pokemon-showdown/data/mods/gen5/moves.ts
Guangcong Luo 78439b4a02
Update to ESLint 9 (#10926)
ESLint has a whole new config format, so I figure it's a good time to
make the config system saner.

- First, we no longer have separate eslint-no-types configs. Lint
  performance shouldn't be enough of a problem to justify the
  relevant maintenance complexity.

- Second, our base config should work out-of-the-box now. `npx eslint`
  will work as expected, without any CLI flags. You should still use
  `npm run lint` which adds the `--cached` flag for performance.

- Third, whatever updates I did fixed style linting, which apparently
  has been bugged for quite some time, considering all the obvious
  mixed-tabs-and-spaces issues I found in the upgrade.

Also here are some changes to our style rules. In particular:

- Curly brackets (for objects etc) now have spaces inside them. Sorry
  for the huge change. ESLint doesn't support our old style, and most
  projects use Prettier style, so we might as well match them in this way.
  See https://github.com/eslint-stylistic/eslint-stylistic/issues/415

- String + number concatenation is no longer allowed. We now
  consistently use template strings for this.
2025-02-25 20:03:46 -08:00

1056 lines
22 KiB
TypeScript

export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
absorb: {
inherit: true,
flags: { protect: 1, mirror: 1, metronome: 1 },
},
acidarmor: {
inherit: true,
pp: 40,
},
aircutter: {
inherit: true,
basePower: 55,
},
airslash: {
inherit: true,
pp: 20,
},
aromatherapy: {
inherit: true,
onHit(target, source) {
this.add('-activate', source, 'move: Aromatherapy');
const allies = [...target.side.pokemon, ...target.side.allySide?.pokemon || []];
for (const ally of allies) {
ally.cureStatus();
}
},
},
assurance: {
inherit: true,
basePower: 50,
},
aurasphere: {
inherit: true,
basePower: 90,
},
autotomize: {
inherit: true,
volatileStatus: 'autotomize',
onHit(pokemon) {
},
condition: {
noCopy: true, // doesn't get copied by Baton Pass
onStart(pokemon) {
if (pokemon.species.weighthg > 1) {
this.effectState.multiplier = 1;
this.add('-start', pokemon, 'Autotomize');
}
},
onRestart(pokemon) {
if (pokemon.species.weighthg - (this.effectState.multiplier * 1000) > 1) {
this.effectState.multiplier++;
this.add('-start', pokemon, 'Autotomize');
}
},
onModifyWeightPriority: 2,
onModifyWeight(weighthg, pokemon) {
if (this.effectState.multiplier) {
weighthg -= this.effectState.multiplier * 1000;
if (weighthg < 1) weighthg = 1;
return weighthg;
}
},
},
},
barrier: {
inherit: true,
pp: 30,
},
bestow: {
inherit: true,
flags: { protect: 1, mirror: 1, noassist: 1, failcopycat: 1 },
},
blizzard: {
inherit: true,
basePower: 120,
},
block: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, metronome: 1 },
},
bounce: {
inherit: true,
flags: { contact: 1, charge: 1, protect: 1, mirror: 1, gravity: 1, distance: 1, metronome: 1, nosleeptalk: 1 },
},
bubble: {
inherit: true,
basePower: 20,
},
bugbuzz: {
inherit: true,
flags: { protect: 1, mirror: 1, sound: 1, metronome: 1 },
},
camouflage: {
inherit: true,
onHit(target) {
if (!target.setType('Ground')) return false;
this.add('-start', target, 'typechange', 'Ground');
},
},
charm: {
inherit: true,
type: "Normal",
},
chatter: {
inherit: true,
basePower: 60,
onModifyMove(move, pokemon) {
if (pokemon.species.name !== 'Chatot') delete move.secondaries;
},
secondary: {
chance: 10,
volatileStatus: 'confusion',
},
flags: {
protect: 1, sound: 1, distance: 1, noassist: 1, failcopycat: 1,
failmefirst: 1, nosleeptalk: 1, failmimic: 1, nosketch: 1,
