mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-05 21:17:43 -05:00
3869 lines
150 KiB
JavaScript
3869 lines
150 KiB
JavaScript
exports.BattleScripts = {
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gen: 6,
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runMove: function (move, pokemon, target, sourceEffect) {
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if (!sourceEffect && toId(move) !== 'struggle') {
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var changedMove = this.runEvent('OverrideDecision', pokemon, target, move);
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if (changedMove && changedMove !== true) {
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move = changedMove;
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target = null;
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}
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}
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move = this.getMove(move);
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if (!target && target !== false) target = this.resolveTarget(pokemon, move);
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this.setActiveMove(move, pokemon, target);
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if (pokemon.moveThisTurn) {
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// THIS IS PURELY A SANITY CHECK
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// DO NOT TAKE ADVANTAGE OF THIS TO PREVENT A POKEMON FROM MOVING;
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// USE this.cancelMove INSTEAD
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this.debug('' + pokemon.id + ' INCONSISTENT STATE, ALREADY MOVED: ' + pokemon.moveThisTurn);
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this.clearActiveMove(true);
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return;
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}
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if (!this.runEvent('BeforeMove', pokemon, target, move)) {
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// Prevent invulnerability from persisting until the turn ends
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pokemon.removeVolatile('twoturnmove');
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// Prevent Pursuit from running again against a slower U-turn/Volt Switch/Parting Shot
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pokemon.moveThisTurn = true;
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this.clearActiveMove(true);
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return;
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}
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if (move.beforeMoveCallback) {
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if (move.beforeMoveCallback.call(this, pokemon, target, move)) {
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this.clearActiveMove(true);
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return;
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}
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}
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pokemon.lastDamage = 0;
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var lockedMove = this.runEvent('LockMove', pokemon);
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if (lockedMove === true) lockedMove = false;
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if (!lockedMove) {
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if (!pokemon.deductPP(move, null, target) && (move.id !== 'struggle')) {
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this.add('cant', pokemon, 'nopp', move);
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this.clearActiveMove(true);
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return;
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}
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}
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pokemon.moveUsed(move);
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this.useMove(move, pokemon, target, sourceEffect);
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this.singleEvent('AfterMove', move, null, pokemon, target, move);
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},
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useMove: function (move, pokemon, target, sourceEffect) {
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if (!sourceEffect && this.effect.id) sourceEffect = this.effect;
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move = this.getMoveCopy(move);
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if (this.activeMove) move.priority = this.activeMove.priority;
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var baseTarget = move.target;
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if (!target && target !== false) target = this.resolveTarget(pokemon, move);
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if (move.target === 'self' || move.target === 'allies') {
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target = pokemon;
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}
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if (sourceEffect) move.sourceEffect = sourceEffect.id;
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this.setActiveMove(move, pokemon, target);
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this.singleEvent('ModifyMove', move, null, pokemon, target, move, move);
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if (baseTarget !== move.target) {
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// Target changed in ModifyMove, so we must adjust it here
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// Adjust before the next event so the correct target is passed to the
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// event
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target = this.resolveTarget(pokemon, move);
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}
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move = this.runEvent('ModifyMove', pokemon, target, move, move);
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if (baseTarget !== move.target) {
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// Adjust again
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target = this.resolveTarget(pokemon, move);
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}
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if (!move) return false;
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var attrs = '';
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var missed = false;
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if (pokemon.fainted) {
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return false;
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}
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if (move.flags['charge'] && !pokemon.volatiles[move.id]) {
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attrs = '|[still]'; // suppress the default move animation
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}
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var movename = move.name;
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if (move.id === 'hiddenpower') movename = 'Hidden Power';
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if (sourceEffect) attrs += '|[from]' + this.getEffect(sourceEffect);
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this.addMove('move', pokemon, movename, target + attrs);
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if (target === false) {
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this.attrLastMove('[notarget]');
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this.add('-notarget');
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return true;
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}
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if (!this.runEvent('TryMove', pokemon, target, move)) {
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return true;
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}
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if (move.ignoreImmunity === undefined) {
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move.ignoreImmunity = (move.category === 'Status');
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}
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var damage = false;
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if (move.target === 'all' || move.target === 'foeSide' || move.target === 'allySide' || move.target === 'allyTeam') {
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damage = this.tryMoveHit(target, pokemon, move);
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} else if (move.target === 'allAdjacent' || move.target === 'allAdjacentFoes') {
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var targets = [];
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if (move.target === 'allAdjacent') {
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var allyActive = pokemon.side.active;
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for (var i = 0; i < allyActive.length; i++) {
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if (allyActive[i] && Math.abs(i - pokemon.position) <= 1 && i !== pokemon.position && !allyActive[i].fainted) {
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targets.push(allyActive[i]);
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}
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}
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}
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var foeActive = pokemon.side.foe.active;
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var foePosition = foeActive.length - pokemon.position - 1;
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for (var i = 0; i < foeActive.length; i++) {
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if (foeActive[i] && Math.abs(i - foePosition) <= 1 && !foeActive[i].fainted) {
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targets.push(foeActive[i]);
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}
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}
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if (move.selfdestruct) {
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this.faint(pokemon, pokemon, move);
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}
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if (!targets.length) {
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this.attrLastMove('[notarget]');
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this.add('-notarget');
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return true;
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}
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if (targets.length > 1) move.spreadHit = true;
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damage = 0;
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for (var i = 0; i < targets.length; i++) {
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damage += (this.tryMoveHit(targets[i], pokemon, move, true) || 0);
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}
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if (!pokemon.hp) pokemon.faint();
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} else {
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if (target.fainted && target.side !== pokemon.side) {
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// if a targeted foe faints, the move is retargeted
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target = this.resolveTarget(pokemon, move);
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}
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var lacksTarget = target.fainted;
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if (!lacksTarget) {
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if (move.target === 'adjacentFoe' || move.target === 'adjacentAlly' || move.target === 'normal' || move.target === 'randomNormal') {
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lacksTarget = !this.isAdjacent(target, pokemon);
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}
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}
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if (lacksTarget) {
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this.attrLastMove('[notarget]');
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this.add('-notarget');
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return true;
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}
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if (target.side.active.length > 1) {
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target = this.runEvent('RedirectTarget', pokemon, pokemon, move, target);
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}
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damage = this.tryMoveHit(target, pokemon, move);
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}
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if (!pokemon.hp) {
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this.faint(pokemon, pokemon, move);
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}
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if (!damage && damage !== 0 && damage !== undefined) {
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this.singleEvent('MoveFail', move, null, target, pokemon, move);
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return true;
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}
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if (move.selfdestruct) {
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this.faint(pokemon, pokemon, move);
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}
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if (!move.negateSecondary) {
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this.singleEvent('AfterMoveSecondarySelf', move, null, pokemon, target, move);
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this.runEvent('AfterMoveSecondarySelf', pokemon, target, move);
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}
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return true;
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},
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tryMoveHit: function (target, pokemon, move, spreadHit) {
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if (move.selfdestruct && spreadHit) pokemon.hp = 0;
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this.setActiveMove(move, pokemon, target);
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var hitResult = true;
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hitResult = this.singleEvent('PrepareHit', move, {}, target, pokemon, move);
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if (!hitResult) {
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if (hitResult === false) this.add('-fail', target);
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return false;
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}
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this.runEvent('PrepareHit', pokemon, target, move);
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if (!this.singleEvent('Try', move, null, pokemon, target, move)) {
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return false;
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}
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if (move.target === 'all' || move.target === 'foeSide' || move.target === 'allySide' || move.target === 'allyTeam') {
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if (move.target === 'all') {
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hitResult = this.runEvent('TryHitField', target, pokemon, move);
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} else {
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hitResult = this.runEvent('TryHitSide', target, pokemon, move);
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}
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if (!hitResult) {
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if (hitResult === false) this.add('-fail', target);
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return true;
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}
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return this.moveHit(target, pokemon, move);
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}
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if (move.ignoreImmunity === undefined) {
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move.ignoreImmunity = (move.category === 'Status');
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}
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if (move.ignoreImmunity !== true && !move.ignoreImmunity[move.type] && !target.runImmunity(move.type, true)) {
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return false;
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}
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hitResult = this.runEvent('TryHit', target, pokemon, move);
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if (!hitResult) {
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if (hitResult === false) this.add('-fail', target);
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return false;
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}
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var boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3];
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// calculate true accuracy
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var accuracy = move.accuracy;
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var boosts, boost;
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if (accuracy !== true) {
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if (!move.ignoreAccuracy) {
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boosts = this.runEvent('ModifyBoost', pokemon, null, null, Object.clone(pokemon.boosts));
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boost = this.clampIntRange(boosts['accuracy'], -6, 6);
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if (boost > 0) {
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accuracy *= boostTable[boost];
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} else {
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accuracy /= boostTable[-boost];
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}
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}
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if (!move.ignoreEvasion) {
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boosts = this.runEvent('ModifyBoost', target, null, null, Object.clone(target.boosts));
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boost = this.clampIntRange(boosts['evasion'], -6, 6);
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if (boost > 0) {
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accuracy /= boostTable[boost];
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} else if (boost < 0) {
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accuracy *= boostTable[-boost];
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}
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}
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}
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if (move.ohko) { // bypasses accuracy modifiers
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if (!target.volatiles['bounce'] && !target.volatiles['dig'] && !target.volatiles['dive'] && !target.volatiles['fly'] && !target.volatiles['shadowforce'] && !target.volatiles['skydrop']) {
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accuracy = 30;
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if (pokemon.level > target.level) accuracy += (pokemon.level - target.level);
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}
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}
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if (move.alwaysHit) {
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accuracy = true; // bypasses ohko accuracy modifiers
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} else {
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accuracy = this.runEvent('Accuracy', target, pokemon, move, accuracy);
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}
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if (accuracy !== true && this.random(100) >= accuracy) {
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if (!spreadHit) this.attrLastMove('[miss]');
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this.add('-miss', pokemon, target);
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return false;
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}
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var totalDamage = 0;
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var damage = 0;
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pokemon.lastDamage = 0;
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if (move.multihit) {
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var hits = move.multihit;
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if (hits.length) {
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// yes, it's hardcoded... meh
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if (hits[0] === 2 && hits[1] === 5) {
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if (this.gen >= 5) {
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hits = [2, 2, 3, 3, 4, 5][this.random(6)];
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} else {
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hits = [2, 2, 2, 3, 3, 3, 4, 5][this.random(8)];
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}
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} else {
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hits = this.random(hits[0], hits[1] + 1);
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}
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}
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hits = Math.floor(hits);
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var nullDamage = true;
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var moveDamage;
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// There is no need to recursively check the ´sleepUsable´ flag as Sleep Talk can only be used while asleep.
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var isSleepUsable = move.sleepUsable || this.getMove(move.sourceEffect).sleepUsable;
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var i;
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for (i = 0; i < hits && target.hp && pokemon.hp; i++) {
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if (pokemon.status === 'slp' && !isSleepUsable) break;
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moveDamage = this.moveHit(target, pokemon, move);
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if (moveDamage === false) break;
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if (nullDamage && (moveDamage || moveDamage === 0)) nullDamage = false;
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// Damage from each hit is individually counted for the
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// purposes of Counter, Metal Burst, and Mirror Coat.
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damage = (moveDamage || 0);
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// Total damage dealt is accumulated for the purposes of recoil (Parental Bond).
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totalDamage += damage;
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this.eachEvent('Update');
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}
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if (i === 0) return true;
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if (nullDamage) damage = false;
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this.add('-hitcount', target, i);
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} else {
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damage = this.moveHit(target, pokemon, move);
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totalDamage = damage;
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}
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if (move.recoil) {
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this.damage(this.clampIntRange(Math.round(totalDamage * move.recoil[0] / move.recoil[1]), 1), pokemon, target, 'recoil');
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}
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if (target && pokemon !== target) target.gotAttacked(move, damage, pokemon);
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if (!damage && damage !== 0) return damage;
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if (target && !move.negateSecondary) {
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this.singleEvent('AfterMoveSecondary', move, null, target, pokemon, move);
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this.runEvent('AfterMoveSecondary', target, pokemon, move);
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}
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return damage;
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},
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moveHit: function (target, pokemon, move, moveData, isSecondary, isSelf) {
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var damage;
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move = this.getMoveCopy(move);
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if (!moveData) moveData = move;
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if (!moveData.flags) moveData.flags = {};
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var hitResult = true;
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// TryHit events:
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// STEP 1: we see if the move will succeed at all:
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// - TryHit, TryHitSide, or TryHitField are run on the move,
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// depending on move target (these events happen in useMove
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// or tryMoveHit, not below)
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// == primary hit line ==
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// Everything after this only happens on the primary hit (not on
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// secondary or self-hits)
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// STEP 2: we see if anything blocks the move from hitting:
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// - TryFieldHit is run on the target
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// STEP 3: we see if anything blocks the move from hitting the target:
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// - If the move's target is a pokemon, TryHit is run on that pokemon
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// Note:
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// If the move target is `foeSide`:
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// event target = pokemon 0 on the target side
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// If the move target is `allySide` or `all`:
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// event target = the move user
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//
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// This is because events can't accept actual sides or fields as
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// targets. Choosing these event targets ensures that the correct
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// side or field is hit.
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//
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// It is the `TryHitField` event handler's responsibility to never
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// use `target`.
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// It is the `TryFieldHit` event handler's responsibility to read
|
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// move.target and react accordingly.
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// An exception is `TryHitSide` as a single event (but not as a normal
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// event), which is passed the target side.
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if (move.target === 'all' && !isSelf) {
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hitResult = this.singleEvent('TryHitField', moveData, {}, target, pokemon, move);
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} else if ((move.target === 'foeSide' || move.target === 'allySide') && !isSelf) {
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hitResult = this.singleEvent('TryHitSide', moveData, {}, target.side, pokemon, move);
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} else if (target) {
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hitResult = this.singleEvent('TryHit', moveData, {}, target, pokemon, move);
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}
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if (!hitResult) {
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if (hitResult === false) this.add('-fail', target);
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return false;
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}
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if (target && !isSecondary && !isSelf) {
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if (move.target !== 'all' && move.target !== 'allySide' && move.target !== 'foeSide') {
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hitResult = this.runEvent('TryPrimaryHit', target, pokemon, moveData);
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if (hitResult === 0) {
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// special Substitute flag
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hitResult = true;
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target = null;
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}
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}
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}
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if (target && isSecondary && !moveData.self) {
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hitResult = true;
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}
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if (!hitResult) {
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if (hitResult === false) this.add('-fail', target);
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return false;
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}
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if (target) {
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var didSomething = false;
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|
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damage = this.getDamage(pokemon, target, moveData);
|
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|
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// getDamage has several possible return values:
|
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//
|
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// a number:
|
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// means that much damage is dealt (0 damage still counts as dealing
|
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// damage for the purposes of things like Static)
|
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// false:
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// gives error message: "But it failed!" and move ends
|
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// null:
|
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// the move ends, with no message (usually, a custom fail message
|
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// was already output by an event handler)
|
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// undefined:
|
||
// means no damage is dealt and the move continues
|
||
//
|
||
// basically, these values have the same meanings as they do for event
|
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// handlers.
|
||
|
||
if ((damage || damage === 0) && !target.fainted) {
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||
if (move.noFaint && damage >= target.hp) {
|
||
damage = target.hp - 1;
|
||
}
|
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damage = this.damage(damage, target, pokemon, move);
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||
if (!(damage || damage === 0)) {
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this.debug('damage interrupted');
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return false;
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||
}
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didSomething = true;
|
||
}
|
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if (damage === false || damage === null) {
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if (damage === false) {
|
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this.add('-fail', target);
|
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}
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this.debug('damage calculation interrupted');
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return false;
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||
}
|
||
|
||
if (moveData.boosts && !target.fainted) {
|
||
hitResult = this.boost(moveData.boosts, target, pokemon, move);
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didSomething = didSomething || hitResult;
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}
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||
if (moveData.heal && !target.fainted) {
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var d = target.heal((this.gen < 5 ? Math.floor : Math.round)(target.maxhp * moveData.heal[0] / moveData.heal[1]));
|
||
if (!d && d !== 0) {
|
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this.add('-fail', target);
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this.debug('heal interrupted');
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return false;
|
||
}
|
||
this.add('-heal', target, target.getHealth);
|
||
didSomething = true;
|
||
}
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||
if (moveData.status) {
|
||
if (!target.status) {
|
||
hitResult = target.setStatus(moveData.status, pokemon, move);
|
||
didSomething = didSomething || hitResult;
|
||
} else if (!isSecondary) {
|
||
if (target.status === moveData.status) {
|
||
this.add('-fail', target, target.status);
|
||
} else {
|
||
this.add('-fail', target);
|
||
}
|
||
return false;
|
||
}
|
||
}
|
||
if (moveData.forceStatus) {
|
||
hitResult = target.setStatus(moveData.forceStatus, pokemon, move);
|
||
didSomething = didSomething || hitResult;
|
||
}
|
||
if (moveData.volatileStatus) {
|
||
hitResult = target.addVolatile(moveData.volatileStatus, pokemon, move);
|
||
didSomething = didSomething || hitResult;
|
||
}
|
||
if (moveData.sideCondition) {
|
||
hitResult = target.side.addSideCondition(moveData.sideCondition, pokemon, move);
|
||
didSomething = didSomething || hitResult;
|
||
}
|
||
if (moveData.weather) {
|
||
hitResult = this.setWeather(moveData.weather, pokemon, move);
|
||
didSomething = didSomething || hitResult;
|
||
}
|
||
if (moveData.terrain) {
|
||
hitResult = this.setTerrain(moveData.terrain, pokemon, move);
|
||
didSomething = didSomething || hitResult;
|
||
}
|
||
if (moveData.pseudoWeather) {
|
||
hitResult = this.addPseudoWeather(moveData.pseudoWeather, pokemon, move);
|
||
didSomething = didSomething || hitResult;
|
||
}
|
||
if (moveData.forceSwitch) {
|
||
if (this.canSwitch(target.side)) didSomething = true; // at least defer the fail message to later
|
||
}
|
||
if (moveData.selfSwitch) {
|
||
if (this.canSwitch(pokemon.side)) didSomething = true; // at least defer the fail message to later
|
||
}
|
||
// Hit events
|
||
// These are like the TryHit events, except we don't need a FieldHit event.
|
||
// Scroll up for the TryHit event documentation, and just ignore the "Try" part. ;)
|
||
hitResult = null;
|
||
if (move.target === 'all' && !isSelf) {
|
||
if (moveData.onHitField) hitResult = this.singleEvent('HitField', moveData, {}, target, pokemon, move);
|
||
} else if ((move.target === 'foeSide' || move.target === 'allySide') && !isSelf) {
|
||
if (moveData.onHitSide) hitResult = this.singleEvent('HitSide', moveData, {}, target.side, pokemon, move);
|
||
} else {
|
||
if (moveData.onHit) hitResult = this.singleEvent('Hit', moveData, {}, target, pokemon, move);
|
||
if (!isSelf && !isSecondary) {
|
||
this.runEvent('Hit', target, pokemon, move);
|
||
}
|
||
if (moveData.onAfterHit) hitResult = this.singleEvent('AfterHit', moveData, {}, target, pokemon, move);
|
||
}
|
||
|
||
if (!hitResult && !didSomething && !moveData.self && !moveData.selfdestruct) {
|
||
if (!isSelf && !isSecondary) {
|
||
if (hitResult === false || didSomething === false) this.add('-fail', target);
|
||
}
|
||
this.debug('move failed because it did nothing');
|
||
return false;
|
||
}
|
||
}
|
||
if (moveData.self) {
|
||
var selfRoll;
|
||
if (!isSecondary && moveData.self.boosts) selfRoll = this.random(100);
|
||
// This is done solely to mimic in-game RNG behaviour. All self drops have a 100% chance of happening but still grab a random number.
|
||
if (typeof moveData.self.chance === 'undefined' || selfRoll < moveData.self.chance) {
|
||
this.moveHit(pokemon, pokemon, move, moveData.self, isSecondary, true);
|
||
}
|
||
}
|
||
if (moveData.secondaries && this.runEvent('TrySecondaryHit', target, pokemon, moveData)) {
|
||
var secondaryRoll;
|
||
for (var i = 0; i < moveData.secondaries.length; i++) {
|
||
secondaryRoll = this.random(100);
|
||
if (typeof moveData.secondaries[i].chance === 'undefined' || secondaryRoll < moveData.secondaries[i].chance) {
|
||
this.moveHit(target, pokemon, move, moveData.secondaries[i], true, isSelf);
|
||
}
|
||
}
|
||
}
|
||
if (target && target.hp > 0 && pokemon.hp > 0 && moveData.forceSwitch && this.canSwitch(target.side)) {
|
||
hitResult = this.runEvent('DragOut', target, pokemon, move);
|
||
if (hitResult) {
|
||
target.forceSwitchFlag = true;
|
||
} else if (hitResult === false) {
|
||
this.add('-fail', target);
|
||
}
|
||
}
|
||
if (move.selfSwitch && pokemon.hp) {
|
||
pokemon.switchFlag = move.selfSwitch;
|
||
}
|
||
return damage;
|
||
},
|
||
|
||
canMegaEvo: function (pokemon) {
|
||
var altForme = pokemon.baseTemplate.otherFormes && this.getTemplate(pokemon.baseTemplate.otherFormes[0]);
|
||
if (altForme && altForme.isMega && altForme.requiredMove && pokemon.moves.indexOf(toId(altForme.requiredMove)) > -1) return altForme.species;
|
||
var item = pokemon.getItem();
|
||
if (item.megaEvolves !== pokemon.baseTemplate.baseSpecies || item.megaStone === pokemon.species) return false;
|
||
return item.megaStone;
|
||
},
|
||
|
||
runMegaEvo: function (pokemon) {
|
||
var template = this.getTemplate(pokemon.canMegaEvo);
|
||
var side = pokemon.side;
|
||
|
||
// Pokémon affected by Sky Drop cannot mega evolve. Enforce it here for now.
