pokemon-showdown/test/simulator/abilities/intimidate.js

56 lines
2.4 KiB
JavaScript

var assert = require('assert');
var battle;
describe('Intimidate', function () {
afterEach(function () {
battle.destroy();
});
it('should decrease Atk by 1 level', function () {
battle = BattleEngine.Battle.construct();
battle.join('p1', 'Guest 1', 1, [{species: "Smeargle", ability: 'owntempo', moves: ['sketch']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Gyarados", ability: 'intimidate', moves: ['splash']}]);
assert.strictEqual(battle.p1.active[0].boosts['atk'], -1);
});
it('should be blocked by Substitute', function () {
battle = BattleEngine.Battle.construct();
battle.join('p1', 'Guest 1', 1, [
{species: "Escavalier", item: 'leftovers', ability: 'shellarmor', moves: ['substitute']}
]);
battle.join('p2', 'Guest 2', 1, [
{species: "Greninja", item: 'laggingtail', ability: 'protean', moves: ['uturn']},
{species: "Gyarados", item: 'leftovers', ability: 'intimidate', moves: ['splash']}
]);
battle.commitDecisions();
battle.choose('p2', 'switch 2');
assert.strictEqual(battle.p1.active[0].boosts['atk'], 0);
});
it('should affect adjacent foes only', function () {
battle = BattleEngine.Battle.construct('battle-intimidate-adjacency', 'triplescustomgame');
battle.join('p1', 'Guest 1', 1, [
{species: "Bulbasaur", item: 'leftovers', ability: 'overgrow', moves: ['vinewhip']},
{species: "Charmander", item: 'leftovers', ability: 'blaze', moves: ['ember']},
{species: "Squirtle", item: 'leftovers', ability: 'torrent', moves: ['bubble']}
]);
battle.join('p2', 'Guest 2', 1, [
{species: "Greninja", ability: 'protean', moves: ['uturn']},
{species: "Mew", ability: 'synchronize', moves: ['softboiled']},
{species: "Gyarados", ability: 'intimidate', moves: ['splash']}
]);
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].boosts['atk'], -1);
assert.strictEqual(battle.p1.active[1].boosts['atk'], -1);
assert.strictEqual(battle.p1.active[2].boosts['atk'], 0);
});
it('should wait until all simultaneous switch ins have completed before activating', function () {
battle = BattleEngine.Battle.construct();
battle.join('p1', 'Guest 1', 1, [{species: "Arcanine", ability: 'intimidate', moves: ['morningsun']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Gyarados", ability: 'intimidate', moves: ['dragondance']}]);
assert.strictEqual(battle.p1.active[0].boosts['atk'], -1);
assert.strictEqual(battle.p2.active[0].boosts['atk'], -1);
});
});