mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-16 18:20:54 -05:00
186 lines
5.3 KiB
JavaScript
186 lines
5.3 KiB
JavaScript
exports.BattleScripts = {
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gen: 3,
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init: function() {
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for (var i in this.data.Pokedex) {
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var template = this.getTemplate(i);
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if (template.gen > 3) template.isNonstandard = true;
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delete template.abilities['DW'];
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}
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for (var i in this.data.Movedex) {
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var move = this.getMove(i);
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if (move.gen > 3) move.isNonstandard = true;
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}
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for (var i in this.data.Abilities) {
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var ability = this.getAbility(i);
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if (ability.gen > 3) ability.isNonstandard = true;
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}
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for (var i in this.data.Items) {
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var item = this.getItem(i);
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if (item.gen > 3) item.isNonstandard = true;
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}
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},
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getDamage: function(pokemon, target, move, suppressMessages) {
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if (typeof move === 'string') move = selfB.getMove(move);
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if (typeof move === 'number') move = {
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basePower: move,
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type: '???',
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category: 'Physical'
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};
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if (move.affectedByImmunities) {
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if (!target.runImmunity(move.type, true)) {
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return false;
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}
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}
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if (move.isSoundBased && (pokemon !== target || this.gen <= 4)) {
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if (!target.runImmunity('sound', true)) {
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return false;
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}
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}
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if (move.ohko) {
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if (target.level > pokemon.level) {
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this.add('-failed', target);
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return false;
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}
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return target.maxhp;
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}
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if (move.damageCallback) {
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return move.damageCallback.call(selfB, pokemon, target);
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}
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if (move.damage === 'level') {
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return pokemon.level;
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}
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if (move.damage) {
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return move.damage;
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}
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if (!move) {
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move = {};
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}
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if (!move.type) move.type = '???';
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var type = move.type;
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// '???' is typeless damage: used for Struggle and Confusion etc
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// overwrite categories
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var specialTypes = {Fire:1, Water:1, Grass:1, Ice:1, Electric:1, Dark:1, Psychic:1, Dragon:1};
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var category = specialTypes[type]?'Special':'Physical';
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var basePower = move.basePower;
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if (move.basePowerCallback) {
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basePower = move.basePowerCallback.call(selfB, pokemon, target);
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}
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if (!basePower) return 0;
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basePower = clampIntRange(basePower, 1);
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move.critRatio = clampIntRange(move.critRatio, 0, 5);
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var critMult = [0, 16, 8, 4, 3, 2];
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move.crit = move.willCrit || false;
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if (typeof move.willCrit === 'undefined') {
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if (move.critRatio) {
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move.crit = (selfB.random(critMult[move.critRatio]) === 0);
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}
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}
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if (move.crit) {
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move.crit = selfB.runEvent('CriticalHit', target, null, move);
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}
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// happens after crit calculation
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if (basePower) {
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basePower = selfB.runEvent('BasePower', pokemon, target, move, basePower);
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if (move.basePowerModifier) {
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basePower *= move.basePowerModifier;
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}
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}
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if (!basePower) return 0;
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basePower = clampIntRange(basePower, 1);
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var level = pokemon.level;
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var attacker = pokemon;
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var defender = target;
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if (move.useTargetOffensive) attacker = target;
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if (move.useSourceDefensive) defender = pokemon;
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var attack = category==='Physical'?attacker.stats.atk:attacker.stats.spa;
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var defense = category==='Physical'?defender.stats.def:defender.stats.spd;
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if (move.crit) {
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move.ignoreNegativeOffensive = true;
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move.ignorePositiveDefensive = true;
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}
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if (move.ignoreNegativeOffensive && attack < (category==='Physical'?attacker.unboostedStats.atk:attacker.unboostedStats.spa)) {
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move.ignoreOffensive = true;
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}
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if (move.ignoreOffensive) {
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selfB.debug('Negating (sp)atk boost/penalty.');
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attack = (category==='Physical'?attacker.unboostedStats.atk:attacker.unboostedStats.spa);
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}
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if (move.ignorePositiveDefensive && defense > (category==='Physical'?target.unboostedStats.def:target.unboostedStats.spd)) {
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move.ignoreDefensive = true;
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}
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if (move.ignoreDefensive) {
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selfB.debug('Negating (sp)def boost/penalty.');
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defense = category==='Physical'?target.unboostedStats.def:target.unboostedStats.spd;
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}
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//int(int(int(2*L/5+2)*A*P/D)/50);
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var baseDamage = Math.floor(Math.floor(Math.floor(2*level/5+2) * basePower * attack/defense)/50) + 2;
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// multi-target modifier (doubles only)
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// weather modifier (TODO: relocate here)
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// crit
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if (move.crit) {
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if (!suppressMessages) selfB.add('-crit', target);
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baseDamage = selfB.modify(baseDamage, move.critModifier || 2);
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}
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// randomizer
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// this is not a modifier
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// gen 1-2
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//var randFactor = Math.floor(Math.random()*39)+217;
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//baseDamage *= Math.floor(randFactor * 100 / 255) / 100;
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baseDamage = Math.floor(baseDamage * (100 - selfB.random(16)) / 100);
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// STAB
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if (type !== '???' && pokemon.hasType(type)) {
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// The "???" type never gets STAB
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// Not even if you Roost in Gen 4 and somehow manage to use
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// Struggle in the same turn.
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// (On second thought, it might be easier to get a Missingno.)
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baseDamage = selfB.modify(baseDamage, move.stab || 1.5);
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}
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// types
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var totalTypeMod = selfB.getEffectiveness(type, target);
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if (totalTypeMod > 0) {
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if (!suppressMessages) selfB.add('-supereffective', target);
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baseDamage *= 2;
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if (totalTypeMod >= 2) {
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baseDamage *= 2;
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}
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}
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if (totalTypeMod < 0) {
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if (!suppressMessages) selfB.add('-resisted', target);
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baseDamage = Math.floor(baseDamage/2);
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if (totalTypeMod <= -2) {
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baseDamage = Math.floor(baseDamage/2);
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}
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}
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if (basePower && !Math.floor(baseDamage)) {
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return 1;
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}
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if (pokemon.side.active.length > 1 && (move.target === 'allAdjacent' || move.target === 'allAdjacentFoes')) {
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baseDamage = selfB.modify(baseDamage, move.spreadModifier || 0.75);
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}
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return Math.floor(baseDamage);
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}
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}
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