|
||
var foeActive = side.foe.active;
|
||
for (var i = 0; i < foeActive.length; i++) {
|
||
if (foeActive[i].volatiles['skydrop'] && foeActive[i].volatiles['skydrop'].source === pokemon) {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
pokemon.formeChange(template);
|
||
pokemon.baseTemplate = template; // mega evolution is permanent
|
||
pokemon.details = template.species + (pokemon.level === 100 ? '' : ', L' + pokemon.level) + (pokemon.gender === '' ? '' : ', ' + pokemon.gender) + (pokemon.set.shiny ? ', shiny' : '');
|
||
this.add('detailschange', pokemon, pokemon.details);
|
||
this.add('-mega', pokemon, template.baseSpecies, template.requiredItem);
|
||
pokemon.setAbility(template.abilities['0']);
|
||
pokemon.baseAbility = pokemon.ability;
|
||
|
||
// Limit one mega evolution
|
||
for (var i = 0; i < side.pokemon.length; i++) {
|
||
side.pokemon[i].canMegaEvo = false;
|
||
}
|
||
return true;
|
||
},
|
||
|
||
isAdjacent: function (pokemon1, pokemon2) {
|
||
if (pokemon1.fainted || pokemon2.fainted) return false;
|
||
if (pokemon1.side === pokemon2.side) return Math.abs(pokemon1.position - pokemon2.position) === 1;
|
||
return Math.abs(pokemon1.position + pokemon2.position + 1 - pokemon1.side.active.length) <= 1;
|
||
},
|
||
checkAbilities: function (selectedAbilities, defaultAbilities) {
|
||
if (!selectedAbilities.length) return true;
|
||
var selectedAbility = selectedAbilities.pop();
|
||
var isValid = false;
|
||
for (var i = 0; i < defaultAbilities.length; i++) {
|
||
var defaultAbility = defaultAbilities[i];
|
||
if (!defaultAbility) break;
|
||
if (defaultAbility.indexOf(selectedAbility) !== -1) {
|
||
defaultAbilities.splice(i, 1);
|
||
isValid = this.checkAbilities(selectedAbilities, defaultAbilities);
|
||
if (isValid) break;
|
||
defaultAbilities.splice(i, 0, defaultAbility);
|
||
}
|
||
}
|
||
if (!isValid) selectedAbilities.push(selectedAbility);
|
||
return isValid;
|
||
},
|
||
sampleNoReplace: function (list) {
|
||
var length = list.length;
|
||
var index = this.random(length);
|
||
var element = list[index];
|
||
for (var nextIndex = index + 1; nextIndex < length; index += 1, nextIndex += 1) {
|
||
list[index] = list[nextIndex];
|
||
}
|
||
list.pop();
|
||
return element;
|
||
},
|
||
hasMegaEvo: function (template) {
|
||
if (template.otherFormes) {
|
||
var forme = this.getTemplate(template.otherFormes[0]);
|
||
if (forme.requiredItem) {
|
||
var item = this.getItem(forme.requiredItem);
|
||
if (item.megaStone) return true;
|
||
} else if (forme.requiredMove && forme.isMega) {
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
},
|
||
getTeam: function (side, team) {
|
||
var format = side.battle.getFormat();
|
||
if (typeof format.team === 'string' && format.team.substr(0, 6) === 'random') {
|
||
return this[format.team + 'Team'](side);
|
||
} else if (team) {
|
||
return team;
|
||
} else {
|
||
return this.randomTeam(side);
|
||
}
|
||
},
|
||
randomCCTeam: function (side) {
|
||
var team = [];
|
||
|
||
var natures = Object.keys(this.data.Natures);
|
||
var items = Object.keys(this.data.Items);
|
||
|
||
var hasDexNumber = {};
|
||
var formes = [[], [], [], [], [], []];
|
||
|
||
// pick six random pokemon--no repeats, even among formes
|
||
// also need to either normalize for formes or select formes at random
|
||
// unreleased are okay. No CAP for now, but maybe at some later date
|
||
|
||
var num;
|
||
for (var i = 0; i < 6; i++) {
|
||
do {
|
||
num = this.random(721) + 1;
|
||
} while (num in hasDexNumber);
|
||
hasDexNumber[num] = i;
|
||
}
|
||
|
||
for (var id in this.data.Pokedex) {
|
||
if (!(this.data.Pokedex[id].num in hasDexNumber)) continue;
|
||
var template = this.getTemplate(id);
|
||
if (template.learnset && template.species !== 'Pichu-Spiky-eared') {
|
||
formes[hasDexNumber[template.num]].push(template.species);
|
||
}
|
||
}
|
||
|
||
for (var i = 0; i < 6; i++) {
|
||
var poke = formes[i][this.random(formes[i].length)];
|
||
var template = this.getTemplate(poke);
|
||
|
||
//level balance--calculate directly from stats rather than using some silly lookup table
|
||
var mbstmin = 1307; //sunkern has the lowest modified base stat total, and that total is 807
|
||
|
||
var stats = template.baseStats;
|
||
|
||
//modified base stat total assumes 31 IVs, 85 EVs in every stat
|
||
var mbst = (stats["hp"] * 2 + 31 + 21 + 100) + 10;
|
||
mbst += (stats["atk"] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats["def"] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats["spa"] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats["spd"] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats["spe"] * 2 + 31 + 21 + 100) + 5;
|
||
|
||
var level = Math.floor(100 * mbstmin / mbst); //initial level guess will underestimate
|
||
|
||
while (level < 100) {
|
||
mbst = Math.floor((stats["hp"] * 2 + 31 + 21 + 100) * level / 100 + 10);
|
||
mbst += Math.floor(((stats["atk"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100); //since damage is roughly proportional to lvl
|
||
mbst += Math.floor((stats["def"] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
||
mbst += Math.floor(((stats["spa"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
|
||
mbst += Math.floor((stats["spd"] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
||
mbst += Math.floor((stats["spe"] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
||
|
||
if (mbst >= mbstmin)
|
||
break;
|
||
level++;
|
||
}
|
||
|
||
//random gender--already handled by PS?
|
||
|
||
//random ability (unreleased hidden are par for the course)
|
||
var abilities = [template.abilities['0']];
|
||
if (template.abilities['1']) {
|
||
abilities.push(template.abilities['1']);
|
||
}
|
||
if (template.abilities['H']) {
|
||
abilities.push(template.abilities['H']);
|
||
}
|
||
var ability = abilities[this.random(abilities.length)];
|
||
|
||
//random nature
|
||
var nature = natures[this.random(natures.length)];
|
||
|
||
//random item
|
||
var item = '';
|
||
|
||
if (template.requiredItem) {
|
||
item = template.requiredItem;
|
||
} else {
|
||
item = items[this.random(items.length)];
|
||
}
|
||
if (this.getItem(item).megaStone) {
|
||
// we'll exclude mega stones for now
|
||
item = items[this.random(items.length)];
|
||
}
|
||
//since we're selecting forme at random, we gotta make sure forme/item combo is correct
|
||
while (poke === 'Arceus' && item.substr(-5) !== 'plate' || poke === 'Giratina' && item === 'griseousorb') {
|
||
item = items[this.random(items.length)];
|
||
}
|
||
|
||
//random IVs
|
||
var ivs = {hp: this.random(32), atk: this.random(32), def: this.random(32), spa: this.random(32), spd: this.random(32), spe: this.random(32)};
|
||
|
||
//random EVs
|
||
var evs = {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0};
|
||
var s = ["hp", "atk", "def", "spa", "spd", "spe"];
|
||
var evpool = 510;
|
||
do {
|
||
var x = s[this.random(s.length)];
|
||
var y = this.random(Math.min(256 - evs[x], evpool + 1));
|
||
evs[x] += y;
|
||
evpool -= y;
|
||
} while (evpool > 0);
|
||
|
||
//random happiness--useless, since return/frustration is currently a "cheat"
|
||
var happiness = this.random(256);
|
||
|
||
//random shininess?
|
||
var shiny = !this.random(1024);
|
||
|
||
//four random unique moves from movepool. don't worry about "attacking" or "viable"
|
||
var moves;
|
||
var pool = ['struggle'];
|
||
if (poke === 'Smeargle') {
|
||
pool = Object.keys(this.data.Movedex).exclude('struggle', 'chatter', 'magikarpsrevenge');
|
||
} else if (template.learnset) {
|
||
pool = Object.keys(template.learnset);
|
||
}
|
||
if (pool.length <= 4) {
|
||
moves = pool;
|
||
} else {
|
||
moves = [this.sampleNoReplace(pool), this.sampleNoReplace(pool), this.sampleNoReplace(pool), this.sampleNoReplace(pool)];
|
||
}
|
||
|
||
team.push({
|
||
name: poke,
|
||
moves: moves,
|
||
ability: ability,
|
||
evs: evs,
|
||
ivs: ivs,
|
||
nature: nature,
|
||
item: item,
|
||
level: level,
|
||
happiness: happiness,
|
||
shiny: shiny
|
||
});
|
||
}
|
||
|
||
//console.log(team);
|
||
return team;
|
||
},
|
||
randomHackmonsCCTeam: function (side) {
|
||
var team = [];
|
||
|
||
var itemPool = Object.keys(this.data.Items);
|
||
var abilityPool = Object.keys(this.data.Abilities);
|
||
var movePool = Object.keys(this.data.Movedex);
|
||
var naturePool = Object.keys(this.data.Natures);
|
||
|
||
var hasDexNumber = {};
|
||
var formes = [[], [], [], [], [], []];
|
||
|
||
// pick six random pokemon--no repeats, even among formes
|
||
// also need to either normalize for formes or select formes at random
|
||
// unreleased are okay. No CAP for now, but maybe at some later date
|
||
|
||
var num;
|
||
for (var i = 0; i < 6; i++) {
|
||
do {
|
||
num = this.random(721) + 1;
|
||
} while (num in hasDexNumber);
|
||
hasDexNumber[num] = i;
|
||
}
|
||
|
||
for (var id in this.data.Pokedex) {
|
||
if (!(this.data.Pokedex[id].num in hasDexNumber)) continue;
|
||
var template = this.getTemplate(id);
|
||
if (template.learnset && template.species !== 'Pichu-Spiky-eared') {
|
||
formes[hasDexNumber[template.num]].push(template.species);
|
||
}
|
||
}
|
||
|
||
for (var i = 0; i < 6; i++) {
|
||
// Choose forme
|
||
var pokemon = formes[i][this.random(formes[i].length)];
|
||
var template = this.getTemplate(pokemon);
|
||
|
||
// Random unique item
|
||
var item = '';
|
||
do {
|
||
item = this.sampleNoReplace(itemPool);
|
||
} while (this.data.Items[item].isNonstandard);
|
||
|
||
// Genesect forms are a sprite difference based on its Drives
|
||
if (template.species.substr(0, 9) === 'Genesect-' && item !== toId(template.requiredItem)) pokemon = 'Genesect';
|
||
|
||
// Random unique ability
|
||
var ability = '';
|
||
do {
|
||
ability = this.sampleNoReplace(abilityPool);
|
||
} while (this.data.Abilities[ability].isNonstandard);
|
||
|
||
// Random unique moves
|
||
var m = [];
|
||
while (true) {
|
||
var moveid = this.sampleNoReplace(movePool);
|
||
if (!this.data.Movedex[moveid].isNonstandard && (moveid === 'hiddenpower' || moveid.substr(0, 11) !== 'hiddenpower')) {
|
||
if (m.push(moveid) >= 4) break;
|
||
}
|
||
}
|
||
|
||
// PS overrides your move if you have Struggle in the first slot
|
||
if (m[0] === 'struggle') m.push(m.shift());
|
||
|
||
// Random EVs
|
||
var evs = {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0};
|
||
var s = ['hp', 'atk', 'def', 'spa', 'spd', 'spe'];
|
||
var evpool = 510;
|
||
do {
|
||
var x = s[this.random(s.length)];
|
||
var y = this.random(Math.min(256 - evs[x], evpool + 1));
|
||
evs[x] += y;
|
||
evpool -= y;
|
||
} while (evpool > 0);
|
||
|
||
// Random IVs
|
||
var ivs = {hp: this.random(32), atk: this.random(32), def: this.random(32), spa: this.random(32), spd: this.random(32), spe: this.random(32)};
|
||
|
||
// Random nature
|
||
var nature = naturePool[this.random(naturePool.length)];
|
||
|
||
// Level balance
|
||
var mbstmin = 1307;
|
||
var stats = template.baseStats;
|
||
var mbst = (stats['hp'] * 2 + 31 + 21 + 100) + 10;
|
||
mbst += (stats['atk'] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats['def'] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats['spa'] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats['spd'] * 2 + 31 + 21 + 100) + 5;
|
||
mbst += (stats['spe'] * 2 + 31 + 21 + 100) + 5;
|
||
var level = Math.floor(100 * mbstmin / mbst);
|
||
while (level < 100) {
|
||
mbst = Math.floor((stats['hp'] * 2 + 31 + 21 + 100) * level / 100 + 10);
|
||
mbst += Math.floor(((stats['atk'] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
|
||
mbst += Math.floor((stats['def'] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
||
mbst += Math.floor(((stats['spa'] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
|
||
mbst += Math.floor((stats['spd'] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
||
mbst += Math.floor((stats['spe'] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
||
if (mbst >= mbstmin) break;
|
||
level++;
|
||
}
|
||
|
||
// Random happiness
|
||
var happiness = this.random(256);
|
||
|
||
// Random shininess
|
||
var shiny = !this.random(1024);
|
||
|
||
team.push({
|
||
name: pokemon,
|
||
item: item,
|
||
ability: ability,
|
||
moves: m,
|
||
evs: evs,
|
||
ivs: ivs,
|
||
nature: nature,
|
||
level: level,
|
||
happiness: happiness,
|
||
shiny: shiny
|
||
});
|
||
}
|
||
|
||
return team;
|
||
},
|
||
randomSet: function (template, slot, noMega) {
|
||
if (slot === undefined) slot = 1;
|
||
var baseTemplate = (template = this.getTemplate(template));
|
||
var name = template.name;
|
||
|
||
if (!template.exists || (!template.randomBattleMoves && !template.learnset)) {
|
||
// GET IT? UNOWN? BECAUSE WE CAN'T TELL WHAT THE POKEMON IS
|
||
template = this.getTemplate('unown');
|
||
|
||
var stack = 'Template incompatible with random battles: ' + name;
|
||
var fakeErr = {stack: stack};
|
||
require('../crashlogger.js')(fakeErr, 'The randbat set generator');
|
||
}
|
||
|
||
// Castform-Sunny and Castform-Rainy can be chosen
|
||
if (template.num === 351) {
|
||
name = 'Castform';
|
||
}
|
||
// Meloetta-P can be chosen
|
||
if (template.num === 648) {
|
||
name = 'Meloetta';
|
||
}
|
||
|
||
// Decide if the Pokemon can mega evolve early, so viable moves for the mega can be generated
|
||
if (!noMega && this.hasMegaEvo(template)) {
|
||
// If there's more than one mega evolution, randomly pick one
|
||
template = this.getTemplate(template.otherFormes[this.random(template.otherFormes.length)]);
|
||
}
|
||
if (template.otherFormes && this.getTemplate(template.otherFormes[0]).isPrimal && this.random(2)) {
|
||
template = this.getTemplate(template.otherFormes[0]);
|
||
}
|
||
|
||
var movePool = (template.randomBattleMoves ? template.randomBattleMoves.slice() : Object.keys(template.learnset));
|
||
var moves = [];
|
||
var ability = '';
|
||
var item = '';
|
||
var evs = {
|
||
hp: 85,
|
||
atk: 85,
|
||
def: 85,
|
||
spa: 85,
|
||
spd: 85,
|
||
spe: 85
|
||
};
|
||
var ivs = {
|
||
hp: 31,
|
||
atk: 31,
|
||
def: 31,
|
||
spa: 31,
|
||
spd: 31,
|
||
spe: 31
|
||
};
|
||
var hasType = {};
|
||
hasType[template.types[0]] = true;
|
||
if (template.types[1]) {
|
||
hasType[template.types[1]] = true;
|
||
}
|
||
var hasAbility = {};
|
||
hasAbility[template.abilities[0]] = true;
|
||
if (template.abilities[1]) {
|
||
hasAbility[template.abilities[1]] = true;
|
||
}
|
||
if (template.abilities['H']) {
|
||
hasAbility[template.abilities['H']] = true;
|
||
}
|
||
var availableHP = 0;
|
||
for (var i = 0, len = movePool.length; i < len; i++) {
|
||
if (movePool[i].substr(0, 11) === 'hiddenpower') availableHP++;
|
||
}
|
||
|
||
// Moves that heal a fixed amount:
|
||
var RecoveryMove = {
|
||
milkdrink: 1, recover: 1, roost: 1, slackoff: 1, softboiled: 1
|
||
};
|
||
// Moves which drop stats:
|
||
var ContraryMove = {
|
||
leafstorm: 1, overheat: 1, closecombat: 1, superpower: 1, vcreate: 1
|
||
};
|
||
// Moves that boost Attack:
|
||
var PhysicalSetup = {
|
||
bellydrum:1, bulkup:1, coil:1, curse:1, dragondance:1, honeclaws:1, howl:1, poweruppunch:1, shiftgear:1, swordsdance:1
|
||
};
|
||
// Moves which boost Special Attack:
|
||
var SpecialSetup = {
|
||
calmmind:1, chargebeam:1, geomancy:1, nastyplot:1, quiverdance:1, tailglow:1
|
||
};
|
||
// Moves which boost Attack AND Special Attack:
|
||
var MixedSetup = {
|
||
growth:1, workup:1, shellsmash:1
|
||
};
|
||
var SpeedSetup = {
|
||
autotomize:1, agility:1, rockpolish:1
|
||
};
|
||
// These moves can be used even if we aren't setting up to use them:
|
||
var SetupException = {
|
||
dracometeor:1, leafstorm:1, overheat:1,
|
||
extremespeed:1, suckerpunch:1, superpower:1
|
||
};
|
||
var counterAbilities = {
|
||
'Adaptability':1, 'Blaze':1, 'Contrary':1, 'Hustle':1, 'Iron Fist':1,
|
||
'Overgrow':1, 'Skill Link':1, 'Swarm':1, 'Technician':1, 'Torrent':1
|
||
};
|
||
var ateAbilities = {
|
||
'Aerilate':1, 'Pixilate':1, 'Refrigerate':1
|
||
};
|
||
|
||
var damagingMoves, damagingMoveIndex, hasMove, counter, setupType, hasStab;
|
||
|
||
do {
|
||
// Keep track of all moves we have:
|
||
hasMove = {};
|
||
for (var k = 0; k < moves.length; k++) {
|
||
if (moves[k].substr(0, 11) === 'hiddenpower') {
|
||
hasMove['hiddenpower'] = true;
|
||
} else {
|
||
hasMove[moves[k]] = true;
|
||
}
|
||
}
|
||
|
||
// Choose next 4 moves from learnset/viable moves and add them to moves list:
|
||
while (moves.length < 4 && movePool.length) {
|
||
var moveid = this.sampleNoReplace(movePool);
|
||
if (moveid.substr(0, 11) === 'hiddenpower') {
|
||
availableHP--;
|
||
if (hasMove['hiddenpower']) continue;
|
||
hasMove['hiddenpower'] = true;
|
||
} else {
|
||
hasMove[moveid] = true;
|
||
}
|
||
moves.push(moveid);
|
||
}
|
||
|
||
damagingMoves = [];
|
||
damagingMoveIndex = {};
|
||
hasStab = false;
|
||
counter = {
|
||
Physical: 0, Special: 0, Status: 0, damage: 0, recovery: 0,
|
||
blaze: 0, overgrow: 0, swarm: 0, torrent: 0,
|
||
adaptability: 0, ate: 0, bite: 0, contrary: 0, hustle: 0,
|
||
ironfist: 0, serenegrace: 0, sheerforce: 0, skilllink: 0, technician: 0,
|
||
inaccurate: 0, priority: 0, recoil: 0,
|
||
physicalsetup: 0, specialsetup: 0, mixedsetup: 0, speedsetup: 0
|
||
};
|
||
setupType = '';
|
||
// Iterate through all moves we've chosen so far and keep track of what they do:
|
||
for (var k = 0; k < moves.length; k++) {
|
||
var move = this.getMove(moves[k]);
|
||
var moveid = move.id;
|
||
if (move.damage || move.damageCallback) {
|
||
// Moves that do a set amount of damage:
|
||
counter['damage']++;
|
||
damagingMoves.push(move);
|
||
damagingMoveIndex[moveid] = k;
|
||
} else {
|
||
// Are Physical/Special/Status moves:
|
||
counter[move.category]++;
|
||
}
|
||
// Moves that have a low base power:
|
||
if (moveid === 'lowkick' || (move.basePower && move.basePower <= 60 && moveid !== 'rapidspin')) counter['technician']++;
|
||
// Moves that hit multiple times:
|
||
if (move.multihit && move.multihit[1] === 5) counter['skilllink']++;
|
||
// Recoil:
|
||
if (move.recoil) counter['recoil']++;
|
||
// Moves which have a base power, but aren't super-weak like Rapid Spin:
|
||
if (move.basePower > 30 || move.multihit || move.basePowerCallback || moveid === 'naturepower') {
|
||
if (hasType[move.type]) {
|
||
counter['adaptability']++;
|
||
// STAB:
|
||
// Certain moves aren't acceptable as a Pokemon's only STAB attack
|
||
if (!(moveid in {bounce:1, fakeout:1, flamecharge:1, quickattack:1, skyattack:1})) hasStab = true;
|
||
}
|
||
if (hasAbility['Protean']) hasStab = true;
|
||
if (move.category === 'Physical') counter['hustle']++;
|
||
if (move.type === 'Fire') counter['blaze']++;
|
||
if (move.type === 'Grass') counter['overgrow']++;
|
||
if (move.type === 'Bug') counter['swarm']++;
|
||
if (move.type === 'Water') counter['torrent']++;
|
||
if (move.type === 'Normal') {
|
||
counter['ate']++;
|
||
if (hasAbility['Aerilate'] || hasAbility['Pixilate'] || hasAbility['Refrigerate']) hasStab = true;
|
||
}
|
||
if (move.flags['bite']) counter['bite']++;
|
||
if (move.flags['punch']) counter['ironfist']++;
|
||
damagingMoves.push(move);
|
||
damagingMoveIndex[moveid] = k;
|
||
}
|
||
// Moves with secondary effects:
|
||
if (move.secondary) {
|
||
counter['sheerforce']++;
|
||
if (move.secondary.chance >= 20) {
|
||
counter['serenegrace']++;
|
||
}
|
||
}
|
||
// Moves with low accuracy:
|
||
if (move.accuracy && move.accuracy !== true && move.accuracy < 90) counter['inaccurate']++;
|
||
// Moves with non-zero priority:
|
||
if (move.priority !== 0) counter['priority']++;
|
||
|
||
// Moves that change stats:
|
||
if (RecoveryMove[moveid]) counter['recovery']++;
|
||
if (ContraryMove[moveid]) counter['contrary']++;
|
||
if (PhysicalSetup[moveid]) counter['physicalsetup']++;
|
||
if (SpecialSetup[moveid]) counter['specialsetup']++;
|
||
if (MixedSetup[moveid]) counter['mixedsetup']++;
|
||
if (SpeedSetup[moveid]) counter['speedsetup']++;
|
||
}
|
||
|
||
// Choose a setup type:
|
||
if (counter['mixedsetup']) {
|
||
setupType = 'Mixed';
|
||
} else if (counter['specialsetup']) {
|
||
setupType = 'Special';
|
||
} else if (counter['physicalsetup']) {
|
||
setupType = 'Physical';
|
||
}
|
||
|
||
// Iterate through the moves again, this time to cull them:
|
||
for (var k = 0; k < moves.length; k++) {
|
||
var moveid = moves[k];
|
||
var move = this.getMove(moveid);
|
||
var rejected = false;
|
||
var isSetup = false;
|
||
|
||
switch (moveid) {
|
||
|
||
// Not very useful without their supporting moves
|
||
case 'batonpass':
|
||
if (!setupType && !counter['speedsetup'] && !hasMove['cosmicpower'] && !hasMove['substitute'] && !hasMove['wish'] && !hasAbility['Speed Boost']) rejected = true;
|
||
break;
|
||
case 'focuspunch':
|
||
if (!hasMove['substitute'] || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'perishsong':
|
||
if (!hasMove['protect']) rejected = true;
|
||
break;
|
||
case 'sleeptalk':
|
||
if (!hasMove['rest']) rejected = true;
|
||
break;
|
||
case 'storedpower':
|
||
if (!setupType && !hasMove['cosmicpower']) rejected = true;
|
||
break;
|
||
|
||
// Set up once and only if we have the moves for it
|
||
case 'bellydrum': case 'bulkup': case 'coil': case 'curse': case 'dragondance': case 'honeclaws': case 'swordsdance':
|
||
if (setupType !== 'Physical' || counter['physicalsetup'] > 1) rejected = true;
|
||
if (counter.Physical < 2 && !hasMove['batonpass'] && (!hasMove['rest'] || !hasMove['sleeptalk'])) rejected = true;
|
||
isSetup = true;
|
||
break;
|
||
case 'calmmind': case 'geomancy': case 'nastyplot': case 'quiverdance': case 'tailglow':
|
||
if (setupType !== 'Special' || counter['specialsetup'] > 1) rejected = true;
|
||
if (counter.Special < 2 && !hasMove['batonpass'] && (!hasMove['rest'] || !hasMove['sleeptalk'])) rejected = true;
|
||
isSetup = true;
|
||
break;
|
||
case 'growth': case 'shellsmash': case 'workup':
|
||
if (setupType !== 'Mixed' || counter['mixedsetup'] > 1) rejected = true;
|
||
if (counter.Physical + counter.Special < 2 && !hasMove['batonpass']) rejected = true;
|
||
isSetup = true;
|
||
break;
|
||
case 'agility': case 'autotomize': case 'rockpolish':
