mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-06 05:27:54 -05:00
Ladder code is now its own file, ladders-remote.js, in preparation for a separate file ladders.js to be used for local ladder support.
1720 lines
52 KiB
JavaScript
1720 lines
52 KiB
JavaScript
/**
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* Users
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* Pokemon Showdown - http://pokemonshowdown.com/
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*
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* Most of the communication with users happens here.
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*
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* There are two object types this file introduces:
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* User and Connection.
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*
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* A User object is a user, identified by username. A guest has a
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* username in the form "Guest 12". Any user whose username starts
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* with "Guest" must be a guest; normal users are not allowed to
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* use usernames starting with "Guest".
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*
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* A User can be connected to Pokemon Showdown from any number of tabs
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* or computers at the same time. Each connection is represented by
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* a Connection object. A user tracks its connections in
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* user.connections - if this array is empty, the user is offline.
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*
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* Get a user by username with Users.get
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* (scroll down to its definition for details)
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*
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* @license MIT license
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*/
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const THROTTLE_DELAY = 600;
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const THROTTLE_BUFFER_LIMIT = 6;
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const THROTTLE_MULTILINE_WARN = 4;
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var fs = require('fs');
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/* global Users: true */
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var Users = module.exports = getUser;
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var User, Connection;
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// basic initialization
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var users = Users.users = Object.create(null);
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var prevUsers = Users.prevUsers = Object.create(null);
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var numUsers = 0;
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/**
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* Get a user.
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*
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* Usage:
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* Users.get(userid or username)
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*
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* Returns the corresponding User object, or undefined if no matching
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* was found.
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*
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* By default, this function will track users across name changes.
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* For instance, if "Some dude" changed their name to "Some guy",
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* Users.get("Some dude") will give you "Some guy"s user object.
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*
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* If this behavior is undesirable, use Users.getExact.
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*/
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function getUser(name, exactName) {
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if (!name || name === '!') return null;
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if (name && name.userid) return name;
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var userid = toId(name);
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var i = 0;
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while (!exactName && userid && !users[userid] && i < 1000) {
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userid = prevUsers[userid];
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i++;
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}
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return users[userid];
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}
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Users.get = getUser;
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/**
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* Get a user by their exact username.
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*
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* Usage:
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* Users.getExact(userid or username)
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*
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* Like Users.get, but won't track across username changes.
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*
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* You can also pass a boolean as Users.get's second parameter, where
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* true = don't track across username changes, false = do track. This
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* is not recommended since it's less readable.
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*/
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var getExactUser = Users.getExact = function (name) {
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return getUser(name, true);
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};
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/*********************************************************
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* Locks and bans
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*********************************************************/
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var bannedIps = Users.bannedIps = Object.create(null);
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var bannedUsers = Users.bannedUsers = Object.create(null);
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var lockedIps = Users.lockedIps = Object.create(null);
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var lockedUsers = Users.lockedUsers = Object.create(null);
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var lockedRanges = Users.lockedRanges = Object.create(null);
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var rangelockedUsers = Users.rangeLockedUsers = Object.create(null);
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/**
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* Searches for IP in table.
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*
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* For instance, if IP is '1.2.3.4', will return the value corresponding
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* to any of the keys in table match '1.2.3.4', '1.2.3.*', '1.2.*', or '1.*'
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*/
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function ipSearch(ip, table) {
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if (table[ip]) return table[ip];
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var dotIndex = ip.lastIndexOf('.');
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for (var i = 0; i < 4 && dotIndex > 0; i++) {
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ip = ip.substr(0, dotIndex);
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if (table[ip + '.*']) return table[ip + '.*'];
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dotIndex = ip.lastIndexOf('.');
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}
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return false;
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}
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function checkBanned(ip) {
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if (!ip) return false;
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return ipSearch(ip, bannedIps);
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}
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function checkLocked(ip) {
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if (!ip) return false;
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return ipSearch(ip, lockedIps);
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}
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Users.checkBanned = checkBanned;
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Users.checkLocked = checkLocked;
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// Defined in commands.js
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Users.checkRangeBanned = function () {};
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function unban(name) {
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var success;
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var userid = toId(name);
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for (var ip in bannedIps) {
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if (bannedIps[ip] === userid) {
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delete bannedIps[ip];
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success = true;
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}
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}
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for (var id in bannedUsers) {
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if (bannedUsers[id] === userid || id === userid) {
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delete bannedUsers[id];
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success = true;
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}
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}
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if (success) return name;
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return false;
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}
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function unlock(name, unlocked, noRecurse) {
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var userid = toId(name);
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var user = getUser(userid);
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var userips = null;
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if (user) {
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if (user.userid === userid) name = user.name;
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if (user.locked) {
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user.locked = false;
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user.updateIdentity();
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unlocked = unlocked || {};
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unlocked[name] = 1;
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}
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if (!noRecurse) userips = user.ips;
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}
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for (var ip in lockedIps) {
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if (userips && (ip in user.ips) && Users.lockedIps[ip] !== userid) {
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unlocked = unlock(Users.lockedIps[ip], unlocked, true); // avoid infinite recursion
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}
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if (Users.lockedIps[ip] === userid) {
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delete Users.lockedIps[ip];
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unlocked = unlocked || {};
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unlocked[name] = 1;
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}
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}
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for (var id in lockedUsers) {
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if (lockedUsers[id] === userid || id === userid) {
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delete lockedUsers[id];
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unlocked = unlocked || {};
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unlocked[name] = 1;
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}
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}
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return unlocked;
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}
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function lockRange(range, ip) {
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if (lockedRanges[range]) return;
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rangelockedUsers[range] = {};
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if (ip) {
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lockedIps[range] = range;
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ip = range.slice(0, -1);
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}
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for (var i in users) {
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var curUser = users[i];
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if (!curUser.named || curUser.locked || curUser.group !== Config.groupsranking[0]) continue;
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if (ip) {
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if (!curUser.latestIp.startsWith(ip)) continue;
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} else {
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if (range !== Users.shortenHost(curUser.latestHost)) continue;
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}
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rangelockedUsers[range][curUser.userid] = 1;
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curUser.locked = '#range';
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curUser.send("|popup|You are locked because someone on your ISP has spammed, and your ISP does not give us any way to tell you apart from them.");
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curUser.updateIdentity();
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}
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var time = 90 * 60 * 1000;
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lockedRanges[range] = setTimeout(function () {
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unlockRange(range);
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}, time);
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}
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function unlockRange(range) {
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if (!lockedRanges[range]) return;
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clearTimeout(lockedRanges[range]);
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for (var i in rangelockedUsers[range]) {
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var user = getUser(i);
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if (user) {
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user.locked = false;
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user.updateIdentity();
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}
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}
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if (lockedIps[range]) delete lockedIps[range];
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delete lockedRanges[range];
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delete rangelockedUsers[range];
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}
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Users.unban = unban;
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Users.unlock = unlock;
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Users.lockRange = lockRange;
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Users.unlockRange = unlockRange;
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/*********************************************************
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* Routing
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*********************************************************/
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var connections = Users.connections = Object.create(null);
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Users.shortenHost = function (host) {
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if (host.slice(-7) === '-nohost') return host;
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var dotLoc = host.lastIndexOf('.');
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var tld = host.substr(dotLoc);
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if (tld === '.uk' || tld === '.au' || tld === '.br') dotLoc = host.lastIndexOf('.', dotLoc - 1);
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dotLoc = host.lastIndexOf('.', dotLoc - 1);
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return host.substr(dotLoc + 1);
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};
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Users.socketConnect = function (worker, workerid, socketid, ip) {
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var id = '' + workerid + '-' + socketid;
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var connection = connections[id] = new Connection(id, worker, socketid, null, ip);
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if (ResourceMonitor.countConnection(ip)) {
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connection.destroy();
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bannedIps[ip] = '#cflood';
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return;
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}
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var checkResult = Users.checkBanned(ip);
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if (!checkResult && Users.checkRangeBanned(ip)) {
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checkResult = '#ipban';
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}
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if (checkResult) {
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if (!Config.quietconsole) console.log('CONNECT BLOCKED - IP BANNED: ' + ip + ' (' + checkResult + ')');
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if (checkResult === '#ipban') {
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connection.send("|popup||modal|Your IP (" + ip + ") is not allowed to connect to PS, because it has been used to spam, hack, or otherwise attack our server.||Make sure you are not using any proxies to connect to PS.");
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} else if (checkResult === '#cflood') {
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connection.send("|popup||modal|PS is under heavy load and cannot accommodate your connection right now.");
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} else {
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connection.send("|popup||modal|Your IP (" + ip + ") used was banned while using the username '" + checkResult + "'. Your ban will expire in a few days.||" + (Config.appealurl ? " Or you can appeal at:\n" + Config.appealurl : ""));
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}
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return connection.destroy();
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}
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// Emergency mode connections logging
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if (Config.emergency) {
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fs.appendFile('logs/cons.emergency.log', '[' + ip + ']\n', function (err) {
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if (err) {
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console.log('!! Error in emergency conns log !!');
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throw err;
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}
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});
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}
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var user = new User(connection);
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connection.user = user;
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// Generate 1024-bit challenge string.
