pokemon-showdown/command-parser.js
Guangcong Luo 4c32621593 Reintroduce command crashguard
If a crash happens during a command (which is around 99% of all
crashes), a bug in either Node or SockJS causes the user who issued
the command to be unable to do say or do anything (although they'll
still receive messages).

We used to have a crashguard to prevent this from happening, but
it was removed due to suspicions of being a significant lag source.
Later lag investigation has shown that it's not the biggest source
of lag, so we're reintroducing that crashguard for now.
2014-10-21 16:49:22 -04:00

422 lines
13 KiB
JavaScript

/**
* Command parser
* Pokemon Showdown - http://pokemonshowdown.com/
*
* This is the command parser. Call it with CommandParser.parse
* (scroll down to its definition for details)
*
* Individual commands are put in:
* commands.js - "core" commands that shouldn't be modified
* config/commands.js - other commands that can be safely modified
*
* The command API is (mostly) documented in config/commands.js
*
* @license MIT license
*/
/*
To reload chat commands:
/hotpatch chat
*/
const MAX_MESSAGE_LENGTH = 300;
const BROADCAST_COOLDOWN = 20 * 1000;
const MESSAGE_COOLDOWN = 5 * 60 * 1000;
const MAX_PARSE_RECURSION = 10;
var fs = require('fs');
/*********************************************************
* Load command files
*********************************************************/
var commands = exports.commands = require('./commands.js').commands;
var customCommands = require('./config/commands.js');
if (customCommands && customCommands.commands) {
Object.merge(commands, customCommands.commands);
}
// Install plug-in commands
fs.readdirSync('./chat-plugins').forEach(function (file) {
if (file.substr(-3) === '.js') Object.merge(commands, require('./chat-plugins/' + file).commands);
});
/*********************************************************
* Parser
*********************************************************/
var modlog = exports.modlog = {lobby: fs.createWriteStream('logs/modlog/modlog_lobby.txt', {flags:'a+'}), battle: fs.createWriteStream('logs/modlog/modlog_battle.txt', {flags:'a+'})};
/**
* Can this user talk?
* Shows an error message if not.
*/
function canTalk(user, room, connection, message) {
if (!user.named) {
connection.popup("You must choose a name before you can talk.");
return false;
}
if (room && user.locked) {
connection.sendTo(room, "You are locked from talking in chat.");
return false;
}
if (room && user.mutedRooms[room.id]) {
connection.sendTo(room, "You are muted and cannot talk in this room.");
return false;
}
if (room && room.modchat) {
if (room.modchat === 'crash') {
if (!user.can('ignorelimits')) {
connection.sendTo(room, "Because the server has crashed, you cannot speak in lobby chat.");
return false;
}
} else {
var userGroup = user.group;
if (room.auth) {
if (room.auth[user.userid]) {
userGroup = room.auth[user.userid];
} else if (room.isPrivate) {
userGroup = ' ';
}
}
if (!user.autoconfirmed && (room.auth && room.auth[user.userid] || user.group) === ' ' && room.modchat === 'autoconfirmed') {
connection.sendTo(room, "Because moderated chat is set, your account must be at least one week old and you must have won at least one ladder game to speak in this room.");
return false;
} else if (Config.groupsranking.indexOf(userGroup) < Config.groupsranking.indexOf(room.modchat)) {
var groupName = Config.groups[room.modchat].name || room.modchat;
connection.sendTo(room, "Because moderated chat is set, you must be of rank " + groupName + " or higher to speak in this room.");
return false;
}
}
}
if (room && !(user.userid in room.users)) {
connection.popup("You can't send a message to this room without being in it.");
return false;
}
if (typeof message === 'string') {
if (!message) {
connection.popup("Your message can't be blank.");
return false;
}
if (message.length > MAX_MESSAGE_LENGTH && !user.can('ignorelimits')) {
connection.popup("Your message is too long:\n\n" + message);
return false;
}
// remove zalgo
message = message.replace(/[\u0300-\u036f\u0483-\u0489\u0E31\u0E34-\u0E3A\u0E47-\u0E4E]{3,}/g, '');
if (room && room.id === 'lobby') {
var normalized = message.trim();
if ((normalized === user.lastMessage) &&
((Date.now() - user.lastMessageTime) < MESSAGE_COOLDOWN)) {
connection.popup("You can't send the same message again so soon.");
return false;
}
user.lastMessage = message;
user.lastMessageTime = Date.now();
}
if (Config.chatfilter) {
return Config.chatfilter(user, room, connection, message);
}
return message;
}
return true;
}
/**
* Command parser
*
* Usage:
* CommandParser.parse(message, room, user, connection)
*
* message - the message the user is trying to say
* room - the room the user is trying to say it in
* user - the user that sent the message
* connection - the connection the user sent the message from
*
* Returns the message the user should say, or a falsy value which
* means "don't say anything"
*
* Examples:
* CommandParser.parse("/join lobby", room, user, connection)
* will make the user join the lobby, and return false.
