mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-03-21 17:25:10 -05:00
578 lines
22 KiB
TypeScript
578 lines
22 KiB
TypeScript
/* eslint-disable @typescript-eslint/no-unused-vars */
|
|
|
|
type Mutable<T> = {
|
|
-readonly [P in keyof T]: T[P];
|
|
};
|
|
|
|
type Battle = import('./battle').Battle;
|
|
type BattleQueue = import('./battle-queue').BattleQueue;
|
|
type BattleActions = import('./battle-actions').BattleActions;
|
|
type Field = import('./field').Field;
|
|
type Action = import('./battle-queue').Action;
|
|
type MoveAction = import('./battle-queue').MoveAction;
|
|
type ActionChoice = import('./battle-queue').ActionChoice;
|
|
type ModdedDex = import('./dex').ModdedDex;
|
|
type Pokemon = import('./pokemon').Pokemon;
|
|
type PRNGSeed = import('./prng').PRNGSeed;
|
|
type Side = import('./side').Side;
|
|
type TeamValidator = import('./team-validator').TeamValidator;
|
|
type PokemonSources = import('./team-validator').PokemonSources;
|
|
|
|
/** An ID must be lowercase alphanumeric. */
|
|
type ID = '' | Lowercase<string> & { __isID: true };
|
|
/** Like ID, but doesn't require you to type `as ID` to define it. For data files and object keys. */
|
|
type IDEntry = Lowercase<string>;
|
|
type PokemonSlot = '' | IDEntry & { __isSlot: true };
|
|
interface AnyObject { [k: string]: any }
|
|
|
|
type GenderName = 'M' | 'F' | 'N' | '';
|
|
type StatIDExceptHP = 'atk' | 'def' | 'spa' | 'spd' | 'spe';
|
|
type StatID = 'hp' | StatIDExceptHP;
|
|
type StatsExceptHPTable = { [stat in StatIDExceptHP]: number };
|
|
type StatsTable = { [stat in StatID]: number };
|
|
type SparseStatsTable = Partial<StatsTable>;
|
|
type BoostID = StatIDExceptHP | 'accuracy' | 'evasion';
|
|
type BoostsTable = { [boost in BoostID]: number };
|
|
type SparseBoostsTable = Partial<BoostsTable>;
|
|
type Nonstandard = 'Past' | 'Future' | 'Unobtainable' | 'CAP' | 'LGPE' | 'Custom' | 'Gigantamax';
|
|
|
|
type PokemonSet = import('./teams').PokemonSet;
|
|
|
|
declare namespace TierTypes {
|
|
export type Singles = "AG" | "Uber" | "(Uber)" | "OU" | "(OU)" | "UUBL" | "UU" | "RUBL" | "RU" | "NUBL" | "NU" |
|
|
"(NU)" | "PUBL" | "PU" | "(PU)" | "ZUBL" | "ZU" | "NFE" | "LC";
|
|
export type Doubles = "DUber" | "(DUber)" | "DOU" | "(DOU)" | "DBL" | "DUU" | "(DUU)" | "NFE" | "LC";
|
|
export type Other = "Unreleased" | "Illegal" | "CAP" | "CAP NFE" | "CAP LC";
|
|
}
|
|
|
|
interface EventInfo {
|
|
generation: number;
|
|
level?: number;
|
|
/** true: always shiny, 1: sometimes shiny, false | undefined: never shiny */
|
|
shiny?: boolean | 1;
|
|
gender?: GenderName;
|
|
nature?: string;
|
|
ivs?: SparseStatsTable;
|
|
perfectIVs?: number;
|
|
/** true: has hidden ability, false | undefined: never has hidden ability */
|
|
isHidden?: boolean;
|
|
abilities?: IDEntry[];
|
|
maxEggMoves?: number;
|
|
moves?: IDEntry[];
|
|
pokeball?: IDEntry;
|
|
from?: string;
|
|
/** Japan-only events can't be transferred to international games in Gen 1 */
|
|
japan?: boolean;
|
|
