pokemon-showdown/test/sim/abilities
2022-12-13 21:37:41 -06:00
..
aftermath.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
angerpoint.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
arenatrap.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
battlearmor.js
berserk.js Fix interaction of Dragon Darts and Berserk (#8982) 2022-12-05 20:03:34 -06:00
cheekpouch.js Add various mechanics tests (#8494) 2021-11-05 13:28:45 -05:00
clearbody.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
cloudnine.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
colorchange.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
comatose.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
commander.js Fix Commander vs Transform and Eject items (#9126) 2022-12-06 22:16:46 -06:00
contrary.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
cursedbody.js Remove unnecessary RNG roll for targeting 2022-11-04 17:03:16 -07:00
damp.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
dancer.js Fix Copycat Dancer interaction, take 2 (#9176) 2022-12-13 21:37:41 -06:00
dazzling.js
deltastream.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
desolateland.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
disguise.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
dryskin.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
emergencyexit.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
flashfire.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
flowergift.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
flowerveil.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
frisk.js Re-fix Frisk's interaction with Neturalizing Gas (#8526) 2021-11-10 10:30:20 -08:00
gluttony.js Correct super Sitrus Berry HP restoration amount 2022-10-08 14:50:35 -05:00
gulpmissile.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
hungerswitch.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
iceface.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
illusion.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
immunity.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
imposter.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
intimidate.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
klutz.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
levitate.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
lightningrod.js Tests: Update createBattle format in abilities A-L (#9128) 2022-12-06 21:03:57 -06:00
liquidooze.js Gen III-IV: Fix interaction between Liquid Ooze / Dream Eater (#8467) 2021-09-19 10:28:22 -04:00
magicbounce.js
magicguard.js
magician.js Fix Magician activation timing (#8202) 2021-04-17 12:26:29 -04:00
magnetpull.js
mirrorarmor.js
moxie.js
multiscale.js
mummy.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
myceliummight.js Mycelium Might makes called moves ignore abilities (#9028) 2022-11-23 13:39:51 -05:00
naturalcure.js Tests: Use assert.equal and assert.notEqual more (#8276) 2021-05-07 23:51:18 -07:00
neutralizinggas.js Wait for damage to activate Gluttony after Neutralizing Gas end (#8984) 2022-12-05 20:33:16 -06:00
normalize.js
opportunist.js Add test for Opportunist/Mirror Herb crash (#9068) 2022-11-25 16:38:07 -08:00
owntempo.js
parentalbond.js Fix Parental Bond to modify damage, not base power (#8226) 2021-04-25 12:06:27 -04:00
pastelveil.js
pickpocket.js Add various mechanics tests (#8494) 2021-11-05 13:28:45 -05:00
pickup.js
prankster.js
pressure.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
primordialsea.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
protean.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
protosynthesis.js Update Utility Umbrella mechanics (#9123) 2022-12-10 17:56:46 -05:00
receiver.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
ripen.js Fix Ripen's interaction with Jaboca/Rowap Berries 2021-01-26 20:36:25 -06:00
rockhead.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
roughskin.js
sapsipper.js Fix Aromatherapy failing if the right slot has a Substitute (#8151) 2021-04-02 17:35:04 -04:00
screencleaner.js
serenegrace.js Implement secondaries stat chance overflow (#8629) 2022-01-20 19:17:16 -06:00
shadowtag.js
sheerforce.js Fix timing of freeze thaws (#8453) 2021-09-29 20:29:26 -04:00
shellarmor.js
shielddust.js Add various mechanics tests (#8915) 2022-10-05 21:59:34 -05:00
shieldsdown.js
simple.js
slowstart.js Fix Slow Start not halving Sp. Atk for special Z-Moves (#8739) 2022-04-28 14:03:57 -05:00
soulheart.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
stancechange.js
steelyspirit.js
stickyhold.js
stormdrain.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
sturdy.js Sturdy should trigger before Focus Sash but after False Swipe 2021-01-05 16:58:03 +00:00
suctioncups.js
symbiosis.js
synchronize.js Lum Berry activates after Synchronize 2020-12-31 21:58:36 +04:00
technician.js
thickfat.js Gen 3: Type boosting items should boost the attacking stat (#8402) 2021-07-17 13:36:56 -04:00
trace.js
truant.js
unaware.js
unburden.js
unnerve.js Add various mechanics tests (#8494) 2021-11-05 13:28:45 -05:00
victorystar.js
wanderingspirit.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
wonderguard.js
zenmode.js