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The REPL feature has been responsible for tons of crashes, so I'm disabling it until these crashes can be fixed. I'm also disabling it until it actually gets documented in `logs/repl/README.md`, because what's there right now is not enough documentation to actually figure out how to use it. |
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| README.md | ||
repl directory
The REPL feature is disabled by default.
This directory is used by default to store the REPL sockets to all of showdown's processes.
The intended uses of these REPL sockets are for debugging (especially when the server is seemingly frozen) and scripting.
You can use any tool capable of talking to Unix sockets such as nc. e.g., nc -U app