|
||
if (counter.Physical + counter.Special < 2 && !setupType && !hasMove['batonpass']) rejected = true;
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
break;
|
||
case 'flamecharge':
|
||
if (counter.Physical + counter.Special < 3 && !setupType && !hasMove['batonpass']) rejected = true;
|
||
if (hasMove['dracometeor'] || hasMove['overheat']) rejected = true;
|
||
break;
|
||
|
||
// Bad after setup
|
||
case 'circlethrow': case 'dragontail':
|
||
if (!!counter['speedsetup'] || hasMove['encore'] || hasMove['raindance'] || hasMove['roar'] || hasMove['whirlwind']) rejected = true;
|
||
if (setupType && hasMove['stormthrow']) rejected = true;
|
||
break;
|
||
case 'defog': case 'pursuit': case 'haze': case 'healingwish': case 'rapidspin': case 'spikes': case 'waterspout':
|
||
if (setupType || !!counter['speedsetup'] || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'fakeout':
|
||
if (setupType || hasMove['substitute'] || hasMove['switcheroo'] || hasMove['trick']) rejected = true;
|
||
break;
|
||
case 'foulplay': case 'nightshade': case 'seismictoss': case 'superfang':
|
||
if (setupType) rejected = true;
|
||
break;
|
||
case 'healbell': case 'trickroom':
|
||
if (!!counter['speedsetup']) rejected = true;
|
||
break;
|
||
case 'memento':
|
||
if (setupType || !!counter['recovery'] || hasMove['substitute']) rejected = true;
|
||
break;
|
||
case 'protect':
|
||
if (setupType && (hasAbility['Guts'] || hasAbility['Speed Boost']) && !hasMove['batonpass']) rejected = true;
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
break;
|
||
case 'stealthrock':
|
||
if (setupType || !!counter['speedsetup'] || hasMove['rest']) rejected = true;
|
||
break;
|
||
case 'switcheroo': case 'trick':
|
||
if (setupType || counter.Physical + counter.Special < 2) rejected = true;
|
||
if (hasMove['acrobatics'] || hasMove['lightscreen'] || hasMove['reflect'] || hasMove['trickroom'] || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'uturn':
|
||
if (setupType || !!counter['speedsetup']) rejected = true;
|
||
break;
|
||
case 'voltswitch':
|
||
if (setupType || !!counter['speedsetup'] || hasMove['magnetrise'] || hasMove['uturn']) rejected = true;
|
||
break;
|
||
|
||
// Bit redundant to have both
|
||
// Attacks:
|
||
case 'bugbite':
|
||
if (hasMove['uturn'] && !setupType) rejected = true;
|
||
break;
|
||
case 'darkpulse':
|
||
if (hasMove['crunch'] && setupType !== 'Special') rejected = true;
|
||
break;
|
||
case 'suckerpunch':
|
||
if ((hasMove['crunch'] || hasMove['darkpulse']) && (hasMove['knockoff'] || hasMove['pursuit'])) rejected = true;
|
||
if (!setupType && hasMove['foulplay'] && (hasMove['darkpulse'] || hasMove['pursuit'])) rejected = true;
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
break;
|
||
case 'dragonclaw':
|
||
if (hasMove['outrage'] || hasMove['dragontail']) rejected = true;
|
||
break;
|
||
case 'dragonpulse': case 'spacialrend':
|
||
if (hasMove['dracometeor']) rejected = true;
|
||
break;
|
||
case 'thunder':
|
||
if (hasMove['thunderbolt'] && !hasMove['raindance']) rejected = true;
|
||
break;
|
||
case 'thunderbolt':
|
||
if (hasMove['discharge'] || (hasMove['thunder'] && hasMove['raindance']) || (hasMove['voltswitch'] && hasMove['wildcharge'])) rejected = true;
|
||
break;
|
||
case 'drainingkiss':
|
||
if (hasMove['dazzlinggleam']) rejected = true;
|
||
break;
|
||
case 'aurasphere': case 'drainpunch':
|
||
if (!hasMove['bulkup'] && (hasMove['closecombat'] || hasMove['highjumpkick'])) rejected = true;
|
||
if (hasMove['focusblast'] || hasMove['superpower']) rejected = true;
|
||
break;
|
||
case 'closecombat': case 'highjumpkick':
|
||
if (hasMove['bulkup'] && hasMove['drainpunch']) rejected = true;
|
||
break;
|
||
case 'focusblast':
|
||
if ((!setupType && hasMove['superpower']) || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'stormthrow':
|
||
if (hasMove['circlethrow'] && (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'superpower':
|
||
if (setupType && (hasMove['drainpunch'] || hasMove['focusblast'])) rejected = true;
|
||
break;
|
||
case 'fierydance': case 'flamethrower':
|
||
if (hasMove['fireblast'] || hasMove['overheat']) rejected = true;
|
||
break;
|
||
case 'fireblast':
|
||
if ((hasMove['flareblitz'] || hasMove['lavaplume']) && !setupType && !counter['speedsetup']) rejected = true;
|
||
break;
|
||
case 'firepunch': case 'sacredfire':
|
||
if (hasMove['fireblast'] || hasMove['flareblitz']) rejected = true;
|
||
break;
|
||
case 'lavaplume':
|
||
if (hasMove['fireblast'] && (setupType || !!counter['speedsetup'])) rejected = true;
|
||
break;
|
||
case 'overheat':
|
||
if (hasMove['lavaplume'] || setupType === 'Special') rejected = true;
|
||
break;
|
||
case 'acrobatics': case 'airslash': case 'oblivionwing':
|
||
if (hasMove['bravebird'] || hasMove['hurricane']) rejected = true;
|
||
break;
|
||
case 'phantomforce': case 'shadowforce': case 'shadowsneak':
|
||
if (hasMove['shadowclaw'] || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'shadowclaw':
|
||
if (hasMove['shadowball']) rejected = true;
|
||
break;
|
||
case 'solarbeam':
|
||
if ((!hasAbility['Drought'] && !hasMove['sunnyday']) || hasMove['gigadrain'] || hasMove['leafstorm']) rejected = true;
|
||
break;
|
||
case 'gigadrain':
|
||
if ((!setupType && hasMove['leafstorm']) || hasMove['petaldance']) rejected = true;
|
||
break;
|
||
case 'leafblade': case 'seedbomb': case 'woodhammer':
|
||
if (hasMove['gigadrain'] && setupType !== 'Physical') rejected = true;
|
||
break;
|
||
case 'leafstorm':
|
||
if (setupType && hasMove['gigadrain']) rejected = true;
|
||
break;
|
||
case 'bonemerang': case 'precipiceblades':
|
||
if (hasMove['earthquake']) rejected = true;
|
||
break;
|
||
case 'icebeam':
|
||
if (hasMove['blizzard'] || hasMove['freezedry']) rejected = true;
|
||
break;
|
||
case 'bodyslam':
|
||
if (hasMove['glare']) rejected = true;
|
||
break;
|
||
case 'explosion':
|
||
if (setupType || hasMove['wish']) rejected = true;
|
||
break;
|
||
case 'hypervoice':
|
||
if (hasMove['naturepower'] || hasMove['return']) rejected = true;
|
||
break;
|
||
case 'judgment':
|
||
if (hasStab) rejected = true;
|
||
break;
|
||
case 'return': case 'rockclimb':
|
||
if (hasMove['bodyslam'] || hasMove['doubleedge']) rejected = true;
|
||
break;
|
||
case 'weatherball':
|
||
if (!hasMove['raindance'] && !hasMove['sunnyday']) rejected = true;
|
||
break;
|
||
case 'poisonjab':
|
||
if (hasMove['gunkshot']) rejected = true;
|
||
break;
|
||
case 'psychic':
|
||
if (hasMove['psyshock'] || hasMove['storedpower']) rejected = true;
|
||
break;
|
||
case 'headsmash':
|
||
if (hasMove['stoneedge']) rejected = true;
|
||
break;
|
||
case 'rockblast': case 'rockslide':
|
||
if (hasMove['headsmash'] || hasMove['stoneedge']) rejected = true;
|
||
break;
|
||
case 'flashcannon':
|
||
if (hasMove['ironhead']) rejected = true;
|
||
break;
|
||
case 'hydropump':
|
||
if (hasMove['razorshell'] || hasMove['scald'] || hasMove['waterfall'] || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'originpulse': case 'surf':
|
||
if (hasMove['hydropump'] || hasMove['scald']) rejected = true;
|
||
break;
|
||
case 'scald':
|
||
if (hasMove['waterfall'] || hasMove['waterpulse']) rejected = true;
|
||
break;
|
||
|
||
// Status:
|
||
case 'raindance': case 'sunnyday':
|
||
if ((hasMove['rest'] && hasMove['sleeptalk']) || counter.Physical + counter.Special < 2) rejected = true;
|
||
break;
|
||
case 'rest':
|
||
if (!hasMove['sleeptalk'] && movePool.indexOf('sleeptalk') > -1) rejected = true;
|
||
if (hasMove['moonlight'] || hasMove['painsplit'] || hasMove['recover'] || hasMove['synthesis']) rejected = true;
|
||
break;
|
||
case 'roar':
|
||
if (hasMove['dragontail']) rejected = true;
|
||
break;
|
||
case 'roost': case 'softboiled': case 'synthesis':
|
||
if (hasMove['wish']) rejected = true;
|
||
break;
|
||
case 'substitute':
|
||
if (hasMove['dracometeor'] || (hasMove['leafstorm'] && !hasAbility['Contrary']) || hasMove['pursuit'] || hasMove['taunt'] || hasMove['uturn'] || hasMove['voltswitch']) rejected = true;
|
||
break;
|
||
case 'stunspore': case 'thunderwave':
|
||
if (setupType || !!counter['speedsetup']) rejected = true;
|
||
if (hasMove['discharge'] || hasMove['gyroball'] || hasMove['sleeppowder'] || hasMove['spore'] || hasMove['trickroom'] || hasMove['yawn']) rejected = true;
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
break;
|
||
case 'toxic':
|
||
if (hasMove['hypnosis'] || hasMove['sleeppowder'] || hasMove['stunspore'] || hasMove['thunderwave'] || hasMove['willowisp'] || hasMove['yawn']) rejected = true;
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
break;
|
||
case 'willowisp':
|
||
if (hasMove['lavaplume'] || hasMove['sacredfire'] || hasMove['scald'] || hasMove['spore']) rejected = true;
|
||
break;
|
||
}
|
||
|
||
// Increased/decreased priority moves unneeded with moves that boost only speed
|
||
if (move.priority !== 0 && !!counter['speedsetup']) {
|
||
rejected = true;
|
||
}
|
||
|
||
if (move.category === 'Special' && setupType === 'Physical' && !SetupException[move.id]) {
|
||
rejected = true;
|
||
}
|
||
if (move.category === 'Physical' && (setupType === 'Special' || hasMove['acidspray']) && !SetupException[move.id]) {
|
||
rejected = true;
|
||
}
|
||
|
||
// This move doesn't satisfy our setup requirements:
|
||
if (setupType && setupType !== 'Mixed' && move.category !== setupType && counter[setupType] < 2) {
|
||
// Mono-attacking with setup and RestTalk is allowed
|
||
if (!isSetup && moveid !== 'rest' && moveid !== 'sleeptalk') rejected = true;
|
||
}
|
||
|
||
// Hidden Power isn't good enough
|
||
if (setupType === 'Special' && move.id === 'hiddenpower' && counter['Special'] <= 2 && (!hasMove['shadowball'] || move.type !== 'Fighting')) {
|
||
rejected = true;
|
||
}
|
||
|
||
// Remove rejected moves from the move list
|
||
if (rejected && (movePool.length - availableHP || availableHP && (move.id === 'hiddenpower' || !hasMove['hiddenpower']))) {
|
||
moves.splice(k, 1);
|
||
break;
|
||
}
|
||
|
||
// Handle Hidden Power IVs
|
||
if (move.id === 'hiddenpower') {
|
||
var HPivs = this.getType(move.type).HPivs;
|
||
for (var iv in HPivs) {
|
||
ivs[iv] = HPivs[iv];
|
||
}
|
||
}
|
||
}
|
||
if (movePool.length && moves.length === 4 && !hasMove['judgment']) {
|
||
// Move post-processing:
|
||
if (damagingMoves.length === 0) {
|
||
// A set shouldn't have no attacking moves
|
||
moves.splice(this.random(moves.length), 1);
|
||
} else if (damagingMoves.length === 1) {
|
||
var damagingid = damagingMoves[0].id;
|
||
// Night Shade, Seismic Toss, etc. don't count:
|
||
if (!damagingMoves[0].damage && (movePool.length - availableHP || availableHP && (damagingid === 'hiddenpower' || !hasMove['hiddenpower']))) {
|
||
var replace = false;
|
||
if (damagingid in {counter:1, focuspunch:1, mirrorcoat:1, suckerpunch:1} || (damagingid === 'hiddenpower' && !hasStab)) {
|
||
// Unacceptable as the only attacking move
|
||
replace = true;
|
||
} else {
|
||
if (!hasStab) {
|
||
var damagingType = damagingMoves[0].type;
|
||
if (damagingType === 'Fairy') {
|
||
// Mono-Fairy is acceptable for Psychic types
|
||
if (!hasType['Psychic']) replace = true;
|
||
} else if (damagingType === 'Ice') {
|
||
if (hasType['Normal'] && template.types.length === 1) {
|
||
// Mono-Ice is acceptable for special attacking Normal types that lack Boomburst and Hyper Voice
|
||
if (counter.Physical >= 2 || movePool.indexOf('boomburst') > -1 || movePool.indexOf('hypervoice') > -1) replace = true;
|
||
} else {
|
||
replace = true;
|
||
}
|
||
} else {
|
||
replace = true;
|
||
}
|
||
}
|
||
}
|
||
if (replace) moves.splice(damagingMoveIndex[damagingid], 1);
|
||
}
|
||
} else if (damagingMoves.length === 2 && !hasStab) {
|
||
// If you have two attacks, neither is STAB, and the combo isn't Electric/Ice or Fighting/Ghost, reject one of them at random.
|
||
var type1 = damagingMoves[0].type, type2 = damagingMoves[1].type;
|
||
var typeCombo = [type1, type2].sort().join('/');
|
||
if (typeCombo !== 'Electric/Ice' && typeCombo !== 'Fighting/Ghost') {
|
||
var rejectableMoves = [];
|
||
var baseDiff = movePool.length - availableHP;
|
||
if (baseDiff || availableHP && (!hasMove['hiddenpower'] || damagingMoves[0].id === 'hiddenpower')) {
|
||
rejectableMoves.push(damagingMoveIndex[damagingMoves[0].id]);
|
||
}
|
||
if (baseDiff || availableHP && (!hasMove['hiddenpower'] || damagingMoves[1].id === 'hiddenpower')) {
|
||
rejectableMoves.push(damagingMoveIndex[damagingMoves[1].id]);
|
||
}
|
||
if (rejectableMoves.length) {
|
||
moves.splice(rejectableMoves[this.random(rejectableMoves.length)], 1);
|
||
}
|
||
}
|
||
} else if (!hasStab || ((hasAbility['Aerilate'] || hasAbility['Pixilate'] || hasAbility['Refrigerate']) && !counter['ate'])) {
|
||
// If you have three or more attacks, and none of them are STAB, reject one of them at random.
|
||
// Alternatively, if you have an -ate ability and no Normal moves, reject an attack move at random.
|
||
var rejectableMoves = [];
|
||
var baseDiff = movePool.length - availableHP;
|
||
for (var l = 0; l < damagingMoves.length; l++) {
|
||
if (baseDiff || availableHP && (!hasMove['hiddenpower'] || damagingMoves[l].id === 'hiddenpower')) {
|
||
rejectableMoves.push(damagingMoveIndex[damagingMoves[l].id]);
|
||
}
|
||
}
|
||
if (rejectableMoves.length) {
|
||
moves.splice(rejectableMoves[this.random(rejectableMoves.length)], 1);
|
||
}
|
||
}
|
||
}
|
||
} while (moves.length < 4 && movePool.length);
|
||
|
||
// Any moveset modification goes here:
|
||
// moves[0] = 'safeguard';
|
||
if (template.requiredItem && template.requiredItem.slice(-5) === 'Drive' && !hasMove['technoblast']) {
|
||
delete hasMove[this.getMove(moves[3]).id];
|
||
moves[3] = 'technoblast';
|
||
hasMove['technoblast'] = true;
|
||
}
|
||
if (template.requiredMove && !hasMove[toId(template.requiredMove)]) {
|
||
delete hasMove[this.getMove(moves[3]).id];
|
||
moves[3] = toId(template.requiredMove);
|
||
hasMove[toId(template.requiredMove)] = true;
|
||
}
|
||
|
||
// If Hidden Power has been removed, reset the IVs
|
||
if (!hasMove['hiddenpower']) {
|
||
ivs = {
|
||
hp: 31,
|
||
atk: 31,
|
||
def: 31,
|
||
spa: 31,
|
||
spd: 31,
|
||
spe: 31
|
||
};
|
||
}
|
||
|
||
var abilities = Object.values(baseTemplate.abilities).sort(function (a, b) {
|
||
return this.getAbility(b).rating - this.getAbility(a).rating;
|
||
}.bind(this));
|
||
var ability0 = this.getAbility(abilities[0]);
|
||
var ability1 = this.getAbility(abilities[1]);
|
||
var ability2 = this.getAbility(abilities[2]);
|
||
var ability = ability0.name;
|
||
if (abilities[1]) {
|
||
if (abilities[2] && ability2.rating === ability1.rating) {
|
||
if (this.random(2)) ability1 = ability2;
|
||
}
|
||
if (ability0.rating <= ability1.rating) {
|
||
if (this.random(2)) ability = ability1.name;
|
||
} else if (ability0.rating - 0.6 <= ability1.rating) {
|
||
if (!this.random(3)) ability = ability1.name;
|
||
}
|
||
|
||
var rejectAbility = false;
|
||
if (ability in counterAbilities) {
|
||
// Adaptability, Blaze, Contrary, Hustle, Iron Fist, Overgrow, Skill Link, Swarm, Technician, Torrent
|
||
rejectAbility = !counter[toId(ability)];
|
||
} else if (ability in ateAbilities) {
|
||
rejectAbility = !counter['ate'];
|
||
} else if (ability === 'Chlorophyll') {
|
||
rejectAbility = !hasMove['sunnyday'];
|
||
} else if (ability === 'Compound Eyes' || ability === 'No Guard') {
|
||
rejectAbility = !counter['inaccurate'];
|
||
} else if (ability === 'Defiant' || ability === 'Moxie') {
|
||
rejectAbility = !counter['Physical'] && !hasMove['batonpass'];
|
||
} else if (ability === 'Gluttony') {
|
||
rejectAbility = true;
|
||
} else if (ability === 'Limber') {
|
||
rejectAbility = template.types.indexOf('Electric') >= 0;
|
||
} else if (ability === 'Lightning Rod') {
|
||
rejectAbility = template.types.indexOf('Ground') >= 0;
|
||
} else if (ability === 'Moody') {
|
||
rejectAbility = template.id !== 'bidoof';
|
||
} else if (ability === 'Poison Heal') {
|
||
rejectAbility = abilities.indexOf('Technician') > -1 && !!counter['technician'];
|
||
} else if (ability === 'Prankster') {
|
||
rejectAbility = !counter['Status'];
|
||
} else if (ability === 'Reckless' || ability === 'Rock Head') {
|
||
rejectAbility = !counter['recoil'];
|
||
} else if (ability === 'Serene Grace') {
|
||
rejectAbility = !counter['serenegrace'] || template.id === 'chansey' || template.id === 'blissey';
|
||
} else if (ability === 'Sheer Force') {
|
||
rejectAbility = !counter['sheerforce'];
|
||
} else if (ability === 'Simple') {
|
||
rejectAbility = !setupType && !hasMove['cosmicpower'] && !hasMove['flamecharge'];
|
||
} else if (ability === 'Strong Jaw') {
|
||
rejectAbility = !counter['bite'];
|
||
} else if (ability === 'Sturdy') {
|
||
rejectAbility = !!counter['recoil'] && !counter['recovery'];
|
||
} else if (ability === 'Swift Swim') {
|
||
rejectAbility = !hasMove['raindance'];
|
||
} else if (ability === 'Unburden') {
|
||
rejectAbility = template.baseStats.spe > 120;
|
||
}
|
||
|
||
if (rejectAbility) {
|
||
if (ability === ability1.name) { // or not
|
||
ability = ability0.name;
|
||
} else if (ability1.rating > 1) { // only switch if the alternative doesn't suck
|
||
ability = ability1.name;
|
||
}
|
||
}
|
||
if (abilities.indexOf('Chlorophyll') > -1 && ability !== 'Solar Power' && hasMove['sunnyday']) {
|
||
ability = 'Chlorophyll';
|
||
}
|
||
if (abilities.indexOf('Guts') > -1 && ability !== 'Quick Feet' && hasMove['facade']) {
|
||
ability = 'Guts';
|
||
}
|
||
if (abilities.indexOf('Swift Swim') > -1 && hasMove['raindance']) {
|
||
ability = 'Swift Swim';
|
||
}
|
||
if (abilities.indexOf('Unburden') > -1 && hasMove['acrobatics']) {
|
||
ability = 'Unburden';
|
||
}
|
||
if (template.id === 'ambipom' && !counter['technician']) {
|
||
// If it doesn't qualify for Technician, Skill Link is useless on it
|
||
// Might as well give it Pickup just in case
|
||
ability = 'Pickup';
|
||
} else if (template.id === 'aurorus' && ability === 'Snow Warning' && hasMove['hypervoice']) {
|
||
for (var i = 0; i < moves.length; i++) {
|
||
if (moves[i] === 'hypervoice') {
|
||
moves[i] = 'blizzard';
|
||
counter['ate'] = 0;
|
||
break;
|
||
}
|
||
}
|
||
} else if (template.id === 'combee') {
|
||
// Combee always gets Hustle but its only physical move is Endeavor, which loses accuracy
|
||
ability = 'Honey Gather';
|
||
} else if (template.id === 'lopunny' && hasMove['switcheroo'] && this.random(3)) {
|
||
ability = 'Klutz';
|
||
} else if (template.id === 'mawilemega') {
|
||
// Mega Mawile only needs Intimidate for a starting ability
|
||
ability = 'Intimidate';
|
||
} else if (template.id === 'sigilyph') {
|
||
ability = 'Magic Guard';
|
||
} else if (template.id === 'unfezant') {
|
||
ability = 'Super Luck';
|
||
}
|
||
}
|
||
|
||
if (hasMove['rockclimb'] && ability !== 'Sheer Force') {
|
||
moves[moves.indexOf('rockclimb')] = 'doubleedge';
|
||
}
|
||
|
||
if (hasMove['gyroball']) {
|
||
ivs.spe = 0;
|
||
evs.atk += evs.spe;
|
||
evs.spe = 0;
|
||
} else if (hasMove['trickroom']) {
|
||
ivs.spe = 0;
|
||
evs.hp += evs.spe;
|
||
evs.spe = 0;
|
||
}
|
||
|
||
item = 'Leftovers';
|
||
if (template.requiredItem) {
|
||
item = template.requiredItem;
|
||
} else if (hasMove['magikarpsrevenge']) {
|
||
// PoTD Magikarp
|
||
item = 'Choice Band';
|
||
} else if (template.species === 'Rotom-Fan') {
|
||
// This is just to amuse Zarel
|
||
item = 'Air Balloon';
|
||
|
||
// First, the extra high-priority items
|
||
} else if (template.species === 'Clamperl' && !hasMove['shellsmash']) {
|
||
item = 'DeepSeaTooth';
|
||
} else if (template.species === 'Cubone' || template.species === 'Marowak') {
|
||
item = 'Thick Club';
|
||
} else if (template.species === 'Dedenne') {
|
||
item = 'Petaya Berry';
|
||
} else if (template.species === 'Deoxys-Attack') {
|
||
item = (slot === 0 && hasMove['stealthrock']) ? 'Focus Sash' : 'Life Orb';
|
||
} else if (template.species === 'Farfetch\'d') {
|
||
item = 'Stick';
|
||
} else if (template.baseSpecies === 'Pikachu') {
|
||
item = 'Light Ball';
|
||
} else if (template.species === 'Shedinja') {
|
||
item = 'Focus Sash';
|
||
} else if (template.species === 'Unfezant' && counter['Physical'] >= 2) {
|
||
item = 'Scope Lens';
|
||
} else if (template.species === 'Unown') {
|
||
item = 'Choice Specs';
|
||
} else if (ability === 'Imposter') {
|
||
item = 'Choice Scarf';
|
||
} else if (ability === 'Klutz' && hasMove['switcheroo']) {
|
||
// To perma-taunt a Pokemon by giving it Assault Vest
|
||
item = 'Assault Vest';
|
||
} else if (hasMove['geomancy']) {
|
||
item = 'Power Herb';
|
||
} else if (ability === 'Magic Guard' && hasMove['psychoshift']) {
|
||
item = 'Flame Orb';
|
||
} else if (hasMove['switcheroo'] || hasMove['trick']) {
|
||
var randomNum = this.random(2);
|
||
if (counter.Physical >= 3 && (template.baseStats.spe >= 95 || randomNum)) {
|
||
item = 'Choice Band';
|
||
} else if (counter.Special >= 3 && (template.baseStats.spe >= 95 || randomNum)) {
|
||
item = 'Choice Specs';
|
||
} else {
|
||
item = 'Choice Scarf';
|
||
}
|
||
} else if (template.evos.length) {
|
||
item = 'Eviolite';
|
||
} else if (hasMove['shellsmash']) {
|
||
item = 'White Herb';
|
||
} else if (ability === 'Magic Guard' || ability === 'Sheer Force') {
|
||
item = 'Life Orb';
|
||
} else if (hasMove['bellydrum']) {
|
||
item = 'Sitrus Berry';
|
||
} else if (ability === 'Poison Heal' || ability === 'Toxic Boost' || hasMove['facade']) {
|
||
item = 'Toxic Orb';
|
||
} else if (ability === 'Harvest') {
|
||
item = hasMove['rest'] ? 'Lum Berry' : 'Sitrus Berry';
|
||
} else if (hasMove['rest'] && !hasMove['sleeptalk'] && ability !== 'Natural Cure' && ability !== 'Shed Skin') {
|
||
item = (hasMove['raindance'] && ability === 'Hydration') ? 'Damp Rock' : 'Chesto Berry';
|
||
} else if (hasMove['raindance']) {
|
||
item = 'Damp Rock';
|
||
} else if (hasMove['sandstorm']) {
|
||
item = 'Smooth Rock';
|
||
} else if (hasMove['sunnyday']) {
|
||
item = 'Heat Rock';
|
||
} else if (hasMove['lightscreen'] && hasMove['reflect']) {