/** For Emerald event eggs to allow Pomeg glitched moves */
|
|
emeraldEventEgg?: boolean;
|
|
source?: string;
|
|
}
|
|
|
|
type Effect = Ability | Item | ActiveMove | Species | Condition | Format;
|
|
|
|
interface CommonHandlers {
|
|
ModifierEffect: (this: Battle, relayVar: number, target: Pokemon, source: Pokemon, effect: Effect) => number | void;
|
|
ModifierMove: (this: Battle, relayVar: number, target: Pokemon, source: Pokemon, move: ActiveMove) => number | void;
|
|
ResultMove: boolean | (
|
|
(this: Battle, target: Pokemon, source: Pokemon, move: ActiveMove) => boolean | null | "" | void
|
|
);
|
|
ExtResultMove: boolean | (
|
|
(this: Battle, target: Pokemon, source: Pokemon, move: ActiveMove) => boolean | null | number | "" | void
|
|
);
|
|
VoidEffect: (this: Battle, target: Pokemon, source: Pokemon, effect: Effect) => void;
|
|
VoidMove: (this: Battle, target: Pokemon, source: Pokemon, move: ActiveMove) => void;
|
|
ModifierSourceEffect: (
|
|
this: Battle, relayVar: number, source: Pokemon, target: Pokemon, effect: Effect
|
|
) => number | void;
|
|
ModifierSourceMove: (
|
|
this: Battle, relayVar: number, source: Pokemon, target: Pokemon, move: ActiveMove
|
|
) => number | void;
|
|
ResultSourceMove: boolean | (
|
|
(this: Battle, source: Pokemon, target: Pokemon, move: ActiveMove) => boolean | null | "" | void
|
|
);
|
|
ExtResultSourceMove: boolean | (
|
|
(this: Battle, source: Pokemon, target: Pokemon, move: ActiveMove) => boolean | null | number | "" | void
|
|
);
|
|
VoidSourceEffect: (this: Battle, source: Pokemon, target: Pokemon, effect: Effect) => void;
|
|
VoidSourceMove: (this: Battle, source: Pokemon, target: Pokemon, move: ActiveMove) => void;
|
|
}
|
|
|
|
interface EffectData {
|
|
name?: string;
|
|
desc?: string;
|
|
duration?: number;
|
|
durationCallback?: (this: Battle, target: Pokemon, source: Pokemon, effect: Effect | null) => number;
|
|
effectType?: string;
|
|
infiltrates?: boolean;
|
|
isNonstandard?: Nonstandard | null;
|
|
shortDesc?: string;
|
|
}
|
|
|
|
type ModdedEffectData = EffectData | Partial<EffectData> & { inherit: true };
|
|
|
|
type EffectType =
|
|
'Condition' | 'Pokemon' | 'Move' | 'Item' | 'Ability' | 'Format' |
|
|
'Nature' | 'Ruleset' | 'Weather' | 'Status' | 'Terrain' | 'Rule' | 'ValidatorRule';
|
|
|
|
interface BasicEffect extends EffectData {
|
|
id: ID;
|
|
effectType: EffectType;
|
|
exists: boolean;
|
|
fullname: string;
|
|
gen: number;
|
|
sourceEffect: string;
|
|
toString: () => string;
|
|
}
|
|
|
|
type Condition = import('./dex-conditions').Condition;
|
|
|
|
type ActiveMove = import('./dex-moves').ActiveMove;
|
|
type Move = import('./dex-moves').Move;
|
|
type MoveTarget = import('./dex-moves').MoveTarget;
|
|
|
|
type Item = import('./dex-items').Item;
|
|
|
|
type Ability = import('./dex-abilities').Ability;
|
|
|
|
type Species = import('./dex-species').Species;
|
|
|
|
type Format = import('./dex-formats').Format;
|
|
|
|
type Nature = import('./dex-data').Nature;
|
|
|
|