},
},
conversion: {
inherit: true,
onHit(target) {
const possibleTypes = target.moveSlots.map(moveSlot => {
const move = this.dex.moves.get(moveSlot.id);
if (move.id !== 'conversion' && !target.hasType(move.type)) {
return move.type;
}
return '';
}).filter(type => type);
if (!possibleTypes.length) {
return false;
}
const type = this.sample(possibleTypes);
if (!target.setType(type)) return false;
this.add('-start', target, 'typechange', type);
},
},
copycat: {
inherit: true,
onHit(pokemon) {
if (!this.lastMove || this.dex.moves.get(this.lastMove.id).flags['failcopycat']) {
return false;
}
this.actions.useMove(this.lastMove.id, pokemon);
},
},
cottonspore: {
inherit: true,
onTryHit() {},
target: "normal",
},
covet: {
inherit: true,
pp: 40,
},
crabhammer: {
inherit: true,
basePower: 90,
},
defog: {
inherit: true,
onHit(pokemon) {
if (!pokemon.volatiles['substitute']) this.boost({ evasion: -1 });
const sideConditions = ['reflect', 'lightscreen', 'safeguard', 'mist', 'spikes', 'toxicspikes', 'stealthrock'];
for (const condition of sideConditions) {
if (pokemon.side.removeSideCondition(condition)) {
this.add('-sideend', pokemon.side, this.dex.conditions.get(condition).name, '[from] move: Defog', `[of] ${pokemon}`);
}
}
},
},
dig: {
inherit: true,
flags: { contact: 1, charge: 1, protect: 1, mirror: 1, nonsky: 1, metronome: 1, nosleeptalk: 1 },
},
dive: {
inherit: true,
flags: { contact: 1, charge: 1, protect: 1, mirror: 1, nonsky: 1, metronome: 1, nosleeptalk: 1 },
},
dracometeor: {
inherit: true,
basePower: 140,
},
dragonpulse: {
inherit: true,
basePower: 90,
},
drainpunch: {
inherit: true,
flags: { contact: 1, protect: 1, mirror: 1, punch: 1, metronome: 1 },
},
dreameater: {
inherit: true,
flags: { protect: 1, mirror: 1, metronome: 1 },
},
echoedvoice: {
inherit: true,
flags: { protect: 1, mirror: 1, sound: 1, metronome: 1 },
},
electroball: {
inherit: true,
basePowerCallback(pokemon, target) {
const ratio = Math.floor(pokemon.getStat('spe') / Math.max(1, target.getStat('spe')));
const bp = [40, 60, 80, 120, 150][Math.min(ratio, 4)];
this.debug(`BP: ${bp}`);
return bp;
},
},
energyball: {
inherit: true,
basePower: 80,
},
extrasensory: {
inherit: true,
pp: 30,
},
feint: {
inherit: true,
flags: { noassist: 1, failcopycat: 1 },
},
finalgambit: {
inherit: true,
flags: { contact: 1, protect: 1, metronome: 1 },
},
fireblast: {
inherit: true,
basePower: 120,
},
firepledge: {
inherit: true,
basePower: 50,
basePowerCallback(target, source, move) {
if (['grasspledge', 'waterpledge'].includes(move.sourceEffect)) {
this.add('-combine');
return 150;
}
return 50;
},
},
flamethrower: {
inherit: true,
basePower: 95,
},
fly: {
inherit: true,
flags: { contact: 1, charge: 1, protect: 1, mirror: 1, gravity: 1, distance: 1, metronome: 1 },
},
followme: {
inherit: true,
priority: 3,
},
frostbreath: {
inherit: true,
basePower: 40,
},
furycutter: {
inherit: true,
basePower: 20,
condition: {
duration: 2,
onStart() {
this.effectState.multiplier = 1;
},
onRestart() {
if (this.effectState.multiplier < 8) {
this.effectState.multiplier <<= 1;
}
this.effectState.duration = 2;
},
},
},
futuresight: {
inherit: true,
basePower: 100,
onTry(source, target) {
if (!target.side.addSlotCondition(target, 'futuremove')) return false;
Object.assign(target.side.slotConditions[target.position]['futuremove'], {
duration: 3,
move: 'futuresight',
source,
moveData: {
id: 'futuresight',
name: "Future Sight",
accuracy: 100,
basePower: 100,
category: "Special",
priority: 0,
flags: { metronome: 1, futuremove: 1 },
ignoreImmunity: false,
effectType: 'Move',