|
||
item = 'Light Clay';
|
||
} else if (hasMove['acrobatics']) {
|
||
item = 'Flying Gem';
|
||
} else if (ability === 'Unburden') {
|
||
if (hasMove['fakeout']) {
|
||
item = 'Normal Gem';
|
||
} else if (hasMove['dracometeor'] || hasMove['leafstorm'] || hasMove['overheat']) {
|
||
item = 'White Herb';
|
||
} else if (hasMove['substitute'] || setupType) {
|
||
item = 'Sitrus Berry';
|
||
} else {
|
||
item = 'Red Card';
|
||
for (var m in moves) {
|
||
var move = this.getMove(moves[m]);
|
||
if (hasType[move.type] && move.basePower >= 90) {
|
||
item = move.type + ' Gem';
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
// Medium priority
|
||
} else if (ability === 'Guts') {
|
||
item = hasMove['drainpunch'] ? 'Flame Orb' : 'Toxic Orb';
|
||
} else if (counter.Physical >= 4 && !hasMove['fakeout'] && !hasMove['flamecharge'] && !hasMove['rapidspin'] && !hasMove['suckerpunch']) {
|
||
item = template.baseStats.spe > 82 && template.baseStats.spe < 109 && !counter['priority'] && this.random(3) ? 'Choice Scarf' : 'Choice Band';
|
||
} else if (counter.Special >= 4 && !hasMove['acidspray'] && !hasMove['chargebeam'] && !hasMove['fierydance']) {
|
||
item = template.baseStats.spe > 82 && template.baseStats.spe < 109 && !counter['priority'] && this.random(3) ? 'Choice Scarf' : 'Choice Specs';
|
||
} else if (hasMove['eruption'] || hasMove['waterspout']) {
|
||
item = counter.Status <= 1 ? 'Expert Belt' : 'Leftovers';
|
||
} else if ((hasMove['endeavor'] || hasMove['flail'] || hasMove['reversal']) && ability !== 'Sturdy') {
|
||
item = 'Focus Sash';
|
||
} else if (this.getEffectiveness('Ground', template) >= 2 && ability !== 'Levitate' && !hasMove['magnetrise']) {
|
||
item = 'Air Balloon';
|
||
} else if (ability === 'Speed Boost' && hasMove['protect'] && counter.Physical + counter.Special > 2) {
|
||
item = 'Life Orb';
|
||
} else if (hasMove['outrage'] && (setupType || ability === 'Multiscale')) {
|
||
item = 'Lum Berry';
|
||
} else if (ability === 'Moody' || hasMove['clearsmog'] || hasMove['detect'] || hasMove['protect'] || hasMove['substitute']) {
|
||
item = 'Leftovers';
|
||
} else if (hasMove['lightscreen'] || hasMove['reflect']) {
|
||
item = 'Light Clay';
|
||
} else if (ability === 'Iron Barbs' || ability === 'Rough Skin') {
|
||
item = 'Rocky Helmet';
|
||
} else if (counter.Physical + counter.Special >= 4 && (template.baseStats.def + template.baseStats.spd > 189 || hasMove['rapidspin'])) {
|
||
item = 'Assault Vest';
|
||
} else if (counter.Physical + counter.Special >= 4) {
|
||
item = (!!counter['ate'] || (hasMove['suckerpunch'] && !hasType['Dark'])) ? 'Life Orb' : 'Expert Belt';
|
||
} else if (counter.Physical + counter.Special >= 3 && !!counter['speedsetup'] && template.baseStats.hp + template.baseStats.def + template.baseStats.spd >= 300) {
|
||
item = 'Weakness Policy';
|
||
} else if ((counter.Physical + counter.Special >= 3) && ability !== 'Sturdy' && !hasMove['dragontail']) {
|
||
item = (setupType || !!counter['speedsetup'] || hasMove['trickroom'] || !!counter['recovery']) ? 'Life Orb' : 'Leftovers';
|
||
} else if (template.species === 'Palkia' && (hasMove['dracometeor'] || hasMove['spacialrend']) && hasMove['hydropump']) {
|
||
item = 'Lustrous Orb';
|
||
} else if (slot === 0 && ability !== 'Regenerator' && ability !== 'Sturdy' && !counter['recoil'] && template.baseStats.hp + template.baseStats.def + template.baseStats.spd < 285) {
|
||
item = 'Focus Sash';
|
||
|
||
// This is the "REALLY can't think of a good item" cutoff
|
||
} else if (ability === 'Super Luck') {
|
||
item = 'Scope Lens';
|
||
} else if (ability === 'Sturdy' && hasMove['explosion'] && !counter['speedsetup']) {
|
||
item = 'Custap Berry';
|
||
} else if (hasType['Poison']) {
|
||
item = 'Black Sludge';
|
||
} else if (this.getEffectiveness('Rock', template) >= 1 || hasMove['dragontail']) {
|
||
item = 'Leftovers';
|
||
} else if (this.getImmunity('Ground', template) && this.getEffectiveness('Ground', template) >= 1 && ability !== 'Levitate' && ability !== 'Solid Rock' && !hasMove['magnetrise']) {
|
||
item = 'Air Balloon';
|
||
} else if (counter.Status <= 1 && ability !== 'Sturdy') {
|
||
item = 'Life Orb';
|
||
} else {
|
||
item = 'Leftovers';
|
||
}
|
||
|
||
// For Trick / Switcheroo
|
||
if (item === 'Leftovers' && hasType['Poison']) {
|
||
item = 'Black Sludge';
|
||
}
|
||
|
||
var levelScale = {
|
||
LC: 87,
|
||
'LC Uber': 86,
|
||
NFE: 84,
|
||
PU: 83,
|
||
BL4: 82,
|
||
NU: 81,
|
||
BL3: 80,
|
||
RU: 79,
|
||
BL2: 78,
|
||
UU: 77,
|
||
BL: 76,
|
||
OU: 75,
|
||
CAP: 75,
|
||
Unreleased: 75,
|
||
Uber: 73,
|
||
AG: 71
|
||
};
|
||
var customScale = {
|
||
// Between OU and Uber
|
||
Aegislash: 74, Blaziken: 74, 'Blaziken-Mega': 74, Genesect: 74, 'Genesect-Burn': 74, 'Genesect-Chill': 74, 'Genesect-Douse': 74, 'Genesect-Shock': 74, Greninja: 74, 'Kangaskhan-Mega': 74, 'Lucario-Mega': 74, 'Mawile-Mega': 74,
|
||
|
||
// Not holding Mega Stone
|
||
Banette: 83, Beedrill: 83, Glalie: 83, Lopunny: 83, Pidgeot: 83,
|
||
Altaria: 81, Ampharos: 81, Charizard: 81, Pinsir: 81,
|
||
Aerodactyl: 79, Aggron: 79, Blastoise: 79, Gallade: 79, Gardevoir: 79, Heracross: 79, Manectric: 79, Sceptile: 79, Venusaur: 79,
|
||
Diancie: 77, Metagross: 77, Sableye: 77,
|
||
|
||
// Holistic judgment
|
||
Ninetales: 79, Politoed: 79, Unown: 85, Wobbuffet: 79
|
||
};
|
||
var level = levelScale[template.tier] || 90;
|
||
if (customScale[template.name]) level = customScale[template.name];
|
||
|
||
if (template.name === 'Xerneas' && hasMove['geomancy']) level = 71;
|
||
|
||
// Prepare HP for Belly Drum.
|
||
if (hasMove['bellydrum'] && item === 'Sitrus Berry') {
|
||
var hp = Math.floor(Math.floor(2 * template.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
||
if (hp % 2 > 0) {
|
||
evs.hp -= 4;
|
||
evs.atk += 4;
|
||
}
|
||
} else {
|
||
// Prepare HP for double Stealth Rock weaknesses. Those are mutually exclusive with Belly Drum HP check.
|
||
// First, 25% damage.
|
||
if (this.getEffectiveness('Rock', template) === 1) {
|
||
var hp = Math.floor(Math.floor(2 * template.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
||
if (hp % 4 === 0) {
|
||
evs.hp -= 4;
|
||
if (counter.Physical > counter.Special) {
|
||
evs.atk += 4;
|
||
} else {
|
||
evs.spa += 4;
|
||
}
|
||
}
|
||
}
|
||
|
||
// Then, prepare it for 50% damage.
|
||
if (this.getEffectiveness('Rock', template) === 2) {
|
||
var hp = Math.floor(Math.floor(2 * template.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
||
if (hp % 2 === 0) {
|
||
evs.hp -= 4;
|
||
if (counter.Physical > counter.Special) {
|
||
evs.atk += 4;
|
||
} else {
|
||
evs.spa += 4;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return {
|
||
name: name,
|
||
moves: moves,
|
||
ability: ability,
|
||
evs: evs,
|
||
ivs: ivs,
|
||
item: item,
|
||
level: level,
|
||
shiny: !this.random(1024)
|
||
};
|
||
},
|
||
randomTeam: function (side) {
|
||
var pokemonLeft = 0;
|
||
var pokemon = [];
|
||
|
||
var excludedTiers = {'LC':1, 'LC Uber':1, 'NFE':1};
|
||
var allowedNFE = {'Chansey':1, 'Doublade':1, 'Pikachu':1, 'Porygon2':1, 'Scyther':1};
|
||
|
||
var pokemonPool = [];
|
||
for (var id in this.data.FormatsData) {
|
||
var template = this.getTemplate(id);
|
||
if (!excludedTiers[template.tier] && !template.isMega && !template.isPrimal && !template.isNonstandard && template.randomBattleMoves) {
|
||
pokemonPool.push(id);
|
||
}
|
||
}
|
||
|
||
// PotD stuff
|
||
var potd;
|
||
if (Config.potd && 'Rule:potd' in this.getBanlistTable(this.getFormat())) {
|
||
potd = this.getTemplate(Config.potd);
|
||
}
|
||
|
||
var typeCount = {};
|
||
var typeComboCount = {};
|
||
var baseFormes = {};
|
||
var uberCount = 0;
|
||
var puCount = 0;
|
||
var megaCount = 0;
|
||
|
||
while (pokemonPool.length && pokemonLeft < 6) {
|
||
var template = this.getTemplate(this.sampleNoReplace(pokemonPool));
|
||
if (!template.exists) continue;
|
||
|
||
// Limit to one of each species (Species Clause)
|
||
if (baseFormes[template.baseSpecies]) continue;
|
||
|
||
// Not available on ORAS
|
||
if (template.species === 'Pichu-Spiky-eared') continue;
|
||
|
||
// Only certain NFE Pokemon are allowed
|
||
if (template.evos.length && !allowedNFE[template.species]) continue;
|
||
|
||
var tier = template.tier;
|
||
switch (tier) {
|
||
case 'PU':
|
||
// PUs are limited to 2 but have a 20% chance of being added anyway.
|
||
if (puCount > 1 && this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Uber':
|
||
// Ubers are limited to 2 but have a 20% chance of being added anyway.
|
||
if (uberCount > 1 && this.random(5) >= 1) continue;
|
||
break;
|
||
case 'CAP':
|
||
// CAPs have 20% the normal rate
|
||
if (this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Unreleased':
|
||
// Unreleased Pokémon have 20% the normal rate
|
||
if (this.random(5) >= 1) continue;
|
||
}
|
||
|
||
// Adjust rate for species with multiple formes
|
||
switch (template.baseSpecies) {
|
||
case 'Arceus':
|
||
if (this.random(18) >= 1) continue;
|
||
break;
|
||
case 'Basculin':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Genesect':
|
||
if (this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Gourgeist':
|
||
if (this.random(4) >= 1) continue;
|
||
break;
|
||
case 'Meloetta':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Castform':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Pikachu':
|
||
// Cosplay Pikachu formes have 20% the normal rate (1/30 the normal rate each)
|
||
if (template.species !== 'Pikachu' && this.random(30) >= 1) continue;
|
||
}
|
||
|
||
// Limit 2 of any type
|
||
var types = template.types;
|
||
var skip = false;
|
||
for (var t = 0; t < types.length; t++) {
|
||
if (typeCount[types[t]] > 1 && this.random(5) >= 1) {
|
||
skip = true;
|
||
break;
|
||
}
|
||
}
|
||
if (skip) continue;
|
||
|
||
if (potd && potd.exists) {
|
||
// The Pokemon of the Day belongs in slot 2
|
||
if (pokemon.length === 1) {
|
||
template = potd;
|
||
if (template.species === 'Magikarp') {
|
||
template.randomBattleMoves = ['bounce', 'flail', 'splash', 'magikarpsrevenge'];
|
||
} else if (template.species === 'Delibird') {
|
||
template.randomBattleMoves = ['present', 'bestow'];
|
||
}
|
||
} else if (template.species === potd.species) {
|
||
continue; // No, thanks, I've already got one
|
||
}
|
||
}
|
||
|
||
var set = this.randomSet(template, pokemon.length, megaCount);
|
||
|
||
// Illusion shouldn't be on the last pokemon of the team
|
||
if (set.ability === 'Illusion' && pokemonLeft > 4) continue;
|
||
|
||
// Limit 1 of any type combination
|
||
var typeCombo = types.join();
|
||
if (set.ability === 'Drought' || set.ability === 'Drizzle') {
|
||
// Drought and Drizzle don't count towards the type combo limit
|
||
typeCombo = set.ability;
|
||
}
|
||
if (typeCombo in typeComboCount) continue;
|
||
|
||
// Limit the number of Megas to one
|
||
var forme = template.otherFormes && this.getTemplate(template.otherFormes[0]);
|
||
var isMegaSet = this.getItem(set.item).megaStone || (forme && forme.isMega && forme.requiredMove && set.moves.indexOf(toId(forme.requiredMove)) >= 0);
|
||
if (isMegaSet && megaCount > 0) continue;
|
||
|
||
// Okay, the set passes, add it to our team
|
||
pokemon.push(set);
|
||
|
||
// Now that our Pokemon has passed all checks, we can increment our counters
|
||
pokemonLeft++;
|
||
|
||
// Increment type counters
|
||
for (var t = 0; t < types.length; t++) {
|
||
if (types[t] in typeCount) {
|
||
typeCount[types[t]]++;
|
||
} else {
|
||
typeCount[types[t]] = 1;
|
||
}
|
||
}
|
||
typeComboCount[typeCombo] = 1;
|
||
|
||
// Increment Uber/NU counters
|
||
if (tier === 'Uber') {
|
||
uberCount++;
|
||
} else if (tier === 'PU') {
|
||
puCount++;
|
||
}
|
||
|
||
// Increment mega and base species counters
|
||
if (isMegaSet) megaCount++;
|
||
baseFormes[template.baseSpecies] = 1;
|
||
}
|
||
return pokemon;
|
||
},
|
||
randomDoublesTeam: function (side) {
|
||
var pokemonLeft = 0;
|
||
var pokemon = [];
|
||
|
||
var excludedTiers = {'LC':1, 'LC Uber':1, 'NFE':1};
|
||
var allowedNFE = {'Chansey':1, 'Doublade':1, 'Pikachu':1, 'Porygon2':1, 'Scyther':1};
|
||
|
||
var pokemonPool = [];
|
||
for (var id in this.data.FormatsData) {
|
||
var template = this.getTemplate(id);
|
||
if (!excludedTiers[template.tier] && !template.isMega && !template.isPrimal && !template.isNonstandard && template.randomBattleMoves) {
|
||
pokemonPool.push(id);
|
||
}
|
||
}
|
||
|
||
// PotD stuff
|
||
var potd;
|
||
if (Config.potd && 'Rule:potd' in this.getBanlistTable(this.getFormat())) {
|
||
potd = this.getTemplate(Config.potd);
|
||
}
|
||
|
||
var typeCount = {};
|
||
var typeComboCount = {};
|
||
var baseFormes = {};
|
||
var uberCount = 0;
|
||
var puCount = 0;
|
||
var megaCount = 0;
|
||
|
||
while (pokemonPool.length && pokemonLeft < 6) {
|
||
var template = this.getTemplate(this.sampleNoReplace(pokemonPool));
|
||
if (!template.exists) continue;
|
||
|
||
// Limit to one of each species (Species Clause)
|
||
if (baseFormes[template.baseSpecies]) continue;
|
||
|
||
// Not available on ORAS
|
||
if (template.species === 'Pichu-Spiky-eared') continue;
|
||
|
||
// Only certain NFE Pokemon are allowed
|
||
if (template.evos.length && !allowedNFE[template.species]) continue;
|
||
|
||
var tier = template.tier;
|
||
switch (tier) {
|
||
case 'CAP':
|
||
// CAPs have 20% the normal rate
|
||
if (this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Unreleased':
|
||
// Unreleased Pokémon have 20% the normal rate
|
||
if (this.random(5) >= 1) continue;
|
||
}
|
||
|
||
// Adjust rate for species with multiple formes
|
||
switch (template.baseSpecies) {
|
||
case 'Arceus':
|
||
if (this.random(18) >= 1) continue;
|
||
break;
|
||
case 'Basculin':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Genesect':
|
||
if (this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Gourgeist':
|
||
if (this.random(4) >= 1) continue;
|
||
break;
|
||
case 'Meloetta':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Castform':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Pikachu':
|
||
// Cosplay Pikachu formes have 20% the normal rate (1/30 the normal rate each)
|
||
if (template.species !== 'Pikachu' && this.random(30) >= 1) continue;
|
||
}
|
||
|
||
// Limit 2 of any type
|
||
var types = template.types;
|
||
var skip = false;
|
||
for (var t = 0; t < types.length; t++) {
|
||
if (typeCount[types[t]] > 1 && this.random(5) >= 1) {
|
||
skip = true;
|
||
break;
|
||
}
|
||
}
|
||
if (skip) continue;
|
||
|
||
if (potd && potd.exists) {
|
||
// The Pokemon of the Day belongs in slot 3
|
||
if (pokemon.length === 2) {
|
||
template = potd;
|
||
} else if (template.species === potd.species) {
|
||
continue; // No, thanks, I've already got one
|
||
}
|
||
}
|
||
|
||
var set = this.randomDoublesSet(template, pokemon.length, megaCount);
|
||
|
||
// Illusion shouldn't be on the last pokemon of the team
|
||
if (set.ability === 'Illusion' && pokemonLeft > 4) continue;
|
||
|
||
// Limit 1 of any type combination
|
||
var typeCombo = types.join();
|
||
if (set.ability === 'Drought' || set.ability === 'Drizzle') {
|
||
// Drought and Drizzle don't count towards the type combo limit
|
||
typeCombo = set.ability;
|
||
}
|
||
if (typeCombo in typeComboCount) continue;
|
||
|
||
// Limit the number of Megas to one
|
||
var forme = template.otherFormes && this.getTemplate(template.otherFormes[0]);
|
||
var isMegaSet = this.getItem(set.item).megaStone || (forme && forme.isMega && forme.requiredMove && set.moves.indexOf(toId(forme.requiredMove)) >= 0);
|
||
if (isMegaSet && megaCount > 0) continue;
|
||
|
||
// Okay, the set passes, add it to our team
|
||
pokemon.push(set);
|
||
|
||
// Now that our Pokemon has passed all checks, we can increment our counters
|
||
pokemonLeft++;
|
||
|
||
// Increment type counters
|
||
for (var t = 0; t < types.length; t++) {
|
||
if (types[t] in typeCount) {
|
||
typeCount[types[t]]++;
|
||
} else {
|
||
typeCount[types[t]] = 1;
|
||
}
|
||
}
|
||
typeComboCount[typeCombo] = 1;
|
||
|
||
// Increment Uber/NU counters
|
||
if (tier === 'Uber') {
|
||
uberCount++;
|
||
} else if (tier === 'PU') {
|
||
puCount++;
|
||
}
|
||
|
||
// Increment mega and base species counters
|
||
if (isMegaSet) megaCount++;
|
||
baseFormes[template.baseSpecies] = 1;
|
||
}
|
||
return pokemon;
|
||
},
|
||
randomDoublesSet: function (template, slot, noMega) {
|
||
var baseTemplate = (template = this.getTemplate(template));
|
||
var name = template.name;
|
||
|
||
if (!template.exists || (!template.randomDoubleBattleMoves && !template.randomBattleMoves && !template.learnset)) {
|
||
template = this.getTemplate('unown');
|
||
|
||
var stack = 'Template incompatible with random battles: ' + name;
|
||
var fakeErr = {stack: stack};
|
||
require('../crashlogger.js')(fakeErr, 'The doubles randbat set generator');
|
||
}
|
||
|
||
// Castform-Sunny and Castform-Rainy can be chosen
|
||
if (template.num === 351) {
|
||
name = 'Castform';
|
||
}
|
||
// Meloetta-P can be chosen
|
||
if (template.num === 648) {
|
||
name = 'Meloetta';
|
||
}
|
||
|
||
// Decide if the Pokemon can mega evolve early, so viable moves for the mega can be generated
|
||
if (!noMega && this.hasMegaEvo(template)) {
|
||
// If there's more than one mega evolution, randomly pick one
|
||
template = this.getTemplate(template.otherFormes[this.random(template.otherFormes.length)]);
|
||
}
|
||
if (template.otherFormes && this.getTemplate(template.otherFormes[0]).isPrimal && this.random(2)) {
|
||
template = this.getTemplate(template.otherFormes[0]);
|
||
}
|
||
|
||
var movePool = (template.randomDoubleBattleMoves || template.randomBattleMoves);
|
||
movePool = movePool ? movePool.slice() : Object.keys(template.learnset);
|
||
|
||
var moves = [];
|
||
var ability = '';
|
||
var item = '';
|
||
var evs = {
|
||
hp: 0,
|
||
atk: 0,
|
||
def: 0,
|
||
spa: 0,
|
||
spd: 0,
|
||
spe: 0
|
||
};
|
||
var ivs = {
|
||
hp: 31,
|
||
atk: 31,
|
||
def: 31,
|
||
spa: 31,
|
||
spd: 31,
|
||
spe: 31
|
||
};
|
||
var hasType = {};
|
||
hasType[template.types[0]] = true;
|
||
if (template.types[1]) {
|
||
hasType[template.types[1]] = true;
|
||
}
|
||
var hasAbility = {};
|
||
hasAbility[template.abilities[0]] = true;
|
||
if (template.abilities[1]) {
|
||
hasAbility[template.abilities[1]] = true;
|
||
}
|
||
if (template.abilities['H']) {
|
||
hasAbility[template.abilities['H']] = true;
|
||
}
|
||
var availableHP = 0;
|
||
for (var i = 0, len = movePool.length; i < len; i++) {
|
||
if (movePool[i].substr(0, 11) === 'hiddenpower') availableHP++;
|
||
}
|
||
|
||
// Moves which drop stats:
|
||
var ContraryMove = {
|
||
leafstorm: 1, overheat: 1, closecombat: 1, superpower: 1, vcreate: 1
|
||
};
|
||
// Moves that boost Attack:
|
||
var PhysicalSetup = {
|
||
swordsdance:1, dragondance:1, coil:1, bulkup:1, curse:1, bellydrum:1, shiftgear:1, honeclaws:1, howl:1
|
||
};
|
||
// Moves which boost Special Attack:
|
||
var SpecialSetup = {
|
||
nastyplot:1, tailglow:1, quiverdance:1, calmmind:1, chargebeam:1, geomancy:1
|
||
};
|
||
// Moves which boost Attack AND Special Attack:
|
||
var MixedSetup = {
|
||
growth:1, workup:1, shellsmash:1
|
||
};
|
||
// These moves can be used even if we aren't setting up to use them:
|
||
var SetupException = {
|
||
dracometeor:1, leafstorm:1, overheat:1,
|
||
extremespeed:1, suckerpunch:1, superpower:1
|
||
};
|
||
var counterAbilities = {
|
||
'Blaze':1, 'Overgrow':1, 'Swarm':1, 'Torrent':1, 'Contrary':1,
|
||
'Technician':1, 'Skill Link':1, 'Iron Fist':1, 'Adaptability':1, 'Hustle':1
|
||
};
|
||
// -ate Abilities
|
||
var ateAbilities = {
|
||
'Aerilate':1, 'Pixilate':1, 'Refrigerate':1
|
||
};
|
||
|
||
var damagingMoves, damagingMoveIndex, hasMove, counter, setupType, hasStab;
|
||
|
||
do {
|
||
// Keep track of all moves we have:
|
||
hasMove = {};
|
||
for (var k = 0; k < moves.length; k++) {
|
||
if (moves[k].substr(0, 11) === 'hiddenpower') {
|
||
hasMove['hiddenpower'] = true;
|
||
} else {
|
||
hasMove[moves[k]] = true;
|
||
}
|
||
}
|
||
|
||
// Choose next 4 moves from learnset/viable moves and add them to moves list:
|
||
while (moves.length < 4 && movePool.length) {
|
||
var moveid = toId(this.sampleNoReplace(movePool));
|
||
if (moveid.substr(0, 11) === 'hiddenpower') {
|
||
availableHP--;
|
||
if (hasMove['hiddenpower']) continue;
|
||
hasMove['hiddenpower'] = true;
|
||
} else {
|
||
hasMove[moveid] = true;
|
||
}
|
||
moves.push(moveid);
|
||
}
|
||
|
||
damagingMoves = [];
|
||
damagingMoveIndex = {};
|
||
hasStab = false;
|
||
counter = {
|
||
Physical: 0, Special: 0, Status: 0, damage: 0,
|
||
technician: 0, skilllink: 0, contrary: 0, sheerforce: 0, ironfist: 0, adaptability: 0, hustle: 0,
|
||
blaze: 0, overgrow: 0, swarm: 0, torrent: 0, serenegrace: 0, ate: 0, bite: 0,
|
||
recoil: 0, inaccurate: 0,
|
||
physicalsetup: 0, specialsetup: 0, mixedsetup: 0
|
||
};
|
||
setupType = '';
|
||
// Iterate through all moves we've chosen so far and keep track of what they do:
|
||
for (var k = 0; k < moves.length; k++) {
|
||
var move = this.getMove(moves[k]);
|
||
var moveid = move.id;
|
||
if (move.damage || move.damageCallback) {
|
||
// Moves that do a set amount of damage:
|
||
counter['damage']++;
|
||
damagingMoves.push(move);
|
||
damagingMoveIndex[moveid] = k;
|
||
} else {
|
||
// Are Physical/Special/Status moves:
|
||
counter[move.category]++;
|
||
}
|
||
// Moves that have a low base power:
|
||
if (moveid === 'lowkick' || (move.basePower && move.basePower <= 60 && moveid !== 'rapidspin')) counter['technician']++;
|
||
// Moves that hit multiple times:
|
||
if (move.multihit && move.multihit[1] === 5) counter['skilllink']++;
|
||
// Recoil:
|
||
if (move.recoil) counter['recoil']++;
|
||
// Moves which have a base power and aren't super-weak like Rapid Spin:
|
||
if (move.basePower > 30 || move.multihit || move.basePowerCallback || moveid === 'naturepower') {
|
||
if (hasType[move.type]) {
|
||
counter['adaptability']++;
|
||
// STAB:
|
||
// Bounce, Flame Charge, Sky Drop aren't considered STABs.