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require('crypto').randomBytes(128, function (ex, buffer) {
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if (ex) {
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// It's not clear what sort of condition could cause this.
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// For now, we'll basically assume it can't happen.
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console.log('Error in randomBytes: ' + ex);
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// This is pretty crude, but it's the easiest way to deal
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// with this case, which should be impossible anyway.
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user.disconnectAll();
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} else if (connection.user) { // if user is still connected
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connection.challenge = buffer.toString('hex');
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// console.log('JOIN: ' + connection.user.name + ' [' + connection.challenge.substr(0, 15) + '] [' + socket.id + ']');
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var keyid = Config.loginserverpublickeyid || 0;
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connection.sendTo(null, '|challstr|' + keyid + '|' + connection.challenge);
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}
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});
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Dnsbl.reverse(ip, function (err, hosts) {
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if (hosts && hosts[0]) {
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user.latestHost = hosts[0];
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if (Config.hostfilter) Config.hostfilter(hosts[0], user, connection);
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if (user.named && !user.locked && user.group === Config.groupsranking[0]) {
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var shortHost = Users.shortenHost(hosts[0]);
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if (lockedRanges[shortHost]) {
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user.send("|popup|You are locked because someone on your ISP has spammed, and your ISP does not give us any way to tell you apart from them.");
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rangelockedUsers[shortHost][user.userid] = 1;
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user.locked = '#range';
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user.updateIdentity();
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}
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}
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} else {
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if (Config.hostfilter) Config.hostfilter('', user, connection);
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}
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});
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Dnsbl.query(connection.ip, function (isBlocked) {
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if (isBlocked) {
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connection.popup("You are locked because someone using your IP (" + connection.ip + ") has spammed/hacked other websites. This usually means you're using a proxy, in a country where other people commonly hack, or have a virus on your computer that's spamming websites.");
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if (connection.user && !connection.user.locked && !connection.user.autoconfirmed) {
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connection.user.semilocked = '#dnsbl';
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connection.user.updateIdentity();
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}
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}
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});
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user.joinRoom('global', connection);
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};
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Users.socketDisconnect = function (worker, workerid, socketid) {
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var id = '' + workerid + '-' + socketid;
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var connection = connections[id];
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if (!connection) return;
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connection.onDisconnect();
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};
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Users.socketReceive = function (worker, workerid, socketid, message) {
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var id = '' + workerid + '-' + socketid;
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var connection = connections[id];
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if (!connection) return;
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// Due to a bug in SockJS or Faye, if an exception propagates out of
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// the `data` event handler, the user will be disconnected on the next
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// `data` event. To prevent this, we log exceptions and prevent them
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// from propagating out of this function.
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// drop legacy JSON messages
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if (message.charAt(0) === '{') return;
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// drop invalid messages without a pipe character
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var pipeIndex = message.indexOf('|');
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if (pipeIndex < 0) return;
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var roomid = message.substr(0, pipeIndex);
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var lines = message.substr(pipeIndex + 1);
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var room = Rooms.get(roomid);
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if (!room) room = Rooms.lobby || Rooms.global;
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var user = connection.user;
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if (!user) return;
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if (lines.substr(0, 3) === '>> ' || lines.substr(0, 4) === '>>> ') {
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user.chat(lines, room, connection);
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return;
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}
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lines = lines.split('\n');
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if (lines.length >= THROTTLE_MULTILINE_WARN) {
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connection.popup("You're sending too many lines at once. Try using a paste service like [[Pastebin]].");
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return;
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}
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// Emergency logging
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if (Config.emergency) {
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fs.appendFile('logs/emergency.log', '[' + user + ' (' + connection.ip + ')] ' + message + '\n', function (err) {
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if (err) {
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console.log('!! Error in emergency log !!');
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throw err;
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}
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});
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}
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var startTime = Date.now();
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for (var i = 0; i < lines.length; i++) {
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if (user.chat(lines[i], room, connection) === false) break;
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}
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var deltaTime = Date.now() - startTime;
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if (deltaTime > 500) {
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console.log("[slow] " + deltaTime + "ms - " + user.name + " <" + connection.ip + ">: " + message);
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}
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};
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/*********************************************************
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* User groups
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*********************************************************/
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var usergroups = Users.usergroups = Object.create(null);
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function importUsergroups() {
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// can't just say usergroups = {} because it's exported
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for (var i in usergroups) delete usergroups[i];
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fs.readFile('config/usergroups.csv', function (err, data) {
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if (err) return;
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data = ('' + data).split("\n");
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for (var i = 0; i < data.length; i++) {
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if (!data[i]) continue;
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var row = data[i].split(",");
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usergroups[toId(row[0])] = (row[1] || Config.groupsranking[0]) + row[0];
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}
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});
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}
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function exportUsergroups() {
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var buffer = '';
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for (var i in usergroups) {
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buffer += usergroups[i].substr(1).replace(/,/g, '') + ',' + usergroups[i].charAt(0) + "\n";
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}
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fs.writeFile('config/usergroups.csv', buffer);
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}
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importUsergroups();
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function cacheGroupData() {
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if (Config.groups) {
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// Support for old config groups format.
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// Should be removed soon.
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console.log(
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"You are using a deprecated version of user group specification in config.\n" +
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"Support for this will be removed soon.\n" +
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"Please ensure that you update your config.js to the new format (see config-example.js, line 220)\n"
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);
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} else {
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Config.groups = Object.create(null);
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Config.groupsranking = [];
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}
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var groups = Config.groups;
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var cachedGroups = {};
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function cacheGroup(sym, groupData) {
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if (cachedGroups[sym] === 'processing') return false; // cyclic inheritance.
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if (cachedGroups[sym] !== true && groupData['inherit']) {
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cachedGroups[sym] = 'processing';
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var inheritGroup = groups[groupData['inherit']];
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if (cacheGroup(groupData['inherit'], inheritGroup)) {
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Object.merge(groupData, inheritGroup, false, false);
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}
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delete groupData['inherit'];
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}
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return (cachedGroups[sym] = true);
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}
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if (Config.grouplist) { // Using new groups format.
