mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-20 14:08:15 -05:00
We now track `baseMaxhp`, the pre-Dynamax max HP. We also have a new function `getUndynamaxedHP` for use by moves that use it (famously, Endeavor). - `baseStoredStats` is unused outside of the mouseover stats display. I updated its implementation to reflect this. - Power Construct doesn't have a defined behavior during Dynamax. I ended up implementing an approximation of what it should probably do. - Endeavor, Pain Split, Super Fang, and Nature's Madness now work on undynamaxed HP. - Moves that deal or heal percentage damage now do it based on undynamaxed max HP, other than G-Max Finale. Fixes #6131 Fixes #6087 |
||
|---|---|---|
| .. | ||
| abilities.js | ||
| items.js | ||
| moves.js | ||
| pokedex.js | ||
| random-teams.js | ||
| scripts.js | ||
| statuses.js | ||