*
* CommandParser.parse("Hi, guys!", room, user, connection)
* will return "Hi, guys!" if the user isn't muted, or
* if he's muted, will warn him that he's muted, and
* return false.
*/
var parse = exports.parse = function (message, room, user, connection, levelsDeep) {
var cmd = '', target = '';
if (!message || !message.trim().length) return;
if (!levelsDeep) {
levelsDeep = 0;
} else {
if (levelsDeep > MAX_PARSE_RECURSION) {
return connection.sendTo(room, "Error: Too much recursion");
}
}
if (message.substr(0, 3) === '>> ') {
// multiline eval
message = '/eval ' + message.substr(3);
} else if (message.substr(0, 4) === '>>> ') {
// multiline eval
message = '/evalbattle ' + message.substr(4);
}
if (message.charAt(0) === '/' && message.charAt(1) !== '/') {
var spaceIndex = message.indexOf(' ');
if (spaceIndex > 0) {
cmd = message.substr(1, spaceIndex - 1);
target = message.substr(spaceIndex + 1);
} else {
cmd = message.substr(1);
target = '';
}
} else if (message.charAt(0) === '!') {
var spaceIndex = message.indexOf(' ');
if (spaceIndex > 0) {
cmd = message.substr(0, spaceIndex);
target = message.substr(spaceIndex + 1);
} else {
cmd = message;
target = '';
}
}
cmd = cmd.toLowerCase();
var broadcast = false;
if (cmd.charAt(0) === '!') {
broadcast = true;
cmd = cmd.substr(1);
}
var commandHandler = commands[cmd];
if (typeof commandHandler === 'string') {
// in case someone messed up, don't loop
commandHandler = commands[commandHandler];
}
if (commandHandler) {
var context = {
sendReply: function (data) {
if (this.broadcasting) {
room.add(data, true);
} else {
connection.sendTo(room, data);
}
},
sendReplyBox: function (html) {
this.sendReply('|raw|<div class="infobox">' + html + '</div>');
},
popupReply: function (message) {
connection.popup(message);
},
add: function (data) {
room.add(data, true);
},
send: function (data) {
room.send(data);
},
privateModCommand: function (data, noLog) {
this.sendModCommand(data);
this.logEntry(data);
this.logModCommand(data);
},
sendModCommand: function (data) {
for (var i in room.users) {
var user = room.users[i];
// hardcoded for performance reasons (this is an inner loop)
if (user.isStaff || (room.auth && (room.auth[user.userid] || '+') !== '+')) {
user.sendTo(room, data);
}
}
},
logEntry: function (data) {
room.logEntry(data);
},
addModCommand: function (text, logOnlyText) {
this.add(text);
this.logModCommand(text + (logOnlyText || ""));
},
logModCommand: function (result) {
if (!modlog[room.id]) {
if (room.battle) {
modlog[room.id] = modlog['battle'];
} else {
modlog[room.id] = fs.createWriteStream('logs/modlog/modlog_' + room.id + '.txt', {flags:'a+'});
}
}
modlog[room.id].write('[' + (new Date().toJSON()) + '] (' + room.id + ') ' + result + '\n');
},
can: function (permission, target, room) {
if (!user.can(permission, target, room)) {
this.sendReply("/" + cmd + " - Access denied.");
return false;
}
return true;
},
canBroadcast: function (suppressMessage) {
if (broadcast) {
message = this.canTalk(message);
if (!message) return false;
if (!user.can('broadcast', null, room)) {
connection.sendTo(room, "You need to be voiced to broadcast this command's information.");
connection.sendTo(room, "To see it for yourself, use: /" + message.substr(1));
return false;
}
// broadcast cooldown
var normalized = toId(message);
if (room.lastBroadcast === normalized &&
room.lastBroadcastTime >= Date.now() - BROADCAST_COOLDOWN) {
connection.sendTo(room, "You can't broadcast this because it was just broadcast.");
return false;
}
this.add('|c|' + user.getIdentity(room.id) + '|' + (suppressMessage || message));
room.lastBroadcast = normalized;
room.lastBroadcastTime = Date.now();
this.broadcasting = true;
}
return true;
},
parse: function (message) {
return parse(message, room, user, connection, levelsDeep + 1);
},
canTalk: function (message, relevantRoom) {
var innerRoom = (relevantRoom !== undefined) ? relevantRoom : room;
