pokemon-showdown/sim/dex-species.ts
2021-01-11 00:29:18 +04:00

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import {toID, BasicEffect} from './dex-data';
interface SpeciesAbility {
0: string;
1?: string;
H?: string;
S?: string;
}
export interface SpeciesData extends Partial<Species> {
name: string;
/** National Dex number */
num: number;
types: string[];
abilities: SpeciesAbility;
baseStats: StatsTable;
eggGroups: string[];
weightkg: number;
}
export type ModdedSpeciesData = SpeciesData | Partial<Omit<SpeciesData, 'name'>> & {inherit: true};
export interface SpeciesFormatsData {
comboMoves?: readonly string[];
doublesTier?: TierTypes.Doubles | TierTypes.Other;
essentialMove?: string;
exclusiveMoves?: readonly string[];
gmaxUnreleased?: boolean;
isNonstandard?: Nonstandard | null;
randomBattleMoves?: readonly string[];
randomBattleLevel?: number;
randomDoubleBattleMoves?: readonly string[];
randomDoubleBattleLevel?: number;
tier?: TierTypes.Singles | TierTypes.Other;
}
export type ModdedSpeciesFormatsData = SpeciesFormatsData & {inherit?: true};
export class Species extends BasicEffect implements Readonly<BasicEffect & SpeciesFormatsData> {
readonly effectType: 'Pokemon';
/**
* Species ID. Identical to ID. Note that this is the full ID, e.g.
* 'basculinbluestriped'. To get the base species ID, you need to
* manually read toID(species.baseSpecies).
*/
readonly id: ID;
/**
* Name. Note that this is the full name with forme,
* e.g. 'Basculin-Blue-Striped'. To get the name without forme, see
* `species.baseSpecies`.
*/
readonly name: string;
/**
* Base species. Species, but without the forme name.
*
* DO NOT ASSUME A POKEMON CAN TRANSFORM FROM `baseSpecies` TO
* `species`. USE `changesFrom` FOR THAT.
*/
readonly baseSpecies: string;
/**
* Forme name. If the forme exists,
* `species.name === species.baseSpecies + '-' + species.forme`
*
* The games make a distinction between Forme (foorumu) (legendary Pokémon)
* and Form (sugata) (non-legendary Pokémon). PS does not use the same
* distinction they're all "Forme" to PS, reflecting current community
* use of the term.
*
* This property only tracks non-cosmetic formes, and will be `''` for
* cosmetic formes.
*/
readonly forme: string;
/**
* Base forme name (e.g. 'Altered' for Giratina).
*/
readonly baseForme: string;
/**
* Other forms. List of names of cosmetic forms. These should have
* `aliases.js` aliases to this entry, but not have their own
* entry in `pokedex.js`.
*/
readonly cosmeticFormes?: string[];
/**
* Other formes. List of names of formes, appears only on the base
* forme. Unlike forms, these have their own entry in `pokedex.js`.
*/
readonly otherFormes?: string[];
/**
* List of forme speciesNames in the order they appear in the game data -
* the union of baseSpecies, otherFormes and cosmeticFormes. Appears only on
* the base species forme.
*
* A species's alternate formeindex may change from generation to generation -
* the forme with index N in Gen A is not guaranteed to be the same forme as the
* forme with index in Gen B.
*
* Gigantamaxes are not considered formes by the game (see data/FORMES.md - PS
* labels them as such for convenience) - Gigantamax "formes" are instead included at
* the end of the formeOrder list so as not to interfere with the correct index numbers.
*/
readonly formeOrder?: string[];
/**
* Sprite ID. Basically the same as ID, but with a dash between
* species and forme.
