pokemon-showdown/test/simulator/items/assaultvest.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

30 lines
1.1 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Assault Vest', function () {
afterEach(function () {
battle.destroy();
});
it('should disable the use of Status moves', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Abra', ability: 'synchronize', moves: ['teleport']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Abra', ability: 'synchronize', item: 'assaultvest', moves: ['teleport']}]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].lastMove, 'struggle');
});
it('should not prevent the use of Status moves', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Lopunny', ability: 'klutz', item: 'assaultvest', moves: ['trick']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Abra', ability: 'synchronize', item: 'ironball', moves: ['calmmind']}]);
battle.commitDecisions();
assert.statStage(battle.p2.active[0], 'spa', 1);
assert.statStage(battle.p2.active[0], 'spd', 1);
});
});