pokemon-showdown/data/mods/gennext/formats-data.js
Guangcong Luo f3e45fbb72 Move server code to server/
Also move mods/ to data/mods/

This makes PS more monorepo-like. The intent is to further separate
the sim and the server code, but without fully committing to splitting
the repository itself.

We now support `./pokemon-showdown start` in addition to
`./pokemon-showdown`. I'm not clear which I want to be the default
yet.
2019-02-03 16:07:06 -06:00

68 lines
908 B
JavaScript

'use strict';
/**@type {{[k: string]: ModdedTemplateFormatsData}} */
let BattleFormatsData = {
aegislash: {
inherit: true,
tier: 'OU',
},
blaziken: {
inherit: true,
tier: 'OU',
},
blazikenmega: {
inherit: true,
tier: 'OU',
},
genesect: {
inherit: true,
tier: 'OU',
},
gengarmega: {
inherit: true,
tier: 'OU',
},
greninja: {
inherit: true,
tier: 'OU',
},
kangaskhanmega: {
inherit: true,
tier: 'OU',
},
landorus: {
inherit: true,
tier: 'OU',
},
mawilemega: {
inherit: true,
tier: 'OU',
},
salamencemega: {
inherit: true,
tier: 'OU',
},
deoxysdefense: {
inherit: true,
tier: 'Uber',
},
deoxysspeed: {
inherit: true,
tier: 'Uber',
},
hoopaunbound: {
inherit: true,
tier: 'OU',
},
kyurem: {
inherit: true,
tier: 'Uber',
},
kyuremblack: {
inherit: true,
tier: 'Uber',
},
};
exports.BattleFormatsData = BattleFormatsData;