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18 lines
490 B
JavaScript
18 lines
490 B
JavaScript
/**
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* Gen 1 had no abilities whatsoever.
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* However, I'm adding the "None" ability to make it clear, since Showdown does show
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* by default a possible abilities list when no ability is found on the Pokemon,
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* and I want the mod to work with no Client changes and the least possible
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* non-mod changes.
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*/
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exports.BattleAbilities = {
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"None": {
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desc: "This Pokemon has no ability.",
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shortDesc: "This Pokemon has no ability.",
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id: "none",
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name: "None",
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rating: 1,
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num: 1
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}
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};
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