type GameType = 'singles' | 'doubles' | 'triples' | 'rotation' | 'multi' | 'freeforall';
|
|
type SideID = 'p1' | 'p2' | 'p3' | 'p4';
|
|
|
|
type SpreadMoveTargets = (Pokemon | false | null)[];
|
|
type SpreadMoveDamage = (number | boolean | undefined)[];
|
|
type ZMoveOptions = ({ move: string, target: MoveTarget } | null)[];
|
|
|
|
interface BattleScriptsData {
|
|
gen: number;
|
|
}
|
|
|
|
interface ModdedBattleActions {
|
|
inherit?: true;
|
|
afterMoveSecondaryEvent?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => undefined;
|
|
calcRecoilDamage?: (this: BattleActions, damageDealt: number, move: Move, pokemon: Pokemon) => number;
|
|
canMegaEvo?: (this: BattleActions, pokemon: Pokemon) => string | undefined | null;
|
|
canMegaEvoX?: (this: BattleActions, pokemon: Pokemon) => string | undefined | null;
|
|
canMegaEvoY?: (this: BattleActions, pokemon: Pokemon) => string | undefined | null;
|
|
canTerastallize?: (this: BattleActions, pokemon: Pokemon) => string | null;
|
|
canUltraBurst?: (this: BattleActions, pokemon: Pokemon) => string | null;
|
|
canZMove?: (this: BattleActions, pokemon: Pokemon) => ZMoveOptions | void;
|
|
forceSwitch?: (
|
|
this: BattleActions, damage: SpreadMoveDamage, targets: SpreadMoveTargets, source: Pokemon,
|
|
move: ActiveMove, moveData: ActiveMove, isSecondary?: boolean, isSelf?: boolean
|
|
) => SpreadMoveDamage;
|
|
getActiveMaxMove?: (this: BattleActions, move: Move, pokemon: Pokemon) => ActiveMove;
|
|
getActiveZMove?: (this: BattleActions, move: Move, pokemon: Pokemon) => ActiveMove;
|
|
getMaxMove?: (this: BattleActions, move: Move, pokemon: Pokemon) => Move | undefined;
|
|
getSpreadDamage?: (
|
|
this: BattleActions, damage: SpreadMoveDamage, targets: SpreadMoveTargets, source: Pokemon,
|
|
move: ActiveMove, moveData: ActiveMove, isSecondary?: boolean, isSelf?: boolean
|
|
) => SpreadMoveDamage;
|
|
getZMove?: (this: BattleActions, move: Move, pokemon: Pokemon, skipChecks?: boolean) => string | true | undefined;
|
|
hitStepAccuracy?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => boolean[];
|
|
hitStepBreakProtect?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => undefined;
|
|
hitStepMoveHitLoop?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => SpreadMoveDamage;
|
|
hitStepTryImmunity?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => boolean[];
|
|
hitStepStealBoosts?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => undefined;
|
|
hitStepTryHitEvent?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => (boolean | '')[];
|
|
hitStepInvulnerabilityEvent?: (
|
|
this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove
|
|
) => boolean[];
|
|
hitStepTypeImmunity?: (this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove) => boolean[];
|
|
moveHit?: (
|
|
this: BattleActions, target: Pokemon | null, pokemon: Pokemon, move: ActiveMove,
|
|
moveData?: ActiveMove, isSecondary?: boolean, isSelf?: boolean
|
|
) => number | undefined | false;
|
|
runAction?: (this: BattleActions, action: Action) => void;
