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- 30% more op/s for randomTeam, randomDoublesTeam and randomCCTeam - 300% more op/s for randomHackmonsCCTeam - Implement helper method `sampleNoReplace`: takes an array parameter, removes a random element and returns it. - Random team makers now follow the game RNG. Therefore, it's now possible to reconstruct the teambuilding process for bad sets, given that the starting seed is known. |
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| .. | ||
| abilities.js | ||
| aliases.js | ||
| formats-data.js | ||
| items.js | ||
| learnsets-g6.js | ||
| learnsets.js | ||
| moves.js | ||
| pokedex.js | ||
| rulesets.js | ||
| scripts.js | ||
| statuses.js | ||
| typechart.js | ||