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Treat Thousand Arrows' effectiveness as if it were the second hit on, but add a warning to the relevant commands informing the user that the first hit will have a different effectiveness. This fixes the crash in /effectiveness and /coverage when Thousand Arrows is used. |
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| .. | ||
| COMMANDS.md | ||
| info.js | ||
| jeopardy.js | ||
| scavengers.js | ||
| thehappyplace.js | ||
| thestudio.js | ||
| traditionalgames.js | ||
| trivia.js | ||
| wifi.js | ||