pokemon-showdown/test/sim/abilities/shielddust.js
2022-10-05 21:59:34 -05:00

99 lines
4.3 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Shield Dust', function () {
afterEach(function () {
battle.destroy();
});
it('should block secondary effects against the user', function () {
battle = common.createBattle({gameType: 'doubles'}, [
[{species: 'Latios', ability: 'noguard', moves: ['snarl']}, {species: 'Latias', ability: 'levitate', moves: ['roost']}],
[{species: 'Xerneas', ability: 'shielddust', moves: ['roost']}, {species: 'Yveltal', ability: 'pressure', moves: ['roost']}],
]);
battle.makeChoices('move snarl, move roost', 'move roost, move roost');
assert.statStage(battle.p2.active[0], 'spa', 0);
assert.statStage(battle.p2.active[1], 'spa', -1);
});
it('should not block secondary effects that affect the user of the move', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Ledian', ability: 'ironfist', moves: ['poweruppunch']}]});
battle.setPlayer('p2', {team: [{species: 'Dustox', ability: 'shielddust', moves: ['roost']}]});
battle.makeChoices('move poweruppunch', 'move roost');
assert.statStage(battle.p1.active[0], 'atk', 1);
});
it('should block added effects from items', function () {
battle = common.createBattle({preview: true}, [
[{species: 'Talonflame', ability: 'flamebody', item: 'kingsrock', moves: ['flamecharge']}],
[{species: 'Clefable', ability: 'shielddust', moves: ['cottonguard']}],
]);
battle.onEvent('ModifyMove', battle.format, function (move) {
if (move.secondaries) {
for (const secondary of move.secondaries) {
secondary.chance = 100;
}
}
});
battle.makeChoices('default', 'default'); // Team Preview
battle.makeChoices('move flamecharge', 'move cottonguard');
assert.statStage(battle.p1.active[0], 'spe', 1);
assert.statStage(battle.p2.active[0], 'def', 3); // Clefable did not flinch
});
it('should block added effects from Fling', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Ledian', ability: 'ironfist', item: 'petayaberry', moves: ['fling']}]});
battle.setPlayer('p2', {team: [{species: 'Dustox', ability: 'shielddust', moves: ['roost']}]});
battle.makeChoices('move fling', 'move roost');
assert.statStage(battle.p2.active[0], 'spa', 1);
});
it('should not block secondary effects on attacks used by the Pokemon with the ability', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Ledian', ability: 'shielddust', moves: ['poweruppunch', 'strugglebug']}]});
battle.setPlayer('p2', {team: [{species: 'Clefable', ability: 'unaware', moves: ['softboiled']}]});
battle.makeChoices('move poweruppunch', 'move softboiled');
assert.statStage(battle.p1.active[0], 'atk', 1);
battle.makeChoices('move strugglebug', 'move softboiled');
assert.statStage(battle.p2.active[0], 'spa', -1);
});
it('should be negated by Mold Breaker', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Pinsir', ability: 'moldbreaker', moves: ['strugglebug']}]});
battle.setPlayer('p2', {team: [{species: 'Dustox', ability: 'shielddust', moves: ['roost']}]});
battle.makeChoices('move strugglebug', 'move roost');
assert.statStage(battle.p2.active[0], 'spa', -1);
});
it.skip(`should only prevent Sparkling Aria from curing burn if there is only one target`, function () {
battle = common.createBattle([[
{species: 'wynaut', ability: 'noguard', moves: ['willowisp', 'sparklingaria']},
], [
{species: 'dustox', ability: 'shielddust', moves: ['sleeptalk']},
]]);
battle.makeChoices('move willowisp', 'auto');
battle.makeChoices('move sparklingaria', 'auto');
assert.equal(battle.p2.active[0].status, 'brn', `Shield Dust should prevent cured burn if it's the only target`);
battle = common.createBattle({gameType: 'doubles'}, [[
{species: 'wynaut', ability: 'noguard', moves: ['willowisp', 'sparklingaria']},
{species: 'diglett', moves: ['sleeptalk']},
], [
{species: 'dustox', ability: 'shielddust', moves: ['sleeptalk']},
{species: 'magikarp', moves: ['sleeptalk']},
]]);
battle.makeChoices('move willowisp 1, move sleeptalk', 'auto');
battle.makeChoices('move sparklingaria, move sleeptalk', 'auto');
assert.equal(battle.p2.active[0].status, '', `Shield Dust should not prevent cured burn if it's one of many targets`);
});
});