pokemon-showdown/test/server
Guangcong Luo 46c9afa2f3
"Remove" the global room (#6885)
I couldn't completely remove the global room in one commit, but this
solves basically every problem with it by making it no longer a `Room`.

In particular, this means:

- It's no longer of type `Room`
- It's no longer in the `Rooms.rooms` table
- Its class name is now `GlobalRoomState` rather than `GlobalRoom`
- It no longer tracks its own user list (online user count is now
  provided by `Users.onlineCount`)
- It's no longer a socket channel (there's new syntax for "send this
  message to every user")
2020-07-02 11:31:34 -07:00
..
chat-plugins "Remove" the global room (#6885) 2020-07-02 11:31:34 -07:00
chat.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
ladders.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
room-battle.js Fix BattleStream test 2020-06-18 22:40:01 -07:00
rooms.js Refactor auth and room.settings (#6777) 2020-06-09 08:22:25 -07:00
sockets.js More thoroughly remove old sockets tests 2020-05-08 07:11:05 -07:00
users.js Refactor auth and room.settings (#6777) 2020-06-09 08:22:25 -07:00