pokemon-showdown/test/simulator/abilities
2018-01-24 14:56:58 -06:00
..
angerpoint.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
arenatrap.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
battlearmor.js
clearbody.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
cloudnine.js
colorchange.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
comatose.js
contrary.js
damp.js
dancer.js Use PRNG in sim/ files (#4365) 2018-01-24 12:27:07 -06:00
deltastream.js
desolateland.js
dryskin.js
emergencyexit.js
flashfire.js
flowergift.js
immunity.js
intimidate.js
klutz.js Change lastMove from a string to a Move (#4298) 2018-01-03 11:54:35 -06:00
levitate.js
lightningrod.js
magicbounce.js Change lastMove from a string to a Move (#4298) 2018-01-03 11:54:35 -06:00
magicguard.js Fix Magic Guard Mind Blown 2017-11-22 02:54:40 -06:00
magnetpull.js
multiscale.js
mummy.js Fix certain Abilities not being overwritten by most forme changes (#4245) 2017-12-14 11:45:12 -05:00
normalize.js
pickup.js
prankster.js
pressure.js
primordialsea.js
rockhead.js
shadowtag.js
sheerforce.js
shellarmor.js
shielddust.js Refactor old gens to for...of (#4274) 2017-12-23 21:46:04 -06:00
simple.js
stickyhold.js Refactor some forEach to for...of 2017-12-12 14:50:08 -06:00
stormdrain.js
sturdy.js
suctioncups.js
thickfat.js Use PRNG in sim/ files (#4365) 2018-01-24 12:27:07 -06:00
unaware.js Use PRNG in sim/ files (#4365) 2018-01-24 12:27:07 -06:00
unburden.js
wonderguard.js