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33 lines
1.2 KiB
JavaScript
33 lines
1.2 KiB
JavaScript
'use strict';
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const assert = require('../../assert');
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const common = require('../../common');
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let battle;
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describe('Explosion', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should not halve defense in current gens', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Metagross", nature: "Adamant", moves: ['explosion']}]});
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battle.setPlayer('p2', {team: [{species: "Hippowdon", nature: "Impish", evs: {hp: 252, def: 252}, moves: ['splash']}]});
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battle.makeChoices('move explosion', 'move splash');
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const hippo = battle.p2.active[0];
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const damage = hippo.maxhp - hippo.hp;
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assert.bounded(damage, [164, 193]);
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});
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it('should halve defense in old gens', function () {
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battle = common.gen(4).createBattle();
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battle.setPlayer('p1', {team: [{species: "Metagross", nature: "Adamant", moves: ['explosion']}]});
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battle.setPlayer('p2', {team: [{species: "Hippowdon", nature: "Impish", evs: {hp: 252, def: 252}, moves: ['splash']}]});
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battle.makeChoices('move explosion', 'move splash');
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const hippo = battle.p2.active[0];
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const damage = hippo.maxhp - hippo.hp;
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assert.bounded(damage, [327, 385]);
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});
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});
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