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https://github.com/smogon/pokemon-showdown.git
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- This cuts down tons of code that define player names, avatars, and deal with Team Preview.
55 lines
2.3 KiB
JavaScript
55 lines
2.3 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Mail', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should not be stolen by most moves or abilities', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Blissey', ability: 'naturalcure', item: 'mail', moves: ['softboiled']}]);
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battle.join('p2', 'Guest 2', 1, [
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{species: 'Fennekin', ability: 'magician', moves: ['grassknot']},
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{species: 'Abra', ability: 'synchronize', moves: ['trick']},
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{species: 'Lopunny', ability: 'klutz', moves: ['switcheroo']},
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]);
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const holder = battle.p1.active[0];
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assert.constant(() => holder.item, () => battle.commitDecisions());
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battle.p2.chooseSwitch(2).foe.chooseDefault();
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battle.p2.chooseMove('trick');
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assert.constant(() => holder.item, () => battle.commitDecisions());
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battle.p2.chooseSwitch(2).foe.chooseDefault();
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battle.p2.chooseMove('switcheroo');
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assert.constant(() => holder.item, () => battle.commitDecisions());
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});
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it('should not be removed by Fling', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Pangoro', ability: 'ironfist', moves: ['swordsdance']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Abra', ability: 'synchronize', item: 'mail', moves: ['fling']}]);
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const holder = battle.p2.active[0];
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assert.constant(() => holder.item, () => battle.commitDecisions());
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});
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it('should be removed by Knock Off', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Pangoro', ability: 'ironfist', item: 'mail', moves: ['swordsdance']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Abra', ability: 'synchronize', moves: ['knockoff']}]);
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const holder = battle.p1.active[0];
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assert.false.constant(() => holder.item, () => battle.commitDecisions());
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});
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it('should be stolen by Thief', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Pangoro', ability: 'ironfist', item: 'mail', moves: ['swordsdance']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Abra', ability: 'synchronize', moves: ['thief']}]);
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const holder = battle.p1.active[0];
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assert.false.constant(() => holder.item, () => battle.commitDecisions());
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});
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});
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