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such as Lucario. Instead of always setting `setupType` to `Special` for those cases, it now sets it to the one with the most attacks (or random if it’s equal). Also, added another check to fix the issue of too many Dark type attacks on a Pokemon. |
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| .. | ||
| abilities.js | ||
| aliases.js | ||
| factory-sets.json | ||
| formats-data.js | ||
| items.js | ||
| learnsets.js | ||
| moves.js | ||
| pokedex.js | ||
| rulesets.js | ||
| scripts.js | ||
| statuses.js | ||
| typechart.js | ||