mirror of
https://github.com/smogon/pokemon-showdown.git
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196 lines
7.1 KiB
JavaScript
196 lines
7.1 KiB
JavaScript
/**
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* Tools for testing Random Battles.
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*
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* @author Annika
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* Some helper functions by Slayer95 have also been added.
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*/
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'use strict';
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const assert = require("../assert");
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const Teams = require('./../../dist/sim/teams').Teams;
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const { TeamValidator, PokemonSources } = require('../../dist/sim/team-validator');
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/**
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* Unit test helper for Pokemon sets
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*
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* @param {ID} pokemon the ID of the Pokemon whose set is to be tested
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* @param {{format?: string, rounds?: number, isDoubles?: boolean, isLead?: boolean, isDynamax?: boolean, seed?: PRNGSeed}} options
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* @param {(set: RandomTeamsTypes.RandomSet) => void} test a function called on each set
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*/
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function testSet(pokemon, options, test) {
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const rounds = options.rounds || 1000;
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const isDoubles = options.isDoubles || (options.format && options.format.includes('doubles'));
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const isDynamax = options.isDynamax || !(options.format && options.format.includes('nodmax'));
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const generator = Teams.getGenerator(options.format, [0, 0, 0, 0]);
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for (let i = 0; i < rounds; i++) {
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// If undefined, test lead 1/6 of the time
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const isLead = options.isLead === undefined ? i % 6 === 2 : options.isLead;
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generator.setSeed(options.seed || [i, i, i, i]);
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const set = generator.randomSet(pokemon, {}, isLead, isDoubles, isDynamax);
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test(set);
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}
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}
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/**
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* Tests that a Pokémon always gets STAB moves.
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*
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* @param {ID} pokemon
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* @param {{format?: string, rounds?: number, isDoubles?: boolean, isLead?: boolean, isDynamax?: boolean, seed?: PRNGSeed}} options
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* @param {string[] | undefined} types
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*/
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function testHasSTAB(pokemon, options, types = undefined) {
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const dex = Dex.forFormat(options.format || 'gen8randombattle');
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types = types || dex.species.get(pokemon).types;
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testSet(pokemon, options, set => {
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assert(
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set.moves.some(move => types.includes(dex.moves.get(move).type)),
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`${pokemon} should have at least one STAB move (generated moveset: ${set.moves})`
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);
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});
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}
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/**
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* Tests that a Pokémon does not get two moves together.
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*
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* @param {ID} pokemon the ID of the Pokemon whose set is to be tested
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* @param {{format?: string, rounds?: number, isDoubles?: boolean, isLead?: boolean, isDynamax?: boolean, seed?: PRNGSeed}} options
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* @param {ID} move1
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* @param {ID} move2
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*/
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function testNotBothMoves(pokemon, options, move1, move2) {
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testSet(pokemon, options, set => {
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assert(
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!(set.moves.includes(move1) && set.moves.includes(move2)),
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`${pokemon} should not generate both "${move1}" and "${move2}" (generated moveset: ${set.moves})`
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);
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});
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}
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/**
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* Tests that a Pokémon does not get two copies of Hidden Power.
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*
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* @param {ID} pokemon the ID of the Pokemon whose set is to be tested
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* @param {{format?: string, rounds?: number, isDoubles?: boolean, isLead?: boolean, isDynamax?: boolean, seed?: PRNGSeed}} options
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*/
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function testHiddenPower(pokemon, options) {
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testSet(pokemon, options, set => {
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assert.equal(set.moves.length, 4, `fewer than 4 moves (got ${JSON.stringify(set.moves)})`);
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assert(
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set.moves.filter(m => m.startsWith('hiddenpower')).length < 2,
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`multiple Hidden Power moves (got ${JSON.stringify(set.moves)})`
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);
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});
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}
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/**
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* Tests that a Pokémon always gets a move.
