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synced 2026-05-17 10:46:53 -05:00
79 lines
1.9 KiB
JavaScript
79 lines
1.9 KiB
JavaScript
exports.BattleStatuses = {
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par: {
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inherit: true,
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onBeforeMovePriority: 2,
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onBeforeMove: function(pokemon) {
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if (pokemon.ability !== 'magicguard' && this.random(4) === 0) {
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this.add('cant', pokemon.id, 'par');
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return false;
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}
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}
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},
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slp: {
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effectType: 'Status',
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onStart: function(target) {
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this.add('-status', target.id, 'slp');
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// 2-7 turns
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this.effectData.time = this.random(3,13);
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if (target.getAbility().isHalfSleep) {
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this.effectData.time = Math.floor(this.effectData.time / 2);
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}
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},
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onBeforeMovePriority: 2,
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onBeforeMove: function(pokemon, target, move) {
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pokemon.statusData.time--;
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if (!pokemon.statusData.time) {
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pokemon.cureStatus();
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return;
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}
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this.add('cant', pokemon.id, 'slp');
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if (move.sleepUsable) {
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return;
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}
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return false;
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}
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},
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partiallytrapped: {
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inherit: true,
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durationCallback: function(target, source) {
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if (source.item === 'gripclaw') return 6;
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return this.random(3,7);
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}
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},
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sandstorm: {
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effectType: 'Weather',
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duration: 5,
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durationCallback: function(source, effect) {
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if (source && source.item === 'smoothrock') {
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return 8;
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}
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return 5;
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},
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onStart: function(battle, source, effect) {
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if (effect && effect.effectType === 'Ability') {
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this.effectData.duration = 0;
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this.add('-weather', 'Sandstorm', '[from] ability: '+effect, '[of] '+source);
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} else {
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this.add('-weather', 'Sandstorm');
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}
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},
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onResidualOrder: 1,
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onResidual: function() {
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this.add('-weather', 'Sandstorm', '[upkeep]');
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this.eachEvent('Weather');
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},
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onWeather: function(target) {
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this.damage(target.maxhp/16);
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},
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onEnd: function() {
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this.add('-weather', 'none');
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}
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},
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stall: {
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// In gen 3, the chance of protect succeeding does not fall below 1/8.
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// See http://upokecenter.dreamhosters.com/dex/?lang=en&move=182
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inherit: true,
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counterMax: 8
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}
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};
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