pokemon-showdown/test
Guangcong Luo 02055d3d17 Fix mod loading order
Sometimes mods would mess up if they were loaded in the wrong order.
Specifically, some autogenerated properties of e.g. moves need to be
recalculated for mods.

Anyway, the entire cache system is replaced with a newer, faster,
slightly-more-memory-intensive-but-only-slightly cache system, which
no longer has these kinds of loading order issues.
2016-10-23 14:17:13 -05:00
..
application Rename simulator.js to room-battle.js 2016-10-21 13:21:12 -05:00
chat-plugins Fix mod loading order 2016-10-23 14:17:13 -05:00
dev-tools/eslint Remove .js extension from requires (#2725) 2016-08-30 00:04:40 -05:00
simulator Fix mod loading order 2016-10-23 14:17:13 -05:00
.eslintrc Modify data and mods files to follow style rules 2016-01-01 00:18:00 +01:00
assert.js Refactor BattleEngine 2016-10-22 23:11:26 -05:00
common.js Refactor BattleEngine 2016-10-22 23:11:26 -05:00
main.js Rename simulator.js to room-battle.js 2016-10-21 13:21:12 -05:00
mocha.opts Implement assert extensions to enhance the test suite 2016-06-15 08:54:18 -05:00