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In most other similar systems, like TeamValidator, we use `thing.dex` instead of having it extend `ModdedDex`. Battle has always extended `ModdedDex`, though. This changes Battle to match the others. This should fix an issue with `Battle.data` not being cached. This also frees up Battle to extend ObjectReadWriteStream<string> in a future update.
75 lines
3.3 KiB
JavaScript
75 lines
3.3 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Shield Dust', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should block secondary effects against the user', function () {
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battle = common.createBattle({gameType: 'doubles'}, [
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[{species: 'Latios', ability: 'noguard', moves: ['snarl']}, {species: 'Latias', ability: 'levitate', moves: ['roost']}],
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[{species: 'Xerneas', ability: 'shielddust', moves: ['roost']}, {species: 'Yveltal', ability: 'pressure', moves: ['roost']}],
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]);
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battle.makeChoices('move snarl, move roost', 'move roost, move roost');
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assert.statStage(battle.p2.active[0], 'spa', 0);
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assert.statStage(battle.p2.active[1], 'spa', -1);
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});
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it('should not block secondary effects that affect the user of the move', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Ledian', ability: 'ironfist', moves: ['poweruppunch']}]});
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battle.setPlayer('p2', {team: [{species: 'Dustox', ability: 'shielddust', moves: ['roost']}]});
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battle.makeChoices('move poweruppunch', 'move roost');
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assert.statStage(battle.p1.active[0], 'atk', 1);
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});
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it('should block added effects from items', function () {
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battle = common.createBattle({preview: true}, [
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[{species: 'Talonflame', ability: 'flamebody', item: 'kingsrock', moves: ['flamecharge']}],
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[{species: 'Clefable', ability: 'shielddust', moves: ['cottonguard']}],
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]);
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battle.onEvent('ModifyMove', battle.format, function (move) {
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if (move.secondaries) {
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for (const secondary of move.secondaries) {
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secondary.chance = 100;
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}
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}
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});
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battle.makeChoices('default', 'default'); // Team Preview
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battle.makeChoices('move flamecharge', 'move cottonguard');
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assert.statStage(battle.p1.active[0], 'spe', 1);
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assert.statStage(battle.p2.active[0], 'def', 3); // Clefable did not flinch
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});
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it('should block added effects from Fling', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Ledian', ability: 'ironfist', item: 'petayaberry', moves: ['fling']}]});
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battle.setPlayer('p2', {team: [{species: 'Dustox', ability: 'shielddust', moves: ['roost']}]});
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battle.makeChoices('move fling', 'move roost');
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assert.statStage(battle.p2.active[0], 'spa', 1);
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});
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it('should not block secondary effects on attacks used by the Pokemon with the ability', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Ledian', ability: 'shielddust', moves: ['poweruppunch', 'strugglebug']}]});
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battle.setPlayer('p2', {team: [{species: 'Clefable', ability: 'unaware', moves: ['softboiled']}]});
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battle.makeChoices('move poweruppunch', 'move softboiled');
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assert.statStage(battle.p1.active[0], 'atk', 1);
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battle.makeChoices('move strugglebug', 'move softboiled');
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assert.statStage(battle.p2.active[0], 'spa', -1);
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});
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it('should be negated by Mold Breaker', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Pinsir', ability: 'moldbreaker', moves: ['strugglebug']}]});
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battle.setPlayer('p2', {team: [{species: 'Dustox', ability: 'shielddust', moves: ['roost']}]});
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battle.makeChoices('move strugglebug', 'move roost');
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assert.statStage(battle.p2.active[0], 'spa', -1);
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});
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});
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