return canTalk(user, innerRoom, connection, message);
},
canHTML: function (html) {
html = '' + (html || '');
var images = html.match(/<img\b[^<>]*/ig);
if (!images) return true;
for (var i = 0; i < images.length; i++) {
if (!/width=([0-9]+|"[0-9]+")/i.test(images[i]) || !/height=([0-9]+|"[0-9]+")/i.test(images[i])) {
this.sendReply('All images must have a width and height attribute');
return false;
}
}
return true;
},
targetUserOrSelf: function (target, exactName) {
if (!target) {
this.targetUsername = user.name;
return user;
}
this.splitTarget(target, exactName);
return this.targetUser;
},
getLastIdOf: function (user) {
if (typeof user === 'string') user = Users.get(user);
return (user.named ? user.userid : (Object.keys(user.prevNames).last() || user.userid));
},
splitTarget: function (target, exactName) {
var commaIndex = target.indexOf(',');
if (commaIndex < 0) {
var targetUser = Users.get(target, exactName);
this.targetUser = targetUser;
this.targetUsername = targetUser ? targetUser.name : target;
return '';
}
var targetUser = Users.get(target.substr(0, commaIndex), exactName);
if (!targetUser) {
targetUser = null;
}
this.targetUser = targetUser;
this.targetUsername = targetUser ? targetUser.name : target.substr(0, commaIndex);
return target.substr(commaIndex + 1).trim();
}
};
var result;
try {
result = commandHandler.call(context, target, room, user, connection, cmd, message);
} catch (err) {
var stack = err.stack + '\n\n' +
'Additional information:\n' +
'user = ' + user.name + '\n' +
'room = ' + room.id + '\n' +
'message = ' + message;
var fakeErr = {stack: stack};
if (!require('./crashlogger.js')(fakeErr, 'A chat command')) {
var ministack = ("" + err.stack).escapeHTML().split("\n").slice(0, 2).join("<br />");
Rooms.lobby.send('|html|<div class="broadcast-red"><b>POKEMON SHOWDOWN HAS CRASHED:</b> ' + ministack + '</div>');
} else {
context.sendReply('|html|<div class="broadcast-red"><b>Pokemon Showdown crashed!</b><br />Don\'t worry, we\'re working on fixing it.</div>');
}
}
if (result === undefined) result = false;
return result;
} else {
// Check for mod/demod/admin/deadmin/etc depending on the group ids
for (var g in Config.groups) {
var groupid = Config.groups[g].id;
if (cmd === groupid || cmd === 'global' + groupid) {
return parse('/promote ' + toId(target) + ', ' + g, room, user, connection);
} else if (cmd === 'de' + groupid || cmd === 'un' + groupid || cmd === 'globalde' + groupid || cmd === 'deglobal' + groupid) {
return parse('/demote ' + toId(target), room, user, connection);
} else if (cmd === 'room' + groupid) {
return parse('/roompromote ' + toId(target) + ', ' + g, room, user, connection);
} else if (cmd === 'roomde' + groupid || cmd === 'deroom' + groupid || cmd === 'roomun' + groupid) {
return parse('/roomdemote ' + toId(target), room, user, connection);
}
}
if (message.substr(0, 1) === '/' && cmd) {
// To guard against command typos, we now emit an error message
return connection.sendTo(room.id, "The command '/" + cmd + "' was unrecognized. To send a message starting with '/" + cmd + "', type '//" + cmd + "'.");
}
}
if (message.charAt(0) === '/' && message.charAt(1) !== '/') {
message = '/' + message;
}
message = canTalk(user, room, connection, message);
if (!message) return false;
if (message.charAt(0) === '/' && message.charAt(1) !== '/') {
return parse(message, room, user, connection, levelsDeep + 1);
}
return message;
};
exports.package = {};
fs.readFile('package.json', function (err, data) {
if (err) return;
exports.package = JSON.parse(data);
});
exports.uncacheTree = function (root) {
var uncache = [require.resolve(root)];
function getFilename(module) {
return module.filename;
}
do {
var newuncache = [];
for (var i = 0; i < uncache.length; ++i) {
if (require.cache[uncache[i]]) {
newuncache.push.apply(newuncache,
require.cache[uncache[i]].children.map(getFilename)
);
delete require.cache[uncache[i]];
}
}
uncache = newuncache;
} while (uncache.length > 0);
};