pokemon-showdown/sim
Ghoulean Algebra f067ee13ee Gen II: Fix Hidden Power's power calculation (#3925)
Before : HP_Power=(5*(v+2w+4x+8y)+min(Z, 3))/2 + 31 
After: HP_Power=(5*(v+2w+4x+8y)+(Z % 4))/2 + 31 

where 
* v is 1 if SpcIV>=8; otherwise 0, 
* w is 1 if SpeIV>=8; otherwise 0, 
* x is 1 if DefIV>=8; otherwise 0, 
* y is 1 if AtkIV>=8; otherwise 0, 
* Z = SpcIV

See: 
http://tasvideos.org/forum/viewtopic.php?p=361950#361950
https://github.com/pret/pokecrystal/blob/master/battle/hidden_power.asm#L52
2017-08-27 20:22:05 -04:00
..
battle.js Fix remaining custom format issues (#3910) 2017-08-23 22:27:09 -07:00
dex-data.js Fix random battle sets 2017-07-27 17:49:38 -04:00
dex.js Gen II: Fix Hidden Power's power calculation (#3925) 2017-08-27 20:22:05 -04:00
index.js Fix remaining custom format issues (#3910) 2017-08-23 22:27:09 -07:00
pokemon.js Fix Solar Blade redirection issue 2017-08-05 12:32:35 -04:00
prng.js Split random-teams.js out of scripts.js 2017-07-25 02:59:59 -04:00
side.js Fix chooseMove again 2017-08-09 21:52:30 -05:00