pokemon-showdown/data
Marty-D 294a44b943 Gen II: Don't check for secondary effects if the target fainted
This includes self-boost secondaries like Metal Claw.

Thanks again, UPC!
2020-04-30 13:33:21 -04:00
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mods Gen II: Don't check for secondary effects if the target fainted 2020-04-30 13:33:21 -04:00
abilities.ts Remove Dex.getForme etc 2020-04-28 17:38:54 -07:00
aliases.ts Remove Dex.getForme etc 2020-04-28 17:38:54 -07:00
formats-data.ts Move Venusaur to UUBL (#6626) 2020-04-27 16:47:11 -04:00
FORMES.md Update FORMES.md documentation for changesFrom 2020-04-28 17:40:23 -07:00
items.ts Typescript data (#6553) 2020-04-23 09:16:09 -07:00
learnsets.ts Typescript data (#6553) 2020-04-23 09:16:09 -07:00
moves.ts Shell Trap should not power up if hit by a Z- or Max move (#6622) 2020-04-27 08:04:49 -07:00
pokedex.ts Fix Alcremie cosmetic forme names 2020-04-28 17:40:41 -07:00
random-teams.ts Refactor inheritsFrom to changesFrom (#6611) 2020-04-26 14:44:25 -07:00
rulesets.ts Remove Dex.getForme etc 2020-04-28 17:38:54 -07:00
scripts.ts Fix Struggle activation conditions 2020-04-26 17:52:06 -07:00
statuses.ts Remove Dex.getForme etc 2020-04-28 17:38:54 -07:00
typechart.ts Typescript data (#6553) 2020-04-23 09:16:09 -07:00