pokemon-showdown/test
Guangcong Luo c0da44c482 Refactor moveset -> moveSlots
pokemon.moveset is now pokemon.moveSlots, which is at least slightly
clearer about what it's doing (tracking move state, mainly PP).

Mostly, this gives a consistent naming scheme for `move` (a Move
object) vs `moveSlot` (a MoveSlot object).

This also refactors a lot of existing `moveSlot` accesses to be modern,
including using `for...of`.
2017-12-05 11:12:44 -06:00
..
application Enforce consistent key spacing 2017-12-01 08:16:23 -06:00
chat-plugins Trivia: fix crash in Trivia#destroy, pause when too many players absent (#3531) 2017-05-13 19:35:57 -05:00
dev-tools/eslint Remove .js extension from requires (#2725) 2016-08-30 00:04:40 -05:00
simulator Refactor moveset -> moveSlots 2017-12-05 11:12:44 -06:00
.eslintrc
assert.js Refactor BattleEngine 2016-10-22 23:11:26 -05:00
common.js Refactor Decision -> Action 2017-12-02 11:34:55 -06:00
main.js Check for ENOENT error codes where MODULE_NOT_FOUND is checked 2017-11-17 13:19:18 +00:00
mocha.opts Update Mocha dependency 2017-10-08 03:36:04 -05:00