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55 lines
2.2 KiB
JavaScript
55 lines
2.2 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Anger Point', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should maximize Attack when hit by a critical hit', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Cryogonal", ability: 'noguard', moves: ['frostbreath']}]});
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battle.setPlayer('p2', {team: [{species: "Primeape", ability: 'angerpoint', moves: ['endure']}]});
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const angerMon = battle.p2.active[0];
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battle.makeChoices('move frostbreath', 'move endure');
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assert.statStage(angerMon, 'atk', 6);
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});
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it('should maximize Attack when hit by a critical hit even if the foe has Mold Breaker', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Haxorus", ability: 'moldbreaker', item: 'scopelens', moves: ['focusenergy', 'falseswipe']}]});
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battle.setPlayer('p2', {team: [{species: "Primeape", ability: 'angerpoint', moves: ['defensecurl']}]});
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const angerMon = battle.p2.active[0];
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battle.makeChoices('move focusenergy', 'move defensecurl');
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battle.makeChoices('move falseswipe', 'move defensecurl');
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assert.statStage(angerMon, 'atk', 6);
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});
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it('should not maximize Attack when dealing a critical hit', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Cryogonal", ability: 'noguard', moves: ['endure']}]});
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battle.setPlayer('p2', {team: [{species: "Primeape", ability: 'angerpoint', moves: ['stormthrow']}]});
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const [defender, angerMon] = [battle.p1.active[0], battle.p2.active[0]];
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battle.makeChoices('move endure', 'move stormthrow');
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assert.statStage(defender, 'atk', 0);
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assert.statStage(angerMon, 'atk', 0);
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});
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it('should not maximize Attack when behind a substitute', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Cryogonal", ability: 'noguard', item: 'laggingtail', moves: ['frostbreath']}]});
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battle.setPlayer('p2', {team: [{species: "Primeape", ability: 'angerpoint', moves: ['substitute']}]});
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const angerMon = battle.p2.active[0];
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battle.makeChoices('move frostbreath', 'move substitute');
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assert.statStage(angerMon, 'atk', 0);
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});
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});
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