*/
readonly spriteid: string;
/** Abilities. */
readonly abilities: SpeciesAbility;
/** Types. */
readonly types: string[];
/** Added type (used in OMs). */
readonly addedType?: string;
/** Pre-evolution. '' if nothing evolves into this Pokemon. */
readonly prevo: string;
/** Evolutions. Array because many Pokemon have multiple evolutions. */
readonly evos: string[];
readonly evoType?: 'trade' | 'useItem' | 'levelMove' | 'levelExtra' | 'levelFriendship' | 'levelHold' | 'other';
/** Evolution condition. falsy if doesn't evolve. */
readonly evoCondition?: string;
/** Evolution item. falsy if doesn't evolve. */
readonly evoItem?: string;
/** Evolution move. falsy if doesn't evolve. */
readonly evoMove?: string;
/** Evolution level. falsy if doesn't evolve. */
readonly evoLevel?: number;
/** Is NFE? True if this Pokemon can evolve (Mega evolution doesn't count). */
readonly nfe: boolean;
/** Egg groups. */
readonly eggGroups: string[];
/** True if this species can hatch from an Egg. */
readonly canHatch: boolean;
/**
* Gender. M = always male, F = always female, N = always
* genderless, '' = sometimes male sometimes female.
*/
readonly gender: GenderName;
/** Gender ratio. Should add up to 1 unless genderless. */
readonly genderRatio: {M: number, F: number};
/** Base stats. */
readonly baseStats: StatsTable;
/** Max HP. Overrides usual HP calculations (for Shedinja). */
readonly maxHP?: number;
/** A Pokemon's Base Stat Total */
readonly bst: number;
/** Weight (in kg). Not valid for OMs; use weighthg / 10 instead. */
readonly weightkg: number;
/** Weight (in integer multiples of 0.1kg). */
readonly weighthg: number;
/** Height (in m). */
readonly heightm: number;
/** Color. */
readonly color: string;
/** Does this Pokemon have an unreleased hidden ability? */
readonly unreleasedHidden: boolean | 'Past';
/**
* Is it only possible to get the hidden ability on a male pokemon?
* This is mainly relevant to Gen 5.
*/
readonly maleOnlyHidden: boolean;
/** True if a pokemon is mega. */
readonly isMega?: boolean;
/** True if a pokemon is primal. */
readonly isPrimal?: boolean;
/** Name of its Gigantamax move, if a pokemon is capable of gigantamaxing. */
readonly canGigantamax?: string;
/** If this Pokemon can gigantamax, is its gigantamax released? */
readonly gmaxUnreleased?: boolean;
/** True if a Pokemon species is incapable of dynamaxing */
readonly cannotDynamax?: boolean;
/** What it transforms from, if a pokemon is a forme that is only accessible in battle. */
readonly battleOnly?: string | string[];
/** Required item. Do not use this directly; see requiredItems. */
readonly requiredItem?: string;
/** Required move. Move required to use this forme in-battle. */
readonly requiredMove?: string;
/** Required ability. Ability required to use this forme in-battle. */
readonly requiredAbility?: string;
/**
* Required items. Items required to be in this forme, e.g. a mega
* stone, or Griseous Orb. Array because Arceus formes can hold
* either a Plate or a Z-Crystal.
*/
readonly requiredItems?: string[];
/**
* Formes that can transform into this Pokemon, to inherit learnsets
* from. (Like `prevo`, but for transformations that aren't
* technically evolution. Includes in-battle transformations like
* Zen Mode and out-of-battle transformations like Rotom.)
*
* Not filled out for megas/primals - fall back to baseSpecies
* for in-battle formes.
*/
readonly changesFrom?: string;
/**
* Singles Tier. The Pokemon's location in the Smogon tier system.
*/
readonly tier: TierTypes.Singles | TierTypes.Other;
/**
* Doubles Tier. The Pokemon's location in the Smogon doubles tier system.
