pokemon-showdown/test/sim/abilities
Karthik b6d5fff24b
Unfix interaction between Gluttony and Neutralizing Gas ending (#8273)
Reverts #8250, but will keep gluttony test file and add more tests to it. This is being done because indirect sources of damages are not causing gluttony to trigger (such as belly drum).
2021-05-05 13:44:59 -04:00
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aftermath.js
angerpoint.js
arenatrap.js
battlearmor.js
berserk.js Check for Berserk before eating Berries (#8147) 2021-04-02 17:30:34 -04:00
clearbody.js
cloudnine.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
colorchange.js
comatose.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
contrary.js
cursedbody.js Cursed Body should be able to disable Z-moves 2021-01-05 13:06:40 +00:00
damp.js
dancer.js
dazzling.js
deltastream.js
desolateland.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
disguise.js Support per-pokemon Residual handlers in Side/Field conditions (#8222) 2021-04-25 10:55:54 -07:00
dryskin.js
emergencyexit.js Tests: Improve G-Max Volcalith Sea of Fire test 2021-04-26 22:52:59 -05:00
flashfire.js
flowergift.js
flowerveil.js
gluttony.js Unfix interaction between Gluttony and Neutralizing Gas ending (#8273) 2021-05-05 13:44:59 -04:00
hungerswitch.js
iceface.js
illusion.js
immunity.js
imposter.js
intimidate.js
klutz.js
levitate.js
lightningrod.js Set abilityOrder before entrance effects activate (#8010) 2021-02-11 16:14:59 -05:00
magicbounce.js
magicguard.js
magician.js Fix Magician activation timing (#8202) 2021-04-17 12:26:29 -04:00
magnetpull.js
mirrorarmor.js
moxie.js
multiscale.js
mummy.js
naturalcure.js
neutralizinggas.js Unfix interaction between Gluttony and Neutralizing Gas ending (#8273) 2021-05-05 13:44:59 -04:00
normalize.js
owntempo.js
parentalbond.js Fix Parental Bond to modify damage, not base power (#8226) 2021-04-25 12:06:27 -04:00
pastelveil.js
pickpocket.js
pickup.js
prankster.js
pressure.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
primordialsea.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
protean.js Fix Protean/Libero on first of two turn moves (#7870) 2021-01-03 09:42:08 -05:00
receiver.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
ripen.js Fix Ripen's interaction with Jaboca/Rowap Berries 2021-01-26 20:36:25 -06:00
rockhead.js
roughskin.js
sapsipper.js Fix Aromatherapy failing if the right slot has a Substitute (#8151) 2021-04-02 17:35:04 -04:00
screencleaner.js
shadowtag.js
sheerforce.js
shellarmor.js
shielddust.js
shieldsdown.js
simple.js
slowstart.js Add Slow Start tests 2021-02-16 16:48:29 -06:00
soulheart.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
stancechange.js
steelyspirit.js
stickyhold.js
stormdrain.js
sturdy.js Sturdy should trigger before Focus Sash but after False Swipe 2021-01-05 16:58:03 +00:00
suctioncups.js
symbiosis.js
synchronize.js Lum Berry activates after Synchronize 2020-12-31 21:58:36 +04:00
technician.js
thickfat.js Improve Thick Fat tests 2021-03-19 21:46:54 -05:00
trace.js
truant.js
unaware.js
unburden.js
unnerve.js Allow Berries to be used between Unnerve switching to Unnerve (#8145) 2021-03-31 10:07:36 -04:00
victorystar.js
wanderingspirit.js
wonderguard.js
zenmode.js