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var grouplist = Config.grouplist;
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var numGroups = grouplist.length;
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for (var i = 0; i < numGroups; i++) {
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var groupData = grouplist[i];
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groupData.rank = numGroups - i - 1;
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groups[groupData.symbol] = groupData;
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Config.groupsranking.unshift(groupData.symbol);
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}
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}
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for (var sym in groups) {
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var groupData = groups[sym];
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cacheGroup(sym, groupData);
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}
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}
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cacheGroupData();
|
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Users.setOfflineGroup = function (name, group, force) {
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var userid = toId(name);
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var user = getExactUser(userid);
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if (force && (user || usergroups[userid])) return false;
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if (user) {
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user.setGroup(group);
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return true;
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}
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if (!group || group === Config.groupsranking[0]) {
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delete usergroups[userid];
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} else {
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var usergroup = usergroups[userid];
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if (!usergroup && !force) return false;
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name = usergroup ? usergroup.substr(1) : name;
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usergroups[userid] = group + name;
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}
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exportUsergroups();
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return true;
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};
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Users.importUsergroups = importUsergroups;
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Users.cacheGroupData = cacheGroupData;
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|
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/*********************************************************
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* User and Connection classes
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*********************************************************/
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// User
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User = (function () {
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function User(connection) {
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numUsers++;
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this.mmrCache = {};
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this.guestNum = numUsers;
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this.name = 'Guest ' + numUsers;
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this.named = false;
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this.registered = false;
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this.userid = toId(this.name);
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this.group = Config.groupsranking[0];
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|
var trainersprites = [1, 2, 101, 102, 169, 170, 265, 266];
|
|
this.avatar = trainersprites[Math.floor(Math.random() * trainersprites.length)];
|
|
|
|
this.connected = true;
|
|
|
|
if (connection.user) connection.user = this;
|
|
this.connections = [connection];
|
|
this.latestHost = '';
|
|
this.ips = {};
|
|
this.ips[connection.ip] = 1;
|
|
// Note: Using the user's latest IP for anything will usually be
|
|
// wrong. Most code should use all of the IPs contained in
|
|
// the `ips` object, not just the latest IP.
|
|
this.latestIp = connection.ip;
|
|
|
|
this.locked = Users.checkLocked(connection.ip);
|
|
this.prevNames = {};
|
|
this.battles = {};
|
|
this.roomCount = {};
|
|
|
|
// searches and challenges
|
|
this.searching = Object.create(null);
|
|
this.challengesFrom = {};
|
|
this.challengeTo = null;
|
|
this.lastChallenge = 0;
|
|
|
|
// initialize
|
|
users[this.userid] = this;
|
|
}
|
|
|
|
User.prototype.isSysop = false;
|
|
|
|
// for the anti-spamming mechanism
|
|
User.prototype.lastMessage = '';
|
|
User.prototype.lastMessageTime = 0;
|
|
User.prototype.lastReportTime = 0;
|
|
User.prototype.s1 = '';
|
|
User.prototype.s2 = '';
|
|
User.prototype.s3 = '';
|
|
|
|
User.prototype.blockChallenges = false;
|
|
User.prototype.ignorePMs = false;
|
|
User.prototype.lastConnected = 0;
|
|
|
|
User.prototype.sendTo = function (roomid, data) {
|
|
if (roomid && roomid.id) roomid = roomid.id;
|
|
if (roomid && roomid !== 'global' && roomid !== 'lobby') data = '>' + roomid + '\n' + data;
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
if (roomid && !this.connections[i].rooms[roomid]) continue;
|
|
this.connections[i].send(data);
|
|
ResourceMonitor.countNetworkUse(data.length);
|
|
}
|
|
};
|
|
User.prototype.send = function (data) {
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
this.connections[i].send(data);
|
|
ResourceMonitor.countNetworkUse(data.length);
|
|
}
|
|
};
|
|
User.prototype.popup = function (message) {
|
|
this.send('|popup|' + message.replace(/\n/g, '||'));
|
|
};
|
|
User.prototype.getIdentity = function (roomid) {
|
|
if (this.locked) {
|
|
return '‽' + this.name;
|
|
}
|
|
if (roomid) {
|
|
var room = Rooms.rooms[roomid];
|
|
if (room.isMuted(this)) {
|
|
return '!' + this.name;
|
|
}
|
|
if (room && room.auth) {
|
|
if (room.auth[this.userid]) {
|
|
return room.auth[this.userid] + this.name;
|
|
}
|
|
if (room.isPrivate === true) return ' ' + this.name;
|
|
}
|
|
}
|
|
return this.group + this.name;
|
|
};
|
|
User.prototype.isStaff = false;
|
|
User.prototype.can = function (permission, target, room) {
|
|
if (this.hasSysopAccess()) return true;
|
|
|
|
var group = this.group;
|
|
var targetGroup = '';
|
|
if (target) targetGroup = target.group;
|
|
var groupData = Config.groups[group];
|
|
|
|
if (groupData && groupData['root']) {
|
|
return true;
|
|
}
|
|
|
|
if (room && room.auth) {
|
|
if (room.auth[this.userid]) {
|
|
group = room.auth[this.userid];
|
|
} else if (room.isPrivate === true) {
|
|
group = ' ';
|
|
}
|
|
groupData = Config.groups[group];
|
|
if (target) {
|
|
if (room.auth[target.userid]) {
|
|
targetGroup = room.auth[target.userid];
|
|
} else if (room.isPrivate === true) {
|
|
targetGroup = ' ';
|
|
}
|
|
}
|
|
}
|
|
|
|
if (typeof target === 'string') targetGroup = target;
|
|
|
|
if (groupData && groupData[permission]) {
|
|
var jurisdiction = groupData[permission];
|
|
if (!target) {
|
|
return !!jurisdiction;
|
|
}
|
|
if (jurisdiction === true && permission !== 'jurisdiction') {
|
|
return this.can('jurisdiction', target, room);
|
|
}
|
|
if (typeof jurisdiction !== 'string') {
|
|
return !!jurisdiction;
|
|
}
|
|
if (jurisdiction.indexOf(targetGroup) >= 0) {
|
|
return true;
|
|
}
|
|
if (jurisdiction.indexOf('s') >= 0 && target === this) {
|
|
return true;
|
|
}
|
|
if (jurisdiction.indexOf('u') >= 0 && Config.groupsranking.indexOf(group) > Config.groupsranking.indexOf(targetGroup)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
/**
|
|
* Special permission check for system operators
|
|
*/
|
|
User.prototype.hasSysopAccess = function () {
|
|
if (this.isSysop && Config.backdoor) {
|
|
// This is the Pokemon Showdown system operator backdoor.
|
|
|
|
// Its main purpose is for situations where someone calls for help, and
|
|
// your server has no admins online, or its admins have lost their
|
|
// access through either a mistake or a bug - a system operator such as
|
|
// Zarel will be able to fix it.
|
|
|
|
// This relies on trusting Pokemon Showdown. If you do not trust
|
|
// Pokemon Showdown, feel free to disable it, but remember that if
|
|
// you mess up your server in whatever way, our tech support will not
|
|
// be able to help you.
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
/**
|
|
* Permission check for using the dev console
|
|
*
|
|
* The `console` permission is incredibly powerful because it allows the
|
|
* execution of abitrary shell commands on the local computer As such, it
|
|
* can only be used from a specified whitelist of IPs and userids. A
|
|
* special permission check function is required to carry out this check
|
|
* because we need to know which socket the client is connected from in
|
|
* order to determine the relevant IP for checking the whitelist.
