pokemon-showdown/test/simulator/abilities
2015-07-07 13:20:32 -07:00
..
arenatrap.js Battle refactor: New function isGrounded(), bug fixes 2015-05-21 16:54:44 -07:00
cloudnine.js Add some Cloud Nine tests 2015-04-29 00:25:51 -07:00
colorchange.js Fix Color Change test wording 2015-06-27 00:42:21 -07:00
contrary.js Add Contrary tests for Mold Breaker and Belly Drum 2015-06-18 14:23:53 -07:00
deltastream.js Add regression tests for ORAS Weathers 2015-04-22 15:59:23 -07:00
desolateland.js Fix behavior with Ability activation in double-KO scenarios 2015-07-06 20:33:40 -07:00
intimidate.js Update Intimidate test to check activation order 2015-07-07 13:20:32 -07:00
klutz.js Improve tests relating to item removal 2015-06-28 16:47:12 -07:00
levitate.js Add tests for Levitate, Magic Guard, Sturdy, Focus Sash 2015-06-09 03:09:01 -07:00
magicbounce.js Test: add some tests for Magic Bounce 2015-02-19 19:52:23 -05:00
magicguard.js Add tests for Levitate, Magic Guard, Sturdy, Focus Sash 2015-06-09 03:09:01 -07:00
multiscale.js Test suite is now deterministic 2015-06-26 21:55:43 -05:00
pickup.js Add Item Removal tests 2015-02-25 19:13:33 -08:00
pressure.js Mocha: Normalize oldgen descriptions for tests 2015-06-19 00:25:03 -07:00
primordialsea.js Fix Desolate Land/Primordial Sea to check for the correct event 2015-04-28 02:47:56 -07:00
rockhead.js Add and fix up Sheer Force, Rock Head, and Substitute tests 2015-05-21 13:52:01 -07:00
sheerforce.js Fix hardcoded HP values for Mocha tests 2015-05-29 11:32:21 -07:00
simple.js Test suite is now deterministic 2015-06-26 21:55:43 -05:00
stickyhold.js Add Sticky Hold and Knock Off tests 2015-06-17 15:39:32 -07:00
sturdy.js Test suite is now deterministic 2015-06-26 21:55:43 -05:00
thickfat.js Test suite is now deterministic 2015-06-26 21:55:43 -05:00
unaware.js Test suite is now deterministic 2015-06-26 21:55:43 -05:00
unburden.js Improve tests relating to item removal 2015-06-28 16:47:12 -07:00
wonderguard.js Add Wonder Guard tests 2015-06-15 23:13:05 -07:00