|
|
runMegaEvo?: (this: BattleActions, pokemon: Pokemon) => boolean;
|
|
runMegaEvoX?: (this: BattleActions, pokemon: Pokemon) => boolean;
|
|
runMegaEvoY?: (this: BattleActions, pokemon: Pokemon) => boolean;
|
|
runMove?: (
|
|
this: BattleActions, moveOrMoveName: Move | string, pokemon: Pokemon, targetLoc: number, options?: {
|
|
sourceEffect?: Effect | null, zMove?: string, externalMove?: boolean,
|
|
maxMove?: string, originalTarget?: Pokemon,
|
|
}
|
|
) => void;
|
|
runMoveEffects?: (
|
|
this: BattleActions, damage: SpreadMoveDamage, targets: SpreadMoveTargets, source: Pokemon,
|
|
move: ActiveMove, moveData: ActiveMove, isSecondary?: boolean, isSelf?: boolean
|
|
) => SpreadMoveDamage;
|
|
runSwitch?: (this: BattleActions, pokemon: Pokemon) => boolean;
|
|
runZPower?: (this: BattleActions, move: ActiveMove, pokemon: Pokemon) => void;
|
|
secondaries?: (
|
|
this: BattleActions, targets: SpreadMoveTargets, source: Pokemon, move: ActiveMove,
|
|
moveData: ActiveMove, isSelf?: boolean
|
|
) => void;
|
|
selfDrops?: (
|
|
this: BattleActions, targets: SpreadMoveTargets, source: Pokemon,
|
|
move: ActiveMove, moveData: ActiveMove, isSecondary?: boolean
|
|
) => void;
|
|
spreadMoveHit?: (
|
|
this: BattleActions, targets: SpreadMoveTargets, pokemon: Pokemon, move: ActiveMove,
|
|
moveData?: ActiveMove, isSecondary?: boolean, isSelf?: boolean
|
|
) => [SpreadMoveDamage, SpreadMoveTargets];
|
|
switchIn?: (
|
|
this: BattleActions, pokemon: Pokemon, pos: number, sourceEffect: Effect | null, isDrag?: boolean
|
|
) => boolean | "pursuitfaint";
|
|
targetTypeChoices?: (this: BattleActions, targetType: string) => boolean;
|
|
terastallize?: (this: BattleActions, pokemon: Pokemon) => void;
|
|
tryMoveHit?: (
|
|
this: BattleActions, target: Pokemon, pokemon: Pokemon, move: ActiveMove
|
|
) => number | undefined | false | '';
|
|
tryPrimaryHitEvent?: (
|
|
this: BattleActions, damage: SpreadMoveDamage, targets: SpreadMoveTargets, pokemon: Pokemon,
|
|
move: ActiveMove, moveData: ActiveMove, isSecondary?: boolean
|
|
) => SpreadMoveDamage;
|
|
trySpreadMoveHit?: (
|
|
this: BattleActions, targets: Pokemon[], pokemon: Pokemon, move: ActiveMove, notActive?: boolean
|
|
) => boolean;
|
|
useMove?: (
|
|
this: BattleActions, move: Move, pokemon: Pokemon, options?: {
|
|
target?: Pokemon | null, sourceEffect?: Effect | null,
|
|
zMove?: string, maxMove?: string,
|
|
}
|
|
) => boolean;
|
|
useMoveInner?: (
|
|
this: BattleActions, move: Move, pokemon: Pokemon, options?: {
|
|
target?: Pokemon | null, sourceEffect?: Effect | null,
|
|
zMove?: string, maxMove?: string,
|
|
}
|
|
) => boolean;
|
|
getDamage?: (
|
|
this: BattleActions, pokemon: Pokemon, target: Pokemon, move: string | number | ActiveMove, suppressMessages: boolean
|
|
) => number | undefined | null | false;
|
|
modifyDamage?: (
|
|
this: BattleActions, baseDamage: number, pokemon: Pokemon, target: Pokemon, move: ActiveMove, suppressMessages?: boolean
|
|
) => void;
|
|
|
|
// oms
|
|
