pokemon-showdown/data
Guangcong Luo 6dd58b40d3 Refactor simulator into new sim/ directory
This is a surprisingly minor refactor considering how many files it
touches, but most of this is only renames.

In terms of file renames:
- `tools.js` is now `sim/dex.js`
- `battle-engine.js` is now `sim/index.js` and its three classes are
  in `sim/battle.js`, `sim/side.js`, and `sim/pokemon.js`
- `prng.js` is now `sim/prng.js`

In terms of variable renames:
- `Tools` is now `Dex`
- `BattleEngine` is now `Sim`
- `BattleEngine.Battle` is now `Sim.Battle`
- `BattleEngine.BattleSide` is now `Sim.Side`
- `BattleEngine.BattlePokemon` is now `Sim.Pokemon`
2017-05-05 16:48:38 -05:00
..
abilities.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
aliases.js Add new OMs of the Month (#3493) 2017-05-01 19:26:30 +04:00
factory-sets.json Battle Factory: Huge Ubers update 2016-09-09 07:00:39 -05:00
formats-data.js Add new event Pokemon 2017-05-05 11:23:58 -04:00
items.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
learnsets.js Add new event Pokemon 2017-05-05 11:23:58 -04:00
moves.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
pokedex.js Synchronise base formes and aliases (#3478) 2017-04-23 10:11:49 -04:00
rulesets.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
scripts.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
statuses.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
typechart.js Implement immunity of Dark-types to Prankster 2016-11-18 00:35:52 -05:00