type: 'Psychic',
},
});
this.add('-start', source, 'move: Future Sight');
return null;
},
},
gigadrain: {
inherit: true,
flags: { protect: 1, mirror: 1, metronome: 1 },
},
glare: {
inherit: true,
accuracy: 90,
},
grasswhistle: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, sound: 1, metronome: 1 },
},
grasspledge: {
inherit: true,
basePower: 50,
basePowerCallback(target, source, move) {
if (['waterpledge', 'firepledge'].includes(move.sourceEffect)) {
this.add('-combine');
return 150;
}
return 50;
},
},
growl: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, sound: 1, metronome: 1 },
},
growth: {
inherit: true,
pp: 40,
},
gunkshot: {
inherit: true,
accuracy: 70,
},
gyroball: {
inherit: true,
basePowerCallback(pokemon, target) {
let power = Math.floor(25 * target.getStat('spe') / Math.max(1, pokemon.getStat('spe'))) + 1;
if (power > 150) power = 150;
this.debug(`BP: ${power}`);
return power;
},
},
healbell: {
inherit: true,
flags: { snatch: 1, sound: 1, metronome: 1 },
onHit(target, source) {
this.add('-activate', source, 'move: Heal Bell');
const allies = [...target.side.pokemon, ...target.side.allySide?.pokemon || []];
for (const ally of allies) {
ally.cureStatus();
}
},
},
healpulse: {
inherit: true,
heal: [1, 2],
onHit() {},
},
heatwave: {
inherit: true,
basePower: 100,
},
hex: {
inherit: true,
basePower: 50,
},
hiddenpower: {
inherit: true,
basePower: 0,
basePowerCallback(pokemon) {
const bp = pokemon.hpPower || 70;
this.debug(`BP: ${bp}`);
return bp;
},
},
hiddenpowerbug: {
inherit: true,
basePower: 70,
},
hiddenpowerdark: {
inherit: true,
basePower: 70,
},
hiddenpowerdragon: {
inherit: true,
basePower: 70,
},
hiddenpowerelectric: {
inherit: true,
basePower: 70,
},
hiddenpowerfighting: {
inherit: true,
basePower: 70,
},
hiddenpowerfire: {
inherit: true,
basePower: 70,
},
hiddenpowerflying: {
inherit: true,
basePower: 70,
},
hiddenpowerghost: {
inherit: true,
basePower: 70,
},
hiddenpowergrass: {
inherit: true,
basePower: 70,
},
hiddenpowerground: {
inherit: true,
basePower: 70,
},
hiddenpowerice: {
inherit: true,
basePower: 70,
},
hiddenpowerpoison: {
inherit: true,
basePower: 70,
},
hiddenpowerpsychic: {
inherit: true,
basePower: 70,
},
hiddenpowerrock: {
inherit: true,
basePower: 70,
},
hiddenpowersteel: {
inherit: true,
basePower: 70,
},
hiddenpowerwater: {
inherit: true,
basePower: 70,
},
hornleech: {
inherit: true,
flags: { contact: 1, protect: 1, mirror: 1, metronome: 1 },
},
hurricane: {
inherit: true,
basePower: 120,
},
hydropump: {
inherit: true,
basePower: 120,
},
hypervoice: {
inherit: true,
flags: { protect: 1, mirror: 1, sound: 1, metronome: 1 },
},
icebeam: {
inherit: true,
basePower: 95,
},
incinerate: {
inherit: true,
basePower: 30,
onHit(pokemon, source) {
const item = pokemon.getItem();
if (item.isBerry && pokemon.takeItem(source)) {
this.add('-enditem', pokemon, item.name, '[from] move: Incinerate');
}
},
},
knockoff: {
inherit: true,
basePower: 20,
onBasePower() {},
},
leafstorm: {
inherit: true,
basePower: 140,
},
leechlife: {
inherit: true,
flags: { contact: 1, protect: 1, mirror: 1, metronome: 1 },
},
lick: {
inherit: true,
basePower: 20,
},
lightscreen: {
inherit: true,
condition: {
duration: 5,
durationCallback(target, source, effect) {
if (source?.hasItem('lightclay')) {
return 8;
}
return 5;
},
onAnyModifyDamage(damage, source, target, move) {
if (target !== source && this.effectState.target.hasAlly(target) && this.getCategory(move) === 'Special') {
if (!target.getMoveHitData(move).crit && !move.infiltrates) {
this.debug('Light Screen weaken');