mutateOriginalSpecies?: (this: BattleActions, species: Species, deltas: AnyObject) => Species;
|
|
getFormeChangeDeltas?: (this: BattleActions, formeChangeSpecies: Species, pokemon?: Pokemon) => AnyObject;
|
|
getMixedSpecies?: (this: BattleActions, originalName: string, megaName: string, pokemon?: Pokemon) => Species;
|
|
}
|
|
|
|
interface ModdedBattleSide {
|
|
inherit?: true;
|
|
addSideCondition?: (
|
|
this: Side, status: string | Condition, source: Pokemon | 'debug' | null, sourceEffect: Effect | null
|
|
) => boolean;
|
|
allies?: (this: Side, all?: boolean) => Pokemon[];
|
|
canDynamaxNow?: (this: Side) => boolean;
|
|
chooseSwitch?: (this: Side, slotText?: string) => any;
|
|
getChoice?: (this: Side) => string;
|
|
getRequestData?: (this: Side, forAlly?: boolean) => { name: string, id: ID, pokemon: AnyObject[] };
|
|
}
|
|
|
|
interface ModdedBattlePokemon {
|
|
inherit?: true;
|
|
lostItemForDelibird?: Item | null;
|
|
boostBy?: (this: Pokemon, boost: SparseBoostsTable) => boolean | number;
|
|
clearBoosts?: (this: Pokemon) => void;
|
|
clearVolatile?: (this: Pokemon, includeSwitchFlags?: boolean) => void;
|
|
calculateStat?: (this: Pokemon, statName: StatIDExceptHP, boost: number, modifier?: number) => number;
|
|
cureStatus?: (this: Pokemon, silent?: boolean) => boolean;
|
|
deductPP?: (
|
|
this: Pokemon, move: string | Move, amount?: number | null, target?: Pokemon | null | false
|
|
) => number;
|
|
eatItem?: (this: Pokemon, force?: boolean, source?: Pokemon, sourceEffect?: Effect) => boolean;
|
|
effectiveWeather?: (this: Pokemon) => ID;
|
|
formeChange?: (
|
|
this: Pokemon, speciesId: string | Species, source: Effect, isPermanent?: boolean, message?: string
|
|
) => boolean;
|
|
hasType?: (this: Pokemon, type: string | string[]) => boolean;
|
|
getAbility?: (this: Pokemon) => Ability;
|
|
getActionSpeed?: (this: Pokemon) => number;
|
|
getItem?: (this: Pokemon) => Item;
|
|
getMoveRequestData?: (this: Pokemon) => {
|
|
moves: { move: string, id: ID, target?: string, disabled?: boolean }[],
|
|
maybeDisabled?: boolean, trapped?: boolean, maybeTrapped?: boolean,
|
|
canMegaEvo?: boolean, canUltraBurst?: boolean, canZMove?: ZMoveOptions,
|
|
};
|
|
getMoves?: (this: Pokemon, lockedMove?: string | null, restrictData?: boolean) => {
|
|
move: string, id: string, disabled?: string | boolean, disabledSource?: string,
|
|
target?: string, pp?: number, maxpp?: number,
|
|
}[];
|
|
getMoveTargets?: (this: Pokemon, move: ActiveMove, target: Pokemon) => {
|
|
targets: Pokemon[], pressureTargets: Pokemon[],
|
|
};
|
|
getStat?: (
|
|
this: Pokemon, statName: StatIDExceptHP, unboosted?: boolean, unmodified?: boolean, fastReturn?: boolean
|
|
) => number;
|
|
getTypes?: (this: Pokemon, excludeAdded?: boolean, preterastallized?: boolean) => string[];
|
|
getWeight?: (this: Pokemon) => number;
|
|
hasAbility?: (this: Pokemon, ability: string | string[]) => boolean;
|
|
hasItem?: (this: Pokemon, item: string | string[]) => boolean;
|
|
isGrounded?: (this: Pokemon, negateImmunity: boolean | undefined) => boolean | null;