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*
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* @param {ID} pokemon the ID of the Pokemon whose set is to be tested
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* @param {{format?: string, rounds?: number, isDoubles?: boolean, isLead?: boolean, isDynamax?: boolean, seed?: PRNGSeed}} options
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* @param {ID} move
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*/
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function testAlwaysHasMove(pokemon, options, move) {
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testSet(pokemon, options, set => {
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assert(
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set.moves.includes(move),
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`${pokemon} should always generate "${move}" (generated moveset: ${set.moves})`
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);
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});
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}
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/**
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* Unit test helper for Pokemon teams
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*
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* @param {{format?: string, rounds?: number, seed?: PRNGSeed}} options
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* @param {(team: RandomTeamsTypes.RandomSet[]) => void} test a function called on each team
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*/
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function testTeam(options, test) {
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const rounds = options.rounds || 1000;
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const generator = Teams.getGenerator(options.format, [0, 0, 0, 0]);
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for (let i = 0; i < rounds; i++) {
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generator.setSeed(options.seed || [i, i, i, i].join(','));
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const team = generator.getTeam();
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test(team);
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}
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}
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/**
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* Checks if a set is valid.
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*
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* @param {Format} format the format that the team is being validated in
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* @param {RandomTeamsTypes.RandomSet} set
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*/
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function assertSetValidity(format, set) {
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const dex = Dex.forFormat(format);
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const species = dex.species.get(set.species || set.name);
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const setString = JSON.stringify(set);
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// According to Random Battles room staff, we should not ensure that HP IVs are valid for
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// BSS formats. This is because level 100 Pokémon can be hypertrained
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// and then automatically downleveled to level 100 for the Battle Spot.
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if (!format.id.includes('bss')) {
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const valid = (new TeamValidator(format))
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.validateStats(set, species, new PokemonSources())
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// Suppress errors about mistaken EV quantities
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.filter(f => !f.includes(' EVs'));
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assert.equal(valid.length, 0, `Invalid stats: ${valid} (set: ${setString})`);
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}
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// We check `dex.gen` here because Format#gen is 0 in the current gen, while ModdedDex#gen is never 0.
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assert(species.exists, `The species "${species.name}" does not exist. (set: ${setString})`);
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// assert(species.gen <= dex.gen, `The species "${species.name}" is from a newer generation. (set: ${setString})`);
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if (set.item) {
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const item = dex.items.get(set.item);
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assert(item.exists, `The item "${item.name}" does not exist. (set: ${setString})`);
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assert(item.gen <= dex.gen, `The item "${item.name}" is from a newer generation. (set: ${setString})`);
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}
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if (set.ability && set.ability !== 'None') {
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const ability = dex.abilities.get(set.ability);
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assert(ability.exists, `The ability "${ability.name}" does not exist. (set: ${setString})`);
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assert(ability.gen <= dex.gen, `The ability "${ability.name}" is from a newer generation. (set: ${setString})`);
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} else {
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assert(dex.gen < 3, `This set does not have an ability, but is intended for use in Gen 3 or later. (set: ${setString})`);
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}
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// Arceus plate check
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if (
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species.baseSpecies === 'Arceus' &&
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species.types[0] !== 'Normal' &&
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(dex.gen !== 7 || !set.item.endsWith(' Z')) &&
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format.team !== 'randomHC'
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) {
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assert(set.item.endsWith(' Plate'), `${species.name} doesn't have a Plate (got "${set.item}" instead)`);
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}
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assert(set.moves.filter(m => m.startsWith('hiddenpower')).length <= 1, `This set has multiple Hidden Power moves. (set: ${setString})`);
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}
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/**
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* Checks if a move is valid on a set.
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*
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* @param {ID} move
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* @param {RandomTeamsTypes.RandomSet} set
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* @param {ID} tier
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* @param {ID} mod
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* @returns {boolean}
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*/
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function validateLearnset(move, set, tier, mod = 'gen8') {
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const validator = TeamValidator.get(`${mod}${tier}`);
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const species = validator.dex.species.get(set.species || set.name);
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return !validator.checkCanLearn(move, species);
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}
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exports.testSet = testSet;
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exports.testAlwaysHasMove = testAlwaysHasMove;
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exports.testNotBothMoves = testNotBothMoves;
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exports.testHiddenPower = testHiddenPower;
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exports.testTeam = testTeam;
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exports.testHasSTAB = testHasSTAB;
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exports.assertSetValidity = assertSetValidity;
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exports.validateLearnset = validateLearnset;
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