|
||
// If they're in the Pokémon's movepool and are STAB, consider the Pokémon not to have that type as a STAB.
|
||
if (moveid !== 'bounce' && moveid !== 'flamecharge' && moveid !== 'skydrop') hasStab = true;
|
||
}
|
||
if (hasAbility['Protean']) hasStab = true;
|
||
if (move.category === 'Physical') counter['hustle']++;
|
||
if (move.type === 'Fire') counter['blaze']++;
|
||
if (move.type === 'Grass') counter['overgrow']++;
|
||
if (move.type === 'Bug') counter['swarm']++;
|
||
if (move.type === 'Water') counter['torrent']++;
|
||
if (move.type === 'Normal') {
|
||
counter['ate']++;
|
||
if (hasAbility['Refrigerate'] || hasAbility['Pixilate'] || hasAbility['Aerilate']) hasStab = true;
|
||
}
|
||
if (move.flags['punch']) counter['ironfist']++;
|
||
if (move.flags['bite']) counter['bite']++;
|
||
damagingMoves.push(move);
|
||
damagingMoveIndex[moveid] = k;
|
||
}
|
||
// Moves with secondary effects:
|
||
if (move.secondary) {
|
||
counter['sheerforce']++;
|
||
if (move.secondary.chance >= 20) {
|
||
counter['serenegrace']++;
|
||
}
|
||
}
|
||
// Moves with low accuracy:
|
||
if (move.accuracy && move.accuracy !== true && move.accuracy < 90) {
|
||
counter['inaccurate']++;
|
||
}
|
||
if (ContraryMove[moveid]) counter['contrary']++;
|
||
if (PhysicalSetup[moveid]) counter['physicalsetup']++;
|
||
if (SpecialSetup[moveid]) counter['specialsetup']++;
|
||
if (MixedSetup[moveid]) counter['mixedsetup']++;
|
||
}
|
||
|
||
// Choose a setup type:
|
||
if (counter['mixedsetup']) {
|
||
setupType = 'Mixed';
|
||
} else if (counter['specialsetup']) {
|
||
setupType = 'Special';
|
||
} else if (counter['physicalsetup']) {
|
||
setupType = 'Physical';
|
||
}
|
||
|
||
// Iterate through the moves again, this time to cull them:
|
||
for (var k = 0; k < moves.length; k++) {
|
||
var moveid = moves[k];
|
||
var move = this.getMove(moveid);
|
||
var rejected = false;
|
||
var isSetup = false;
|
||
|
||
switch (moveid) {
|
||
// not very useful without their supporting moves
|
||
case 'sleeptalk':
|
||
if (!hasMove['rest']) rejected = true;
|
||
break;
|
||
case 'endure':
|
||
if (!hasMove['flail'] && !hasMove['endeavor'] && !hasMove['reversal']) rejected = true;
|
||
break;
|
||
case 'focuspunch':
|
||
if (hasMove['sleeptalk'] || !hasMove['substitute']) rejected = true;
|
||
break;
|
||
case 'storedpower':
|
||
if (!hasMove['cosmicpower'] && !setupType) rejected = true;
|
||
break;
|
||
case 'batonpass':
|
||
if (!setupType && !hasMove['substitute'] && !hasMove['cosmicpower'] && !counter['speedsetup'] && !hasAbility['Speed Boost']) rejected = true;
|
||
break;
|
||
|
||
// we only need to set up once
|
||
case 'swordsdance': case 'dragondance': case 'coil': case 'curse': case 'bulkup': case 'bellydrum':
|
||
if (counter.Physical < 2 && !hasMove['batonpass']) rejected = true;
|
||
if (setupType !== 'Physical' || counter['physicalsetup'] > 1) rejected = true;
|
||
isSetup = true;
|
||
break;
|
||
case 'nastyplot': case 'tailglow': case 'quiverdance': case 'calmmind': case 'geomancy':
|
||
if (counter.Special < 2 && !hasMove['batonpass']) rejected = true;
|
||
if (setupType !== 'Special' || counter['specialsetup'] > 1) rejected = true;
|
||
isSetup = true;
|
||
break;
|
||
case 'shellsmash': case 'growth': case 'workup':
|
||
if (counter.Physical + counter.Special < 2 && !hasMove['batonpass']) rejected = true;
|
||
if (setupType !== 'Mixed' || counter['mixedsetup'] > 1) rejected = true;
|
||
isSetup = true;
|
||
break;
|
||
|
||
// bad after setup
|
||
case 'seismictoss': case 'nightshade': case 'superfang':
|
||
if (setupType) rejected = true;
|
||
break;
|
||
case 'rapidspin': case 'perishsong': case 'magiccoat': case 'spikes':
|
||
if (setupType) rejected = true;
|
||
break;
|
||
case 'uturn': case 'voltswitch':
|
||
if (setupType || hasMove['agility'] || hasMove['rockpolish'] || hasMove['magnetrise']) rejected = true;
|
||
break;
|
||
case 'relicsong':
|
||
if (setupType) rejected = true;
|
||
break;
|
||
case 'pursuit': case 'protect': case 'haze': case 'stealthrock':
|
||
if (setupType || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
|
||
break;
|
||
case 'trick': case 'switcheroo':
|
||
if (setupType || counter.Physical + counter.Special < 2) rejected = true;
|
||
if ((hasMove['rest'] && hasMove['sleeptalk']) || hasMove['trickroom'] || hasMove['reflect'] || hasMove['lightscreen'] || hasMove['acrobatics']) rejected = true;
|
||
break;
|
||
case 'dragontail': case 'circlethrow':
|
||
if (hasMove['agility'] || hasMove['rockpolish']) rejected = true;
|
||
if (hasMove['whirlwind'] || hasMove['roar'] || hasMove['encore']) rejected = true;
|
||
break;
|
||
|
||
// bit redundant to have both
|
||
// Attacks:
|
||
case 'flamethrower': case 'fierydance':
|
||
if (hasMove['heatwave'] || hasMove['overheat'] || hasMove['fireblast'] || hasMove['blueflare']) rejected = true;
|
||
break;
|
||
case 'overheat':
|
||
if (setupType === 'Special' || hasMove['fireblast']) rejected = true;
|
||
break;
|
||
case 'icebeam':
|
||
if (hasMove['blizzard'] || hasMove['freezedry']) rejected = true;
|
||
break;
|
||
case 'surf':
|
||
if (hasMove['scald'] || hasMove['hydropump'] || hasMove['muddywater']) rejected = true;
|
||
break;
|
||
case 'hydropump':
|
||
if (hasMove['razorshell'] || hasMove['waterfall'] || hasMove['scald'] || hasMove['muddywater']) rejected = true;
|
||
break;
|
||
case 'waterfall':
|
||
if (hasMove['aquatail']) rejected = true;
|
||
break;
|
||
case 'airslash':
|
||
if (hasMove['hurricane']) rejected = true;
|
||
break;
|
||
case 'acrobatics': case 'pluck': case 'drillpeck':
|
||
if (hasMove['bravebird']) rejected = true;
|
||
break;
|
||
case 'solarbeam':
|
||
if ((!hasMove['sunnyday'] && !hasAbility['Drought']) || hasMove['gigadrain'] || hasMove['leafstorm']) rejected = true;
|
||
break;
|
||
case 'gigadrain':
|
||
if ((!setupType && hasMove['leafstorm']) || hasMove['petaldance']) rejected = true;
|
||
break;
|
||
case 'leafstorm':
|
||
if (setupType && hasMove['gigadrain']) rejected = true;
|
||
break;
|
||
case 'seedbomb': case 'woodhammer':
|
||
if (hasMove['gigadrain']) rejected = true;
|
||
break;
|
||
case 'weatherball':
|
||
if (!hasMove['sunnyday']) rejected = true;
|
||
break;
|
||
case 'firepunch':
|
||
if (hasMove['flareblitz'] || hasMove['fireblast']) rejected = true;
|
||
break;
|
||
case 'crosschop': case 'highjumpkick':
|
||
if (hasMove['closecombat']) rejected = true;
|
||
break;
|
||
case 'drainpunch':
|
||
if (hasMove['closecombat'] || hasMove['crosschop']) rejected = true;
|
||
break;
|
||
case 'thunder':
|
||
if (hasMove['thunderbolt']) rejected = true;
|
||
break;
|
||
case 'thunderbolt': case 'electroweb':
|
||
if (hasMove['discharge']) rejected = true;
|
||
break;
|
||
case 'stoneedge':
|
||
if (hasMove['rockslide'] || hasMove['headsmash'] || hasMove['rockblast']) rejected = true;
|
||
break;
|
||
case 'headsmash':
|
||
if (hasMove['rockslide']) rejected = true;
|
||
break;
|
||
case 'bonemerang': case 'earthpower':
|
||
if (hasMove['earthquake']) rejected = true;
|
||
break;
|
||
case 'outrage':
|
||
if (hasMove['dragonclaw'] || hasMove['dragontail']) rejected = true;
|
||
break;
|
||
case 'ancientpower':
|
||
if (hasMove['paleowave']) rejected = true;
|
||
break;
|
||
case 'dragonpulse':
|
||
if (hasMove['dracometeor']) rejected = true;
|
||
break;
|
||
case 'moonblast':
|
||
if (hasMove['dazzlinggleam']) rejected = true;
|
||
break;
|
||
case 'acidspray':
|
||
if (hasMove['sludgebomb']) rejected = true;
|
||
break;
|
||
case 'return':
|
||
if (hasMove['bodyslam'] || hasMove['facade'] || hasMove['doubleedge'] || hasMove['tailslap'] || hasMove['doublehit']) rejected = true;
|
||
break;
|
||
case 'poisonjab':
|
||
if (hasMove['gunkshot']) rejected = true;
|
||
break;
|
||
case 'psychic':
|
||
if (hasMove['psyshock']) rejected = true;
|
||
break;
|
||
case 'fusionbolt':
|
||
if (setupType && hasMove['boltstrike']) rejected = true;
|
||
break;
|
||
case 'boltstrike':
|
||
if (!setupType && hasMove['fusionbolt']) rejected = true;
|
||
break;
|
||
case 'darkpulse':
|
||
if (hasMove['crunch'] && setupType !== 'Special') rejected = true;
|
||
break;
|
||
case 'quickattack':
|
||
if (hasMove['feint']) rejected = true;
|
||
break;
|
||
case 'wideguard':
|
||
if (hasMove['protect']) rejected = true;
|
||
break;
|
||
case 'powersplit':
|
||
if (hasMove['guardsplit']) rejected = true;
|
||
break;
|
||
|
||
// Status:
|
||
case 'rest':
|
||
if (hasMove['painsplit'] || hasMove['wish'] || hasMove['recover'] || hasMove['moonlight'] || hasMove['synthesis']) rejected = true;
|
||
break;
|
||
case 'softboiled': case 'roost':
|
||
if (hasMove['wish'] || hasMove['recover']) rejected = true;
|
||
break;
|
||
case 'perishsong':
|
||
if (hasMove['roar'] || hasMove['whirlwind'] || hasMove['haze']) rejected = true;
|
||
break;
|
||
case 'roar':
|
||
// Whirlwind outclasses Roar because Soundproof
|
||
if (hasMove['whirlwind'] || hasMove['dragontail'] || hasMove['haze'] || hasMove['circlethrow']) rejected = true;
|
||
break;
|
||
case 'substitute':
|
||
if (hasMove['uturn'] || hasMove['voltswitch'] || hasMove['pursuit']) rejected = true;
|
||
break;
|
||
case 'fakeout':
|
||
if (hasMove['trick'] || hasMove['switcheroo'] || ability === 'Sheer Force') rejected = true;
|
||
break;
|
||
case 'feint':
|
||
if (hasMove['fakeout']) rejected = true;
|
||
break;
|
||
case 'encore':
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
if (hasMove['whirlwind'] || hasMove['dragontail'] || hasMove['roar'] || hasMove['circlethrow']) rejected = true;
|
||
break;
|
||
case 'suckerpunch':
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
break;
|
||
case 'cottonguard':
|
||
if (hasMove['reflect']) rejected = true;
|
||
break;
|
||
case 'lightscreen':
|
||
if (hasMove['calmmind']) rejected = true;
|
||
break;
|
||
case 'rockpolish': case 'agility': case 'autotomize':
|
||
if (!setupType && !hasMove['batonpass'] && hasMove['thunderwave']) rejected = true;
|
||
if ((hasMove['stealthrock'] || hasMove['spikes'] || hasMove['toxicspikes']) && !hasMove['batonpass']) rejected = true;
|
||
break;
|
||
case 'thunderwave':
|
||
if (setupType && (hasMove['rockpolish'] || hasMove['agility'])) rejected = true;
|
||
if (hasMove['discharge'] || hasMove['trickroom']) rejected = true;
|
||
if (hasMove['rest'] && hasMove['sleeptalk']) rejected = true;
|
||
if (hasMove['yawn'] || hasMove['spore'] || hasMove['sleeppowder']) rejected = true;
|
||
break;
|
||
case 'lavaplume':
|
||
if (hasMove['willowisp']) rejected = true;
|
||
break;
|
||
case 'trickroom':
|
||
if (hasMove['rockpolish'] || hasMove['agility']) rejected = true;
|
||
break;
|
||
case 'willowisp':
|
||
if (hasMove['scald'] || hasMove['yawn'] || hasMove['spore'] || hasMove['sleeppowder']) rejected = true;
|
||
break;
|
||
case 'toxic':
|
||
if (hasMove['thunderwave'] || hasMove['willowisp'] || hasMove['scald'] || hasMove['yawn'] || hasMove['spore'] || hasMove['sleeppowder']) rejected = true;
|
||
break;
|
||
}
|
||
|
||
// Increased/decreased priority moves unneeded with moves that boost only speed
|
||
if (move.priority !== 0 && (hasMove['rockpolish'] || hasMove['agility'])) {
|
||
rejected = true;
|
||
}
|
||
|
||
if (move.category === 'Special' && setupType === 'Physical' && !SetupException[move.id]) {
|
||
rejected = true;
|
||
}
|
||
if (move.category === 'Physical' && (setupType === 'Special' || hasMove['acidspray']) && !SetupException[move.id]) {
|
||
rejected = true;
|
||
}
|
||
|
||
// This move doesn't satisfy our setup requirements:
|
||
if (setupType === 'Physical' && move.category !== 'Physical' && counter['Physical'] < 2) {
|
||
rejected = true;
|
||
}
|
||
if (setupType === 'Special' && move.category !== 'Special' && counter['Special'] < 2) {
|
||
rejected = true;
|
||
}
|
||
|
||
// Hidden Power isn't good enough
|
||
if (setupType === 'Special' && move.id === 'hiddenpower' && counter['Special'] <= 2 && (!hasMove['shadowball'] || move.type !== 'Fighting')) {
|
||
rejected = true;
|
||
}
|
||
|
||
// Remove rejected moves from the move list.
|
||
if (rejected && (movePool.length - availableHP || availableHP && (move.id === 'hiddenpower' || !hasMove['hiddenpower']))) {
|
||
moves.splice(k, 1);
|
||
break;
|
||
}
|
||
|
||
// Handle HP IVs
|
||
if (move.id === 'hiddenpower') {
|
||
var HPivs = this.getType(move.type).HPivs;
|
||
for (var iv in HPivs) {
|
||
ivs[iv] = HPivs[iv];
|
||
}
|
||
}
|
||
}
|
||
if (movePool.length && moves.length === 4 && !hasMove['judgment']) {
|
||
// Move post-processing:
|
||
if (damagingMoves.length === 0) {
|
||
// A set shouldn't have no attacking moves
|
||
moves.splice(this.random(moves.length), 1);
|
||
} else if (damagingMoves.length === 1) {
|
||
var damagingid = damagingMoves[0].id;
|
||
// Night Shade, Seismic Toss, etc. don't count:
|
||
if (!damagingMoves[0].damage && (movePool.length - availableHP || availableHP && (damagingid === 'hiddenpower' || !hasMove['hiddenpower']))) {
|
||
var replace = false;
|
||
if (damagingid in {counter:1, focuspunch:1, mirrorcoat:1, suckerpunch:1} || (damagingid === 'hiddenpower' && !hasStab)) {
|
||
// Unacceptable as the only attacking move
|
||
replace = true;
|
||
} else {
|
||
if (!hasStab) {
|
||
var damagingType = damagingMoves[0].type;
|
||
if (damagingType === 'Fairy') {
|
||
// Mono-Fairy is acceptable for Psychic types
|
||
if (!hasType['Psychic']) replace = true;
|
||
} else if (damagingType === 'Ice') {
|
||
if (hasType['Normal'] && template.types.length === 1) {
|
||
// Mono-Ice is acceptable for special attacking Normal types that lack Boomburst and Hyper Voice
|
||
if (counter.Physical >= 2 || movePool.indexOf('boomburst') > -1 || movePool.indexOf('hypervoice') > -1) replace = true;
|
||
} else {
|
||
replace = true;
|
||
}
|
||
} else {
|
||
replace = true;
|
||
}
|
||
}
|
||
}
|
||
if (replace) moves.splice(damagingMoveIndex[damagingid], 1);
|
||
}
|
||
} else if (damagingMoves.length === 2 && !hasStab) {
|
||
// If you have two attacks, neither is STAB, and the combo isn't Ice/Electric or Ghost/Fighting, reject one of them at random.
|
||
var type1 = damagingMoves[0].type, type2 = damagingMoves[1].type;
|
||
var typeCombo = [type1, type2].sort().join('/');
|
||
if (typeCombo !== 'Electric/Ice' && typeCombo !== 'Fighting/Ghost') {
|
||
var rejectableMoves = [];
|
||
var baseDiff = movePool.length - availableHP;
|
||
if (baseDiff || availableHP && (!hasMove['hiddenpower'] || damagingMoves[0].id === 'hiddenpower')) {
|
||
rejectableMoves.push(damagingMoveIndex[damagingMoves[0].id]);
|
||
}
|
||
if (baseDiff || availableHP && (!hasMove['hiddenpower'] || damagingMoves[1].id === 'hiddenpower')) {
|
||
rejectableMoves.push(damagingMoveIndex[damagingMoves[1].id]);
|
||
}
|
||
if (rejectableMoves.length) {
|
||
moves.splice(rejectableMoves[this.random(rejectableMoves.length)], 1);
|
||
}
|
||
}
|
||
} else if (!hasStab || ((hasAbility['Aerilate'] || hasAbility['Pixilate'] || hasAbility['Refrigerate']) && !counter['ate'])) {
|
||
// If you have three or more attacks, and none of them are STAB, reject one of them at random.
|
||
// Alternatively, if you have an -ate ability and no Normal moves, reject an attack move at random.