|
|
modifyStat?: (this: Pokemon, statName: StatIDExceptHP, modifier: number) => void;
|
|
moveUsed?: (this: Pokemon, move: ActiveMove, targetLoc?: number) => void;
|
|
recalculateStats?: (this: Pokemon) => void;
|
|
runEffectiveness?: (this: Pokemon, move: ActiveMove) => number;
|
|
runImmunity?: (this: Pokemon, source: ActiveMove | string, message?: string | boolean) => boolean;
|
|
setAbility?: (
|
|
this: Pokemon, ability: string | Ability, source?: Pokemon | null, sourceEffect?: Effect | null,
|
|
isFromFormeChange?: boolean, isTransform?: boolean
|
|
) => ID | false | null;
|
|
setItem?: (this: Pokemon, item: string | Item, source?: Pokemon, effect?: Effect) => boolean;
|
|
setStatus?: (
|
|
this: Pokemon, status: string | Condition, source: Pokemon | null,
|
|
sourceEffect: Effect | null, ignoreImmunities: boolean
|
|
) => boolean;
|
|
takeItem?: (this: Pokemon, source: Pokemon | undefined) => boolean | Item;
|
|
transformInto?: (this: Pokemon, pokemon: Pokemon, effect: Effect | null) => boolean;
|
|
useItem?: (this: Pokemon, source?: Pokemon, sourceEffect?: Effect) => boolean;
|
|
ignoringAbility?: (this: Pokemon) => boolean;
|
|
ignoringItem?: (this: Pokemon) => boolean;
|
|
|
|
// OM
|
|
getLinkedMoves?: (this: Pokemon, ignoreDisabled?: boolean) => [ActiveMove, ActiveMove] | [];
|
|
hasLinkedMove?: (this: Pokemon, move: ActiveMove) => boolean;
|
|
getIsMoveLocked?: (this: Pokemon) => boolean;
|
|
getWillLockMove?: (this: Pokemon) => boolean;
|
|
getCanLinkMove?: (this: Pokemon, move: ActiveMove) => boolean;
|
|
queryLinkMove?: (
|
|
this: Pokemon, move: ActiveMove, ignoreDisabled?: boolean
|
|
) => { linkIndex: number, linkedMoves: [ActiveMove, ActiveMove] };
|
|
}
|
|
|
|
interface ModdedBattleQueue extends Partial<BattleQueue> {
|
|
inherit?: true;
|
|
resolveAction?: (this: BattleQueue, action: ActionChoice, midTurn?: boolean) => Action[];
|
|
}
|
|
|
|
interface ModdedField extends Partial<Field> {
|
|
inherit?: true;
|
|
suppressingWeather?: (this: Field) => boolean;
|
|
addPseudoWeather?: (
|
|
this: Field, status: string | Condition, source: Pokemon | 'debug' | null, sourceEffect: Effect | null
|
|
) => boolean;
|
|
setWeather?: (
|
|
this: Field, status: string | Condition, source: Pokemon | 'debug' | null, sourceEffect: Effect | null
|
|
) => boolean | null;
|
|
setTerrain?: (
|
|
this: Field, status: string | Effect, source: Pokemon | 'debug' | null, sourceEffect: Effect | null
|
|
) => boolean;
|
|
}
|
|
|
|
interface ModdedBattleScriptsData extends Partial<BattleScriptsData> {
|
|
inherit?: string;
|
|
actions?: ModdedBattleActions;
|
|
pokemon?: ModdedBattlePokemon;
|
|
queue?: ModdedBattleQueue;
|
|
field?: ModdedField;
|
|
side?: ModdedBattleSide;
|
|
boost?: (
|
|
this: Battle, boost: SparseBoostsTable, target: Pokemon, source?: Pokemon | null,
|
|
effect?: Effect | null, isSecondary?: boolean, isSelf?: boolean
|
|
) => boolean | null | 0;
|
|
debug?: (this: Battle, activity: string) => void;
|
