pokemon-showdown/test/sim/abilities
2021-01-26 20:36:25 -06:00
..
aftermath.js
angerpoint.js
arenatrap.js
battlearmor.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
berserk.js Add Berserk to the Berserk sim test 2020-10-30 03:05:46 +00:00
clearbody.js
cloudnine.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
colorchange.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
comatose.js Correct Protean interactions & Gravity-blocked Status Z-Moves (#7729) 2020-11-30 16:30:51 -05:00
contrary.js
cursedbody.js Cursed Body should be able to disable Z-moves 2021-01-05 13:06:40 +00:00
damp.js
dancer.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
dazzling.js
deltastream.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
desolateland.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
disguise.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
dryskin.js
emergencyexit.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
flashfire.js
flowergift.js Don't activate Flower Gift/Ice Face when KOed (#7733) 2020-11-26 15:36:59 -05:00
flowerveil.js
hungerswitch.js
iceface.js Don't activate Flower Gift/Ice Face when KOed (#7733) 2020-11-26 15:36:59 -05:00
illusion.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
immunity.js
imposter.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
intimidate.js
klutz.js
levitate.js
lightningrod.js
magicbounce.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
magicguard.js
magician.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
magnetpull.js
mirrorarmor.js
moxie.js
multiscale.js
mummy.js
naturalcure.js
neutralizinggas.js Make Unnerve activate after Skill Swap and Neutralizing Gas wearing off (#7866) 2021-01-02 14:39:54 -05:00
normalize.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
owntempo.js
parentalbond.js
pastelveil.js
pickpocket.js
pickup.js
prankster.js
pressure.js Pressure should deduct additional PP from Z-moves and Max moves 2021-01-05 13:17:27 +00:00
primordialsea.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
protean.js Fix Protean/Libero on first of two turn moves (#7870) 2021-01-03 09:42:08 -05:00
receiver.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
ripen.js Fix Ripen's interaction with Jaboca/Rowap Berries 2021-01-26 20:36:25 -06:00
rockhead.js
roughskin.js
sapsipper.js Add various mechanics tests (#7506) 2020-10-16 21:07:05 -07:00
screencleaner.js
shadowtag.js
sheerforce.js
shellarmor.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
shielddust.js
shieldsdown.js
simple.js
soulheart.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
stancechange.js Fix Stance Change mechanics 2020-11-26 13:47:27 +04:00
steelyspirit.js
stickyhold.js
stormdrain.js
sturdy.js Sturdy should trigger before Focus Sash but after False Swipe 2021-01-05 16:58:03 +00:00
suctioncups.js
symbiosis.js Fix Symbiosis interaction with Eject Button (#7718) 2020-11-24 11:14:05 -05:00
synchronize.js Lum Berry activates after Synchronize 2020-12-31 21:58:36 +04:00
technician.js
thickfat.js
trace.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00
truant.js
unaware.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
unburden.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
unnerve.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
victorystar.js Victory Star tests are Victory Star 2020-12-16 06:41:11 -06:00
wanderingspirit.js
wonderguard.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
zenmode.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00