pokemon-showdown/mods/gen3/scripts.js
2012-12-19 15:31:21 -05:00

186 lines
5.3 KiB
JavaScript

exports.BattleScripts = {
gen: 3,
init: function() {
for (var i in this.data.Pokedex) {
var template = this.getTemplate(i);
if (template.gen > 3) template.isNonstandard = true;
delete template.abilities['DW'];
}
for (var i in this.data.Movedex) {
var move = this.getMove(i);
if (move.gen > 3) move.isNonstandard = true;
}
for (var i in this.data.Abilities) {
var ability = this.getAbility(i);
if (ability.gen > 3) ability.isNonstandard = true;
}
for (var i in this.data.Items) {
var item = this.getItem(i);
if (item.gen > 3) item.isNonstandard = true;
}
},
getDamage: function(pokemon, target, move, suppressMessages) {
if (typeof move === 'string') move = selfB.getMove(move);
if (typeof move === 'number') move = {
basePower: move,
type: '???',
category: 'Physical'
};
if (move.affectedByImmunities) {
if (!target.runImmunity(move.type, true)) {
return false;
}
}
if (move.isSoundBased && (pokemon !== target || this.gen <= 4)) {
if (!target.runImmunity('sound', true)) {
return false;
}
}
if (move.ohko) {
if (target.level > pokemon.level) {
this.add('-failed', target);
return false;
}
return target.maxhp;
}
if (move.damageCallback) {
return move.damageCallback.call(selfB, pokemon, target);
}
if (move.damage === 'level') {
return pokemon.level;
}
if (move.damage) {
return move.damage;
}
if (!move) {
move = {};
}
if (!move.type) move.type = '???';
var type = move.type;
// '???' is typeless damage: used for Struggle and Confusion etc
// overwrite categories
var specialTypes = {Fire:1, Water:1, Grass:1, Ice:1, Electric:1, Dark:1, Psychic:1, Dragon:1};
var category = specialTypes[type]?'Special':'Physical';
var basePower = move.basePower;
if (move.basePowerCallback) {
basePower = move.basePowerCallback.call(selfB, pokemon, target);
}
if (!basePower) return 0;
basePower = clampIntRange(basePower, 1);
move.critRatio = clampIntRange(move.critRatio, 0, 5);
var critMult = [0, 16, 8, 4, 3, 2];
move.crit = move.willCrit || false;
if (typeof move.willCrit === 'undefined') {
if (move.critRatio) {
move.crit = (selfB.random(critMult[move.critRatio]) === 0);
}
}
if (move.crit) {
move.crit = selfB.runEvent('CriticalHit', target, null, move);
}
// happens after crit calculation
if (basePower) {
basePower = selfB.runEvent('BasePower', pokemon, target, move, basePower);
if (move.basePowerModifier) {
basePower *= move.basePowerModifier;
}
}
if (!basePower) return 0;
basePower = clampIntRange(basePower, 1);
var level = pokemon.level;
var attacker = pokemon;
var defender = target;
if (move.useTargetOffensive) attacker = target;
if (move.useSourceDefensive) defender = pokemon;
var attack = category==='Physical'?attacker.stats.atk:attacker.stats.spa;
var defense = category==='Physical'?defender.stats.def:defender.stats.spd;
if (move.crit) {
move.ignoreNegativeOffensive = true;
move.ignorePositiveDefensive = true;
}
if (move.ignoreNegativeOffensive && attack < (category==='Physical'?attacker.unboostedStats.atk:attacker.unboostedStats.spa)) {
move.ignoreOffensive = true;
}
if (move.ignoreOffensive) {
selfB.debug('Negating (sp)atk boost/penalty.');
attack = (category==='Physical'?attacker.unboostedStats.atk:attacker.unboostedStats.spa);
}
if (move.ignorePositiveDefensive && defense > (category==='Physical'?target.unboostedStats.def:target.unboostedStats.spd)) {
move.ignoreDefensive = true;
}
if (move.ignoreDefensive) {
selfB.debug('Negating (sp)def boost/penalty.');
defense = category==='Physical'?target.unboostedStats.def:target.unboostedStats.spd;
}
//int(int(int(2*L/5+2)*A*P/D)/50);
var baseDamage = Math.floor(Math.floor(Math.floor(2*level/5+2) * basePower * attack/defense)/50) + 2;
// multi-target modifier (doubles only)
// weather modifier (TODO: relocate here)
// crit
if (move.crit) {
if (!suppressMessages) selfB.add('-crit', target);
baseDamage = selfB.modify(baseDamage, move.critModifier || 2);
}
// randomizer
// this is not a modifier
// gen 1-2
//var randFactor = Math.floor(Math.random()*39)+217;
//baseDamage *= Math.floor(randFactor * 100 / 255) / 100;
baseDamage = Math.floor(baseDamage * (100 - selfB.random(16)) / 100);
// STAB
if (type !== '???' && pokemon.hasType(type)) {
// The "???" type never gets STAB
// Not even if you Roost in Gen 4 and somehow manage to use
// Struggle in the same turn.
// (On second thought, it might be easier to get a Missingno.)
baseDamage = selfB.modify(baseDamage, move.stab || 1.5);
}
// types
var totalTypeMod = selfB.getEffectiveness(type, target);
if (totalTypeMod > 0) {
if (!suppressMessages) selfB.add('-supereffective', target);
baseDamage *= 2;
if (totalTypeMod >= 2) {
baseDamage *= 2;
}
}
if (totalTypeMod < 0) {
if (!suppressMessages) selfB.add('-resisted', target);
baseDamage = Math.floor(baseDamage/2);
if (totalTypeMod <= -2) {
baseDamage = Math.floor(baseDamage/2);
}
}
if (basePower && !Math.floor(baseDamage)) {
return 1;
}
if (pokemon.side.active.length > 1 && (move.target === 'allAdjacent' || move.target === 'allAdjacentFoes')) {
baseDamage = selfB.modify(baseDamage, move.spreadModifier || 0.75);
}
return Math.floor(baseDamage);
}
}