mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-26 02:39:38 -05:00
138 lines
3.9 KiB
TypeScript
138 lines
3.9 KiB
TypeScript
/**
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* Since Stadium 2 ignores stat drops while recalculating stats due to boosting moves, haze,
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* or stat-lowering moves. The status conditions which affect a targets stats (brn and par) have
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* a volatile along with them to keep track of if their respective stat changes should be factored
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* in during stat calculations or not.
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*/
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export const Conditions: {[k: string]: ModdedConditionData} = {
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brn: {
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name: 'brn',
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effectType: 'Status',
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onStart(target) {
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this.add('-status', target, 'brn');
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target.addVolatile('brnattackdrop');
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},
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onAfterMoveSelfPriority: 3,
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onAfterMoveSelf(pokemon) {
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residualdmg(this, pokemon);
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},
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onSwitchIn(pokemon) {
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pokemon.addVolatile('brnattackdrop');
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},
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onAfterSwitchInSelf(pokemon) {
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residualdmg(this, pokemon);
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},
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},
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par: {
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name: 'par',
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effectType: 'Status',
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onStart(target) {
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this.add('-status', target, 'par');
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target.addVolatile('parspeeddrop');
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},
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onBeforeMovePriority: 2,
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onBeforeMove(pokemon) {
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if (this.randomChance(1, 4)) {
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this.add('cant', pokemon, 'par');
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return false;
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}
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},
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onSwitchIn(pokemon) {
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pokemon.addVolatile('parspeeddrop');
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},
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},
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slp: {
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name: 'slp',
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effectType: 'Status',
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.effectType === 'Move') {
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this.add('-status', target, 'slp', '[from] move: ' + sourceEffect.name);
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} else {
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this.add('-status', target, 'slp');
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}
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// 1-4 turns, guaranteed 1 turn of sleep.
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this.effectState.time = this.random(2, 5);
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if (target.removeVolatile('nightmare')) {
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this.add('-end', target, 'Nightmare', '[silent]');
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}
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},
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onBeforeMovePriority: 10,
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onBeforeMove(pokemon, target, move) {
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pokemon.statusState.time--;
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if (pokemon.statusState.time <= 0) {
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pokemon.cureStatus();
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return;
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}
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this.add('cant', pokemon, 'slp');
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if (move.sleepUsable) {
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return;
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}
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return false;
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},
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},
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confusion: {
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inherit: true,
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// Stadium 2 fixed Berserk Gene afflicting Confusion for 255 turns.
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.id === 'lockedmove') {
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this.add('-start', target, 'confusion', '[silent]');
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} else {
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this.add('-start', target, 'confusion');
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}
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this.effectState.time = this.random(2, 6);
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},
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onBeforeMove(pokemon, target, move) {
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pokemon.volatiles['confusion'].time--;
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if (!pokemon.volatiles['confusion'].time) {
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pokemon.removeVolatile('confusion');
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return;
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}
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this.add('-activate', pokemon, 'confusion');
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if (this.randomChance(1, 2)) {
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return;
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}
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move = {
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basePower: 40,
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type: '???',
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baseMoveType: move.type,
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category: 'Physical',
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willCrit: false,
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isConfusionSelfHit: true,
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noDamageVariance: true,
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flags: {},
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selfdestruct: move.selfdestruct,
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} as unknown as ActiveMove;
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const damage = this.actions.getDamage(pokemon, pokemon, move);
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if (typeof damage !== 'number') throw new Error("Confusion damage not dealt");
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this.directDamage(damage);
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return false;
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},
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},
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residualdmg: {
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name: 'residualdmg',
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onStart(target) {
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target.volatiles['residualdmg'].counter = 0;
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},
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onAfterMoveSelfPriority: 100,
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onAfterMoveSelf(pokemon) {
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if (['brn', 'psn', 'tox'].includes(pokemon.status)) pokemon.volatiles['residualdmg'].counter++;
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},
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onAfterSwitchInSelf(pokemon) {
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if (['brn', 'psn', 'tox'].includes(pokemon.status)) pokemon.volatiles['residualdmg'].counter++;
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},
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},
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};
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function residualdmg(battle: Battle, pokemon: Pokemon) {
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if (pokemon.volatiles['residualdmg']) {
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const residualDmg = battle.clampIntRange(
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Math.floor(pokemon.maxhp / 16) * pokemon.volatiles['residualdmg'].counter, 1
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);
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battle.damage(residualDmg, pokemon);
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battle.hint("In Gen 2, Toxic's counter is retained through Baton Pass/Heal Bell and applies to PSN/BRN.", true);
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} else {
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battle.damage(battle.clampIntRange(Math.floor(pokemon.maxhp / 8), 1), pokemon);
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}
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}
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