|
getActionSpeed?: (this: Battle, action: AnyObject) => void;
|
|
init?: (this: ModdedDex) => void;
|
|
maybeTriggerEndlessBattleClause?: (
|
|
this: Battle, trappedBySide: boolean[], stalenessBySide: ('internal' | 'external' | undefined)[]
|
|
) => boolean | undefined;
|
|
endTurn?: (this: Battle) => void;
|
|
runAction?: (this: Battle, action: Action) => void;
|
|
statModify?: (this: Battle, baseStats: StatsTable, set: PokemonSet, statName: StatID) => number;
|
|
start?: (this: Battle) => void;
|
|
runPickTeam?: () => void;
|
|
suppressingWeather?: (this: Battle) => boolean;
|
|
trunc?: (n: number) => number;
|
|
win?: (this: Battle, side?: SideID | '' | Side | null) => boolean;
|
|
faintMessages?: (this: Battle, lastFirst?: boolean, forceCheck?: boolean, checkWin?: boolean) => boolean | undefined;
|
|
tiebreak?: (this: Battle) => boolean;
|
|
checkMoveMakesContact?: (
|
|
this: Battle, move: ActiveMove, attacker: Pokemon, defender: Pokemon, announcePads?: boolean
|
|
) => boolean;
|
|
checkWin?: (this: Battle, faintQueue?: Battle['faintQueue'][0]) => true | undefined;
|
|
fieldEvent?: (this: Battle, eventid: string, targets?: Pokemon[]) => void;
|
|
getAllActive?: (this: Battle, includeFainted?: boolean, includeCommanding?: boolean) => Pokemon[];
|
|
getTarget?: (
|
|
this: Battle, pokemon: Pokemon, move: string | Move, targetLoc: number, originalTarget?: Pokemon
|
|
) => Pokemon | null;
|
|
}
|
|
|
|
type TypeInfo = import('./dex-data').TypeInfo;
|
|
|
|
interface PlayerOptions {
|
|
name?: string;
|
|
avatar?: string;
|
|
rating?: number;
|
|
team?: PokemonSet[] | string | null;
|
|
seed?: PRNGSeed;
|
|
}
|
|
|
|
interface BasicTextData {
|
|
desc?: string;
|
|
shortDesc?: string;
|
|
}
|
|
interface ConditionTextData extends BasicTextData {
|
|
activate?: string;
|
|
addItem?: string;
|
|
block?: string;
|
|
boost?: string;
|
|
cant?: string;
|
|
changeAbility?: string;
|
|
damage?: string;
|
|
end?: string;
|
|
heal?: string;
|
|
move?: string;
|
|
start?: string;
|
|
transform?: string;
|
|
}
|
|
|
|
interface MoveTextData extends ConditionTextData {
|
|
alreadyStarted?: string;
|
|
blockSelf?: string;
|
|
clearBoost?: string;
|
|
endFromItem?: string;
|
|
fail?: string;
|
|
failSelect?: string;
|
|
failTooHeavy?: string;
|
|
failWrongForme?: string;
|
|
megaNoItem?: string;
|
|
prepare?: string;
|
|
removeItem?: string;
|
|
startFromItem?: string;
|
|
startFromZEffect?: string;
|
|
switchOut?: string;
|
|
takeItem?: string;
|
|
typeChange?: string;
|
|
upkeep?: string;
|
|
}
|
|
|
|
type TextFile<T> = T & {
|
|
name: string,
|
|
gen1?: T,
|
|
gen2?: T,
|
|
gen3?: T,
|
|
gen4?: T,
|
|
gen5?: T,
|
|
gen6?: T,
|
|
gen7?: T,
|
|
gen8?: T,
|
|
};
|
|
|
|
type AbilityText = TextFile<ConditionTextData & {
|
|
activateFromItem?: string,
|
|
activateNoTarget?: string,
|
|
copyBoost?: string,
|
|
transformEnd?: string,
|
|
}>;
|
|
type MoveText = TextFile<MoveTextData>;
|
|
type ItemText = TextFile<ConditionTextData>;
|
|
type PokedexText = TextFile<BasicTextData>;
