pokemon-showdown/lib
Guangcong Luo 1531b662c6 Refactor battle stream system
This contains a lot of minor refactors, but the main thing that's going
on here is that battle stream writes have been streamlined to be a lot
easier for others to use.

We even support:

    ./pokemon-showdown simulate-battle

which provides a stdio interface for anyone using any programming
language to simulate a battle.
2018-01-28 21:06:49 -06:00
..
crashlogger.js Move crashlogger.js -> lib/crashlogger.js 2017-12-16 15:40:45 -06:00
dashycode.js New library: Dashycode 2017-12-12 03:22:09 -06:00
fs.js Make fsPath.read() return a string by default 2018-01-18 03:31:13 -06:00
process-manager.js Fix unused variable in ProcessManager 2018-01-23 07:45:03 -06:00
repl.js Rewrite Process Manager 2018-01-18 03:34:16 -06:00
streams.js Refactor battle stream system 2018-01-28 21:06:49 -06:00
STREAMS.md Fix streams.js doc comment 2018-01-20 12:16:47 -06:00