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aftermath.js
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angerpoint.js
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arenatrap.js
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battlearmor.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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berserk.js
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Add Berserk to the Berserk sim test
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2020-10-30 03:05:46 +00:00 |
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clearbody.js
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cloudnine.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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colorchange.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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comatose.js
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Correct Protean interactions & Gravity-blocked Status Z-Moves (#7729)
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2020-11-30 16:30:51 -05:00 |
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contrary.js
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cursedbody.js
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Cursed Body should be able to disable Z-moves
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2021-01-05 13:06:40 +00:00 |
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damp.js
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dancer.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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dazzling.js
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deltastream.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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desolateland.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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disguise.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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dryskin.js
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emergencyexit.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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flashfire.js
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flowergift.js
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Don't activate Flower Gift/Ice Face when KOed (#7733)
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2020-11-26 15:36:59 -05:00 |
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flowerveil.js
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hungerswitch.js
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iceface.js
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Don't activate Flower Gift/Ice Face when KOed (#7733)
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2020-11-26 15:36:59 -05:00 |
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illusion.js
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Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests
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2020-10-22 11:49:11 -05:00 |
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immunity.js
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imposter.js
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Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests
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2020-10-22 11:49:11 -05:00 |
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intimidate.js
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klutz.js
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levitate.js
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lightningrod.js
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magicbounce.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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magicguard.js
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magician.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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magnetpull.js
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mirrorarmor.js
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moxie.js
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multiscale.js
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mummy.js
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naturalcure.js
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neutralizinggas.js
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Make Unnerve activate after Skill Swap and Neutralizing Gas wearing off (#7866)
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2021-01-02 14:39:54 -05:00 |
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normalize.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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owntempo.js
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parentalbond.js
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pastelveil.js
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pickpocket.js
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pickup.js
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prankster.js
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pressure.js
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Pressure should deduct additional PP from Z-moves and Max moves
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2021-01-05 13:17:27 +00:00 |
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primordialsea.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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protean.js
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Fix Protean/Libero on first of two turn moves (#7870)
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2021-01-03 09:42:08 -05:00 |
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receiver.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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ripen.js
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Fix Ripen's interaction with Jaboca/Rowap Berries
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2021-01-26 20:36:25 -06:00 |
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rockhead.js
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roughskin.js
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sapsipper.js
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Add various mechanics tests (#7506)
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2020-10-16 21:07:05 -07:00 |
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screencleaner.js
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shadowtag.js
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sheerforce.js
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shellarmor.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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shielddust.js
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shieldsdown.js
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simple.js
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soulheart.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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stancechange.js
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Fix Stance Change mechanics
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2020-11-26 13:47:27 +04:00 |
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steelyspirit.js
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stickyhold.js
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stormdrain.js
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sturdy.js
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Sturdy should trigger before Focus Sash but after False Swipe
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2021-01-05 16:58:03 +00:00 |
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suctioncups.js
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symbiosis.js
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Fix Symbiosis interaction with Eject Button (#7718)
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2020-11-24 11:14:05 -05:00 |
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synchronize.js
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Lum Berry activates after Synchronize
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2020-12-31 21:58:36 +04:00 |
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technician.js
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thickfat.js
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trace.js
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Abilities: Add isPermanent flag (#7614)
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2020-11-03 10:31:11 -05:00 |
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truant.js
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unaware.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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unburden.js
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Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests
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2020-10-22 11:49:11 -05:00 |
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unnerve.js
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Add various mechanics tests (#7857)
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2021-01-04 23:47:10 -08:00 |
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victorystar.js
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Victory Star tests are Victory Star
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2020-12-16 06:41:11 -06:00 |
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wanderingspirit.js
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wonderguard.js
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Stop using assert.strict.strictEqual (#7515)
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2020-10-14 01:19:03 -07:00 |
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zenmode.js
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Abilities: Add isPermanent flag (#7614)
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2020-11-03 10:31:11 -05:00 |