pokemon-showdown/data
Ivo Julca 26680768eb Properly handle failure of multitarget moves
- On failure, they will no longer trigger the `AfterMoveSecondarySelf` event. It was a common pattern to check for success on its handlers, so this removes some duplication.
- All failed moves will now run any set `MoveFail` single events.
- Life Orb will now harm the holder if a successful attack did 0 damage (e.g. False Swipe on a 1 HP target).
2015-06-09 19:31:11 -05:00
..
abilities.js Fix Color Change 2015-06-08 00:35:07 +04:00
aliases.js Add new format: Battle Cup 1v1 2015-05-14 23:08:38 +04:00
factory-sets.json Battle Factory: sync sets 2015-05-17 23:59:41 -05:00
formats-data.js Ban Reuniclus and Noivern from RU 2015-06-09 07:14:09 +02:00
items.js Properly handle failure of multitarget moves 2015-06-09 19:31:11 -05:00
learnsets.js Add CAP 20: Naviathan 2015-06-06 01:18:21 +04:00
moves.js Show correct message on powder immunity 2015-06-09 17:20:54 -04:00
pokedex.js Add CAP 20: Naviathan 2015-06-06 01:18:21 +04:00
rulesets.js Style fix: indexOf() comparisons 2015-05-18 15:55:57 -07:00
scripts.js Properly handle failure of multitarget moves 2015-06-09 19:31:11 -05:00
statuses.js Ensure confusion damage does not break Illusion 2015-06-06 23:43:21 -04:00
typechart.js Spaces around operators and === instead of == 2014-04-22 01:56:11 +10:00