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pokemon-showdown/data/mods/gen1stadium
André Bastos Dias dc7294ed6e
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Remove unused code (#11215)
* Remove unused Move#negateSecondary
* Remove unused 'SubDamage' event
* Remove unused Move#pressureTarget
* Partially remove unused Move#spreadModifier
2025-06-22 08:21:19 -07:00
..
2025-02-25 20:03:46 -08:00
2025-06-22 08:21:19 -07:00
2021-02-15 21:03:47 -08:00
2025-06-22 08:21:19 -07:00

Stadium

This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.

List of major changes:

  • Sleep lasts between 1 and 3 turns.
  • Hyper Beam does recharge after a faint.
  • Critical hits happen way less.
  • Substitute now blocks all status ailments and draining.
  • It allows tradebacks.
  • Partial trapping moves miss and stop their duration upon target switch.
  • Focus Energy actually works.
  • Stat calculations are done properly, burn and para drop are lost if you lose status.