pokemon-showdown/data/mods/gen2stadium2
2022-07-14 16:01:06 -05:00
..
conditions.ts Fix Nightmare not getting removed after certain curing effects (#8791) 2022-07-14 16:01:06 -05:00
items.ts Gen 3: Type boosting items should boost the attacking stat (#8402) 2021-07-17 13:36:56 -04:00
moves.ts Gen 2 Stadium: Fix crash (#8401) 2021-08-26 12:20:59 -04:00
README.md
rulesets.ts
scripts.ts Gen II: Make Spikes work against semi-invulnerable targets (#8757) 2022-06-20 12:47:54 -04:00

Stadium 2

This mod inherits from gen 2, which inherits from gen 3, and then applies the Stadium changes upon the gen 2 engine.

List of major changes:

  • Sleep lasts between 1 and 4 turns.
  • Belly Drum boosting your attack by +2 if you are below 50% health was fixed.
  • Stat overflow glitches were fixed.
  • Status ailments are ignored when recalculating stats due to Haze, stat increases, or stat decreases.
  • Perish Song and Destiny Bond fail when used by the last Pokemon on a team.
  • Recoil moves do not damage the user if they are used by the last Pokemon on a team and knock out the opponents last Pokemon.
  • If the last pokemon on a players team uses Self Destruct or Explosion, the player automatically loses (Self KO Clause).