pokemon-showdown/test/simulator/misc/statusmoves.js
Guangcong Luo fcccc2cff0 Rename Battle#on to Battle#onEvent
Battle will soon be a Node.js Stream, which has an .on() function,
which Battle#on would conflict with.

PS events aren't Node events, so naming a PS event function .on()
was kind of misleading anyway.
2017-05-05 16:48:38 -05:00

95 lines
3.8 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Most status moves', function () {
afterEach(function () {
battle.destroy();
});
it('should ignore natural type immunities', function () {
battle = common.createBattle();
const p1 = battle.join('p1', 'Guest 1', 1, [{species: "Smeargle", ability: 'prankster', item: 'leftovers', moves: ['gastroacid', 'glare', 'confuseray', 'sandattack']}]);
battle.join('p2', 'Guest 2', 1, [
{species: "Klefki", ability: 'magician', happiness: 0, moves: ['return']},
{species: "Dusknoir", ability: 'frisk', moves: ['shadowpunch']},
{species: "Slaking", ability: 'truant', moves: ['shadowclaw']},
{species: "Tornadus", ability: 'prankster', moves: ['tailwind']},
{species: "Unown", ability: 'levitate', moves: ['hiddenpower']},
]);
battle.commitDecisions();
assert.false.holdsItem(battle.p2.active[0]); // Klefki's Magician suppressed by Gastro Acid.
p1.chooseMove('glare').foe.chooseSwitch(2); // Dusknoir
assert.strictEqual(battle.p2.active[0].status, 'par');
p1.chooseMove('confuseray').foe.chooseSwitch(3); // Slaking
assert.ok(battle.p2.active[0].volatiles['confusion']);
p1.chooseMove('sandattack').foe.chooseSwitch(4); // Tornadus
assert.statStage(battle.p2.active[0], 'accuracy', -1);
p1.chooseMove('sandattack').foe.chooseSwitch(5); // Unown (Levitate)
assert.statStage(battle.p2.active[0], 'accuracy', -1);
});
it('should fail when the opposing Pokemon is immune to the status effect it sets', function () {
this.timeout(0);
battle = common.createBattle();
const p1 = battle.join('p1', 'Guest 1', 1, [{species: "Smeargle", ability: 'noguard', item: 'laggingtail', moves: ['thunderwave', 'willowisp', 'poisongas', 'toxic']}]);
battle.join('p2', 'Guest 2', 1, [
{species: "Zapdos", ability: 'pressure', moves: ['charge']},
{species: "Emboar", ability: 'blaze', moves: ['sleeptalk']},
{species: "Muk", ability: 'stench', moves: ['shadowsneak']},
{species: "Aron", ability: 'sturdy', moves: ['magnetrise']},
]);
p1.chooseMove('thunderwave').foe.chooseDefault();
assert.strictEqual(battle.p2.active[0].status, '');
assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
p1.chooseMove('willowisp').foe.chooseSwitch(2); // Emboar
assert.strictEqual(battle.p2.active[0].status, '');
assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
p1.chooseMove('poisongas').foe.chooseSwitch(3); // Muk
assert.strictEqual(battle.p2.active[0].status, '');
assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
p1.chooseMove('toxic').foe.chooseDefault();
assert.strictEqual(battle.p2.active[0].status, '');
assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
p1.chooseMove('poisongas').foe.chooseSwitch(4); // Aron
assert.strictEqual(battle.p2.active[0].status, '');
assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
p1.chooseMove('toxic').foe.chooseDefault();
assert.strictEqual(battle.p2.active[0].status, '');
assert.ok(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
});
});
describe('Poison-inflicting status moves [Gen 2]', function () {
const POISON_STATUS_MOVES = ['poisonpowder', 'poisongas', 'toxic'];
afterEach(function () {
battle.destroy();
});
it('should not ignore type immunities', function () {
battle = common.gen(2).createBattle([
[{species: "Smeargle", moves: POISON_STATUS_MOVES}],
[{species: "Magneton", moves: ['sleeptalk']}],
]);
// Set all moves to perfect accuracy
battle.onEvent('Accuracy', battle.getFormat(), true);
const target = battle.p2.active[0];
POISON_STATUS_MOVES.forEach(move => {
battle.p1.chooseMove(move);
assert.constant(() => target.status, () => battle.commitDecisions());
});
});
});