pokemon-showdown/test/sim/abilities/sheerforce.js
Guangcong Luo 229f5f809d Use assert in strict mode
This makes it so we can use `assert.equal` instead of
`assert.strictEqual`, which I think is more readable.
2020-02-20 00:39:31 -08:00

47 lines
2.1 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Sheer Force', function () {
afterEach(function () {
battle.destroy();
});
it('should not eliminate Life Orb recoil in a move with no secondary effects', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Tauros', ability: 'sheerforce', item: 'lifeorb', moves: ['earthquake']}]});
battle.setPlayer('p2', {team: [{species: 'Lapras', ability: 'shellarmor', item: 'laggingtail', moves: ['rest']}]});
battle.makeChoices('move earthquake', 'move rest');
assert.equal(battle.p1.active[0].hp, 262);
});
it('should eliminate secondary effects from moves', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Tauros', ability: 'sheerforce', moves: ['zapcannon']}]});
battle.setPlayer('p2', {team: [{species: 'Machamp', ability: 'noguard', moves: ['bulkup']}]});
battle.makeChoices('move zapcannon', 'move bulkup');
assert.equal(battle.p2.active[0].status, '');
});
it('should not eliminate Life Orb recoil if the ability is disabled/removed mid-attack', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Tauros', ability: 'sheerforce', item: 'lifeorb', moves: ['lockon', 'dynamicpunch']}]});
battle.setPlayer('p2', {team: [{species: 'Scyther', ability: 'mummy', moves: ['irondefense']}]});
battle.makeChoices('move lockon', 'move irondefense');
battle.makeChoices('move dynamicpunch', 'move irondefense');
assert.false(battle.p2.active[0].volatiles['confusion']);
assert.equal(battle.p1.active[0].hp, 262);
});
it('should eliminate Life Orb recoil in a move with secondary effects', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Tauros', ability: 'sheerforce', item: 'lifeorb', moves: ['bodyslam']}]});
battle.setPlayer('p2', {team: [{species: 'Lapras', ability: 'shellarmor', item: 'laggingtail', moves: ['rest']}]});
battle.makeChoices('move bodyslam', 'move rest');
assert.equal(battle.p1.active[0].hp, battle.p1.active[0].maxhp);
});
});