pokemon-showdown/data/mods/stadium
2020-07-26 11:26:23 -07:00
..
conditions.ts Rename more instances of Effect to Condition 2020-07-26 11:26:23 -07:00
moves.ts Rename more instances of Effect to Condition 2020-07-26 11:26:23 -07:00
README.md Move server code to server/ 2019-02-03 16:07:06 -06:00
rulesets.ts Remove "Battle" prefix from data exports (#7039) 2020-07-24 12:42:26 -07:00
scripts.ts Remove "Battle" prefix from data exports (#7039) 2020-07-24 12:42:26 -07:00

Stadium

This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.

List of major changes:

  • Sleep lasts between 1 and 3 turns.
  • Hyper Beam does recharge after a faint.
  • Critical hits happen way less.
  • Substitute now blocks all status ailments and draining.
  • It allows tradebacks.
  • Partial trapping moves miss and stop their duration upon target switch.
  • Focus Energy actually works.
  • Stat calculations are done properly, burn and para drop are lost if you lose status.