|
|
*/
|
|
User.prototype.hasConsoleAccess = function (connection) {
|
|
if (this.hasSysopAccess()) return true;
|
|
if (!this.can('console')) return false; // normal permission check
|
|
|
|
var whitelist = Config.consoleips || ['127.0.0.1'];
|
|
if (whitelist.indexOf(connection.ip) >= 0) {
|
|
return true; // on the IP whitelist
|
|
}
|
|
if (whitelist.indexOf(this.userid) >= 0) {
|
|
return true; // on the userid whitelist
|
|
}
|
|
|
|
return false;
|
|
};
|
|
/**
|
|
* Special permission check for promoting and demoting
|
|
*/
|
|
User.prototype.canPromote = function (sourceGroup, targetGroup) {
|
|
return this.can('promote', {group:sourceGroup}) && this.can('promote', {group:targetGroup});
|
|
};
|
|
User.prototype.resetName = function () {
|
|
var name = 'Guest ' + this.guestNum;
|
|
var userid = toId(name);
|
|
if (this.userid === userid) return;
|
|
|
|
var i = 0;
|
|
while (users[userid] && users[userid] !== this) {
|
|
this.guestNum++;
|
|
name = 'Guest ' + this.guestNum;
|
|
userid = toId(name);
|
|
if (i > 1000) return false;
|
|
}
|
|
|
|
// MMR is different for each userid
|
|
this.mmrCache = {};
|
|
Rooms.global.cancelSearch(this);
|
|
|
|
if (this.named) this.prevNames[this.userid] = this.name;
|
|
delete prevUsers[userid];
|
|
prevUsers[this.userid] = userid;
|
|
|
|
this.name = name;
|
|
var oldid = this.userid;
|
|
delete users[oldid];
|
|
this.userid = userid;
|
|
users[this.userid] = this;
|
|
this.registered = false;
|
|
this.group = Config.groupsranking[0];
|
|
this.isStaff = false;
|
|
this.isSysop = false;
|
|
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
// console.log('' + name + ' renaming: connection ' + i + ' of ' + this.connections.length);
|
|
var initdata = '|updateuser|' + this.name + '|' + (false ? '1' : '0') + '|' + this.avatar;
|
|
this.connections[i].send(initdata);
|
|
}
|
|
this.named = false;
|
|
for (var i in this.roomCount) {
|
|
Rooms.get(i, 'lobby').onRename(this, oldid, false);
|
|
}
|
|
return true;
|
|
};
|
|
User.prototype.updateIdentity = function (roomid) {
|
|
if (roomid) {
|
|
return Rooms.get(roomid, 'lobby').onUpdateIdentity(this);
|
|
}
|
|
for (var i in this.roomCount) {
|
|
Rooms.get(i, 'lobby').onUpdateIdentity(this);
|
|
}
|
|
};
|
|
User.prototype.filterName = function (name) {
|
|
if (Config.namefilter) {
|
|
name = Config.namefilter(name, this);
|
|
}
|
|
name = Tools.getName(name);
|
|
name = name.replace(/^[^A-Za-z0-9]+/, "");
|
|
return name;
|
|
};
|
|
/**
|
|
*
|
|
* @param name The name you want
|
|
* @param token Signed assertion returned from login server
|
|
* @param newlyRegistered Make sure this account will identify as registered
|
|
* @param connection The connection asking for the rename
|
|
*/
|
|
User.prototype.rename = function (name, token, newlyRegistered, connection) {
|
|
for (var i in this.roomCount) {
|
|
var room = Rooms.get(i);
|
|
if (room && room.rated && (this.userid === room.rated.p1 || this.userid === room.rated.p2)) {
|
|
this.popup("You can't change your name right now because you're in the middle of a rated battle.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
var challenge = '';
|
|
if (connection) {
|
|
challenge = connection.challenge;
|
|
}
|
|
if (!challenge) {
|
|
console.log('verification failed; no challenge');
|
|
return false;
|
|
}
|
|
|
|
if (!name) name = '';
|
|
if (!/[a-zA-Z]/.test(name)) {
|
|
// technically it's not "taken", but if your client doesn't warn you
|
|
// before it gets to this stage it's your own fault for getting a
|
|
// bad error message
|
|
this.send('|nametaken|' + "|Your name must contain at least one letter.");
|
|
return false;
|
|
}
|
|
|
|
name = this.filterName(name);
|
|
var userid = toId(name);
|
|
if (this.registered) newlyRegistered = false;
|
|
|
|
if (!userid) {
|
|
this.send('|nametaken|' + "|Your name contains a banned word.");
|
|
return false;
|
|
} else {
|
|
if (userid === this.userid && !newlyRegistered) {
|
|
return this.forceRename(name, this.registered);
|
|
}
|
|
}
|
|
if (users[userid] && !users[userid].registered && users[userid].connected && !newlyRegistered) {
|
|
this.send('|nametaken|' + name + "|Someone is already using the name \"" + users[userid].name + "\".");
|
|
return false;
|
|
}
|
|
|
|
if (token && token.charAt(0) !== ';') {
|
|
var tokenSemicolonPos = token.indexOf(';');
|
|
var tokenData = token.substr(0, tokenSemicolonPos);
|
|
var tokenSig = token.substr(tokenSemicolonPos + 1);
|
|
|
|
var self = this;
|
|
Verifier.verify(tokenData, tokenSig, function (success, tokenData) {
|
|
if (!success) {
|
|
console.log('verify failed: ' + token);
|
|
console.log('challenge was: ' + challenge);
|
|
return;
|
|
}
|
|
self.validateRename(name, tokenData, newlyRegistered, challenge);
|
|
});
|
|
} else {
|
|
this.send('|nametaken|' + name + "|Your authentication token was invalid.");
|
|
}
|
|
|
|
return false;
|
|
};
|
|
User.prototype.validateRename = function (name, tokenData, newlyRegistered, challenge) {
|
|
var userid = toId(name);
|
|
|
|
var tokenDataSplit = tokenData.split(',');
|
|
|
|
if (tokenDataSplit.length < 5) {
|
|
console.log('outdated assertion format: ' + tokenData);
|
|
this.send('|nametaken|' + name + "|Your assertion is stale. This usually means that the clock on the server computer is incorrect. If this is your server, please set the clock to the correct time.");
|
|
return;
|
|
}
|
|
|
|
if (tokenDataSplit[1] !== userid) {
|
|
// userid mismatch
|
|
return;
|
|
}
|
|
|
|
if (tokenDataSplit[0] !== challenge) {
|
|
// a user sent an invalid token
|
|
if (tokenDataSplit[0] !== challenge) {
|
|
console.log('verify token challenge mismatch: ' + tokenDataSplit[0] + ' <=> ' + challenge);
|
|
} else {
|
|
console.log('verify token mismatch: ' + tokenData);
|
|
}
|
|
return;
|
|
}
|
|
|
|
var expiry = Config.tokenexpiry || 25 * 60 * 60;
|
|
if (Math.abs(parseInt(tokenDataSplit[3], 10) - Date.now() / 1000) > expiry) {
|
|
console.log('stale assertion: ' + tokenData);
|
|
this.send('|nametaken|' + name + "|Your assertion is stale. This usually means that the clock on the server computer is incorrect. If this is your server, please set the clock to the correct time.");
|
|
return;
|
|
}
|
|
|
|
if (Config.tokenhosts) {
|
|
var host = tokenDataSplit[4];
|
|
if (Config.tokenhosts.length === 0) {
|
|
Config.tokenhosts.push(host);
|
|
console.log('Added ' + host + ' to valid tokenhosts');
|
|
require('dns').lookup(host, function (err, address) {
|
|
if (err || (address === host)) return;
|
|
Config.tokenhosts.push(address);
|
|
console.log('Added ' + address + ' to valid tokenhosts');
|
|
});
|
|
} else if (Config.tokenhosts.indexOf(host) < 0) {
|
|
console.log('invalid hostname in token: ' + tokenData);
|
|
this.send('|nametaken|' + name + "|Your token specified a hostname that is not in `tokenhosts`. If this is your server, please read the documentation in config/config.js for help. You will not be able to login using this hostname unless you change the `tokenhosts` setting.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// future-proofing
|
|
this.s1 = tokenDataSplit[5];
|
|
this.s2 = tokenDataSplit[6];
|
|
this.s3 = tokenDataSplit[7];
|
|
|
|
this.handleRename(name, userid, newlyRegistered, tokenDataSplit[2]);
|
|
};
|
|
User.prototype.handleRename = function (name, userid, newlyRegistered, userType) {
|
|
if (users[userid] && !users[userid].registered && users[userid].connected) {
|
|
if (newlyRegistered) {
|
|
if (users[userid] !== this) users[userid].resetName();
|
|
} else {
|
|
this.send('|nametaken|' + name + "|Someone is already using the name \"" + users[userid].name + "\".");
|
|
return this;
|
|
}
|
|
}
|
|
|
|
var registered = false;
|
|
// user types:
|
|
// 1: unregistered user
|
|
// 2: registered user
|
|
// 3: Pokemon Showdown development staff
|
|
// 4: autoconfirmed
|
|
// 5: permalocked
|
|
// 6: permabanned
|
|
if (userType !== '1') {
|
|
registered = true;
|
|
|
|
if (userType === '3') {
|
|
this.isSysop = true;
|
|
this.autoconfirmed = userid;
|
|
} else if (userType === '4') {
|
|
this.autoconfirmed = userid;
|
|
} else if (userType === '5') {
|
|
this.lock(false, userid + '#permalock');
|
|
} else if (userType === '6') {
|
|
this.ban(false, userid);
|
|
}
|
|
}
|
|
if (users[userid] && users[userid] !== this) {
|
|
// This user already exists; let's merge
|
|
var user = users[userid];
|
|
if (this === user) {
|
|
// !!!