if (this.activePerHalf > 1) return this.chainModify([2703, 4096]);
return this.chainModify(0.5);
}
}
},
onSideStart(side) {
this.add('-sidestart', side, 'move: Light Screen');
},
onSideResidualOrder: 26,
onSideResidualSubOrder: 2,
onSideEnd(side) {
this.add('-sideend', side, 'move: Light Screen');
},
},
},
lowsweep: {
inherit: true,
basePower: 60,
},
magiccoat: {
inherit: true,
condition: {
duration: 1,
onStart(target, source, effect) {
this.add('-singleturn', target, 'move: Magic Coat');
if (effect?.effectType === 'Move') {
this.effectState.pranksterBoosted = effect.pranksterBoosted;
}
},
onTryHitPriority: 2,
onTryHit(target, source, move) {
if (target === source || move.hasBounced || !move.flags['reflectable'] || target.isSemiInvulnerable()) {
return;
}
const newMove = this.dex.getActiveMove(move.id);
newMove.hasBounced = true;
newMove.pranksterBoosted = this.effectState.pranksterBoosted;
this.actions.useMove(newMove, target, { target: source });
return null;
},
onAllyTryHitSide(target, source, move) {
if (target.isAlly(source) || move.hasBounced || !move.flags['reflectable']) {
return;
}
const newMove = this.dex.getActiveMove(move.id);
newMove.hasBounced = true;
newMove.pranksterBoosted = false;
this.actions.useMove(newMove, this.effectState.target, { target: source });
return null;
},
},
},
magicroom: {
inherit: true,
priority: -7,
},
magmastorm: {
inherit: true,
basePower: 120,
},
meanlook: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, metronome: 1 },
},
megadrain: {
inherit: true,
flags: { protect: 1, mirror: 1, metronome: 1 },
},
metalsound: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, sound: 1, metronome: 1 },
},
meteormash: {
inherit: true,
accuracy: 85,
basePower: 100,
},
minimize: {
inherit: true,
pp: 20,
condition: {
noCopy: true,
onSourceModifyDamage(damage, source, target, move) {
if (['stomp', 'steamroller'].includes(move.id)) {
return this.chainModify(2);
}
},
},
},
moonlight: {
inherit: true,
type: "Normal",
},
mudsport: {
inherit: true,
pseudoWeather: undefined,
volatileStatus: 'mudsport',
condition: {
noCopy: true,
onStart(pokemon) {
this.add('-start', pokemon, 'Mud Sport');
},
onAnyBasePowerPriority: 1,
onAnyBasePower(basePower, user, target, move) {
if (move.type === 'Electric') {
this.debug('mud sport weaken');
return this.chainModify([1352, 4096]);
}
},
},
},
muddywater: {
inherit: true,
basePower: 95,
},
naturepower: {
inherit: true,
onTryHit() {},
onHit(pokemon) {
this.actions.useMove('earthquake', pokemon);
},
target: "self",
},
overheat: {
inherit: true,
basePower: 140,
},
perishsong: {
inherit: true,
flags: { sound: 1, distance: 1, metronome: 1 },
},
pinmissile: {
inherit: true,
accuracy: 85,
basePower: 14,
},
poisonfang: {
inherit: true,
secondary: {
chance: 30,
status: 'tox',
},
},
poisongas: {
inherit: true,
accuracy: 80,
},
poisonpowder: {
inherit: true,
onTryHit() {},
},
powergem: {
inherit: true,
basePower: 70,
},
psychup: {
inherit: true,
onHit(target, source) {
let i: BoostID;
for (i in target.boosts) {
source.boosts[i] = target.boosts[i];
}
this.add('-copyboost', source, target, '[from] move: Psych Up');
},
},
psychoshift: {
inherit: true,
accuracy: 90,
},
psywave: {
inherit: true,
accuracy: 80,
},
quickguard: {
inherit: true,
stallingMove: true,
onTry(source) {
return this.queue.willAct() && this.runEvent('StallMove', source);
},
onHitSide(side, source) {
source.addVolatile('stall');
},
condition: {
duration: 1,
onSideStart(target, source) {
this.add('-singleturn', source, 'Quick Guard');
},
onTryHitPriority: 4,
onTryHit(target, source, effect) {