|
||
var rejectableMoves = [];
|
||
var baseDiff = movePool.length - availableHP;
|
||
for (var l = 0; l < damagingMoves.length; l++) {
|
||
if (baseDiff || availableHP && (!hasMove['hiddenpower'] || damagingMoves[l].id === 'hiddenpower')) {
|
||
rejectableMoves.push(damagingMoveIndex[damagingMoves[l].id]);
|
||
}
|
||
}
|
||
if (rejectableMoves.length) {
|
||
moves.splice(rejectableMoves[this.random(rejectableMoves.length)], 1);
|
||
}
|
||
}
|
||
}
|
||
} while (moves.length < 4 && movePool.length);
|
||
|
||
// any moveset modification goes here
|
||
//moves[0] = 'safeguard';
|
||
if (template.requiredItem && template.requiredItem.slice(-5) === 'Drive' && !hasMove['technoblast']) {
|
||
delete hasMove[this.getMove(moves[3]).id];
|
||
moves[3] = 'technoblast';
|
||
hasMove['technoblast'] = true;
|
||
}
|
||
if (template.id === 'meloettapirouette' && !hasMove['relicsong']) {
|
||
delete hasMove[this.getMove(moves[3]).id];
|
||
moves[3] = 'relicsong';
|
||
hasMove['relicsong'] = true;
|
||
}
|
||
if (template.requiredMove && !hasMove[toId(template.requiredMove)]) {
|
||
delete hasMove[this.getMove(moves[3]).id];
|
||
moves[3] = toId(template.requiredMove);
|
||
hasMove[toId(template.requiredMove)] = true;
|
||
}
|
||
|
||
// If Hidden Power has been removed, reset the IVs
|
||
if (!hasMove['hiddenpower']) {
|
||
ivs = {
|
||
hp: 31,
|
||
atk: 31,
|
||
def: 31,
|
||
spa: 31,
|
||
spd: 31,
|
||
spe: 31
|
||
};
|
||
}
|
||
|
||
var abilities = Object.values(baseTemplate.abilities).sort(function (a, b) {
|
||
return this.getAbility(b).rating - this.getAbility(a).rating;
|
||
}.bind(this));
|
||
var ability0 = this.getAbility(abilities[0]);
|
||
var ability1 = this.getAbility(abilities[1]);
|
||
var ability = ability0.name;
|
||
if (abilities[1]) {
|
||
if (ability0.rating <= ability1.rating) {
|
||
if (this.random(2)) ability = ability1.name;
|
||
} else if (ability0.rating - 0.6 <= ability1.rating) {
|
||
if (!this.random(3)) ability = ability1.name;
|
||
}
|
||
|
||
var rejectAbility = false;
|
||
if (ability in counterAbilities) {
|
||
rejectAbility = !counter[toId(ability)];
|
||
} else if (ability === 'Rock Head' || ability === 'Reckless') {
|
||
rejectAbility = !counter['recoil'];
|
||
} else if (ability === 'No Guard' || ability === 'Compound Eyes') {
|
||
rejectAbility = !counter['inaccurate'];
|
||
} else if (ability === 'Strong Jaw') {
|
||
rejectAbility = !counter['bite'];
|
||
} else if (ability === 'Sheer Force') {
|
||
rejectAbility = !counter['sheerforce'];
|
||
} else if (ability === 'Serene Grace') {
|
||
rejectAbility = !counter['serenegrace'] && template.species !== 'Blissey' && template.species !== 'Chansey';
|
||
} else if (ability === 'Simple') {
|
||
rejectAbility = !setupType && !hasMove['flamecharge'] && !hasMove['stockpile'];
|
||
} else if (ability === 'Prankster') {
|
||
rejectAbility = !counter['Status'];
|
||
} else if (ability === 'Defiant') {
|
||
rejectAbility = !counter['Physical'] && !hasMove['batonpass'];
|
||
} else if (ability === 'Moody') {
|
||
rejectAbility = template.id !== 'bidoof';
|
||
} else if (ability === 'Lightning Rod') {
|
||
rejectAbility = template.types.indexOf('Ground') >= 0;
|
||
} else if (ability === 'Chlorophyll') {
|
||
rejectAbility = !hasMove['sunnyday'];
|
||
} else if (ability in ateAbilities) {
|
||
rejectAbility = !counter['ate'];
|
||
} else if (ability === 'Unburden') {
|
||
rejectAbility = template.baseStats.spe > 120;
|
||
}
|
||
|
||
if (rejectAbility) {
|
||
if (ability === ability1.name) { // or not
|
||
ability = ability0.name;
|
||
} else if (ability1.rating > 0) { // only switch if the alternative doesn't suck
|
||
ability = ability1.name;
|
||
}
|
||
}
|
||
if (abilities.indexOf('Guts') > -1 && ability !== 'Quick Feet' && hasMove['facade']) {
|
||
ability = 'Guts';
|
||
}
|
||
if (abilities.indexOf('Swift Swim') > -1 && hasMove['raindance']) {
|
||
ability = 'Swift Swim';
|
||
}
|
||
if (abilities.indexOf('Chlorophyll') > -1 && ability !== 'Solar Power') {
|
||
ability = 'Chlorophyll';
|
||
}
|
||
if (abilities.indexOf('Intimidate') > -1 || template.id === 'mawilemega') {
|
||
ability = 'Intimidate';
|
||
}
|
||
if (template.id === 'ambipom' && !counter['technician']) {
|
||
// If it doesn't qualify for Technician, Skill Link is useless on it
|
||
// Might as well give it Pickup just in case
|
||
ability = 'Pickup';
|
||
} else if (template.id === 'unfezant') {
|
||
ability = 'Super Luck';
|
||
}
|
||
}
|
||
|
||
// Make EVs comply with the sets.
|
||
// Quite simple right now, 252 attack, 252 hp if slow 252 speed if fast, 4 evs for the strong defense.
|
||
// TO-DO: Make this more complex
|
||
if (counter.Special >= 2) {
|
||
evs.atk = 0;
|
||
evs.spa = 252;
|
||
} else if (counter.Physical >= 2) {
|
||
evs.atk = 252;
|
||
evs.spa = 0;
|
||
} else {
|
||
// Fallback in case a Pokémon lacks attacks... go by stats
|
||
if (template.baseStats.spa >= template.baseStats.atk) {
|
||
evs.atk = 0;
|
||
evs.spa = 252;
|
||
} else {
|
||
evs.atk = 252;
|
||
evs.spa = 0;
|
||
}
|
||
}
|
||
if (template.baseStats.spe > 80) {
|
||
evs.spe = 252;
|
||
evs.hp = 4;
|
||
} else {
|
||
evs.hp = 252;
|
||
if (template.baseStats.def > template.baseStats.spd) {
|
||
evs.def = 4;
|
||
} else {
|
||
evs.spd = 4;
|
||
}
|
||
}
|
||
|
||
// Naturally slow mons already have the proper EVs, check IVs for Gyro Ball and TR
|
||
if (hasMove['gyroball'] || hasMove['trickroom']) {
|
||
ivs.spe = 0;
|
||
}
|
||
|
||
item = 'Sitrus Berry';
|
||
if (template.requiredItem) {
|
||
item = template.requiredItem;
|
||
// First, the extra high-priority items
|
||
} else if (ability === 'Imposter') {
|
||
item = 'Choice Scarf';
|
||
} else if (hasMove["magikarpsrevenge"]) {
|
||
item = 'Mystic Water';
|
||
} else if (ability === 'Wonder Guard') {
|
||
item = 'Focus Sash';
|
||
} else if (template.species === 'Unown') {
|
||
item = 'Choice Specs';
|
||
} else if (hasMove['trick'] && hasMove['gyroball'] && (ability === 'Levitate' || hasType['Flying'])) {
|
||
item = 'Macho Brace';
|
||
} else if (hasMove['trick'] && hasMove['gyroball']) {
|
||
item = 'Iron Ball';
|
||
} else if (hasMove['trick'] || hasMove['switcheroo']) {
|
||
var randomNum = this.random(2);
|
||
if (counter.Physical >= 3 && (template.baseStats.spe >= 95 || randomNum)) {
|
||
item = 'Choice Band';
|
||
} else if (counter.Special >= 3 && (template.baseStats.spe >= 95 || randomNum)) {
|
||
item = 'Choice Specs';
|
||
} else {
|
||
item = 'Choice Scarf';
|
||
}
|
||
} else if (hasMove['rest'] && !hasMove['sleeptalk'] && ability !== 'Natural Cure' && ability !== 'Shed Skin') {
|
||
item = 'Chesto Berry';
|
||
} else if (hasMove['naturalgift']) {
|
||
item = 'Liechi Berry';
|
||
} else if (hasMove['geomancy']) {
|
||
item = 'Power Herb';
|
||
} else if (ability === 'Harvest') {
|
||
item = 'Sitrus Berry';
|
||
} else if (template.species === 'Cubone' || template.species === 'Marowak') {
|
||
item = 'Thick Club';
|
||
} else if (template.baseSpecies === 'Pikachu') {
|
||
item = 'Light Ball';
|
||
} else if (template.species === 'Clamperl') {
|
||
item = 'DeepSeaTooth';
|
||
} else if (template.species === 'Spiritomb') {
|
||
item = 'Leftovers';
|
||
} else if (template.species === 'Scrafty' && counter['Status'] === 0) {
|
||
item = 'Assault Vest';
|
||
} else if (template.species === 'Farfetch\'d') {
|
||
item = 'Stick';
|
||
} else if (template.species === 'Amoonguss') {
|
||
item = 'Black Sludge';
|
||
} else if (template.species === 'Dedenne') {
|
||
item = 'Petaya Berry';
|
||
} else if (hasMove['focusenergy'] || (template.species === 'Unfezant' && counter['Physical'] >= 2)) {
|
||
item = 'Scope Lens';
|
||
} else if (template.evos.length) {
|
||
item = 'Eviolite';
|
||
} else if (hasMove['reflect'] && hasMove['lightscreen']) {
|
||
item = 'Light Clay';
|
||
} else if (hasMove['shellsmash']) {
|
||
item = 'White Herb';
|
||
} else if (hasMove['facade'] || ability === 'Poison Heal' || ability === 'Toxic Boost') {
|
||
item = 'Toxic Orb';
|
||
} else if (hasMove['raindance']) {
|
||
item = 'Damp Rock';
|
||
} else if (hasMove['sunnyday']) {
|
||
item = 'Heat Rock';
|
||
} else if (hasMove['sandstorm']) {
|
||
item = 'Smooth Rock';
|
||
} else if (hasMove['hail']) {
|
||
item = 'Icy Rock';
|
||
} else if (ability === 'Magic Guard' && hasMove['psychoshift']) {
|
||
item = 'Flame Orb';
|
||
} else if (ability === 'Sheer Force' || ability === 'Magic Guard') {
|
||
item = 'Life Orb';
|
||
} else if (hasMove['acrobatics']) {
|
||
item = 'Flying Gem';
|
||
} else if (ability === 'Unburden') {
|
||
if (hasMove['fakeout']) {
|
||
item = 'Normal Gem';
|
||
} else if (hasMove['dracometeor'] || hasMove['leafstorm'] || hasMove['overheat']) {
|
||
item = 'White Herb';
|
||
} else if (hasMove['substitute'] || setupType) {
|
||
item = 'Sitrus Berry';
|
||
} else {
|
||
item = 'Red Card';
|
||
for (var m in moves) {
|
||
var move = this.getMove(moves[m]);
|
||
if (hasType[move.type] && move.basePower >= 90) {
|
||
item = move.type + ' Gem';
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
// medium priority
|
||
} else if (ability === 'Guts') {
|
||
item = hasMove['drainpunch'] ? 'Flame Orb' : 'Toxic Orb';
|
||
if ((hasMove['return'] || hasMove['hyperfang']) && !hasMove['facade']) {
|
||
// lol no
|
||
for (var j = 0; j < moves.length; j++) {
|
||
if (moves[j] === 'Return' || moves[j] === 'Hyper Fang') {
|
||
moves[j] = 'Facade';
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
} else if (ability === 'Marvel Scale' && hasMove['psychoshift']) {
|
||
item = 'Flame Orb';
|
||
} else if (counter.Physical >= 4 && !hasMove['fakeout'] && !hasMove['suckerpunch'] && !hasMove['flamecharge'] && !hasMove['rapidspin'] && ability !== 'Sturdy' && ability !== 'Multiscale') {
|
||
item = 'Life Orb';
|
||
} else if (counter.Special >= 4 && !hasMove['eruption'] && !hasMove['waterspout'] && ability !== 'Sturdy') {
|
||
item = 'Life Orb';
|
||
} else if (this.getImmunity('Ground', template) && this.getEffectiveness('Ground', template) >= 2 && ability !== 'Levitate' && !hasMove['magnetrise']) {
|
||
item = 'Shuca Berry';
|
||
} else if (this.getEffectiveness('Ice', template) >= 2) {
|
||
item = 'Yache Berry';
|
||
} else if (this.getEffectiveness('Rock', template) >= 2) {
|
||
item = 'Charti Berry';
|
||
} else if (this.getEffectiveness('Fire', template) >= 2) {
|
||
item = 'Occa Berry';
|
||
} else if (this.getImmunity('Fighting', template) && this.getEffectiveness('Fighting', template) >= 2) {
|
||
item = 'Chople Berry';
|
||
} else if (ability === 'Iron Barbs' || ability === 'Rough Skin') {
|
||
item = 'Rocky Helmet';
|
||
} else if ((template.baseStats.hp + 75) * (template.baseStats.def + template.baseStats.spd + 175) > 60000 || template.species === 'Skarmory' || template.species === 'Forretress') {
|
||
// skarmory and forretress get exceptions for their typing
|
||
item = 'Sitrus Berry';
|
||
} else if (counter.Physical + counter.Special >= 3 && setupType && ability !== 'Sturdy' && ability !== 'Multiscale') {
|
||
item = 'Life Orb';
|
||
} else if (counter.Special >= 3 && setupType && ability !== 'Sturdy') {
|
||
item = 'Life Orb';
|
||
} else if (counter.Physical + counter.Special >= 4 && template.baseStats.def + template.baseStats.spd > 179) {
|
||
item = 'Assault Vest';
|
||
} else if (counter.Physical + counter.Special >= 4) {
|
||
item = 'Expert Belt';
|
||
} else if (hasMove['outrage']) {
|
||
item = 'Lum Berry';
|
||
} else if (hasMove['substitute'] || hasMove['detect'] || hasMove['protect'] || ability === 'Moody') {
|
||
item = 'Leftovers';
|
||
} else if (this.getImmunity('Ground', template) && this.getEffectiveness('Ground', template) >= 1 && ability !== 'Levitate' && !hasMove['magnetrise']) {
|
||
item = 'Shuca Berry';
|
||
} else if (this.getEffectiveness('Ice', template) >= 1) {
|
||
item = 'Yache Berry';
|
||
|
||
// this is the "REALLY can't think of a good item" cutoff
|
||
} else if (counter.Physical + counter.Special >= 2 && template.baseStats.hp + template.baseStats.def + template.baseStats.spd > 315) {
|
||
item = 'Weakness Policy';
|
||
} else if (ability === 'Sturdy' && hasMove['explosion'] && !counter['speedsetup']) {
|
||
item = 'Custap Berry';
|
||
} else if (ability === 'Super Luck') {
|
||
item = 'Scope Lens';
|
||
} else if (hasType['Poison']) {
|
||
item = 'Black Sludge';
|
||
} else if (counter.Status <= 1 && ability !== 'Sturdy' && ability !== 'Multiscale') {
|
||
item = 'Life Orb';
|
||
} else {
|
||
item = 'Sitrus Berry';
|
||
}
|
||
|
||
// For Trick / Switcheroo
|
||
if (item === 'Leftovers' && hasType['Poison']) {
|
||
item = 'Black Sludge';
|
||
}
|
||
|
||
// We choose level based on BST. Min level is 70, max level is 99. 600+ BST is 70, less than 300 is 99. Calculate with those values.
|
||
// Every 10.34 BST adds a level from 70 up to 99. Results are floored. Uses the Mega's stats if holding a Mega Stone
|
||
var bst = template.baseStats.hp + template.baseStats.atk + template.baseStats.def + template.baseStats.spa + template.baseStats.spd + template.baseStats.spe;
|
||
// Adjust levels of mons based on abilities (Pure Power, Sheer Force, etc.) and also Eviolite
|
||
// For the stat boosted, treat the Pokemon's base stat as if it were multiplied by the boost. (Actual effective base stats are higher.)
|
||
var templateAbility = (baseTemplate === template ? ability : template.abilities[0]);
|
||
if (templateAbility === 'Huge Power' || templateAbility === 'Pure Power') {
|
||
bst += template.baseStats.atk;
|
||
} else if (templateAbility === 'Parental Bond') {
|
||
bst += 0.5 * (evs.atk > evs.spa ? template.baseStats.atk : template.baseStats.spa);
|
||
} else if (templateAbility === 'Protean') {
|
||
// Holistic judgment. Don't boost Protean as much as Parental Bond
|
||
bst += 0.3 * (evs.atk > evs.spa ? template.baseStats.atk : template.baseStats.spa);
|
||
} else if (templateAbility === 'Fur Coat') {
|
||
bst += template.baseStats.def;
|
||
}
|
||
if (item === 'Eviolite') {
|
||
bst += 0.5 * (template.baseStats.def + template.baseStats.spd);
|
||
}
|
||
var level = 70 + Math.floor(((600 - this.clampIntRange(bst, 300, 600)) / 10.34));
|
||
|
||
return {
|
||
name: name,
|
||
moves: moves,
|
||
ability: ability,
|
||
evs: evs,
|
||
ivs: ivs,
|
||
item: item,
|
||
level: level,
|
||
shiny: !this.random(template.id === 'missingno' ? 4 : 1024)
|
||
};
|
||
},
|
||
randomMonotypeTeam: function (side) {
|
||
var pokemonLeft = 0;
|
||
var pokemon = [];
|
||
var excludedTiers = {'LC':1, 'LC Uber':1, 'NFE':1};
|
||
var allowedNFE = {'Chansey':1, 'Doublade':1, 'Pikachu':1, 'Porygon2':1, 'Scyther':1};
|
||
var typePool = Object.keys(this.data.TypeChart);
|
||
var type = typePool[this.random(typePool.length)];
|
||
|
||
var pokemonPool = [];
|
||
for (var id in this.data.FormatsData) {
|
||
var template = this.getTemplate(id);
|
||
var types = template.types;
|
||
if (template.baseSpecies === 'Castform') types = ['Normal'];
|
||
if (template.speciesid === 'meloettapirouette') types = ['Normal', 'Psychic'];
|
||
if (!excludedTiers[template.tier] && types.indexOf(type) > -1 && !template.isMega && !template.isPrimal && !template.isNonstandard && template.randomBattleMoves) {
|
||
pokemonPool.push(id);
|
||
}
|
||
}
|
||
|
||
var baseFormes = {};
|
||
var uberCount = 0;
|
||
var puCount = 0;
|
||
var megaCount = 0;
|
||
|
||
while (pokemonPool.length && pokemonLeft < 6) {
|
||
var template = this.getTemplate(this.sampleNoReplace(pokemonPool));
|
||
if (!template.exists) continue;
|
||
|
||
// Limit to one of each species (Species Clause)
|
||
if (baseFormes[template.baseSpecies]) continue;
|
||
|
||
// Not available on ORAS
|
||
if (template.species === 'Pichu-Spiky-eared') continue;
|
||
|
||
// Only certain NFE Pokemon are allowed
|
||
if (template.evos.length && !allowedNFE[template.species]) continue;
|
||
|
||
var tier = template.tier;
|
||
switch (tier) {
|
||
case 'PU':
|
||
// PUs are limited to 2 but have a 20% chance of being added anyway.
|
||
if (puCount > 1 && this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Uber':
|
||
// Ubers are limited to 2 but have a 20% chance of being added anyway.
|
||
if (uberCount > 1 && this.random(5) >= 1) continue;
|
||
break;
|
||
case 'CAP':
|
||
// CAPs have 20% the normal rate
|
||
if (this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Unreleased':
|
||
// Unreleased Pokémon have 20% the normal rate
|
||
if (this.random(5) >= 1) continue;
|
||
}
|
||
|
||
// Adjust rate for species with multiple formes
|
||
switch (template.baseSpecies) {
|
||
case 'Arceus':
|
||
if (this.random(18) >= 1) continue;
|
||
break;
|
||
case 'Basculin':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Genesect':
|
||
if (this.random(5) >= 1) continue;
|
||
break;
|
||
case 'Gourgeist':
|
||
if (this.random(4) >= 1) continue;
|
||
break;
|
||
case 'Meloetta':
|
||
if (this.random(2) >= 1) continue;
|
||
break;
|
||
case 'Pikachu':
|
||
// Cosplay Pikachu formes have 20% the normal rate (1/30 the normal rate each)
|
||
if (template.species !== 'Pikachu' && this.random(30) >= 1) continue;
|
||
}
|
||
|
||
var set = this.randomSet(template, pokemon.length, megaCount);
|
||
|
||
// Illusion shouldn't be on the last pokemon of the team
|
||
if (set.ability === 'Illusion' && pokemonLeft > 4) continue;
|
||
|
||
// Limit the number of Megas to one
|
||
var forme = template.otherFormes && this.getTemplate(template.otherFormes[0]);
|
||
var isMegaSet = this.getItem(set.item).megaStone || (forme && forme.isMega && forme.requiredMove && set.moves.indexOf(toId(forme.requiredMove)) >= 0);
|
||
if (isMegaSet && megaCount > 0) continue;
|
||
|
||
// Okay, the set passes, add it to our team
|
||
pokemon.push(set);
|
||
|
||
// Now that our Pokemon has passed all checks, we can increment our counters
|
||
pokemonLeft++;
|
||
|
||
// Increment Uber/NU counters
|
||
if (tier === 'Uber') {
|
||
uberCount++;
|
||
} else if (tier === 'PU') {
|
||
puCount++;
|
||
}
|
||
|
||
// Increment mega and base species counters
|
||
if (isMegaSet) megaCount++;
|
||
baseFormes[template.baseSpecies] = 1;
|
||
}
|
||
return pokemon;
|
||
},
|
||
randomSeasonalStaffTeam: function (side) {
|
||
var team = [];
|
||
var variant = this.random(2);
|
||
// Hardcoded sets of the available Pokémon.
|
||
var sets = {
|
||
// Admins.
|
||
'~Antar': {
|
||
species: 'Quilava', ability: 'Turboblaze', item: 'Eviolite', gender: 'M',
|
||
moves: ['blueflare', ['quiverdance', 'solarbeam', 'moonblast'][this.random(3)], 'sunnyday'],
|
||
baseSignatureMove: 'spikes', signatureMove: "Firebomb",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'~chaos': {
|
||
species: 'Bouffalant', ability: 'Fur Coat', item: 'Red Card', gender: 'M',
|
||
moves: ['precipiceblades', ['recover', 'stockpile', 'swordsdance'][this.random(3)], 'extremespeed', 'explosion'],
|
||
baseSignatureMove: 'embargo', signatureMove: "Forcewin",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Adamant'
|
||
},
|
||
'~haunter': {
|
||
species: 'Landorus', ability: 'Sheer Force', item: 'Life Orb', gender: 'M',
|
||
moves: ['hurricane', 'earthpower', 'fireblast', 'blizzard', 'thunder'],
|
||
baseSignatureMove: 'quiverdance', signatureMove: "Genius Dance",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Modest'
|
||
},
|
||
'~Jasmine': {
|
||
species: 'Mew', ability: 'Speed Boost', item: 'Focus Sash', gender: 'F',
|
||
moves: ['explosion', 'transform', 'milkdrink', 'storedpower'],
|
||
baseSignatureMove: 'bellydrum', signatureMove: "Lockdown",
|
||
evs: {hp:252, def:252, spd:4}, nature: 'Bold'
|
||
},
|
||
'~Joim': {
|
||
species: 'Zapdos', ability: 'Download', item: 'Leftovers', gender: 'M', shiny: true,
|
||
moves: ['thunderbolt', 'hurricane', ['earthpower', 'roost', 'flamethrower', 'worryseed', 'haze', 'spore'][this.random(6)]],
|
||
baseSignatureMove: 'milkdrink', signatureMove: "Red Bull Drink",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Modest'
|
||
},
|
||
'~The Immortal': {
|
||
species: 'Blastoise', ability: 'Magic Bounce', item: 'Blastoisinite', gender: 'M', shiny: true,
|
||
moves: ['shellsmash', 'steameruption', 'dragontail'],
|
||
baseSignatureMove: 'sleeptalk', signatureMove: "Sleep Walk",
|
||
evs: {hp:252, def:4, spd:252}, nature: 'Sassy'
|
||
},
|
||
'~V4': {
|
||
species: 'Victini', ability: 'Desolate Land', item: (variant === 0 ? ['Life Orb', 'Charcoal', 'Leftovers'][this.random(3)] : ['Life Orb', 'Choice Scarf', 'Leftovers'][this.random(3)]), gender: 'M',
|
||
moves: (variant === 0 ? ['thousandarrows', 'bolt strike', 'shiftgear', 'dragonascent', 'closecombat', 'substitute'] : ['thousandarrows', 'bolt strike', 'dragonascent', 'closecombat']),
|
||
baseSignatureMove: 'vcreate', signatureMove: "V-Generate",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Jolly'
|
||
},
|
||
'~Zarel': {
|
||
species: 'Meloetta', ability: 'Serene Grace', item: '', gender: 'F',
|
||
moves: ['lunardance', 'fierydance', 'perishsong', 'petaldance', 'quiverdance'],
|
||
baseSignatureMove: 'relicsong', signatureMove: "Relic Song Dance",
|
||
evs: {hp:4, atk:252, spa:252}, nature: 'Quiet'
|
||
},
|
||
// Leaders.