|
|
type DefaultText = AnyObject;
|
|
|
|
declare namespace RandomTeamsTypes {
|
|
export interface TeamDetails {
|
|
megaStone?: number;
|
|
zMove?: number;
|
|
snow?: number;
|
|
hail?: number;
|
|
rain?: number;
|
|
sand?: number;
|
|
sun?: number;
|
|
stealthRock?: number;
|
|
spikes?: number;
|
|
toxicSpikes?: number;
|
|
stickyWeb?: number;
|
|
rapidSpin?: number;
|
|
defog?: number;
|
|
screens?: number;
|
|
illusion?: number;
|
|
statusCure?: number;
|
|
teraBlast?: number;
|
|
imprison?: number;
|
|
}
|
|
export interface FactoryTeamDetails {
|
|
megaCount?: number;
|
|
zCount?: number;
|
|
wantsTeraCount?: number;
|
|
forceResult: boolean;
|
|
weather?: string;
|
|
terrain?: string[];
|
|
typeCount: { [k: string]: number };
|
|
typeComboCount: { [k: string]: number };
|
|
baseFormes: { [k: string]: number };
|
|
has: { [k: string]: number };
|
|
weaknesses: { [k: string]: number };
|
|
resistances: { [k: string]: number };
|
|
gigantamax?: boolean;
|
|
}
|
|
export interface RandomSet {
|
|
name: string;
|
|
species: string;
|
|
speciesId?: string;
|
|
gender: string | boolean;
|
|
moves: string[];
|
|
ability: string;
|
|
evs: SparseStatsTable;
|
|
ivs: SparseStatsTable;
|
|
item: string;
|
|
level: number;
|
|
shiny: boolean;
|
|
nature?: string;
|
|
happiness?: number;
|
|
dynamaxLevel?: number;
|
|
gigantamax?: boolean;
|
|
teraType?: string;
|
|
role?: Role;
|
|
}
|
|
export interface RandomFactorySet {
|
|
name: string;
|
|
species: string;
|
|
gender: string;
|
|
item: string;
|
|
ability: string;
|
|
shiny: boolean;
|
|
level: number;
|
|
happiness: number;
|
|
evs: SparseStatsTable;
|
|
ivs: SparseStatsTable;
|
|
nature: string;
|
|
moves: string[];
|
|
dynamaxLevel?: number;
|
|
gigantamax?: boolean;
|
|
wantsTera?: boolean;
|
|
teraType?: string;
|
|
}
|
|
export interface RandomDraftFactorySet {
|
|
name: string;
|
|
species: string;
|
|
gender: string;
|
|
moves: string[];
|
|
ability: string;
|
|
evs: SparseStatsTable;
|
|
ivs: SparseStatsTable;
|
|
item: string;
|
|
level: number;
|
|
shiny: boolean;
|
|
nature?: string;
|
|
happiness?: number;
|
|
dynamaxLevel?: number;
|
|
gigantamax?: boolean;
|
|
teraType?: string;
|
|
teraCaptain?: boolean;
|
|
}
|
|
export interface RandomSetData {
|
|
role: Role;
|
|
movepool: string[];
|
|
abilities?: string[];
|
|
teraTypes?: string[];
|
|
preferredTypes?: string[];
|
|
}
|
|
export interface RandomSpeciesData {
|
|
level?: number;
|
|
sets: RandomSetData[];
|
|
}
|
|
export type Role = '' | 'Fast Attacker' | 'Setup Sweeper' | 'Wallbreaker' | 'Tera Blast user' |
|
|
'Bulky Attacker' | 'Bulky Setup' | 'Fast Bulky Setup' | 'Bulky Support' | 'Fast Support' | 'AV Pivot' |
|
|
'Doubles Fast Attacker' | 'Doubles Setup Sweeper' | 'Doubles Wallbreaker' | 'Doubles Bulky Attacker' |
|
|
'Doubles Bulky Setup' | 'Offensive Protect' | 'Bulky Protect' | 'Doubles Support' | 'Choice Item user' |
|
|
'Z-Move user' | 'Staller' | 'Spinner' | 'Generalist' | 'Berry Sweeper' | 'Thief user' | 'Imprisoner';
|
|
}
|