*/
readonly doublesTier: TierTypes.Doubles | TierTypes.Other;
readonly randomBattleMoves?: readonly ID[];
readonly randomBattleLevel?: number;
readonly randomDoubleBattleMoves?: readonly ID[];
readonly randomDoubleBattleLevel?: number;
readonly exclusiveMoves?: readonly ID[];
readonly comboMoves?: readonly ID[];
readonly essentialMove?: ID;
constructor(data: AnyObject, ...moreData: (AnyObject | null)[]) {
super(data, ...moreData);
data = this;
this.fullname = `pokemon: ${data.name}`;
this.effectType = 'Pokemon';
this.id = data.id as ID;
this.name = data.name;
this.baseSpecies = data.baseSpecies || this.name;
this.forme = data.forme || '';
this.baseForme = data.baseForme || '';
this.cosmeticFormes = data.cosmeticFormes || undefined;
this.otherFormes = data.otherFormes || undefined;
this.formeOrder = data.formeOrder || undefined;
this.spriteid = data.spriteid ||
(toID(this.baseSpecies) + (this.baseSpecies !== this.name ? `-${toID(this.forme)}` : ''));
this.abilities = data.abilities || {0: ""};
this.types = data.types || ['???'];
this.addedType = data.addedType || undefined;
this.prevo = data.prevo || '';
this.tier = data.tier || '';
this.doublesTier = data.doublesTier || '';
this.evos = data.evos || [];
this.evoType = data.evoType || undefined;
this.evoMove = data.evoMove || undefined;
this.evoLevel = data.evoLevel || undefined;
this.nfe = data.nfe || false;
this.eggGroups = data.eggGroups || [];
this.canHatch = data.canHatch || false;
this.gender = data.gender || '';
this.genderRatio = data.genderRatio || (this.gender === 'M' ? {M: 1, F: 0} :
this.gender === 'F' ? {M: 0, F: 1} :
this.gender === 'N' ? {M: 0, F: 0} :
{M: 0.5, F: 0.5});
this.requiredItem = data.requiredItem || undefined;
this.requiredItems = this.requiredItems || (this.requiredItem ? [this.requiredItem] : undefined);
this.baseStats = data.baseStats || {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0};
this.bst = this.baseStats.hp + this.baseStats.atk + this.baseStats.def +
this.baseStats.spa + this.baseStats.spd + this.baseStats.spe;
this.weightkg = data.weightkg || 0;
this.weighthg = this.weightkg * 10;
this.heightm = data.heightm || 0;
this.color = data.color || '';
this.unreleasedHidden = data.unreleasedHidden || false;
this.maleOnlyHidden = !!data.maleOnlyHidden;
this.maxHP = data.maxHP || undefined;
this.isMega = !!(this.forme && ['Mega', 'Mega-X', 'Mega-Y'].includes(this.forme)) || undefined;
this.canGigantamax = data.canGigantamax || undefined;
this.gmaxUnreleased = !!data.gmaxUnreleased;
this.cannotDynamax = !!data.cannotDynamax;
this.battleOnly = data.battleOnly || (this.isMega ? this.baseSpecies : undefined);
this.changesFrom = data.changesFrom ||
(this.battleOnly !== this.baseSpecies ? this.battleOnly : this.baseSpecies);
if (Array.isArray(data.changesFrom)) this.changesFrom = data.changesFrom[0];
if (!this.gen && this.num >= 1) {
if (this.num >= 810 || ['Gmax', 'Galar', 'Galar-Zen'].includes(this.forme)) {
this.gen = 8;
} else if (this.num >= 722 || this.forme.startsWith('Alola') || this.forme === 'Starter') {
this.gen = 7;
} else if (this.forme === 'Primal') {
this.gen = 6;
this.isPrimal = true;
this.battleOnly = this.baseSpecies;
} else if (this.num >= 650 || this.isMega) {
this.gen = 6;
} else if (this.num >= 494) {
this.gen = 5;
} else if (this.num >= 387) {
this.gen = 4;
} else if (this.num >= 252) {
this.gen = 3;
} else if (this.num >= 152) {
this.gen = 2;
} else {
this.gen = 1;
}
}
}
}