pokemon-showdown/test/simulator/abilities
Kevin Lau 715de49408 Refactor Anger Point to the Hit event handler
This fixes its interaction with Clear Smog because Hit handlers for
moves always activate before all other global event handlers.

Removed the Hit event from the list of events stopped by Mold Breaker
variants as there are no abilities that would be negated by it that
use that handler.
2016-03-23 20:23:42 -07:00
..
angerpoint.js Refactor Anger Point to the Hit event handler 2016-03-23 20:23:42 -07:00
arenatrap.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
battlearmor.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
clearbody.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
cloudnine.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
colorchange.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
contrary.js Style fixes 2015-11-07 17:08:09 -05:00
damp.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
deltastream.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
desolateland.js Refactor types and remove ModifyPokemon 2016-02-16 23:42:37 -06:00
dryskin.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
flashfire.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
flowergift.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
immunity.js Refactor for more ES6 features 2016-02-10 17:40:21 -06:00
intimidate.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
klutz.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
levitate.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
lightningrod.js Fix Lightning Rod redirection priority 2016-01-13 00:13:55 -08:00
magicbounce.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
magicguard.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
magnetpull.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
multiscale.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
normalize.js Normalize doesn't affect moves that change type 2016-03-16 10:54:47 -07:00
pickup.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
pressure.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
primordialsea.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
rockhead.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
shadowtag.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
sheerforce.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
shellarmor.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
shielddust.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
simple.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
stickyhold.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
stormdrain.js Fix old pullreq for modern code style 2016-01-04 23:13:43 -06:00
sturdy.js Style fixes 2015-11-07 17:08:09 -05:00
suctioncups.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
thickfat.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
unaware.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
unburden.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
wonderguard.js Fix Thousand Arrows Wonder Guard interaction 2016-02-19 17:23:21 -06:00