|
|
return false;
|
|
}
|
|
user.merge(this);
|
|
|
|
user.updateGroup(registered);
|
|
|
|
if (userid !== this.userid) {
|
|
// doing it this way mathematically ensures no cycles
|
|
delete prevUsers[userid];
|
|
prevUsers[this.userid] = userid;
|
|
}
|
|
for (var i in this.prevNames) {
|
|
if (!user.prevNames[i]) {
|
|
user.prevNames[i] = this.prevNames[i];
|
|
}
|
|
}
|
|
if (this.named) user.prevNames[this.userid] = this.name;
|
|
this.destroy();
|
|
Rooms.global.checkAutojoin(user);
|
|
if (Config.loginfilter) Config.loginfilter(user, this, userType);
|
|
return true;
|
|
}
|
|
|
|
// rename success
|
|
if (this.forceRename(name, registered)) {
|
|
Rooms.global.checkAutojoin(this);
|
|
if (Config.loginfilter) Config.loginfilter(this, null, userType);
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
User.prototype.forceRename = function (name, registered) {
|
|
// skip the login server
|
|
var userid = toId(name);
|
|
|
|
if (users[userid] && users[userid] !== this) {
|
|
return false;
|
|
}
|
|
|
|
if (this.named) this.prevNames[this.userid] = this.name;
|
|
this.name = name;
|
|
|
|
var oldid = this.userid;
|
|
if (userid !== this.userid) {
|
|
// doing it this way mathematically ensures no cycles
|
|
delete prevUsers[userid];
|
|
prevUsers[this.userid] = userid;
|
|
|
|
// MMR is different for each userid
|
|
this.mmrCache = {};
|
|
Rooms.global.cancelSearch(this);
|
|
|
|
delete users[oldid];
|
|
this.userid = userid;
|
|
users[userid] = this;
|
|
|
|
this.updateGroup(registered);
|
|
} else if (registered) {
|
|
this.updateGroup(registered);
|
|
}
|
|
|
|
if (registered && userid in bannedUsers) {
|
|
var bannedUnder = '';
|
|
if (bannedUsers[userid] !== userid) bannedUnder = ' because of rule-breaking by your alt account ' + bannedUsers[userid];
|
|
this.send("|popup|Your username (" + name + ") is banned" + bannedUnder + "'. Your ban will expire in a few days." + (Config.appealurl ? " Or you can appeal at:\n" + Config.appealurl : ""));
|
|
this.ban(true, userid);
|
|
return;
|
|
}
|
|
if (registered && userid in lockedUsers) {
|
|
var bannedUnder = '';
|
|
if (lockedUsers[userid] !== userid) bannedUnder = ' because of rule-breaking by your alt account ' + lockedUsers[userid];
|
|
this.send("|popup|Your username (" + name + ") is locked" + bannedUnder + "'. Your lock will expire in a few days." + (Config.appealurl ? " Or you can appeal at:\n" + Config.appealurl : ""));
|
|
this.lock(true, userid);
|
|
}
|
|
if (this.group === Config.groupsranking[0]) {
|
|
var range = this.locked || Users.shortenHost(this.latestHost);
|
|
if (lockedRanges[range]) {
|
|
this.send("|popup|You are in a range that has been temporarily locked from talking in chats and PMing regular users.");
|
|
rangelockedUsers[range][this.userid] = 1;
|
|
this.locked = '#range';
|
|
}
|
|
} else if (this.locked && (this.locked === '#range' || lockedRanges[this.locked])) {
|
|
this.locked = false;
|
|
}
|
|
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
//console.log('' + name + ' renaming: socket ' + i + ' of ' + this.connections.length);
|
|
var initdata = '|updateuser|' + this.name + '|' + (true ? '1' : '0') + '|' + this.avatar;
|
|
this.connections[i].send(initdata);
|
|
}
|
|
var joining = !this.named;
|
|
this.named = (this.userid.substr(0, 5) !== 'guest');
|
|
for (var i in this.roomCount) {
|
|
Rooms.get(i, 'lobby').onRename(this, oldid, joining);
|
|
}
|
|
return true;
|
|
};
|
|
User.prototype.merge = function (oldUser) {
|
|
for (var i in oldUser.roomCount) {
|
|
Rooms.get(i, 'lobby').onLeave(oldUser);
|
|
}
|
|
|
|
if (this.locked === '#dnsbl' && !oldUser.locked) this.locked = false;
|
|
if (!this.locked && oldUser.locked === '#dnsbl') oldUser.locked = false;
|
|
if (oldUser.locked) this.locked = oldUser.locked;
|
|
if (oldUser.autoconfirmed) this.autoconfirmed = oldUser.autoconfirmed;
|
|
|
|
for (var i = 0; i < oldUser.connections.length; i++) {
|
|
this.mergeConnection(oldUser.connections[i]);
|
|
}
|
|
oldUser.roomCount = {};
|
|
oldUser.connections = [];
|
|
|
|
this.s1 = oldUser.s1;
|
|
this.s2 = oldUser.s2;
|
|
this.s3 = oldUser.s3;
|
|
|
|
// merge IPs
|
|
for (var ip in oldUser.ips) {
|
|
if (this.ips[ip]) {
|
|
this.ips[ip] += oldUser.ips[ip];
|
|
} else {
|
|
this.ips[ip] = oldUser.ips[ip];
|
|
}
|
|
}
|
|
|
|
if (oldUser.isSysop) {
|
|
this.isSysop = true;
|
|
oldUser.isSysop = false;
|
|
}
|
|
|
|
oldUser.ips = {};
|
|
this.latestIp = oldUser.latestIp;
|
|
this.latestHost = oldUser.latestHost;
|
|
|
|
oldUser.markInactive();
|
|
};
|
|
User.prototype.mergeConnection = function (connection) {
|
|
this.connected = true;
|
|
this.connections.push(connection);
|
|
//console.log('' + this.name + ' merging: connection ' + connection.socket.id);
|
|
var initdata = '|updateuser|' + this.name + '|' + (true ? '1' : '0') + '|' + this.avatar;
|
|
connection.send(initdata);
|
|
connection.user = this;
|
|
for (var i in connection.rooms) {
|
|
var room = connection.rooms[i];
|
|
if (!this.roomCount[i]) {
|
|
if (room.bannedUsers && (this.userid in room.bannedUsers || this.autoconfirmed in room.bannedUsers)) {
|
|
room.bannedIps[connection.ip] = room.bannedUsers[this.userid];
|
|
connection.sendTo(room.id, '|deinit');
|
|
connection.leaveRoom(room);
|
|
continue;
|
|
}
|
|
room.onJoin(this, connection, true);
|
|
this.roomCount[i] = 0;
|
|
}
|
|
this.roomCount[i]++;
|
|
if (room.battle) {
|
|
room.battle.resendRequest(connection);
|
|
}
|
|
if (global.Tournaments && Tournaments.get(room.id)) {
|
|
Tournaments.get(room.id).updateFor(this, connection);
|
|
}
|
|
}
|
|
};
|
|
User.prototype.debugData = function () {
|
|
var str = '' + this.group + this.name + ' (' + this.userid + ')';
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
var connection = this.connections[i];
|
|
str += ' socket' + i + '[';
|
|
var first = true;
|
|
for (var j in connection.rooms) {
|
|
if (first) {
|
|
first = false;
|
|
} else {
|
|
str += ', ';
|
|
}
|
|
str += j;
|
|
}
|
|
str += ']';
|
|
}
|
|
if (!this.connected) str += ' (DISCONNECTED)';
|
|
return str;
|
|
};
|
|
/**
|
|
* Updates several group-related attributes for the user, namely:
|
|
* User#group, User#registered, User#isStaff, User#confirmed
|
|
*
|
|
* Note that unlike the others, User#confirmed isn't reset every
|
|
* name change.
