mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-18 19:28:35 -05:00
Also move mods/ to data/mods/ This makes PS more monorepo-like. The intent is to further separate the sim and the server code, but without fully committing to splitting the repository itself. We now support `./pokemon-showdown start` in addition to `./pokemon-showdown`. I'm not clear which I want to be the default yet.
68 lines
908 B
JavaScript
68 lines
908 B
JavaScript
'use strict';
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/**@type {{[k: string]: ModdedTemplateFormatsData}} */
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let BattleFormatsData = {
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aegislash: {
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inherit: true,
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tier: 'OU',
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},
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blaziken: {
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inherit: true,
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tier: 'OU',
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},
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blazikenmega: {
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inherit: true,
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tier: 'OU',
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},
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genesect: {
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inherit: true,
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tier: 'OU',
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},
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gengarmega: {
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inherit: true,
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tier: 'OU',
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},
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greninja: {
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inherit: true,
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tier: 'OU',
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},
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kangaskhanmega: {
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inherit: true,
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tier: 'OU',
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},
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landorus: {
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inherit: true,
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tier: 'OU',
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},
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mawilemega: {
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inherit: true,
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tier: 'OU',
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},
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salamencemega: {
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inherit: true,
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tier: 'OU',
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},
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deoxysdefense: {
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inherit: true,
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tier: 'Uber',
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},
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deoxysspeed: {
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inherit: true,
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tier: 'Uber',
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},
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hoopaunbound: {
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inherit: true,
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tier: 'OU',
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},
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kyurem: {
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inherit: true,
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tier: 'Uber',
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},
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kyuremblack: {
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inherit: true,
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tier: 'Uber',
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},
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};
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exports.BattleFormatsData = BattleFormatsData;
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