pokemon-showdown/server/global-variables.d.ts
Guangcong Luo c9759954b9 Remove sim/global-variables.d.ts
The sim no longer uses any global variables, so this can and should be
removed.

`server/global-variables` has also been cleaned up, since I'm working
on this.
2020-10-27 22:03:14 +00:00

57 lines
1.7 KiB
TypeScript

import * as ChatType from './chat';
import * as RoomsType from './rooms';
import * as SocketsType from './sockets';
import * as TeamValidatorAsyncType from './team-validator-async';
import * as UsersType from './users';
import * as VerifierType from './verifier';
import {ConfigType} from "../server/config-loader";
import {IPTools as IPToolsType} from './ip-tools';
import {Ladders as LaddersType} from './ladders';
import {LoginServer as LoginServerType} from './loginserver';
import {Monitor as MonitorType} from './monitor';
import {Punishments as PunishmentsType} from './punishments';
import {Tournaments as TournamentsType} from './tournaments';
import {Dex as DexType} from '../sim/dex';
declare global {
namespace NodeJS {
interface Global {
Config: any;
Chat: any;
Dex: any;
IPTools: any;
Ladders: any;
LoginServer: any;
Monitor: any;
nodeOomHeapdump: any;
Punishments: any;
Rooms: any;
Sockets: any
TeamValidatorAsync: any;
Tournaments: any;
Users: any;
Verifier: any;
toID: (item: any) => ID;
__version: {head: string, origin?: string, tree?: string};
}
}
const Config: ConfigType;
const Chat: typeof ChatType.Chat;
const Dex: typeof DexType;
const IPTools: typeof IPToolsType;
const Ladders: typeof LaddersType;
const LoginServer: typeof LoginServerType;
const Monitor: typeof MonitorType;
const Punishments: typeof PunishmentsType;
const Rooms: typeof RoomsType.Rooms;
const Sockets: typeof SocketsType.Sockets;
const TeamValidatorAsync: typeof TeamValidatorAsyncType;
const Tournaments: typeof TournamentsType;
const Users: typeof UsersType.Users;
const Verifier: typeof VerifierType;
const toID: typeof DexType.toID;
}