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In most other similar systems, like TeamValidator, we use `thing.dex` instead of having it extend `ModdedDex`. Battle has always extended `ModdedDex`, though. This changes Battle to match the others. This should fix an issue with `Battle.data` not being cached. This also frees up Battle to extend ObjectReadWriteStream<string> in a future update. |
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|---|---|---|
| .. | ||
| abilities.js | ||
| formats-data.js | ||
| items.js | ||
| moves.js | ||
| pokedex.js | ||
| random-teams.js | ||
| rulesets.js | ||
| scripts.js | ||
| statuses.js | ||