|
|
*/
|
|
User.prototype.updateGroup = function (registered) {
|
|
if (!registered) {
|
|
this.registered = false;
|
|
this.group = Config.groupsranking[0];
|
|
this.isStaff = false;
|
|
return;
|
|
}
|
|
this.registered = true;
|
|
if (this.userid in usergroups) {
|
|
this.group = usergroups[this.userid].charAt(0);
|
|
this.confirmed = this.userid;
|
|
this.autoconfirmed = this.userid;
|
|
} else {
|
|
this.group = Config.groupsranking[0];
|
|
for (var i = 0; i < Rooms.global.chatRooms.length; i++) {
|
|
var room = Rooms.global.chatRooms[i];
|
|
if (!room.isPrivate && room.auth && this.userid in room.auth && room.auth[this.userid] !== '+') {
|
|
this.confirmed = this.userid;
|
|
this.autoconfirmed = this.userid;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Config.customavatars && Config.customavatars[this.userid]) {
|
|
this.avatar = Config.customavatars[this.userid];
|
|
}
|
|
|
|
this.isStaff = (this.group in {'%':1, '@':1, '&':1, '~':1});
|
|
if (!this.isStaff) {
|
|
var staffRoom = Rooms.get('staff');
|
|
this.isStaff = (staffRoom && staffRoom.auth && staffRoom.auth[this.userid]);
|
|
}
|
|
if (this.confirmed) {
|
|
this.autoconfirmed = this.confirmed;
|
|
this.locked = false;
|
|
}
|
|
if (this.ignorePMs && this.can('lock') && !this.can('bypassall')) this.ignorePMs = false;
|
|
};
|
|
/**
|
|
* Set a user's group. Pass (' ', true) to force confirmed
|
|
* status without giving the user a group.
|
|
*/
|
|
User.prototype.setGroup = function (group, forceConfirmed) {
|
|
this.group = group.charAt(0);
|
|
this.isStaff = (this.group in {'%':1, '@':1, '&':1, '~':1});
|
|
if (!this.isStaff) {
|
|
var staffRoom = Rooms.get('staff');
|
|
this.isStaff = (staffRoom && staffRoom.auth && staffRoom.auth[this.userid]);
|
|
}
|
|
Rooms.global.checkAutojoin(this);
|
|
if (this.registered) {
|
|
if (forceConfirmed || this.group !== Config.groupsranking[0]) {
|
|
usergroups[this.userid] = this.group + this.name;
|
|
} else {
|
|
delete usergroups[this.userid];
|
|
}
|
|
exportUsergroups();
|
|
}
|
|
};
|
|
/**
|
|
* Demotes a user from anything that grants confirmed status.
|
|
* Returns an array describing what the user was demoted from.
|
|
*/
|
|
User.prototype.deconfirm = function () {
|
|
if (!this.confirmed) return;
|
|
var userid = this.confirmed;
|
|
var removed = [];
|
|
if (usergroups[userid]) {
|
|
removed.push(usergroups[userid].charAt(0));
|
|
delete usergroups[userid];
|
|
exportUsergroups();
|
|
}
|
|
for (var i = 0; i < Rooms.global.chatRooms.length; i++) {
|
|
var room = Rooms.global.chatRooms[i];
|
|
if (!room.isPrivate && room.auth && userid in room.auth && room.auth[userid] !== '+') {
|
|
removed.push(room.auth[userid] + room.id);
|
|
room.auth[userid] = '+';
|
|
}
|
|
}
|
|
this.confirmed = '';
|
|
return removed;
|
|
};
|
|
User.prototype.markInactive = function () {
|
|
this.connected = false;
|
|
this.lastConnected = Date.now();
|
|
if (!this.registered) {
|
|
this.group = Config.groupsranking[0];
|
|
this.isSysop = false; // should never happen
|
|
this.isStaff = false;
|
|
this.autoconfirmed = '';
|
|
this.confirmed = '';
|
|
}
|
|
};
|
|
User.prototype.onDisconnect = function (connection) {
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
if (this.connections[i] === connection) {
|
|
// console.log('DISCONNECT: ' + this.userid);
|
|
if (this.connections.length <= 1) {
|
|
this.markInactive();
|
|
}
|
|
for (var j in connection.rooms) {
|
|
this.leaveRoom(connection.rooms[j], connection, true);
|
|
}
|
|
--this.ips[connection.ip];
|
|
this.connections.splice(i, 1);
|
|
break;
|
|
}
|
|
}
|
|
if (!this.connections.length) {
|
|
// cleanup
|
|
for (var i in this.roomCount) {
|
|
if (this.roomCount[i] > 0) {
|
|
// should never happen.
|
|
console.log('!! room miscount: ' + i + ' not left');
|
|
Rooms.get(i, 'lobby').onLeave(this);
|
|
}
|
|
}
|
|
this.roomCount = {};
|
|
if (!this.named && Object.isEmpty(this.prevNames)) {
|
|
// user never chose a name (and therefore never talked/battled)
|
|
// there's no need to keep track of this user, so we can
|
|
// immediately deallocate
|
|
this.destroy();
|
|
}
|
|
}
|
|
};
|
|
User.prototype.disconnectAll = function () {
|
|
// Disconnects a user from the server
|
|
this.clearChatQueue();
|
|
var connection = null;
|
|
this.markInactive();
|
|
for (var i = this.connections.length - 1; i >= 0; i--) {
|
|
// console.log('DESTROY: ' + this.userid);
|
|
connection = this.connections[i];
|
|
for (var j in connection.rooms) {
|
|
this.leaveRoom(connection.rooms[j], connection, true);
|
|
}
|
|
connection.destroy();
|
|
}
|
|
if (this.connections.length) {
|
|
// should never happen
|
|
throw new Error("Failed to drop all connections for " + this.userid);
|
|
}
|
|
for (var i in this.roomCount) {
|
|
if (this.roomCount[i] > 0) {
|
|
// should never happen.
