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pokemon-showdown/test/sim/abilities/protean.js
André Bastos Dias 53fe99a6ff
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Fix interaction between Max Weather Ball and -ate Abilities (#11138)
* Fix interaction between Max Weather Ball and -ate Abilities

* Apply to the other moves

* Revert Normalize

* Revert "Revert Normalize"

This reverts commit e6f670daa8.
2025-07-15 11:36:07 -06:00

202 lines
7.6 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Protean', () => {
afterEach(() => {
battle.destroy();
});
it(`should change the user's type when using a move`, () => {
battle = common.createBattle([[
{ species: 'Cinderace', ability: 'protean', moves: ['highjumpkick'] },
], [
{ species: 'Gengar', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
const cinder = battle.p1.active[0];
assert(cinder.hasType('Fighting'));
});
it(`should change the user's type for submoves to the type of that submove, not the move calling it`, () => {
battle = common.gen(6).createBattle([[
{ species: 'Wynaut', ability: 'protean', moves: ['sleeptalk', 'flamethrower'] },
], [
{ species: 'Regieleki', moves: ['spore'] },
]]);
battle.makeChoices();
const wynaut = battle.p1.active[0];
assert(battle.log.every(line => !line.includes('|Normal|')), `It should not temporarily become Normal-type`);
assert(wynaut.hasType('Fire'));
});
it(`should not change the user's type when using moves that fail earlier than Protean will activate`, () => {
battle = common.createBattle([[
{ species: 'Kecleon', ability: 'protean', moves: ['fling', 'suckerpunch', 'steelroller', 'aurawheel'] },
{ species: 'Kecleon', ability: 'protean', moves: ['counter', 'metalburst'] },
{ species: 'Kecleon', ability: 'protean', moves: ['magnetrise', 'ingrain', 'burnup', 'auroraveil'] },
], [
{ species: 'Wynaut', moves: ['sleeptalk'] },
]]);
let kecleon = battle.p1.active[0];
battle.makeChoices('move fling', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when Fling was used with no item.`);
battle.makeChoices('move suckerpunch', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when Sucker Punch was used into a status move.`);
battle.makeChoices('move steelroller', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when Steel Roller was used with no Terrain active.`);
battle.makeChoices('move aurawheel', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when Aura Wheel was used by non-Morpeko.`);
battle.makeChoices('switch 2', 'auto');
kecleon = battle.p1.active[0];
battle.makeChoices('move counter', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when Counter failed to return damage.`);
battle.makeChoices('move metalburst', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when Metal Burst failed to return damage.`);
battle.makeChoices('switch 3', 'auto');
kecleon = battle.p1.active[0];
battle.makeChoices('move burnup', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when a non-Fire type used Burn Up.`);
battle.makeChoices('move auroraveil', 'auto');
assert(kecleon.hasType('Normal'), `Protean changed typing when Aurora Veil used out of Hail.`);
battle.makeChoices('move ingrain', 'auto');
battle.makeChoices('move magnetrise', 'auto');
assert(kecleon.hasType('Grass'), `Protean changed typing when Magnet Rise was used while the effect of Ingrain was active.`);
// More examples: https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8548957
});
it(`should not change the user's type when abilities that activate earlier than Protean will cause the user's moves to fail`, () => {
battle = common.createBattle([[
{ species: 'Kecleon', ability: 'protean', moves: ['aquajet', 'mindblown'] },
], [
{ species: 'Kyogre', ability: 'primordialsea', moves: ['sleeptalk'] },
{ species: 'Groudon', ability: 'desolateland', moves: ['powder'] },
