pokemon-showdown/test/sim/moves
Guangcong Luo 801af59b98 Fix remaining build errors
- Centiskorch was misspelled in formats-data, causing a crash in the
  egg validator

- A few validation errors were due to Gen 6 not inheriting from Gen 7,
  Gen 7 not having a scripts file, and Gen 8 having a gen of 7

- Intimidate (Gen 7) wasn't inheriting from Intimidate (Gen 8), giving
  it no name, causing a few validation errors

  (Technically not a build error, but I also added Keen Eye to the list
  of Intimidate immunities, as reported by SadisticMystic.)

- A lot of tests relied on Teleport always failing; these have been
  switched to Gen 7 or swapped Teleport for Celebrate

- Inverse Mod suddenly stopped working; its implementation was a huge
  hack and I can't figure out what went wrong, so I've switched it to
	using the same system the other mod tests use. It's still a huge
	hack, but I don't have the free time to fix it right now.
2019-11-16 06:08:48 +13:00
..
belch.js
bellydrum.js
boomburst.js
bugbuzz.js
chatter.js
clangoroussoulblaze.js
clearsmog.js
counter.js
curse.js
destinybond.js
disable.js Fix remaining build errors 2019-11-16 06:08:48 +13:00
echoedvoice.js
electricterrain.js
embargo.js
encore.js
fakeout.js
focuspunch.js
followme.js
foresight.js
futuresight.js
gearup.js
glare.js
grassyterrain.js
gravity.js
haze.js
healblock.js Fix remaining build errors 2019-11-16 06:08:48 +13:00
healingwish.js
highjumpkick.js
hypervoice.js
imprison.js
ingrain.js
judgment.js
kingsshield.js
knockoff.js
magicroom.js
magneticflux.js
mindblown.js
miracleeye.js
mistyterrain.js
partingshot.js
perishsong.js
photongeyser.js
psychup.js
pursuit.js
quash.js
ragepowder.js
reflecttype.js
relicsong.js
rollout.js
roost.js
round.js
sheercold.js
shelltrap.js
skydrop.js
smellingsalts.js
snarl.js
spectralthief.js
stealthrock.js
stockpile.js
stompingtantrum.js
substitute.js
taunt.js
thief.js
thousandarrows.js
thunderwave.js
transform.js
trick.js
trickroom.js
trumpcard.js
u-turn.js
uproar.js
weatherball.js
wish.js
zmove.js