|
||
'&hollywood': {
|
||
species: 'Mr. Mime', ability: 'Prankster', item: 'Leftovers', gender: 'M',
|
||
moves: ['batonpass', ['substitute', 'milkdrink'][this.random(2)], 'encore'],
|
||
baseSignatureMove: 'geomancy', signatureMove: "Meme Mime",
|
||
evs: {hp:252, def:4, spe:252}, nature: 'Timid'
|
||
},
|
||
'&jdarden': {
|
||
species: 'Dragonair', ability: 'Fur Coat', item: 'Eviolite', gender: 'M',
|
||
moves: ['rest', 'sleeptalk', 'quiverdance'], name: 'jdarden',
|
||
baseSignatureMove: 'dragontail', signatureMove: "Wyvern's Wind",
|
||
evs: {hp:252, def:4, spd:252}, nature: 'Calm'
|
||
},
|
||
'&Okuu': {
|
||
species: 'Honchkrow', ability: 'Drought', item: 'Life Orb', gender: 'F',
|
||
moves: [['bravebird', 'sacredfire'][this.random(2)], ['suckerpunch', 'punishment'][this.random(2)], 'roost'],
|
||
baseSignatureMove: 'firespin', signatureMove: "Blazing Star - Ten Evil Stars",
|
||
evs: {atk:252, spa:4, spe:252}, nature: 'Quirky'
|
||
},
|
||
'&sirDonovan': {
|
||
species: 'Togetic', ability: 'Gale Wings', item: 'Eviolite', gender: 'M',
|
||
moves: ['roost', 'hurricane', 'afteryou', 'charm', 'dazzlinggleam'],
|
||
baseSignatureMove: 'mefirst', signatureMove: "Ladies First",
|
||
evs: {hp:252, spa:252, spe:4}, nature: 'Modest'
|
||
},
|
||
'&Slayer95': {
|
||
species: 'Scizor', ability: 'Illusion', item: 'Scizorite', gender: 'M',
|
||
moves: ['swordsdance', 'bulletpunch', 'uturn'],
|
||
baseSignatureMove: 'allyswitch', signatureMove: "Spell Steal",
|
||
evs: {atk:252, def:252, spd: 4}, nature: 'Brave'
|
||
},
|
||
'&Sweep': {
|
||
species: 'Omastar', ability: 'Drizzle', item: ['Honey', 'Mail'][this.random(2)], gender: 'M',
|
||
moves: ['shellsmash', 'originpulse', ['thunder', 'icebeam'][this.random(2)]],
|
||
baseSignatureMove: 'kingsshield', signatureMove: "Sweep's Shield",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Modest'
|
||
},
|
||
'&Vacate': {
|
||
species: 'Bibarel', ability: 'Adaptability', item: 'Leftovers', gender: 'M',
|
||
moves: ['earthquake', 'smellingsalts', 'stockpile', 'zenheadbutt', 'waterfall'],
|
||
baseSignatureMove: 'superfang', signatureMove: "Duper Fang",
|
||
evs: {atk:252, def:4, spd:252}, nature: 'Quiet'
|
||
},
|
||
'&verbatim': {
|
||
species: 'Archeops', ability: 'Reckless', item: 'Life Orb', gender: 'M',
|
||
moves: ['headsmash', 'highjumpkick', 'flareblitz', 'volttackle', 'woodhammer'],
|
||
baseSignatureMove: 'bravebird', signatureMove: "Glass Cannon",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Jolly'
|
||
},
|
||
// Mods.
|
||
'@AM': {
|
||
species: 'Tyranitar', ability: 'Adaptability', item: (variant === 1 ? 'Lum Berry' : 'Choice Scarf'), gender: 'M',
|
||
moves: (variant === 1 ? ['earthquake', 'diamondstorm', 'swordsdance', 'meanlook'] : ['knockoff', 'diamondstorm', 'earthquake']),
|
||
baseSignatureMove: 'pursuit', signatureMove: "Predator",
|
||
evs: {atk:252, def:4, spe: 252}, nature: 'Jolly'
|
||
},
|
||
'@antemortem': {
|
||
species: 'Clefable', ability: (variant === 1 ? 'Sheer Force' : 'Multiscale'), item: (variant === 1 ? 'Life Orb' : 'Leftovers'), gender: 'M',
|
||
moves: ['earthpower', 'cosmicpower', 'recover', 'gigadrain'],
|
||
baseSignatureMove: 'drainingkiss', signatureMove: "Postmortem",
|
||
evs: {hp:252, spa:252, def:4}, nature: 'Modest'
|
||
},
|
||
'@Ascriptmaster': {
|
||
species: 'Rotom', ability: 'Teravolt', item: 'Air Balloon', gender: 'M',
|
||
moves: ['chargebeam', 'signalbeam', 'flamethrower', 'aurorabeam', 'dazzlinggleam'],
|
||
baseSignatureMove: 'triattack', signatureMove: "Spectrum Beam",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'@asgdf': {
|
||
species: 'Empoleon', ability: 'Filter', item: 'Rocky Helmet', gender: 'M',
|
||
moves: ['scald', 'recover', 'calmmind', 'searingshot', 'encore'],
|
||
baseSignatureMove: 'futuresight', signatureMove: "Obscure Pun",
|
||
evs: {hp:252, spa:252, def:4}, nature: 'Modest'
|
||
},
|
||
'@barton': {
|
||
species: 'Piloswine', ability: 'Parental Bond', item: 'Eviolite', gender: 'M',
|
||
moves: ['earthquake', 'iciclecrash', 'taunt'],
|
||
baseSignatureMove: 'bulkup', signatureMove: "MDMA Huff",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
},
|
||
'@bean': {
|
||
species: 'Liepard', ability: 'Prankster', item: 'Leftovers', gender: 'M',
|
||
moves: ['knockoff', 'encore', 'substitute', 'gastroacid', 'leechseed'],
|
||
baseSignatureMove: 'glare', signatureMove: "Coin Toss",
|
||
evs: {hp:252, def:252, spd:4}, nature: 'Calm'
|
||
},
|
||
'@Beowulf': {
|
||
species: 'Beedrill', ability: 'Download', item: 'Beedrillite', gender: 'M',
|
||
moves: ['spikyshield', 'gunkshot', ['sacredfire', 'boltstrike', 'diamondstorm'][this.random(3)]],
|
||
baseSignatureMove: 'bugbuzz', signatureMove: "Buzzing of the Swarm",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Jolly'
|
||
},
|
||
'@BiGGiE': {
|
||
species: 'Snorlax', ability: 'Fur Coat', item: 'Leftovers', gender: 'M',
|
||
moves: ['drainpunch', 'diamondstorm', 'kingsshield', 'knockoff', 'precipiceblades'],
|
||
baseSignatureMove: 'dragontail', signatureMove: "Food Rush",
|
||
evs: {hp:4, atk:252, spd:252}, nature: 'Adamant'
|
||
},
|
||
'@Blitzamirin': {
|
||
species: 'Chandelure', ability: 'Prankster', item: 'Red Card', gender: 'M',
|
||
moves: ['heartswap', ['darkvoid', 'substitute'][this.random(2)], ['shadowball', 'blueflare'][this.random(2)]],
|
||
baseSignatureMove: 'oblivionwing', signatureMove: "Pneuma Relinquish",
|
||
evs: {def:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'@CoolStoryBrobat': {
|
||
species: 'Crobat', ability: 'Gale Wings', item: 'Black Glasses', gender: 'M',
|
||
moves: ['knockoff', 'bulkup', 'roost', 'closecombat', 'defog'],
|
||
baseSignatureMove: 'bravebird', signatureMove: "Brave Bat",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Jolly'
|
||
},
|
||
'@Dell': {
|
||
species: 'Lucario', ability: 'Simple', item: 'Lucarionite', gender: 'M',
|
||
moves: ['jumpkick', ['flashcannon', 'bulletpunch'][this.random(2)], 'batonpass'],
|
||
baseSignatureMove: 'detect', signatureMove: "Aura Parry",
|
||
evs: {hp:4, atk:216, spa:36, spe:252}, nature: 'Naive'
|
||
},
|
||
'@Eevee General': {
|
||
species: 'Eevee', ability: 'Magic Guard', item: 'Eviolite', gender: 'M',
|
||
moves: ['shiftgear', 'healorder', 'crunch', 'sacredsword', 'doubleedge'],
|
||
baseSignatureMove: 'quickattack', signatureMove: "War Crimes",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Impish'
|
||
},
|
||
'@Electrolyte': {
|
||
species: 'Elekid', ability: 'Pure Power', item: 'Life Orb', gender: 'M',
|
||
moves: ['volttackle', 'earthquake', ['iciclecrash', 'diamondstorm'][this.random(2)]],
|
||
baseSignatureMove: 'entrainment', signatureMove: "Study",
|
||
evs: {atk:252, spd:4, spe:252}, nature: 'Adamant'
|
||
},
|
||
'@Enguarde': {
|
||
species: 'Gallade', ability: ['Intimidate', 'Hyper Cutter'][this.random(2)], item: 'Galladite', gender: 'M',
|
||
moves: ['psychocut', 'sacredsword', ['nightslash', 'precipiceblades', 'leafblade'][this.random(3)]],
|
||
baseSignatureMove: 'fakeout', signatureMove: "Ready Stance",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Adamant'
|
||
},
|
||
'@Eos': {
|
||
species: 'Drifblim', ability: 'Fur Coat', item: 'Assault Vest', gender: 'M',
|
||
moves: ['oblivionwing', 'paraboliccharge', 'gigadrain', 'drainingkiss'],
|
||
baseSignatureMove: 'shadowball', signatureMove: "Shadow Curse", //placeholder
|
||
evs: {hp:248, spa:252, spd:8}, nature: 'Modest'
|
||
},
|
||
'@Former Hope': {
|
||
species: 'Froslass', ability: 'Prankster', item: 'Focus Sash', gender: 'M',
|
||
moves: [['icebeam', 'shadowball'][this.random(2)], 'destinybond', 'thunderwave'],
|
||
baseSignatureMove: 'roleplay', signatureMove: "Role Play",
|
||
evs: {hp:252, spa:252, spd:4}, nature: 'Modest'
|
||
},
|
||
'@Genesect': {
|
||
species: 'Genesect', ability: 'Mold Breaker', item: 'Life Orb', gender: 'M',
|
||
moves: ['bugbuzz', 'closecombat', 'extremespeed', 'thunderbolt', 'uturn'],
|
||
baseSignatureMove: 'geargrind', signatureMove: "Grind you're mum",
|
||
evs: {atk:252, spa:252, spe:4}, nature: 'Quiet'
|
||
},
|
||
'@Goddess Briyella': {
|
||
species: 'Floette-Eternal-Flower', ability: 'Magic Bounce', item: 'Big Root', gender: 'M',
|
||
moves: ['cottonguard', 'quiverdance', 'drainingkiss'],
|
||
baseSignatureMove: 'earthpower', signatureMove: "Earth Drain",
|
||
evs: {hp:252, spa:252, def:4}, nature: 'Modest'
|
||
},
|
||
'@Hippopotas': {
|
||
species: 'Hippopotas', ability: 'Regenerator', item: 'Eviolite', gender: 'M',
|
||
moves: ['haze', 'stealthrock', 'spikes', 'toxicspikes', 'stickyweb'],
|
||
baseSignatureMove: 'partingshot', signatureMove: "Hazard Pass",
|
||
evs: {hp:252, def:252, spd:4}, ivs: {atk:0, spa:0}, nature: 'Bold'
|
||
},
|
||
'@HYDRO IMPACT': {
|
||
species: 'Charizard', ability: 'Rivalry', item: 'Life Orb', gender: 'M',
|
||
moves: ['airslash', 'flamethrower', 'nobleroar', 'hydropump'],
|
||
baseSignatureMove: 'hydrocannon', signatureMove: "HYDRO IMPACT",
|
||
evs: {atk:4, spa:252, spe:252}, nature: 'Hasty'
|
||
},
|
||
'@innovamania': {
|
||
species: 'Arceus', ability: 'Pick Up', item: 'Black Glasses', gender: 'M',
|
||
moves: [['holdhands', 'trickortreat'][this.random(2)], ['swordsdance', 'agility'][this.random(2)], 'celebrate'],
|
||
baseSignatureMove: 'splash', signatureMove: "Rage Quit",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Jolly'
|
||
},
|
||
'@jas61292': {
|
||
species: 'Malaconda', ability: 'Analytic', item: 'Safety Goggles', gender: 'M',
|
||
moves: ['coil', 'thunderwave', 'icefang', 'powerwhip', 'moonlight'],
|
||
baseSignatureMove: 'crunch', signatureMove: "Minus One",
|
||
evs: {hp:252, atk:252, spd:4}, nature: 'Adamant'
|
||
},
|
||
'@jin of the gale': {
|
||
species: 'Starmie', ability: 'Drizzle', item: 'Damp Rock', gender: 'M',
|
||
moves: ['steameruption', 'hurricane', 'recover', 'psystrike', 'quiverdance'],
|
||
baseSignatureMove: 'rapidspin', signatureMove: "Beyblade",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'@Kostitsyn-Kun': {
|
||
species: 'Gothorita', ability: 'Simple', item: 'Eviolite', gender: 'F', //requested
|
||
moves: ['calmmind', 'psyshock', ['dazzlinggleam', 'secretsword'][this.random(2)]],
|
||
baseSignatureMove: 'refresh', signatureMove: "Kawaii-desu uguu~",
|
||
evs: {hp:252, def:136, spe:120}, nature: 'Bold'
|
||
},
|
||
'@kupo': {
|
||
species: 'Pikachu', ability: 'Prankster', item: "Light Ball", gender: 'M',
|
||
moves: ['substitute', 'spore', 'encore'],
|
||
baseSignatureMove: 'transform', signatureMove: "Kupo Nuts",
|
||
evs: {hp:252, def:4, spd:252}, nature: 'Jolly'
|
||
},
|
||
'@Lawrence III': {
|
||
species: 'Lugia', ability: 'Trace', item: "Grip Claw", gender: 'M',
|
||
moves: ['infestation', 'magmastorm', 'oblivionwing'],
|
||
baseSignatureMove: 'gust', signatureMove: "Shadow Storm",
|
||
evs: {hp:248, def:84, spa:92, spd:84}, nature: 'Modest'
|
||
},
|
||
'@Layell': {
|
||
species: 'Sneasel', ability: 'Technician', item: "King's Rock", gender: 'M',
|
||
moves: ['iceshard', 'iciclespear', ['machpunch', 'pursuit', 'knockoff'][this.random(3)]],
|
||
baseSignatureMove: 'protect', signatureMove: "Pixel Protection",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Adamant'
|
||
},
|
||
'@LegitimateUsername': {
|
||
species: 'Shuckle', ability: 'Unaware', item: 'Leftovers', gender: 'M',
|
||
moves: ['leechseed', 'rest', 'foulplay'],
|
||
baseSignatureMove: 'shellsmash', signatureMove: "Shell Fortress",
|
||
evs: {hp:252, def:228, spd:28}, nature: 'Calm'
|
||
},
|
||
'@Level 51': {
|
||
species: 'Togekiss', ability: 'Parental Bond', item: 'Leftovers', gender: 'M',
|
||
moves: ['seismictoss', 'roost', ['cosmicpower', 'cottonguard'][this.random(2)]],
|
||
baseSignatureMove: 'trumpcard', signatureMove: "Next Level Strats",
|
||
evs: {hp:252, def:4, spd:252}, nature: 'Calm'
|
||
},
|
||
'@Lyto': {
|
||
species: 'Lanturn', ability: 'Magic Bounce', item: 'Leftovers', gender: 'M',
|
||
moves: ['originpulse', 'lightofruin', 'blueflare', 'recover', 'tailglow'],
|
||
baseSignatureMove: 'thundershock', signatureMove: "Gravity Storm",
|
||
evs: {hp:188, spa:252, spe:68}, nature: 'Modest'
|
||
},
|
||
'@Marty': {
|
||
species: 'Houndoom', ability: 'Drought', item: 'Houndoominite', gender: 'M',
|
||
moves: ['nightdaze', 'solarbeam', 'aurasphere', 'thunderbolt', 'earthpower'],
|
||
baseSignatureMove: 'sacredfire', signatureMove: "Immolate",
|
||
evs: {spa:252, spd:4, spe:252}, ivs: {atk:0}, nature: 'Timid'
|
||
},
|
||
'@Morfent': {
|
||
species: 'Dusknoir', ability: 'Fur Coat', item: "Leftovers", gender: 'M',
|
||
moves: [['recover', 'acidarmor', 'swordsdance', 'willowisp', 'trickroom'][this.random(5)], 'shadowclaw', ['earthquake', 'icepunch', 'thunderpunch'][this.random(3)]],
|
||
baseSignatureMove: 'spikes', signatureMove: "Used Needles",
|
||
evs: {hp:252, atk:4, def:252}, ivs: {spe:0}, nature: 'Impish'
|
||
},
|
||
'@Nani Man': {
|
||
species: 'Gengar', ability: 'Desolate Land', item: 'Black Glasses', gender: 'M', shiny: true,
|
||
moves: ['eruption', 'swagger', 'shadow ball', 'topsyturvy', 'dazzlinggleam'],
|
||
baseSignatureMove: 'fireblast', signatureMove: "Tanned",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'@NixHex': {
|
||
species: 'Porygon2', ability: 'No Guard', item: 'Eviolite', gender: 'M', shiny: true,
|
||
moves: ['thunder', 'blizzard', 'overheat', 'triattack', 'recover'],
|
||
baseSignatureMove: 'inferno', signatureMove: "Beautiful Disaster",
|
||
evs: {hp:252, spa:252, spe:4}, nature: 'Modest'
|
||
},
|
||
'@Osiris': {
|
||
species: 'Pumpkaboo-Super', ability: 'Bad Dreams', item: 'Eviolite', gender: 'M',
|
||
moves: ['leechseed', 'recover', 'cosmicpower'],
|
||
baseSignatureMove: 'hypnosis', signatureMove: "Restless Sleep",
|
||
evs: {hp:252, def:216, spd:40}, ivs: {atk:0}, nature: 'bold'
|
||
},
|
||
'@phil': {
|
||
species: 'Gastrodon', ability: 'Drizzle', item: 'Shell Bell', gender: 'M',
|
||
moves: ['scald', 'recover', 'gastroacid', 'brine'],
|
||
baseSignatureMove: 'whirlpool', signatureMove: "Slug Attack",
|
||
evs: {hp:252, spa:252, def:4}, nature: 'Quirky'
|
||
},
|
||
'@qtrx': {
|
||
species: 'Unown', ability: 'Levitate', item: 'Focus Sash', gender: 'M',
|
||
moves: [],
|
||
baseSignatureMove: 'meditate', signatureMove: "Hidden Power... Normal?",
|
||
evs: {hp:252, def:4, spa:252}, ivs: {atk:0, spe:0}, nature: 'Quiet'
|
||
},
|
||
'@Queez': {
|
||
species: 'Cubchoo', ability: 'Prankster', item: 'Eviolite', gender: 'M',
|
||
moves: ['pound', 'fly', 'softboiled', 'thunderwave', 'waterpulse'],
|
||
baseSignatureMove: 'leer', signatureMove: "Sneeze",
|
||
evs: {hp:252, def:228, spd:28}, nature: 'Calm'
|
||
},
|
||
'@rekeri': {
|
||
species: 'Tyrantrum', ability: 'Tough Claws', item: 'Life Orb', gender: 'M',
|
||
moves: ['outrage', 'extremespeed', 'stoneedge', 'closecombat'],
|
||
baseSignatureMove: 'headcharge', signatureMove: "Land Before Time",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
},
|
||
'@Relados': {
|
||
species: 'Terrakion', ability: 'Guts', item: 'Flame Orb', gender: 'M',
|
||
moves: ['knockoff', 'diamondstorm', 'closecombat', 'iceshard', 'drainpunch'],
|
||
baseSignatureMove: 'stockpile', signatureMove: "Loyalty",
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Adamant'
|
||
},
|
||
'@Reverb': {
|
||
species: 'Slaking', ability: 'Scrappy', item: 'Assault Vest', gender: 'M',
|
||
moves: ['feint', 'stormthrow', 'blazekick'], // Feint as a countermeasure to the abundance of Protect-based set-up moves.
|
||
baseSignatureMove: 'eggbomb', signatureMove: "fat monkey",
|
||
evs: {hp:252, spd:40, spe:216}, nature: 'Jolly' // EV-nerf.
