..
angerpoint.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
arenatrap.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
battlearmor.js
Rename Battle#on to Battle#onEvent
2017-05-05 16:48:38 -05:00
clearbody.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
cloudnine.js
Refactor simulator into new sim/ directory
2017-05-05 16:48:38 -05:00
colorchange.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
comatose.js
Rename Battle#on to Battle#onEvent
2017-05-05 16:48:38 -05:00
contrary.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
damp.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
deltastream.js
Fix mistakes in tests
2017-03-17 02:22:52 -05:00
desolateland.js
Refactor simulator into new sim/ directory
2017-05-05 16:48:38 -05:00
dryskin.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
emergencyexit.js
Add test for e1c43d4bb
2016-12-15 15:25:02 -08:00
flashfire.js
add mock for battle tests that can reset the RNG
2017-02-22 20:44:20 -05:00
flowergift.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
immunity.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
intimidate.js
Rename Battle#on to Battle#onEvent
2017-05-05 16:48:38 -05:00
klutz.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
levitate.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
lightningrod.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
magicbounce.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
magicguard.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
magnetpull.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
multiscale.js
add mock for battle tests that can reset the RNG
2017-02-22 20:44:20 -05:00
normalize.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
pickup.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
prankster.js
Add test for bounced status moves affected by Prankster
2016-11-18 16:59:22 -05:00
pressure.js
Refactor simulator into new sim/ directory
2017-05-05 16:48:38 -05:00
primordialsea.js
Refactor simulator into new sim/ directory
2017-05-05 16:48:38 -05:00
rockhead.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
shadowtag.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
sheerforce.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
shellarmor.js
Rename Battle#on to Battle#onEvent
2017-05-05 16:48:38 -05:00
shielddust.js
Rename Battle#on to Battle#onEvent
2017-05-05 16:48:38 -05:00
simple.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
stickyhold.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
stormdrain.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
sturdy.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
suctioncups.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
thickfat.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
unaware.js
add mock for battle tests that can reset the RNG
2017-02-22 20:44:20 -05:00
unburden.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00
wonderguard.js
Test: Use the new common#createBattle method
2016-06-17 05:45:22 -05:00