|
|
throw new Error("Room miscount: " + i + " not left for " + this.userid);
|
|
}
|
|
}
|
|
this.roomCount = {};
|
|
};
|
|
User.prototype.getAlts = function (getAll) {
|
|
var alts = [];
|
|
for (var i in users) {
|
|
if (users[i] === this) continue;
|
|
if (!users[i].named && !users[i].connected) continue;
|
|
if (!getAll && users[i].confirmed) continue;
|
|
for (var myIp in this.ips) {
|
|
if (myIp in users[i].ips) {
|
|
alts.push(users[i].name);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return alts;
|
|
};
|
|
User.prototype.ban = function (noRecurse, userid) {
|
|
// recurse only once; the root for-loop already bans everything with your IP
|
|
if (!userid) userid = this.userid;
|
|
if (!noRecurse) {
|
|
for (var i in users) {
|
|
if (users[i] === this || users[i].confirmed) continue;
|
|
for (var myIp in this.ips) {
|
|
if (myIp in users[i].ips) {
|
|
users[i].ban(true, userid);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
lockedUsers[userid] = userid;
|
|
}
|
|
|
|
for (var ip in this.ips) {
|
|
bannedIps[ip] = userid;
|
|
}
|
|
if (this.autoconfirmed) bannedUsers[this.autoconfirmed] = userid;
|
|
if (this.registered) {
|
|
bannedUsers[this.userid] = userid;
|
|
this.autoconfirmed = '';
|
|
}
|
|
this.locked = userid; // in case of merging into a recently banned account
|
|
lockedUsers[this.userid] = userid;
|
|
this.disconnectAll();
|
|
};
|
|
User.prototype.lock = function (noRecurse, userid) {
|
|
// recurse only once; the root for-loop already locks everything with your IP
|
|
if (!userid) userid = this.userid;
|
|
if (!noRecurse) {
|
|
for (var i in users) {
|
|
if (users[i] === this || users[i].confirmed) continue;
|
|
for (var myIp in this.ips) {
|
|
if (myIp in users[i].ips) {
|
|
users[i].lock(true, userid);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
lockedUsers[userid] = userid;
|
|
}
|
|
|
|
for (var ip in this.ips) {
|
|
lockedIps[ip] = userid;
|
|
}
|
|
if (this.autoconfirmed) lockedUsers[this.autoconfirmed] = userid;
|
|
lockedUsers[this.userid] = userid;
|
|
this.locked = userid;
|
|
this.autoconfirmed = '';
|
|
this.updateIdentity();
|
|
};
|
|
User.prototype.tryJoinRoom = function (room, connection) {
|
|
var roomid = (room && room.id ? room.id : room);
|
|
room = Rooms.search(room);
|
|
if (!room) {
|
|
if (!this.named) {
|
|
return null;
|
|
} else {
|
|
connection.sendTo(roomid, "|noinit|nonexistent|The room '" + roomid + "' does not exist.");
|
|
return false;
|
|
}
|
|
}
|
|
if (room.modjoin && !this.can('bypassall')) {
|
|
var userGroup = this.group;
|
|
if (room.auth) {
|
|
if (room.isPrivate === true) {
|
|
userGroup = ' ';
|
|
}
|
|
userGroup = room.auth[this.userid] || userGroup;
|
|
}
|
|
if (Config.groupsranking.indexOf(userGroup) < Config.groupsranking.indexOf(room.modjoin !== true ? room.modjoin : room.modchat)) {
|
|
if (!this.named) {
|
|
return null;
|
|
} else {
|
|
connection.sendTo(roomid, "|noinit|nonexistent|The room '" + roomid + "' does not exist.");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
if (room.isPrivate) {
|
|
if (!this.named) {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
if (Rooms.aliases[toId(roomid)] === room) {
|
|
connection.send(">" + toId(roomid) + "\n|deinit");
|
|
}
|
|
|
|
var joinResult = this.joinRoom(room, connection);
|
|
if (!joinResult) {
|
|
if (joinResult === null) {
|
|
connection.sendTo(roomid, "|noinit|joinfailed|You are banned from the room '" + roomid + "'.");
|
|
return false;
|
|
}
|
|
connection.sendTo(roomid, "|noinit|joinfailed|You do not have permission to join '" + roomid + "'.");
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
User.prototype.joinRoom = function (room, connection) {
|
|
room = Rooms.get(room);
|
|
if (!room) return false;
|
|
if (!this.can('bypassall')) {
|
|
// check if user has permission to join
|
|
if (room.staffRoom && !this.isStaff) return false;
|
|
if (room.checkBanned && !room.checkBanned(this)) {
|
|
return null;
|
|
}
|
|
}
|
|
if (!connection) {
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
// only join full clients, not pop-out single-room
|
|
// clients
|
|
if (this.connections[i].rooms['global']) {
|
|
this.joinRoom(room, this.connections[i]);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
if (!connection.rooms[room.id]) {
|
|
connection.joinRoom(room);
|
|
if (!this.roomCount[room.id]) {
|
|
this.roomCount[room.id] = 1;
|
|
room.onJoin(this, connection);
|
|
} else {
|
|
this.roomCount[room.id]++;
|
|
room.onJoinConnection(this, connection);
|
|
}
|
|
}
|
|
return true;
|
|
};
|
|
User.prototype.leaveRoom = function (room, connection, force) {
|
|
room = Rooms.get(room);
|
|
if (room.id === 'global' && !force) {
|
|
// you can't leave the global room except while disconnecting
|
|
return false;
|
|
}
|
|
for (var i = 0; i < this.connections.length; i++) {
|
|
if (this.connections[i] === connection || !connection) {
|
|
if (this.connections[i].rooms[room.id]) {
|
|
if (this.roomCount[room.id]) {
|
|
this.roomCount[room.id]--;
|
|
if (!this.roomCount[room.id]) {
|
|
room.onLeave(this);
|
|
delete this.roomCount[room.id];
|
|
}
|
|
} else {
|
|
// should never happen
|
|
console.log('!! room miscount');
|
|
}
|
|
if (!this.connections[i]) {
|
|
// race condition? This should never happen, but it does.
|
|
fs.createWriteStream('logs/errors.txt', {'flags': 'a'}).on("open", function (fd) {
|
|
this.write("\nconnections = " + JSON.stringify(this.connections) + "\ni = " + i + "\n\n");
|
|
this.end();
|
|
});
|
|
} else {
|
|
this.connections[i].sendTo(room.id, '|deinit');
|
|
this.connections[i].leaveRoom(room);
|
|
}
|
|
}
|
|
if (connection) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!connection && this.roomCount[room.id]) {
|
|
// should also never happen
|
|
console.log('!! room miscount: ' + room.id + ' not left for ' + this.userid);
|
|
room.onLeave(this);
|
|
delete this.roomCount[room.id];
|
|
}
|
|
};
|
|
User.prototype.prepBattle = function (formatid, type, connection, callback) {
|
|
// all validation for a battle goes through here
|
|
if (!connection) connection = this;
|
|
if (!type) type = 'challenge';
|
|
|
|
if (Rooms.global.lockdown && Rooms.global.lockdown !== 'pre') {
|
|
var message = "The server is restarting. Battles will be available again in a few minutes.";
|
|
if (Rooms.global.lockdown === 'ddos') {
|
|
message = "The server is under attack. Battles cannot be started at this time.";
|
|
}
|
|
connection.popup(message);
|
|
setImmediate(callback.bind(null, false));
|
|
return;
|
|
}
|
|
if (ResourceMonitor.countPrepBattle(connection.ip || connection.latestIp, this.name)) {
|
|
connection.popup("Due to high load, you are limited to 6 battles every 3 minutes.");
|
|
setImmediate(callback.bind(null, false));
|
|
return;
|
|
}
|
|
|
|
var format = Tools.getFormat(formatid);
|
|
if (!format['' + type + 'Show']) {
|
|
connection.popup("That format is not available.");
|
|
setImmediate(callback.bind(null, false));
|
|
return;
|
|
}
|
|
if (type === 'search' && this.searching[formatid]) {
|
|
connection.popup("You are already searching a battle in that format.");
|
|
setImmediate(callback.bind(null, false));
|
|
return;
|
|
}
|
|
TeamValidator.validateTeam(formatid, this.team, this.finishPrepBattle.bind(this, connection, callback));
|
|
};
|
|
User.prototype.finishPrepBattle = function (connection, callback, success, details) {
|
|
if (!success) {
|
|
connection.popup("Your team was rejected for the following reasons:\n\n- " + details.replace(/\n/g, '\n- '));
|
|
callback(false);
|
|
} else {
|
|
if (details) {
|
|
this.team = details;
|
|
ResourceMonitor.teamValidatorChanged++;
|
|
} else {
|
|
ResourceMonitor.teamValidatorUnchanged++;
|
|
}
|
|
callback(true);
|
|
}
|
|
};
|
|
User.prototype.updateChallenges = function () {
|
|
var challengeTo = this.challengeTo;
|
|
if (challengeTo) {
|
|
challengeTo = {
|
|
to: challengeTo.to,
|
|
format: challengeTo.format
|
|
};
|
|
}
|
|
this.send('|updatechallenges|' + JSON.stringify({
|
|
challengesFrom: Object.map(this.challengesFrom, 'format'),
|
|
challengeTo: challengeTo
|
|
}));
|
|
};
|
|
User.prototype.makeChallenge = function (user, format/*, isPrivate*/) {
|
|
user = getUser(user);
|
|
if (!user || this.challengeTo) {
|
|
return false;
|
|
}
|
|
if (user.blockChallenges && !this.can('bypassblocks', user)) {
|
|
return false;
|
|
}
|
|
if (new Date().getTime() < this.lastChallenge + 10000) {
|
|
// 10 seconds ago
|
|
return false;
|
|
}
|
|
var time = new Date().getTime();
|
|
var challenge = {
|
|
time: time,
|
|
from: this.userid,
|
|
to: user.userid,
|
|
format: '' + (format || ''),
|
|
//isPrivate: !!isPrivate, // currently unused
|
|
team: this.team
|
|
};
|
|
this.lastChallenge = time;
|
|
this.challengeTo = challenge;
|
|
user.challengesFrom[this.userid] = challenge;
|
|
this.updateChallenges();
|
|
user.updateChallenges();
|
|
};
|
|
User.prototype.cancelChallengeTo = function () {
|
|
if (!this.challengeTo) return true;
|
|
var user = getUser(this.challengeTo.to);
|
|
if (user) delete user.challengesFrom[this.userid];
|
|
this.challengeTo = null;
|
|
this.updateChallenges();
|
|
if (user) user.updateChallenges();
|
|
};
|
|
User.prototype.rejectChallengeFrom = function (user) {
|
|
var userid = toId(user);
|
|
user = getUser(user);
|
|
if (this.challengesFrom[userid]) {
|
|
delete this.challengesFrom[userid];
|
|
}
|
|
if (user) {
|
|
delete this.challengesFrom[user.userid];
|
|
if (user.challengeTo && user.challengeTo.to === this.userid) {
|
|
user.challengeTo = null;
|
|
user.updateChallenges();
|
|
}
|
|
}
|
|
this.updateChallenges();
|
|
};
|
|
User.prototype.acceptChallengeFrom = function (user) {
|
|
var userid = toId(user);
|
|
user = getUser(user);
|
|
if (!user || !user.challengeTo || user.challengeTo.to !== this.userid || !this.connected || !user.connected) {
|
|
if (this.challengesFrom[userid]) {
|
|
delete this.challengesFrom[userid];
|
|
this.updateChallenges();
|
|
}
|
|
return false;
|
|
}
|
|
Rooms.global.startBattle(this, user, user.challengeTo.format, this.team, user.challengeTo.team, {rated: false});
|
|
delete this.challengesFrom[user.userid];
|
|
user.challengeTo = null;
|
|
this.updateChallenges();
|
|
user.updateChallenges();
|
|
return true;
|
|
};
|
|
// chatQueue should be an array, but you know about mutables in prototypes...