// Quick Guard only blocks moves with a natural positive priority
// (e.g. it doesn't block 0 priority moves boosted by Prankster)
if (effect && (effect.id === 'feint' || this.dex.moves.get(effect.id).priority <= 0)) {
return;
}
this.add('-activate', target, 'Quick Guard');
const lockedmove = source.getVolatile('lockedmove');
if (lockedmove) {
// Outrage counter is reset
if (source.volatiles['lockedmove'].duration === 2) {
delete source.volatiles['lockedmove'];
}
}
return null;
},
},
},
ragepowder: {
inherit: true,
priority: 3,
flags: { noassist: 1, failcopycat: 1 },
},
reflect: {
inherit: true,
condition: {
duration: 5,
durationCallback(target, source, effect) {
if (source?.hasItem('lightclay')) {
return 8;
}
return 5;
},
onAnyModifyDamage(damage, source, target, move) {
if (target !== source && this.effectState.target.hasAlly(target) && this.getCategory(move) === 'Physical') {
if (!target.getMoveHitData(move).crit && !move.infiltrates) {
this.debug('Reflect weaken');
if (this.activePerHalf > 1) return this.chainModify([2703, 4096]);
return this.chainModify(0.5);
}
}
},
onSideStart(side) {
this.add('-sidestart', side, 'Reflect');
},
onSideResidualOrder: 26,
onSideResidualSubOrder: 1,
onSideEnd(side) {
this.add('-sideend', side, 'Reflect');
},
},
},
relicsong: {
inherit: true,
flags: { protect: 1, mirror: 1, sound: 1 },
},
roar: {
inherit: true,
accuracy: 100,
flags: { protect: 1, reflectable: 1, mirror: 1, sound: 1, bypasssub: 1, metronome: 1 },
},
rocktomb: {
inherit: true,
accuracy: 80,
basePower: 50,
pp: 10,
},
round: {
inherit: true,
flags: { protect: 1, mirror: 1, sound: 1, metronome: 1 },
},
sacredsword: {
inherit: true,
pp: 20,
},
scald: {
inherit: true,
thawsTarget: false,
},
screech: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, sound: 1, metronome: 1 },
},
secretpower: {
inherit: true,
secondary: {
chance: 30,
boosts: {
accuracy: -1,
},
},
},
shadowforce: {
inherit: true,
flags: { contact: 1, charge: 1, mirror: 1, metronome: 1, nosleeptalk: 1 },
},
sing: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, sound: 1, metronome: 1 },
},
skillswap: {
inherit: true,
onHit(target, source) {
const targetAbility = target.ability;
const sourceAbility = source.ability;
if (targetAbility === sourceAbility) {
return false;
}
this.add('-activate', source, 'move: Skill Swap', this.dex.abilities.get(targetAbility), this.dex.abilities.get(sourceAbility), `[of] ${target}`);
source.setAbility(targetAbility);
target.setAbility(sourceAbility);
},
},
skullbash: {
inherit: true,
basePower: 100,
pp: 15,
},
skydrop: {
inherit: true,
flags: { contact: 1, charge: 1, protect: 1, mirror: 1, gravity: 1, distance: 1, metronome: 1, nosleeptalk: 1 },
onTryHit(target, source, move) {
if (target.fainted) return false;
if (source.removeVolatile(move.id)) {
if (target !== source.volatiles['twoturnmove'].source) return false;
if (target.hasType('Flying')) {
this.add('-immune', target);
this.add('-end', target, 'Sky Drop');
return null;
}
} else {
if (target.volatiles['substitute'] || target.isAlly(source)) {
return false;
}
this.add('-prepare', source, move.name, target);
source.addVolatile('twoturnmove', target);
return null;
}
},
},
sleeppowder: {
inherit: true,
onTryHit() {},
},
smellingsalts: {
inherit: true,
basePower: 60,
},
smog: {
inherit: true,
basePower: 20,
},
snarl: {
inherit: true,
flags: { protect: 1, mirror: 1, sound: 1 },
},
snore: {
inherit: true,
basePower: 40,
flags: { protect: 1, mirror: 1, sound: 1 },
},
soak: {
inherit: true,
onHit(target) {
if (!target.setType('Water')) {
// Soak should animate even when it fails.
