pokemon-showdown/data
Kevin Lau 4884ec66ba Weather Refactor: Regular weathers don't activate w/ Primal Weather set
Moved all checks for primal weather into setWeather() instead of
hard-coding the check into every effect attempting to change the weather.

Also to prevent hardcoding, the check now runs on the event system, and
the primal weathers themselves deny regular weathers from being set.
2015-02-12 14:39:50 -08:00
..
abilities.js Weather Refactor: Regular weathers don't activate w/ Primal Weather set 2015-02-12 14:39:50 -08:00
aliases.js Update aliases for VGC and BS Dubs 2015-01-27 12:44:37 +01:00
formats-data.js Change Mega Rayquaza's tier 2015-02-10 16:11:23 +04:00
items.js Fix Safety Goggles interaction with Effect Spore 2015-02-09 01:08:22 +04:00
learnsets-g6.js Update learnsets-g6 2014-12-29 21:46:55 -05:00
learnsets.js Add new event Pokemon 2015-01-19 17:11:39 +04:00
moves.js Weather Refactor: Regular weathers don't activate w/ Primal Weather set 2015-02-12 14:39:50 -08:00
pokedex.js Add Plasmanta's flavor ability 2015-01-31 21:03:18 -05:00
rulesets.js Fix Sleep Clause Mod 2015-02-11 04:12:56 +04:00
scripts.js Update Random Battle levels 2015-02-10 16:18:18 +04:00
statuses.js Weather Refactor: Regular weathers don't activate w/ Primal Weather set 2015-02-12 14:39:50 -08:00
typechart.js Spaces around operators and === instead of == 2014-04-22 01:56:11 +10:00