|
||
},
|
||
'@RosieTheVenusaur': {
|
||
species: 'Venusaur', ability: 'Moxie', item: 'Leftovers', gender: 'F',
|
||
moves: ['flamethrower', 'extremespeed', 'sacredfire', 'knockoff', 'closecombat'],
|
||
baseSignatureMove: 'frenzyplant', signatureMove: "Swag Plant",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
},
|
||
'@scalarmotion': {
|
||
species: 'Cryogonal', ability: 'Magic Guard', item: 'Focus Sash', gender: 'M',
|
||
moves: ['rapidspin', 'willowisp', 'taunt', 'recover', 'voltswitch'],
|
||
baseSignatureMove: 'icebeam', signatureMove: "Eroding Frost",
|
||
evs: {spa:252, spd:4, spe:252}, nature: 'Timid'
|
||
},
|
||
'@Scotteh': {
|
||
species: 'Suicune', ability: 'Fur Coat', item: 'Leftovers', gender: 'M',
|
||
moves: ['icebeam', 'steameruption', 'recover', 'nastyplot'],
|
||
baseSignatureMove: 'boomburst', signatureMove: "Geomagnetic Storm",
|
||
evs: {def:252, spa:4, spe:252}, nature: 'Bold'
|
||
},
|
||
'@Shame That': {
|
||
species: 'Weavile', ability: 'Magic Guard', item: 'Focus Sash', gender: 'M',
|
||
moves: ['substitute', 'captivate', 'reflect', 'rest', 'raindance', 'foresight'],
|
||
baseSignatureMove: 'healingwish', signatureMove: "Extreme Compromise",
|
||
evs: {hp:252, def:4, spe:252}, nature: 'Jolly'
|
||
},
|
||
'@shrang': {
|
||
species: 'Latias', ability: 'Pixilate', item: ['Latiasite', 'Life Orb', 'Leftovers'][this.random(3)], gender: 'M',
|
||
moves: ['dracometeor', 'roost', 'nastyplot', 'fireblast', 'aurasphere', 'psystrike'], //not QD again senpai >.<
|
||
baseSignatureMove: 'judgment', signatureMove: "Pixilate", //placeholder
|
||
evs: {hp:160, spa:96, spe:252}, ivs: {atk:0}, nature: 'Timid'
|
||
},
|
||
'@Skitty': {
|
||
species: 'Audino', ability: 'Intimidate', item: 'Audinite', gender: 'M',
|
||
moves: ['acupressure', 'recover', ['taunt', 'cosmicpower', 'magiccoat'][this.random(3)]],
|
||
baseSignatureMove: 'storedpower', signatureMove: "Ultimate Dismissal",
|
||
evs: {hp:252, def:252, spd:4}, nature: 'Bold'
|
||
},
|
||
'@Snowflakes': {
|
||
species: 'Celebi', ability: 'Filter', item: 'Leftovers', gender: 'M',
|
||
moves: [
|
||
['gigadrain', ['recover', 'quiverdance'][this.random(2)], ['icebeam', 'searingshot', 'psystrike', 'thunderbolt', 'aurasphere', 'moonblast'][this.random(6)]],
|
||
['gigadrain', 'recover', [['uturn', 'voltswitch'][this.random(2)], 'thunderwave', 'leechseed', 'healbell', 'healingwish', 'reflect', 'lightscreen', 'stealthrock'][this.random(8)]],
|
||
['gigadrain', 'perishsong', ['recover', ['uturn', 'voltswitch'][this.random(2)], 'leechseed', 'thunderwave', 'healbell'][this.random(5)]],
|
||
['gigadrain', 'recover', ['thunderwave', 'icebeam', ['uturn', 'voltswitch'][this.random(2)], 'psystrike'][this.random(4)]]
|
||
][this.random(4)],
|
||
baseSignatureMove: 'thousandarrows', signatureMove: "Azalea Butt Slam",
|
||
evs: {hp:252, spa:252, def:4}, nature: 'Modest'
|
||
},
|
||
'@Spydreigon': {
|
||
species: 'Hydreigon', ability: 'Mega Launcher', item: 'Life Orb', gender: 'M',
|
||
moves: ['dragonpulse', 'darkpulse', 'aurasphere', 'originpulse', 'shiftgear'],
|
||
baseSignatureMove: 'waterpulse', signatureMove: "Mineral Pulse",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'@Steamroll': {
|
||
species: 'Growlithe', ability: 'Adaptability', item: 'Life Orb', gender: 'M',
|
||
moves: ['flareblitz', 'volttackle', 'closecombat'],
|
||
baseSignatureMove: 'protect', signatureMove: "Conflagration",
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Adamant'
|
||
},
|
||
'@SteelEdges': {
|
||
species: 'Alakazam', ability: 'Competitive', item: 'Alakazite', gender: 'M',
|
||
moves: ['bugbuzz', 'hypervoice', 'psystrike', 'batonpass', 'focusblast'],
|
||
baseSignatureMove: 'tailglow', signatureMove: "True Daily Double",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Serious'
|
||
},
|
||
'@Temporaryanonymous': {
|
||
species: 'Doublade', ability: 'Tough Claws', item: 'Eviolite', gender: 'M',
|
||
moves: ['swordsdance', ['xscissor', 'sacredsword', 'knockoff'][this.random(3)], 'geargrind'],
|
||
baseSignatureMove: 'shadowsneak', signatureMove: "SPOOPY EDGE CUT",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
},
|
||
'@Test2017': {
|
||
species: "Farfetch'd", ability: 'Wonder Guard', item: 'Stick', gender: 'M',
|
||
moves: ['foresight', 'gastroacid', 'nightslash', 'roost', 'thousandarrows'],
|
||
baseSignatureMove: 'karatechop', signatureMove: "Ducktastic",
|
||
evs: {hp:252, atk:252, spe:4}, nature: 'Adamant'
|
||
},
|
||
'@TFC': {
|
||
species: 'Blastoise', ability: 'Prankster', item: 'Leftovers', gender: 'M',
|
||
moves: ['quiverdance', 'cottonguard', 'storedpower', 'aurasphere', 'slackoff'],
|
||
baseSignatureMove: 'drainpunch', signatureMove: "Chat Flood",
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Modest'
|
||
},
|
||
'@TGMD': {
|
||
species: 'Stoutland', ability: 'Speed Boost', item: 'Life Orb', gender: 'M',
|
||
moves: [['extremespeed', 'sacredsword'][this.random(2)], 'knockoff', 'protect'],
|
||
baseSignatureMove: 'return', signatureMove: "Canine Carnage",
|
||
evs: {hp:32, atk:252, spe:224}, nature: 'Adamant'
|
||
},
|
||
'@Timbuktu': {
|
||
species: 'Heatmor', ability: 'Contrary', item: 'Life Orb', gender: 'M',
|
||
moves: ['overheat', ['hammerarm', 'substitute'][this.random(2)], ['glaciate', 'thunderbolt'][this.random(2)]], // Curse didn't make sense at all so it was changed to Hammer Arm
|
||
baseSignatureMove: 'rockthrow', signatureMove: "Geoblast",
|
||
evs: {spa:252, spd:4, spe:252}, nature: 'Timid'
|
||
},
|
||
'@Trickster': {
|
||
species: 'Whimsicott', ability: 'Prankster', item: 'Leftovers', gender: 'M',
|
||
moves: ['swagger', 'spore', 'seedflare', 'recover', 'nastyplot'],
|
||
baseSignatureMove: 'naturepower', signatureMove: "Cometstorm",
|
||
evs: {hp:252, spa:252, spe:4}
|
||
},
|
||
'@trinitrotoluene': {
|
||
species: 'Metagross', ability: 'Levitate', item: 'Metagrossite', gender: 'M',
|
||
moves: ['meteormash', 'zenheadbutt', 'hammerarm', 'grassknot', 'earthquake', 'thunderpunch', 'icepunch', 'shiftgear'],
|
||
baseSignatureMove: 'explosion', signatureMove: "Get Haxed",
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Jolly'
|
||
},
|
||
'@WaterBomb': {
|
||
species: 'Poliwrath', ability: 'Unaware', item: 'Leftovers', gender: 'M',
|
||
moves: ['heartswap', 'softboiled', 'aromatherapy', 'highjumpkick'],
|
||
baseSignatureMove: 'waterfall', signatureMove: "Water Bomb",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
},
|
||
'@xfix': {
|
||
species: 'Xatu', ability: 'Magic Bounce', item: 'Focus Sash', gender: 'M',
|
||
moves: ['thunderwave', 'substitute', 'roost'],
|
||
baseSignatureMove: 'metronome', signatureMove: "(Super Glitch)",
|
||
evs: {hp:252, spd:252, def:4}, nature: 'Calm'
|
||
},
|
||
'@zdrup': {
|
||
species: 'Slowking', ability: 'Slow Start', item: 'Leftovers', gender: 'M',
|
||
moves: ['psystrike', 'futuresight', 'originpulse', 'slackoff', 'destinybond'],
|
||
baseSignatureMove: 'wish', signatureMove: "Premonition",
|
||
evs: {hp:252, def:4, spd:252}, nature: 'Quiet'
|
||
},
|
||
'@Zebraiken': {
|
||
species: 'zebstrika', ability: 'Compound Eyes', item: 'Life Orb', gender: 'M',
|
||
moves: ['thunder', ['fire blast', 'focusblast', 'highjumpkick', 'meteormash'][this.random(3)], ['blizzard', 'iciclecrash', 'sleeppowder'][this.random(3)]], // why on earth does he learn Meteor Mash?
|
||
baseSignatureMove: 'detect', signatureMove: "bzzt",
|
||
evs: {atk:4, spa:252, spe:252}, nature: 'Hasty'
|
||
},
|
||
// Drivers.
|
||
'%Acedia': {
|
||
species: 'Slakoth', ability: 'Magic Bounce', item: 'Quick Claw', gender: 'F',
|
||
moves: ['metronome', 'sketch', 'assist', 'swagger', 'foulplay'],
|
||
baseSignatureMove: 'worryseed', signatureMove: "Procrastination",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Serious'
|
||
},
|
||
'%Aelita': {
|
||
species: 'Porygon-Z', ability: 'Protean', item: 'Life Orb', gender: 'F',
|
||
moves: ['boomburst', 'quiverdance', 'chatter', 'blizzard', 'moonblast'],
|
||
baseSignatureMove: 'thunder', signatureMove: "Energy Field",
|
||
evs: {hp:4, spa:252, spd:252}, nature: 'Modest'
|
||
},
|
||
'%Arcticblast': {
|
||
species: 'Cresselia', ability: 'Levitate', item: 'Sitrus Berry', gender: 'M',
|
||
moves: [
|
||
['fakeout', 'icywind', 'trickroom', 'safeguard', 'thunderwave', 'tailwind', 'knockoff'][this.random(7)],
|
||
['sunnyday', 'moonlight', 'calmmind', 'protect', 'taunt'][this.random(5)],
|
||
['originpulse', 'heatwave', 'hypervoice', 'icebeam', 'moonblast'][this.random(5)]
|
||
],
|
||
baseSignatureMove: 'psychoboost', signatureMove: "Doubles Purism",
|
||
evs: {hp:252, def:120, spa:56, spd:80}, nature: 'Sassy'
|
||
},
|
||
'%Articuno': {
|
||
species: 'Articuno', ability: 'Magic Guard', item: 'Sitrus Berry', gender: 'F',
|
||
moves: ['roost', 'calmmind', ['psychic', 'airslash', 'icebeam', 'thunderwave'][this.random(4)]],
|
||
baseSignatureMove: 'whirlwind', signatureMove: "True Support",
|
||
evs: {hp:252, def:192, spa:64}, nature: 'Modest'
|
||
},
|
||
'%Ast☆arA': {
|
||
species: 'Jirachi', ability: 'Cursed Body', item: ['Leftovers', 'Sitrus Berry'][this.random(2)], gender: 'F',
|
||
moves: ['psychic', 'moonblast', 'nastyplot', 'recover', 'surf'],
|
||
baseSignatureMove: 'psywave', signatureMove: "Star Bolt Desperation",
|
||
evs: {hp:4, spa:252, spd:252}, nature: 'Modest'
|
||
},
|
||
'%Astyanax': {
|
||
species: 'Seismitoad', ability: 'Sap Sipper', item: 'Red Card', gender: 'M',
|
||
moves: ['earthquake', 'recover', 'icepunch'],
|
||
baseSignatureMove: 'toxic', signatureMove: "Amphibian Toxin",
|
||
evs: {atk:252, spd:252, spe:4}, nature: 'Adamant'
|
||
},
|
||
'%Audiosurfer': {
|
||
species: 'Audino', ability: 'Prankster', item: 'Audinite', gender: 'M',
|
||
moves: ['boomburst', 'slackoff', 'glare'],
|
||
baseSignatureMove: 'detect', signatureMove: "Audioshield",
|
||
evs: {hp:252, spa:252, spe:4}, nature: 'Modest'
|
||
},
|
||
'%Birkal': {
|
||
species: 'Rotom-Fan', ability: 'Magic Guard', item: 'Choice Scarf', gender: 'M',
|
||
moves: ['trick', 'aeroblast', ['discharge', 'partingshot', 'recover', 'tailglow'][this.random(4)]],
|
||
baseSignatureMove: 'quickattack', signatureMove: "Caw",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'%bloobblob': {
|
||
species: 'Cinccino', ability: 'Skill Link', item: 'Life Orb', gender: 'M',
|
||
moves: ['bulletseed', 'rockblast', 'uturn', 'tailslap', 'knockoff'],
|
||
baseSignatureMove: 'spikecannon', signatureMove: "Lava Whip",
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Adamant'
|
||
},
|
||
'%Charles Carmichael': {
|
||
species: 'Quagsire', ability: 'Sap Sipper', item: 'Liechi Berry', gender: 'M',
|
||
moves: ['waterfall', 'earthquake', ['stoneedge', 'rockslide'][this.random(2)], 'icepunch'],
|
||
baseSignatureMove: 'swagger', signatureMove: 'Bad Pun',
|
||
evs: {hp:248, atk:252, spe:8}, nature: 'Naughty'
|
||
},
|
||
'%Crestfall': {
|
||
species: 'Darkrai', ability: 'Parental Bond', item: 'Lum Berry', gender: 'M',
|
||
moves: ['darkpulse', 'icebeam', 'oblivionwing'],
|
||
baseSignatureMove: 'protect', signatureMove: "Final Hour",
|
||
evs: {spa:252, def:4, spe:252}, nature: 'Modest'
|
||
},
|
||
'%DTC': {
|
||
species: 'Charizard', ability: 'Magic Guard', item: 'Charizardite X', gender: 'M',
|
||
moves: ['shiftgear', 'blazekick', 'roost'],
|
||
baseSignatureMove: 'dragonrush', signatureMove: "Dragon Smash",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Adamant'
|
||
},
|
||
'%Feliburn': {
|
||
species: 'Infernape', ability: 'Adaptability', item: 'Expert Belt', gender: 'M',
|
||
moves: ['highjumpkick', 'sacredfire', 'taunt', 'fusionbolt', 'machpunch'],
|
||
baseSignatureMove: 'firepunch', signatureMove: "Falcon Punch",
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Jolly'
|
||
},
|
||
'%galbia': {
|
||
species: 'Cobalion', ability: 'Serene Grace', item: 'Leftovers',
|
||
moves: ['ironhead', 'taunt', 'swordsdance', 'thunderwave', 'substitute'],
|
||
baseSignatureMove: 'highjumpkick', signatureMove: 'Kibitz',
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Jolly'
|
||
},
|
||
'%Hugendugen': {
|
||
species: 'Latios', ability: 'Prankster', item: 'Life Orb', gender: 'M',
|
||
moves: ['taunt', 'dracometeor', 'surf', 'earthpower', 'recover', 'thunderbolt', 'icebeam'],
|
||
baseSignatureMove: 'psychup', signatureMove: "Policy Decision",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Modest'
|
||
},
|
||
'%Jellicent': {
|
||
species: 'Jellicent', ability: 'Poison Heal', item: 'Toxic Orb', gender: 'M',
|
||
moves: ['recover', 'freezedry', 'trick', 'substitute'],
|
||
baseSignatureMove: 'surf', signatureMove: "Shot For Shot",
|
||
evs: {hp:252, def:4, spd:252}, nature: 'Calm'
|
||
},
|
||
'%LJDarkrai': {
|
||
species: 'Garchomp', ability: 'Compound Eyes', item: 'Life Orb', gender: 'M',
|
||
moves: ['dragondance', 'dragonrush', 'gunkshot', 'precipiceblades', 'sleeppowder', 'stoneedge'], name: '%LJDarkrai',
|
||
baseSignatureMove: 'blazekick', signatureMove: "Blaze Blade",
|
||
evs: {hp:4, atk:252, spe:252}, nature: 'Adamant'
|
||
},
|
||
'%Majorbling': {
|
||
species: 'Dedenne', ability: 'Levitate', item: 'Expert Belt', gender: 'M',
|
||
moves: ['moonblast', 'voltswitch', 'discharge', 'focusblast', 'taunt'],
|
||
baseSignatureMove: 'bulletpunch', signatureMove: "Focus Laser",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'%QuoteCS': {
|
||
species: 'Skarmory', ability: 'Adaptability', item: 'Life Orb', gender: 'M',
|
||
moves: ['meteormash', ['bravebird', 'dragonascent'][this.random(2)], 'roost'],
|
||
baseSignatureMove: 'spikes', signatureMove: "Diversify",
|
||
evs: {hp:248, atk:252, spe:8}, nature: 'Adamant'
|
||
},
|
||
'%raseri': {
|
||
species: 'Prinplup', ability: 'Regenerator', item: 'Eviolite', gender: 'M',
|
||
moves: ['defog', 'stealthrock', 'toxic', 'roar', 'bravebird'],
|
||
baseSignatureMove: 'scald', signatureMove: "Ban Scald",
|
||
evs: {hp:252, def:228, spd:28}, nature: 'Bold'
|
||
},
|
||
'%uselesstrainer': {
|
||
species: 'Scatterbug', ability: 'Skill Link', item: 'Mail', gender: 'M',
|
||
moves: ['explosion', 'stringshot', 'stickyweb', 'spiderweb', 'mist'],
|
||
baseSignatureMove: 'bulletpunch', signatureMove: "Ranting",
|
||
evs: {atk:252, def:4, spe:252}, nature: 'Jolly'
|
||
},
|
||
// Voices.
|
||
'+Aldaron': {
|
||
species: 'Conkeldurr', ability: 'Speed Boost', item: 'Assault Vest', gender: 'M',
|
||
moves: ['drainpunch', 'machpunch', 'iciclecrash', 'closecombat', 'earthquake', 'shadowclaw'],
|
||
baseSignatureMove: 'superpower', signatureMove: "Admin Decision",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
},
|
||
'+bmelts': {
|
||
species: 'Mewtwo', ability: 'Regenerator', item: 'Mewtwonite X', gender: 'M',
|
||
moves: ['batonpass', 'uturn', 'voltswitch'],
|
||
baseSignatureMove: 'partingshot', signatureMove: "Aaaannnd... he's gone",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Modest'
|
||
},
|
||
'+Cathy': {
|
||
species: 'Aegislash', ability: 'Stance Change', item: 'Life Orb', gender: 'F',
|
||
moves: ['kingsshield', 'shadowsneak', ['calmmind', 'shadowball', 'shadowclaw', 'flashcannon', 'dragontail', 'hyperbeam'][this.random(5)]],
|
||
baseSignatureMove: 'memento', signatureMove: "HP Display Policy",
|
||
evs: {hp:4, atk:252, spa:252}, nature: 'Quiet'
|
||
},
|
||
'+Diatom': {
|
||
species: 'Spiritomb', ability: 'Parental Bond', item: 'Custap Berry', gender: 'M',
|
||
moves: ['psywave', ['poisonfang', 'shadowstrike'][this.random(2)], ['uturn', 'rapidspin'][this.random(2)]],
|
||
baseSignatureMove: 'healingwish', signatureMove: "Be Thankful I Sacrificed Myself",
|
||
evs: {hp:252, def:136, spd:120}, nature: 'Impish'
|
||
},
|
||
'+imanalt': {
|
||
species: 'Rhydon', ability: 'Prankster', item: 'Eviolite', gender: 'M',
|
||
moves: ['heartswap', 'rockblast', 'stealthrock', 'substitute', 'batonpass'],
|
||
baseSignatureMove: 'naturepower', signatureMove: "FREE GENV BH",
|
||
evs: {hp:252, atk:252, spd:4}, nature: 'Adamant'
|
||
},
|
||
'+Limi': {
|
||
species: 'Primeape', ability: 'Poison Heal', item: 'Leftovers', gender: 'M',
|
||
moves: ['ingrain', 'doubleedge', 'leechseed'],
|
||
baseSignatureMove: 'growl', signatureMove: "Resilience",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
},
|
||
'+MattL': {
|
||
species: 'Mandibuzz', ability: 'Poison Heal', item: 'Leftovers', gender: 'M',
|
||
moves: ['oblivionwing', 'leechseed', 'quiverdance', 'topsyturvy', 'substitute'],
|
||
baseSignatureMove: 'toxic', signatureMove: "Topology",
|
||
evs: {hp:252, def:252, spd:4}, nature: 'Bold'
|
||
},
|
||
'+mikel': {
|
||
species: 'Giratina', ability: 'Prankster', item: 'Lum Berry', gender: 'M',
|
||
moves: ['rest', 'recycle', ['toxic', 'willowisp'][this.random(2)]],
|
||
baseSignatureMove: 'swagger', signatureMove: "Trolling Lobby",
|
||
evs: {hp:252, def:128, spd:128}, ivs: {atk:0}, nature: 'Calm'
|
||
},
|
||
'+Great Sage': {
|
||
species: 'Shuckle', ability: 'Harvest', item: 'Leppa Berry', gender: '',
|
||
moves: ['substitute', 'protect', 'batonpass'],
|
||
baseSignatureMove: 'judgment', signatureMove: "Judgment",
|
||
evs: {hp:252, def:28, spd:228}, ivs: {atk:0, def:0, spe:0}, nature: 'Bold'
|
||
},
|
||
'+Redew': {
|
||
species: 'Minun', ability: 'Wonder Guard', item: 'Air Balloon', gender: 'M',
|
||
moves: ['nastyplot', 'thunderbolt', 'icebeam'],
|
||
baseSignatureMove: 'recover', signatureMove: "Recover",
|
||
evs:{hp:4, spa:252, spe:252}, nature: 'Modest'
|
||
},
|
||
'+shaymin': {
|
||
species: 'Shaymin-Sky', ability: 'Serene Grace', item: 'Expert Belt', gender: 'F',
|
||
moves: ['seedflare', 'airslash', ['secretsword', 'earthpower', 'roost'][this.random(3)]],
|
||
baseSignatureMove: 'detect', signatureMove: "Flower Garden",
|
||
evs: {hp:4, spa:252, spe:252}, nature: 'Timid'
|
||
},
|
||
'+SOMALIA': {
|
||
species: 'Gastrodon', ability: 'Anger Point', item: 'Leftovers', gender: 'M',
|
||
moves: ['recover', 'steameruption', 'earthpower', 'leafstorm', 'substitute'],
|
||
baseSignatureMove: 'energyball', signatureMove: "Ban Everyone",
|
||
evs: {hp:252, spa:252, spd:4}, nature: 'Modest'
|
||
},
|
||
'+TalkTakesTime': {
|
||
species: 'Registeel', ability: 'Flash Fire', item: 'Leftovers', gender: 'M',
|
||
moves: ['recover', 'ironhead', 'bellydrum'],
|
||
baseSignatureMove: 'taunt', signatureMove: "Bot Mute",
|
||
evs: {hp:252, atk:252, def:4}, nature: 'Adamant'
|
||
}
|
||
};
|
||
// Generate the team randomly.
|
||
var pool = Object.keys(sets).randomize();
|
||
var ranks = {'~':'admins', '&':'leaders', '@':'mods', '%':'drivers', '+':'voices'};
|
||
var levels = {'~':99, '&':97, '@':96, '%':96, '+':95};
|
||
for (var i = 0; i < 6; i++) {
|
||
var rank = pool[i].charAt(0);
|
||
var set = sets[pool[i]];
|
||
set.level = levels[rank];
|
||
set.name = pool[i];
|
||
if (!set.ivs) {
|
||
set.ivs = {hp:31, atk:31, def:31, spa:31, spd:31, spe:31};
|
||
} else {
|
||
for (var iv in {hp:31, atk:31, def:31, spa:31, spd:31, spe:31}) {
|
||
set.ivs[iv] = set.ivs[iv] ? set.ivs[iv] : 31;
|
||
}
|
||
}
|
||
// Assuming the hardcoded set evs are all legal.
|
||
if (!set.evs) set.evs = {hp:84, atk:84, def:84, spa:84, spd:84, spe:84};
|
||
set.moves = set.moves.sample(3).concat(set.baseSignatureMove);
|
||
team.push(set);
|
||
}
|
||
|
||
// Check for Illusion.
|
||
if (team[5].name === '&Slayer95') {
|
||
var temp = team[4];
|
||
team[4] = team[5];
|
||
team[5] = temp;
|
||
}
|
||
|
||
return team;
|
||
},
|
||
randomFinalDestinationTeam: function (side) {
|
||
return [{species: 'Xerneas', name: 'Fox', ability: 'Fairy Aura', item: '', evs: {hp:4, atk:252, spd:252}, nature: 'Brave', moves: ['Outrage']}];
|
||
},
|
||
randomMrBonesWildRideTeam: function (mySides) {
|
||
return [
|
||
{species: 'Slowbro', name: 'Funbro #1', ability: 'Harvest', item: 'Leppa Berry', evs: {hp:252, def:128, spd:128}, nature: 'Bold', moves: ['healpulse', 'slackoff', 'recycle', 'block']},
|
||
{species: 'Slowbro', name: 'Funbro #2', ability: 'Harvest', item: 'Leppa Berry', evs: {hp:252, def:128, spd:128}, nature: 'Bold', moves: ['healpulse', 'slackoff', 'recycle', 'block']},
|
||
{species: 'Slowbro', name: 'Funbro #3', ability: 'Harvest', item: 'Leppa Berry', evs: {hp:252, def:128, spd:128}, nature: 'Bold', moves: ['healpulse', 'slackoff', 'recycle', 'block']},
|
||
{species: 'Slowbro', name: 'Funbro #4', ability: 'Harvest', item: 'Leppa Berry', evs: {hp:252, def:128, spd:128}, nature: 'Bold', moves: ['healpulse', 'slackoff', 'recycle', 'block']},
|
||
{species: 'Slowbro', name: 'Funbro #5', ability: 'Harvest', item: 'Leppa Berry', evs: {hp:252, def:128, spd:128}, nature: 'Bold', moves: ['healpulse', 'slackoff', 'recycle', 'block']},
|
||
{species: 'Slowbro', name: 'Funbro #6', ability: 'Harvest', item: 'Leppa Berry', evs: {hp:252, def:128, spd:128}, nature: 'Bold', moves: ['healpulse', 'slackoff', 'recycle', 'block']}
|
||
];
|
||
}
|
||
};
|