pokemon-showdown/test/sim/abilities/klutz.js
Guangcong Luo 229f5f809d Use assert in strict mode
This makes it so we can use `assert.equal` instead of
`assert.strictEqual`, which I think is more readable.
2020-02-20 00:39:31 -08:00

62 lines
2.9 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Klutz', function () {
afterEach(function () {
battle.destroy();
});
it('should negate residual healing events', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Lopunny", ability: 'klutz', item: 'leftovers', moves: ['bellydrum']}]});
battle.setPlayer('p2', {team: [{species: "Giratina", ability: 'pressure', moves: ['shadowsneak']}]});
const klutzMon = battle.p1.active[0];
assert.hurtsBy(klutzMon, Math.floor(klutzMon.maxhp / 2), () => battle.makeChoices('move bellydrum', 'move shadowsneak'), "Leftovers healing should not apply");
});
it('should prevent items from being consumed', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Lopunny", level: 1, ability: 'klutz', item: 'sitrusberry', moves: ['endure']}]});
battle.setPlayer('p2', {team: [{species: "Deoxys", ability: 'noguard', moves: ['psychic']}]});
const klutzMon = battle.p1.active[0];
assert.constant(() => klutzMon.item, () => battle.makeChoices('move endure', 'move psychic'));
assert.equal(klutzMon.hp, 1);
});
it('should ignore the effects of items that disable moves', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Lopunny", ability: 'klutz', item: 'assaultvest', moves: ['protect']}]});
battle.setPlayer('p2', {team: [{species: "Deoxys", ability: 'noguard', moves: ['psychic']}]});
battle.makeChoices('move protect', 'move psychic');
assert.equal(battle.p1.active[0].lastMove.id, 'protect');
});
it('should not ignore item effects that prevent item removal', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Genesect", ability: 'klutz', item: 'dousedrive', moves: ['calmmind']}]});
battle.setPlayer('p2', {team: [{species: "Deoxys", ability: 'noguard', moves: ['trick']}]});
const klutzMon = battle.p1.active[0];
assert.constant(() => klutzMon.item, () => battle.makeChoices('move calmmind', 'move trick'));
});
it('should cause Fling to fail', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Lopunny", ability: 'klutz', item: 'seaincense', moves: ['fling']}]});
battle.setPlayer('p2', {team: [{species: "Deoxys", ability: 'noguard', moves: ['calmmind']}]});
const klutzMon = battle.p1.active[0];
assert.constant(() => klutzMon.item, () => battle.makeChoices('move fling', 'move calmmind'));
});
it('should not prevent Pokemon from Mega Evolving', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Lopunny", ability: 'klutz', item: 'lopunnite', moves: ['protect']}]});
battle.setPlayer('p2', {team: [{species: "Deoxys", ability: 'noguard', moves: ['calmmind']}]});
battle.makeChoices('move protect mega', 'move calmmind');
assert.species(battle.p1.active[0], 'Lopunny-Mega');
});
});