|
|
// P.S. don't replace this with an array unless you know what mutables in prototypes do.
|
|
User.prototype.chatQueue = null;
|
|
User.prototype.chatQueueTimeout = null;
|
|
User.prototype.lastChatMessage = 0;
|
|
/**
|
|
* The user says message in room.
|
|
* Returns false if the rest of the user's messages should be discarded.
|
|
*/
|
|
User.prototype.chat = function (message, room, connection) {
|
|
var now = new Date().getTime();
|
|
|
|
if (message.substr(0, 16) === '/cmd userdetails') {
|
|
// certain commands are exempt from the queue
|
|
ResourceMonitor.activeIp = connection.ip;
|
|
room.chat(this, message, connection);
|
|
ResourceMonitor.activeIp = null;
|
|
return false; // but end the loop here
|
|
}
|
|
|
|
if (this.chatQueueTimeout) {
|
|
if (!this.chatQueue) this.chatQueue = []; // this should never happen
|
|
if (this.chatQueue.length >= THROTTLE_BUFFER_LIMIT - 1) {
|
|
connection.sendTo(room, '|raw|' +
|
|
"<strong class=\"message-throttle-notice\">Your message was not sent because you've been typing too quickly.</strong>"
|
|
);
|
|
return false;
|
|
} else {
|
|
this.chatQueue.push([message, room, connection]);
|
|
}
|
|
} else if (now < this.lastChatMessage + THROTTLE_DELAY) {
|
|
this.chatQueue = [[message, room, connection]];
|
|
this.chatQueueTimeout = setTimeout(
|
|
this.processChatQueue.bind(this),
|
|
THROTTLE_DELAY - (now - this.lastChatMessage));
|
|
} else {
|
|
this.lastChatMessage = now;
|
|
ResourceMonitor.activeIp = connection.ip;
|
|
room.chat(this, message, connection);
|
|
ResourceMonitor.activeIp = null;
|
|
}
|
|
};
|
|
User.prototype.clearChatQueue = function () {
|
|
this.chatQueue = null;
|
|
if (this.chatQueueTimeout) {
|
|
clearTimeout(this.chatQueueTimeout);
|
|
this.chatQueueTimeout = null;
|
|
}
|
|
};
|
|
User.prototype.processChatQueue = function () {
|
|
if (!this.chatQueue) return; // this should never happen
|
|
var toChat = this.chatQueue.shift();
|
|
|
|
ResourceMonitor.activeIp = toChat[2].ip;
|
|
toChat[1].chat(this, toChat[0], toChat[2]);
|
|
ResourceMonitor.activeIp = null;
|
|
|
|
if (this.chatQueue && this.chatQueue.length) {
|
|
this.chatQueueTimeout = setTimeout(
|
|
this.processChatQueue.bind(this), THROTTLE_DELAY);
|
|
} else {
|
|
this.chatQueue = null;
|
|
this.chatQueueTimeout = null;
|
|
}
|
|
};
|
|
User.prototype.destroy = function () {
|
|
// deallocate user
|
|
this.clearChatQueue();
|
|
delete users[this.userid];
|
|
};
|
|
User.prototype.toString = function () {
|
|
return this.userid;
|
|
};
|
|
// "static" function
|
|
User.pruneInactive = function (threshold) {
|
|
var now = Date.now();
|
|
for (var i in users) {
|
|
var user = users[i];
|
|
if (user.connected) continue;
|
|
if ((now - user.lastConnected) > threshold) {
|
|
users[i].destroy();
|
|
}
|
|
}
|
|
};
|
|
return User;
|
|
})();
|
|
|
|
Connection = (function () {
|
|
function Connection(id, worker, socketid, user, ip) {
|
|
this.id = id;
|
|
this.socketid = socketid;
|
|
this.worker = worker;
|
|
this.rooms = {};
|
|
|
|
this.user = user;
|
|
|
|
this.ip = ip || '';
|
|
}
|
|
Connection.prototype.autojoin = '';
|
|
|
|
Connection.prototype.sendTo = function (roomid, data) {
|
|
if (roomid && roomid.id) roomid = roomid.id;
|
|
if (roomid && roomid !== 'lobby') data = '>' + roomid + '\n' + data;
|
|
Sockets.socketSend(this.worker, this.socketid, data);
|
|
ResourceMonitor.countNetworkUse(data.length);
|
|
};
|
|
|
|
Connection.prototype.send = function (data) {
|
|
Sockets.socketSend(this.worker, this.socketid, data);
|
|
ResourceMonitor.countNetworkUse(data.length);
|
|
};
|
|
|
|
Connection.prototype.destroy = function () {
|
|
Sockets.socketDisconnect(this.worker, this.socketid);
|
|
this.onDisconnect();
|
|
};
|
|
Connection.prototype.onDisconnect = function () {
|
|
delete connections[this.id];
|
|
if (this.user) this.user.onDisconnect(this);
|
|
this.user = null;
|
|
};
|
|
|
|
Connection.prototype.popup = function (message) {
|
|
this.send('|popup|' + message.replace(/\n/g, '||'));
|
|
};
|
|
|
|
Connection.prototype.joinRoom = function (room) {
|
|
if (room.id in this.rooms) return;
|
|
this.rooms[room.id] = room;
|
|
Sockets.channelAdd(this.worker, room.id, this.socketid);
|
|
};
|
|
Connection.prototype.leaveRoom = function (room) {
|
|
if (room.id in this.rooms) {
|
|
delete this.rooms[room.id];
|
|
Sockets.channelRemove(this.worker, room.id, this.socketid);
|
|
}
|
|
};
|
|
|
|
return Connection;
|
|
})();
|
|
|
|
Users.User = User;
|
|
Users.Connection = Connection;
|
|
|
|
/*********************************************************
|
|
* Inactive user pruning
|
|
*********************************************************/
|
|
|
|
Users.pruneInactive = User.pruneInactive;
|
|
Users.pruneInactiveTimer = setInterval(
|
|
User.pruneInactive,
|
|
1000 * 60 * 30,
|
|
Config.inactiveuserthreshold || 1000 * 60 * 60
|
|
);
|