{ species: 'Tsareena', ability: 'dazzling', moves: ['sleeptalk'] },
{ species: 'Golduck', ability: 'damp', moves: ['sleeptalk'] },
]]);
const kecleon = battle.p1.active[0];
battle.makeChoices('move mindblown', 'move sleeptalk');
assert(kecleon.hasType('Normal'), `Protean changed typing when a Fire-type attack was used in Primordial Sea.`);
battle.makeChoices('move aquajet', 'switch 2');
assert(kecleon.hasType('Normal'), `Protean changed typing when a Water-type attack was used in Desolate Land.`);
battle.makeChoices('move mindblown', 'move powder');
assert(kecleon.hasType('Normal'), `Protean changed typing when a Fire-type attack was used while the user was affected by Powder.`);
battle.makeChoices('move aquajet', 'switch 3');
assert(kecleon.hasType('Normal'), `Protean changed typing when a priority move was blocked by Dazzling.`);
battle.makeChoices('move mindblown', 'switch 4');
assert(kecleon.hasType('Normal'), `Protean changed typing when a exploding move was blocked by Damp.`);
// More examples: https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8548957
});
it(`should not allow the user to change its typing twice`, () => {
battle = common.createBattle([[
{ species: 'Cinderace', ability: 'protean', moves: ['tackle', 'watergun'] },
], [
{ species: 'Gengar', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
const cinder = battle.p1.active[0];
assert(cinder.hasType('Normal'));
battle.makeChoices('move watergun', 'auto');
assert.false(cinder.hasType('Water'));
});
it(`should not allow the user to change its typing twice if the Ability was suppressed`, () => {
battle = common.createBattle([[
{ species: 'Cinderace', ability: 'protean', moves: ['tackle', 'watergun'] },
], [
{ species: 'Gengar', moves: ['sleeptalk'] },
{ species: 'Weezing', ability: 'neutralizinggas', moves: ['sleeptalk'] },
]]);
battle.makeChoices('move tackle', 'auto');
const cinder = battle.p1.active[0];
assert(cinder.hasType('Normal'));
battle.makeChoices('move watergun', 'switch 2');
battle.makeChoices('move watergun', 'switch 2');
assert.false(cinder.hasType('Water'));
});
it(`should allow the user to change its typing twice if it lost and regained the Ability`, () => {
battle = common.createBattle([[
{ species: 'Cinderace', ability: 'protean', moves: ['tackle', 'watergun'] },
], [
{ species: 'Gengar', ability: 'protean', moves: ['sleeptalk', 'skillswap'] },
]]);
battle.makeChoices('move tackle', 'move skillswap');
const cinder = battle.p1.active[0];
assert(cinder.hasType('Normal'));
battle.makeChoices('move watergun', 'auto');
assert(cinder.hasType('Water'));
});
it(`should not be prevented from resetting its effectState by Ability suppression`, () => {
battle = common.createBattle([[
{ species: 'Cinderace', ability: 'protean', moves: ['tackle'] },
{ species: 'Wynaut', moves: ['sleeptalk'] },
], [
{ species: 'Gengar', ability: 'protean', moves: ['sleeptalk'] },
{ species: 'Weezing', ability: 'neutralizinggas', moves: ['sleeptalk'] },
]]);
battle.makeChoices('move tackle', 'auto');
battle.makeChoices('move tackle', 'switch 2'); // Weezing comes in
battle.makeChoices('switch 2', 'auto'); // Cinderace switches out and back in
battle.makeChoices('switch 2', 'auto');
battle.makeChoices('move tackle', 'switch 2'); // Weezing switches out
const cinder = battle.p1.active[0];
assert(cinder.hasType('Normal'));
});
describe('[Gen 6-8]', () => {
it(`should activate on both turns of a charge move`, () => {
battle = common.gen(8).createBattle([[
{ species: 'Wynaut', ability: 'protean', moves: ['bounce'] },
], [
{ species: 'Helioptile', ability: 'noguard', moves: ['soak'] },
]]);
const wynaut = battle.p1.active[0];
// Turn 1 of Bounce
battle.makeChoices();
assert(wynaut.hasType('Flying'));
// Turn 2 of Bounce
battle.makeChoices();
assert(wynaut.hasType('Flying'));
});
});
});