// Returning false would suppress the animation.
this.add('-fail', target);
return null;
}
this.add('-start', target, 'typechange', 'Water');
},
},
spore: {
inherit: true,
onTryHit() {},
},
stormthrow: {
inherit: true,
basePower: 40,
},
stringshot: {
inherit: true,
boosts: {
spe: -1,
},
},
strugglebug: {
inherit: true,
basePower: 30,
},
stunspore: {
inherit: true,
onTryHit() {},
},
substitute: {
inherit: true,
condition: {
onStart(target) {
this.add('-start', target, 'Substitute');
this.effectState.hp = Math.floor(target.maxhp / 4);
delete target.volatiles['partiallytrapped'];
},
onTryPrimaryHitPriority: -1,
onTryPrimaryHit(target, source, move) {
if (target === source || move.flags['bypasssub']) {
return;
}
let damage = this.actions.getDamage(source, target, move);
if (!damage && damage !== 0) {
this.add('-fail', source);
this.attrLastMove('[still]');
return null;
}
damage = this.runEvent('SubDamage', target, source, move, damage);
if (!damage) {
return damage;
}
if (damage > target.volatiles['substitute'].hp) {
damage = target.volatiles['substitute'].hp as number;
}
target.volatiles['substitute'].hp -= damage;
source.lastDamage = damage;
if (target.volatiles['substitute'].hp <= 0) {
if (move.ohko) this.add('-ohko');
target.removeVolatile('substitute');
} else {
this.add('-activate', target, 'Substitute', '[damage]');
}
if (move.recoil && damage) {
this.damage(this.actions.calcRecoilDamage(damage, move, source), source, target, 'recoil');
}
if (move.drain) {
this.heal(Math.ceil(damage * move.drain[0] / move.drain[1]), source, target, 'drain');
}
this.singleEvent('AfterSubDamage', move, null, target, source, move, damage);
this.runEvent('AfterSubDamage', target, source, move, damage);
return this.HIT_SUBSTITUTE;
},
onEnd(target) {
this.add('-end', target, 'Substitute');
},
},
},
submission: {
inherit: true,
pp: 25,
},
supersonic: {
inherit: true,
flags: { protect: 1, reflectable: 1, mirror: 1, sound: 1, metronome: 1 },
},
surf: {
inherit: true,
basePower: 95,
},
sweetkiss: {
inherit: true,
type: "Normal",
},
sweetscent: {
inherit: true,
boosts: {
evasion: -1,
},
},
swordsdance: {
inherit: true,
pp: 30,
},
synchronoise: {
inherit: true,
basePower: 70,
pp: 15,
},
tailwind: {
inherit: true,
pp: 30,
},
technoblast: {
inherit: true,
basePower: 85,
},
thief: {
inherit: true,
basePower: 40,
pp: 10,
},
thunder: {
inherit: true,
basePower: 120,
},
thunderbolt: {
inherit: true,
basePower: 95,
},
toxic: {
inherit: true,
onPrepareHit() {},
},
uproar: {
inherit: true,
flags: { protect: 1, mirror: 1, sound: 1, metronome: 1, nosleeptalk: 1 },
},
vinewhip: {
inherit: true,
basePower: 35,
pp: 15,
},
wakeupslap: {
inherit: true,
basePower: 60,
},
waterpledge: {
inherit: true,
basePower: 50,
basePowerCallback(target, source, move) {
if (['firepledge', 'grasspledge'].includes(move.sourceEffect)) {
this.add('-combine');
return 150;
}
return 50;
},
},
watersport: {
inherit: true,
pseudoWeather: undefined,
volatileStatus: 'watersport',
condition: {
noCopy: true,
onStart(pokemon) {
this.add('-start', pokemon, 'move: Water Sport');
},
onAnyBasePowerPriority: 1,
onAnyBasePower(basePower, user, target, move) {
if (move.type === 'Fire') {
this.debug('water sport weaken');
return this.chainModify([1352, 4096]);
}
},
},
},
whirlwind: {
inherit: true,
accuracy: 100,
flags: { protect: 1, reflectable: 1, mirror: 1, bypasssub: 1, metronome: 1 },
},
wideguard: {
inherit: true,
stallingMove: true,
onTry(source) {
return this.queue.willAct() && this.runEvent('StallMove', source);
},
onHitSide(side, source) {
source.addVolatile('stall');
},
},
willowisp: {
inherit: true,
accuracy: 75,
},
wonderroom: {
inherit: true,
priority: -7,
},
};